Apply changes from latest known public version of bounce dated 2019-11-13
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@ -29,9 +29,9 @@ public:
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void Swap(const b3CapsuleShape& other);
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void ComputeMass(b3MassData* data, float32 density) const;
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void ComputeMass(b3MassData* data, scalar density) const;
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void ComputeAABB(b3AABB3* aabb, const b3Transform& xf) const;
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void ComputeAABB(b3AABB* aabb, const b3Transform& xf) const;
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bool TestSphere(const b3Sphere& sphere, const b3Transform& xf) const;
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@ -39,7 +39,7 @@ public:
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bool RayCast(b3RayCastOutput* output, const b3RayCastInput& input, const b3Transform& xf) const;
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b3Vec3 m_centers[2];
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b3Vec3 m_vertex1, m_vertex2;
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};
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#endif
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