Irlan
|
8503c356a6
|
improve static tree construction
|
2017-06-06 16:02:48 -03:00 |
|
Irlan
|
c581dee66e
|
fix capsule to hull contact generation, add weld joint with an alternative constraint model
|
2017-03-06 13:34:24 -03:00 |
|
Irlan
|
71ee97aaa0
|
add hello world example and edit source tree
|
2017-02-27 18:59:58 -03:00 |
|
Irlan
|
689425d9ef
|
add event profiler, json profile dump, cleanup
|
2017-02-24 20:11:49 -03:00 |
|
Irlan
|
012460f6b0
|
improve segment vs segment collision, small fixes
|
2017-02-17 13:52:24 -02:00 |
|
Irlan
|
a346a1472d
|
improve friction quality, add shader-only support, improve debug drawing facilities, fix couple things
|
2017-02-07 14:31:52 -02:00 |
|
Irlan Robson
|
7d0f06fea2
|
generate contact when body type changes at runtime, decoupling, add first ray cast hit query to world query (more to add later such as sphere/box/convex casts), hotfix
|
2017-01-13 17:17:02 -02:00 |
|
Irlan Robson
|
81f744b805
|
linux fixes, bugfixes, comments
|
2016-12-21 19:15:43 -02:00 |
|
Irlan Robson
|
8f29bc7e21
|
first commit
|
2016-12-18 18:39:47 -02:00 |
|