61 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			61 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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* Copyright (c) 2016-2016 Irlan Robson http://www.irlan.net
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*
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* This software is provided 'as-is', without any express or implied
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* warranty.  In no event will the authors be held liable for any damages
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* arising from the use of this software.
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef CAPSULE_HULL_H
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#define CAPSULE_HULL_H
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class CapsuleAndHull : public Collide
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{
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public:
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	CapsuleAndHull()
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	{
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		m_xfA.position.Set(0.0f, 0.0f, 0.0f);
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		m_xfA.rotation = b3ConvertQuatToRot(b3Quat(b3Vec3(0.0f, 0.0f, 1.0f), 0.55f * B3_PI));
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		m_sA.m_centers[0].Set(0.0f, -1.0f, 0.0f);
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		m_sA.m_centers[1].Set(0.0f, 1.0f, 0.0f);
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		m_sA.m_radius = 2.0f;
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		m_xfB.position.Set(0.f, 0.0f, 0.0f);
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		m_xfB.rotation = b3ConvertQuatToRot(b3Quat(b3Vec3(0.0f, 0.0f, 1.0f), 0.0f * B3_PI));
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		b3Transform xf;
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		xf.SetIdentity();
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		xf.rotation = b3Diagonal(4.0f, 1.0f, 4.0f);
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		m_box.SetTransform(xf);
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		m_sB.m_hull = &m_box;
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		m_shapeA = &m_sA;
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		m_shapeB = &m_sB;
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		m_cache.count = 0;
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	}
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	static Test* Create()
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	{
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		return new CapsuleAndHull();
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	}
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	b3CapsuleShape m_sA;
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	b3HullShape m_sB;
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	b3BoxHull m_box;
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};
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#endif
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