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Irlan 2018-05-20 07:48:34 -03:00
parent 9ae2dc4788
commit 804df66af0

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@ -21,6 +21,7 @@
#include <bounce/collision/shapes/mesh.h>
// A (H + 1) x (W + 1) grid mesh stored in row-major order.
template<u32 H = 1, u32 W = 1>
struct b3GridMesh : public b3Mesh
{