fix capsule to hull contact generation, add weld joint with an alternative constraint model
This commit is contained in:
		
							
								
								
									
										94
									
								
								examples/testbed/tests/weld_test.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										94
									
								
								examples/testbed/tests/weld_test.h
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,94 @@ | ||||
| /* | ||||
| * Copyright (c) 2016-2016 Irlan Robson http://www.irlan.net | ||||
| * | ||||
| * This software is provided 'as-is', without any express or implied | ||||
| * warranty.  In no event will the authors be held liable for any damages | ||||
| * arising from the use of this software. | ||||
| * Permission is granted to anyone to use this software for any purpose, | ||||
| * including commercial applications, and to alter it and redistribute it | ||||
| * freely, subject to the following restrictions: | ||||
| * 1. The origin of this software must not be misrepresented; you must not | ||||
| * claim that you wrote the original software. If you use this software | ||||
| * in a product, an acknowledgment in the product documentation would be | ||||
| * appreciated but is not required. | ||||
| * 2. Altered source versions must be plainly marked as such, and must not be | ||||
| * misrepresented as being the original software. | ||||
| * 3. This notice may not be removed or altered from any source distribution. | ||||
| */ | ||||
|  | ||||
| #ifndef WELD_TEST_H | ||||
| #define WELD_TEST_H | ||||
|  | ||||
| class WeldTest : public Test | ||||
| { | ||||
| public: | ||||
| 	WeldTest() | ||||
| 	{ | ||||
| 		{ | ||||
| 			b3BodyDef bd; | ||||
| 			b3Body* ground = m_world.CreateBody(bd); | ||||
|  | ||||
| 			b3HullShape shape; | ||||
| 			shape.m_hull = &m_groundHull; | ||||
|  | ||||
| 			b3ShapeDef sd; | ||||
| 			sd.shape = &shape; | ||||
|  | ||||
| 			ground->CreateShape(sd); | ||||
| 		} | ||||
|  | ||||
| 		b3Body* hinge, *door; | ||||
|  | ||||
| 		{ | ||||
| 			b3BodyDef bd; | ||||
| 			bd.type = b3BodyType::e_dynamicBody; | ||||
| 			bd.position.Set(-2.0f, 5.05f, 0.0f); | ||||
| 			hinge = m_world.CreateBody(bd); | ||||
|  | ||||
| 			b3CapsuleShape shape; | ||||
| 			shape.m_centers[0].Set(0.0f, -3.5f, 0.0f); | ||||
| 			shape.m_centers[1].Set(0.0f, 3.5f, 0.0f); | ||||
| 			shape.m_radius = 0.5f; | ||||
|  | ||||
| 			b3ShapeDef sd; | ||||
| 			sd.shape = &shape; | ||||
| 			sd.density = 1.0f; | ||||
|  | ||||
| 			hinge->CreateShape(sd); | ||||
| 		} | ||||
|  | ||||
| 		{ | ||||
| 			b3BodyDef bd; | ||||
| 			bd.type = b3BodyType::e_dynamicBody; | ||||
| 			bd.orientation.Set(b3Vec3(1.0f, 0.0f, 0.0f), 0.25f * B3_PI); | ||||
| 			bd.position.Set(1.0f, 5.05f, 0.0f); | ||||
|  | ||||
| 			door = m_world.CreateBody(bd); | ||||
|  | ||||
| 			b3HullShape hull; | ||||
| 			hull.m_hull = &m_doorHull; | ||||
|  | ||||
| 			b3ShapeDef sdef; | ||||
| 			sdef.shape = &hull; | ||||
| 			sdef.density = 2.0f; | ||||
|  | ||||
| 			door->CreateShape(sdef); | ||||
| 		} | ||||
|  | ||||
| 		{ | ||||
| 			b3Vec3 hingeAnchor(-2.0f, 5.0f, 0.0f); | ||||
|  | ||||
| 			b3WeldJointDef jd; | ||||
| 			jd.Initialize(hinge, door, hingeAnchor); | ||||
| 			 | ||||
| 			b3WeldJoint* wj = (b3WeldJoint*)m_world.CreateJoint(jd); | ||||
| 		} | ||||
| 	} | ||||
|  | ||||
| 	static Test* Create() | ||||
| 	{ | ||||
| 		return new WeldTest(); | ||||
| 	} | ||||
| }; | ||||
|  | ||||
| #endif | ||||
		Reference in New Issue
	
	Block a user