2754 lines
		
	
	
		
			128 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			2754 lines
		
	
	
		
			128 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
 | |
| 
 | |
|     OpenGL loader generated by glad 0.1.18a0 on Wed Mar  7 00:20:24 2018.
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| 
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|     Language/Generator: C/C++
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|     Specification: gl
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|     APIs: gl=2.1
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|     Profile: compatibility
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|     Extensions:
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|         
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|     Loader: True
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|     Local files: False
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|     Omit khrplatform: False
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| 
 | |
|     Commandline:
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|         --profile="compatibility" --api="gl=2.1" --generator="c" --spec="gl" --extensions=""
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|     Online:
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|         http://glad.dav1d.de/#profile=compatibility&language=c&specification=gl&loader=on&api=gl%3D2.1
 | |
| */
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| 
 | |
| 
 | |
| #ifndef __glad_h_
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| #define __glad_h_
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| 
 | |
| #ifdef __gl_h_
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| #error OpenGL header already included, remove this include, glad already provides it
 | |
| #endif
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| #define __gl_h_
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| 
 | |
| #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
 | |
| #ifndef WIN32_LEAN_AND_MEAN
 | |
| #define WIN32_LEAN_AND_MEAN 1
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| #endif
 | |
| #ifndef NOMINMAX
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| #define NOMINMAX 1
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| #endif
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| #include <windows.h>
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| #endif
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| 
 | |
| #ifndef APIENTRY
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| #define APIENTRY
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| #endif
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| #ifndef APIENTRYP
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| #define APIENTRYP APIENTRY *
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| #endif
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| 
 | |
| #ifdef __cplusplus
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| extern "C" {
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| #endif
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| 
 | |
| struct gladGLversionStruct {
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|     int major;
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|     int minor;
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| };
 | |
| 
 | |
| typedef void* (* GLADloadproc)(const char *name);
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| 
 | |
| #ifndef GLAPI
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| # if defined(GLAD_GLAPI_EXPORT)
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| #  if defined(_WIN32) || defined(__CYGWIN__)
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| #   if defined(GLAD_GLAPI_EXPORT_BUILD)
 | |
| #    if defined(__GNUC__)
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| #     define GLAPI __attribute__ ((dllexport)) extern
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| #    else
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| #     define GLAPI __declspec(dllexport) extern
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| #    endif
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| #   else
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| #    if defined(__GNUC__)
 | |
| #     define GLAPI __attribute__ ((dllimport)) extern
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| #    else
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| #     define GLAPI __declspec(dllimport) extern
 | |
| #    endif
 | |
| #   endif
 | |
| #  elif defined(__GNUC__) && defined(GLAD_GLAPI_EXPORT_BUILD)
 | |
| #   define GLAPI __attribute__ ((visibility ("default"))) extern
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| #  else
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| #   define GLAPI extern
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| #  endif
 | |
| # else
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| #  define GLAPI extern
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| # endif
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| #endif
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| 
 | |
| GLAPI struct gladGLversionStruct GLVersion;
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| 
 | |
| GLAPI int gladLoadGL(void);
 | |
| 
 | |
| GLAPI int gladLoadGLLoader(GLADloadproc);
 | |
| 
 | |
| #include <stddef.h>
 | |
| #include "khrplatform.h"
 | |
| #ifndef GLEXT_64_TYPES_DEFINED
 | |
| /* This code block is duplicated in glxext.h, so must be protected */
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| #define GLEXT_64_TYPES_DEFINED
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| /* Define int32_t, int64_t, and uint64_t types for UST/MSC */
 | |
| /* (as used in the GL_EXT_timer_query extension). */
 | |
| #if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
 | |
| #include <inttypes.h>
 | |
| #elif defined(__sun__) || defined(__digital__)
 | |
| #include <inttypes.h>
 | |
| #if defined(__STDC__)
 | |
| #if defined(__arch64__) || defined(_LP64)
 | |
| typedef long int int64_t;
 | |
| typedef unsigned long int uint64_t;
 | |
| #else
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| typedef long long int int64_t;
