remove automatic solid triangle segment rendering

This commit is contained in:
Irlan 2018-05-03 20:11:29 -03:00
parent 945c4c413d
commit c2b7e5b441

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@ -181,9 +181,6 @@ void Draw::DrawSolidTriangle(const b3Vec3& normal, const b3Vec3& p1, const b3Vec
m_triangles->Vertex(p1, color, normal);
m_triangles->Vertex(p2, color, normal);
m_triangles->Vertex(p3, color, normal);
b3Color edgeColor(0.0f, 0.0f, 0.0f, 1.0f);
DrawTriangle(p1, p2, p3, edgeColor);
}
void Draw::DrawPolygon(const b3Vec3* vertices, u32 count, const b3Color& color)