restored a file from 81f744b805ce4207cb69863b74edf1a817c44fb7

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Irlan 2017-11-25 13:16:40 -02:00
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/*
* Copyright (c) 2016-2016 Irlan Robson http://www.irlan.net
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/
#ifndef B3_OBJECT_ARRAY_H
#define B3_OBJECT_ARRAY_H
#include <bounce/common/settings.h>
// An array for objects.
template <typename T>
class b3ObjectArray
{
public:
const T& operator[](u32 i) const
{
B3_ASSERT(i < m_count);
return m_elements[i];
}
T& operator[](u32 i)
{
B3_ASSERT(i < m_count);
return m_elements[i];
}
const T* Get(u32 i) const
{
B3_ASSERT(i < m_count);
return m_elements + i;
}
T* Get(u32 i)
{
B3_ASSERT(i < m_count);
return m_elements + i;
}
const T* Elements() const
{
return m_elements;
}
T* Elements()
{
return m_elements;
}
void PushBack(const T& ele)
{
if (m_count == m_capacity)
{
// There is no capacity for one more element.
T* oldElements = m_elements;
m_capacity *= 2;
m_elements = (T*)b3Alloc(m_capacity * sizeof(T));
for (u32 i = 0; i < m_count; ++i)
{
T* old = oldElements + i;
T* e = m_elements + i;
new (e) T(*old);
old->~T();
}
if (oldElements != m_localElements)
{
b3Free(oldElements);
}
}
B3_ASSERT(m_count < m_capacity);
T* e = m_elements + m_count;
new(e) T(ele);
++m_count;
}
void PopBack()
{
B3_ASSERT(m_count > 0);
--m_count;
}
const T& Back() const
{
B3_ASSERT(m_count > 0);
return m_elements[m_count - 1];
}
T& Back()
{
B3_ASSERT(m_count > 0);
return m_elements[m_count - 1];
}
u32 Count() const
{
return m_count;
}
bool Empty() const
{
return m_count == 0;
}
void Resize(u32 size)
{
if (m_capacity < size)
{
// There is no capacity for the requested size.
T* oldElements = m_elements;
m_capacity = 2 * size;
m_elements = (T*)b3Alloc(m_capacity * sizeof(T));
// Construct and copy objects.
for (u32 i = 0; i < m_count; ++i)
{
T* old = oldElements + i;
T* e = m_elements + i;
new (e) T(*old);
old->~T();
}
// Construct objects up to the requested size.
for (u32 i = m_count; i < size; ++i)
{
T* e = m_elements + i;
new (e) T();
}
if (oldElements != m_localElements)
{
b3Free(oldElements);
}
m_count = size;
return;
}
B3_ASSERT(m_capacity >= size);
if (size < m_count)
{
// Destroy objects beyond the requested size.
for (u32 i = size; i < m_count; ++i)
{
T* e = m_elements + i;
e->~T();
}
}
else
{
// Construct objects up to the requested size.
for (u32 i = m_count; i < size; ++i)
{
T* e = m_elements + i;
new (e) T();
}
}
m_count = size;
}
void Swap(const b3ObjectArray<T>& other)
{
if (m_elements == other.m_elements)
{
return;
}
// Destroy all objects.
for (u32 i = 0; i < m_count; ++i)
{
T* e = m_elements + i;
e->~T();
}
// Ensure sufficient capacity for a copy.
if (m_capacity < other.m_count)
{
if (m_elements != m_localElements)
{
b3Free(m_elements);
}
m_capacity = 2 * other.m_count;
m_elements = (T*)b3Alloc(m_capacity * sizeof(T));
}
// Copy.
B3_ASSERT(m_capacity >= other.m_count);
for (u32 i = 0; i < other.m_count; ++i)
{
T* e2 = other.m_elements + i;
T* e1 = m_elements + i;
new (e1) T(*e2);
}
m_count = other.m_count;
}
protected:
b3ObjectArray(T* elements, u32 N)
{
B3_ASSERT(N > 0);
m_localElements = elements;
m_capacity = N;
m_elements = m_localElements;
m_count = 0;
}
b3ObjectArray(const b3ObjectArray<T>& other)
{
Swap(other);
}
~b3ObjectArray()
{
if (m_elements != m_localElements)
{
for (u32 i = 0; i < m_count; ++i)
{
T* e = m_elements + i;
e->~T();
}
b3Free(m_elements);
}
}
void operator=(const b3ObjectArray<T>& other)
{
Swap(other);
}
u32 m_capacity;
T* m_elements;
u32 m_count;
T* m_localElements;
};
template <typename T, u32 N>
class b3StackObjectArray : public b3ObjectArray<T>
{
public:
b3StackObjectArray<T, N>() : b3ObjectArray<T>(m_stackElements, N)
{
}
b3StackObjectArray<T, N>(const b3StackObjectArray<T, N>& other) : b3ObjectArray<T>(other)
{
}
b3StackObjectArray<T, N>(const b3ObjectArray<T>& other) : b3ObjectArray<T>(other)
{
}
void operator=(const b3StackObjectArray<T, N>& other)
{
Swap(other);
}
void operator=(const b3ObjectArray<T>& other)
{
Swap(other);
}
protected:
//@todo
// u8 m_bytes[N * sizeof(T)];
T m_stackElements[N];
};
#endif