update test
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		| @@ -34,7 +34,7 @@ public: | ||||
| 		for (u32 i = 0; i < m_rectangleClothMesh.vertexCount; ++i) | ||||
| 		{ | ||||
| 			m_rectangleClothMesh.vertices[i] = Rx * m_rectangleClothMesh.vertices[i]; | ||||
| 			m_rectangleClothMesh.vertices[i].y += 10.0f; | ||||
| 			m_rectangleClothMesh.vertices[i].y += 5.0f; | ||||
| 		} | ||||
|  | ||||
| 		b3ClothDef def; | ||||
| @@ -57,8 +57,8 @@ public: | ||||
| 			b3Body* b = m_world.CreateBody(bd); | ||||
|  | ||||
| 			b3CapsuleShape capsuleShape; | ||||
| 			capsuleShape.m_centers[0].Set(0.0f, 5.0f, -5.0f); | ||||
| 			capsuleShape.m_centers[1].Set(0.0f, 5.0f, 5.0f); | ||||
| 			capsuleShape.m_centers[0].Set(0.0f, 0.0f, -5.0f); | ||||
| 			capsuleShape.m_centers[1].Set(0.0f, 0.0f, 5.0f); | ||||
| 			capsuleShape.m_radius = 1.0f;; | ||||
|  | ||||
| 			b3ShapeDef sd; | ||||
|   | ||||
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