Small refactor

This commit is contained in:
Irlan 2019-07-07 09:33:20 -03:00
parent ab6ef6d685
commit d6e2105aa2
5 changed files with 40 additions and 16 deletions

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@ -65,6 +65,7 @@
#include <bounce/cloth/cloth_mesh.h>
#include <bounce/cloth/grid_cloth_mesh.h>
#include <bounce/cloth/garment_cloth_mesh.h>
#include <bounce/cloth/cloth.h>
#include <bounce/cloth/particle.h>
#include <bounce/cloth/cloth_triangle.h>

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@ -19,7 +19,6 @@
#ifndef B3_CLOTH_MESH_H
#define B3_CLOTH_MESH_H
#include <bounce/common/math/vec2.h>
#include <bounce/common/math/vec3.h>
struct b3ClothMeshTriangle
@ -53,16 +52,4 @@ struct b3ClothMesh
b3ClothMeshSewingLine* sewingLines;
};
struct b3GarmentMesh;
// Convenience structure.
struct b3GarmentClothMesh : public b3ClothMesh
{
b3GarmentClothMesh();
~b3GarmentClothMesh();
// Set this mesh from a 2D garment mesh.
void Set(const b3GarmentMesh* garment);
};
#endif

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@ -83,10 +83,10 @@ private:
// Damping stiffness
float32 m_kd;
// bu
// Desired strechiness in u direction
float32 m_bu;
// bv
// Desired strechiness in v direction
float32 m_bv;
// Action forces

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@ -0,0 +1,36 @@
/*
* Copyright (c) 2016-2019 Irlan Robson https://irlanrobson.github.io
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/
#ifndef B3_GARMENT_CLOTH_MESH_H
#define B3_GARMENT_CLOTH_MESH_H
#include <bounce/cloth/cloth_mesh.h>
struct b3GarmentMesh;
// Convenience structure.
struct b3GarmentClothMesh : public b3ClothMesh
{
b3GarmentClothMesh();
~b3GarmentClothMesh();
// Set this mesh from a 2D garment mesh.
void Set(const b3GarmentMesh* garment);
};
#endif

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@ -16,7 +16,7 @@
* 3. This notice may not be removed or altered from any source distribution.
*/
#include <bounce/cloth/cloth_mesh.h>
#include <bounce/cloth/garment_cloth_mesh.h>
#include <bounce/cloth/garment/garment.h>
#include <bounce/cloth/garment/garment_mesh.h>
#include <bounce/cloth/garment/sewing_pattern.h>