Luke Benstead
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e5897d433d
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Upgrade bounce
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2020-01-30 18:42:47 +00:00 |
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Irlan
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0733ebd3be
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Added per triangle stretching force and damping. This gives more realistics results. Also updated the tests.
Saying goodbye to mass-spring system!
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2019-06-26 20:30:33 -03:00 |
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Irlan
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7c1a72c572
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Add b3GridClothMesh. Set particle friction to global cloth friction. Update the tests. Also simplified some code.
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2019-06-21 10:58:04 -03:00 |
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Irlan
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46600010fe
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More consistency and pass velocity and position iterations to cloth constraint solver
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2019-06-02 12:05:36 -03:00 |
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Irlan
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1f65a9f79d
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update license headers
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2019-02-26 16:41:28 -03:00 |
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Irlan
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f98374143a
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refactoring
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2018-10-08 16:18:28 -03:00 |
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Irlan
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be76409ffc
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bilateral contact response for dynamic particles and rigid bodies, test update
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2018-07-17 22:00:10 -03:00 |
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Irlan
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7bed29df5e
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remove default radius
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2018-05-30 16:32:45 -03:00 |
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Irlan
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caef3fede8
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maintain the upper triangle of A, external particle/force creation/destruction, particle force abstraction, testbed update
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2018-05-30 11:34:41 -03:00 |
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Irlan
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43013ad80b
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now b3World is responsable for creating or destroying b3Cloth; clean up; update tests
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2018-05-26 00:41:41 -03:00 |
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Irlan
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4ae3b7cc79
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refactor cloth
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2018-05-24 05:35:16 -03:00 |
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Irlan
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109f23da49
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add a small framework of garments, update the related tests
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2018-05-23 03:54:02 -03:00 |
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