refactoring
This commit is contained in:
		| @@ -178,8 +178,8 @@ public: | ||||
|  | ||||
| 	void CastRay(const b3Vec3 p1, const b3Vec3 p2) const | ||||
| 	{ | ||||
| 		b3RayCastSingleShapeOutput out; | ||||
| 		if (m_world.RayCastSingleShape(&out, p1, p2)) | ||||
| 		b3RayCastSingleOutput out; | ||||
| 		if (m_world.RayCastSingle(&out, p1, p2)) | ||||
| 		{ | ||||
| 			g_draw->DrawSegment(p1, out.point, b3Color_green); | ||||
| 			 | ||||
|   | ||||
		Reference in New Issue
	
	Block a user