 | |
| typedef unsigned long long int uint64_t;
 | |
| #endif /* __arch64__ */
 | |
| #endif /* __STDC__ */
 | |
| #elif defined( __VMS ) || defined(__sgi)
 | |
| #include <inttypes.h>
 | |
| #elif defined(__SCO__) || defined(__USLC__)
 | |
| #include <stdint.h>
 | |
| #elif defined(__UNIXOS2__) || defined(__SOL64__)
 | |
| typedef long int int32_t;
 | |
| typedef long long int int64_t;
 | |
| typedef unsigned long long int uint64_t;
 | |
| #elif defined(_WIN32) && defined(__GNUC__)
 | |
| #include <stdint.h>
 | |
| #elif defined(_WIN32)
 | |
| typedef __int32 int32_t;
 | |
| typedef __int64 int64_t;
 | |
| typedef unsigned __int64 uint64_t;
 | |
| #else
 | |
| /* Fallback if nothing above works */
 | |
| #include <inttypes.h>
 | |
| #endif
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| #endif
 | |
| typedef unsigned int GLenum;
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| typedef unsigned char GLboolean;
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| typedef unsigned int GLbitfield;
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| typedef void GLvoid;
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| typedef signed char GLbyte;
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| typedef short GLshort;
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| typedef int GLint;
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| typedef int GLclampx;
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| typedef unsigned char GLubyte;
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| typedef unsigned short GLushort;
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| typedef unsigned int GLuint;
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| typedef int GLsizei;
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| typedef float GLfloat;
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| typedef float GLclampf;
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| typedef double GLdouble;
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| typedef double GLclampd;
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| typedef void *GLeglClientBufferEXT;
 | |
| typedef void *GLeglImageOES;
 | |
| typedef char GLchar;
 | |
| typedef char GLcharARB;
 | |
| #ifdef __APPLE__
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| typedef void *GLhandleARB;
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| #else
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| typedef unsigned int GLhandleARB;
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| #endif
 | |
| typedef unsigned short GLhalfARB;
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| typedef unsigned short GLhalf;
 | |
| typedef GLint GLfixed;
 | |
| #if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060)
 | |
| typedef long GLintptr;
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| #else
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| typedef ptrdiff_t GLintptr;
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| #endif
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| #if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060)
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| typedef long GLsizeiptr;
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| #else
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| typedef ptrdiff_t GLsizeiptr;
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| #endif
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| typedef int64_t GLint64;
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| typedef uint64_t GLuint64;
 | |
| #if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060)
 | |
| typedef long GLintptrARB;
 | |
| #else
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| typedef ptrdiff_t GLintptrARB;
 | |
| #endif
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| #if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060)
 | |
| typedef long GLsizeiptrARB;
 | |
| #else
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| typedef ptrdiff_t GLsizeiptrARB;
 | |
| #endif
 | |
| typedef int64_t GLint64EXT;
 | |
| typedef uint64_t GLuint64EXT;
 | |
| typedef struct __GLsync *GLsync;
 | |
| struct _cl_context;
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| struct _cl_event;
 | |
| typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
 | |
| typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
 | |
| typedef void (APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
 | |
| typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam);
 | |
| typedef unsigned short GLhalfNV;
 | |
| typedef GLintptr GLvdpauSurfaceNV;
 | |
| typedef void (APIENTRY *GLVULKANPROCNV)(void);
 | |
| #define GL_DEPTH_BUFFER_BIT 0x00000100
 | |
| #define GL_STENCIL_BUFFER_BIT 0x00000400
 | |
| #define GL_COLOR_BUFFER_BIT 0x00004000
 | |
| #define GL_FALSE 0
 | |
| #define GL_TRUE 1
 | |
| #define GL_POINTS 0x0000
 | |
| #define GL_LINES 0x0001
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| #define GL_LINE_LOOP 0x0002
 | |
| #define GL_LINE_STRIP 0x0003
 | |
| #define GL_TRIANGLES 0x0004
 | |
| #define GL_TRIANGLE_STRIP 0x0005
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| #define GL_TRIANGLE_FAN 0x0006
 | |
| #define GL_QUADS 0x0007
 | |
| #define GL_NEVER 0x0200
 | |
| #define GL_LESS 0x0201
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| #define GL_EQUAL 0x0202
 | |
| #define GL_LEQUAL 0x0203
 | |
| #define GL_GREATER 0x0204
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| #define GL_NOTEQUAL 0x0205
 | |
| #define GL_GEQUAL 0x0206
 | |
| #define GL_ALWAYS 0x0207
 | |
| #define GL_ZERO 0
 | |
| #define GL_ONE 1
 | |
| #define GL_SRC_COLOR 0x0300
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| #define GL_ONE_MINUS_SRC_COLOR 0x0301
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| #define GL_SRC_ALPHA 0x0302
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| #define GL_ONE_MINUS_SRC_ALPHA 0x0303
 | |
| #define GL_DST_ALPHA 0x0304
 | |
| #define GL_ONE_MINUS_DST_ALPHA 0x0305
 | |
| #define GL_DST_COLOR 0x0306
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| #define GL_ONE_MINUS_DST_COLOR 0x0307
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| #define GL_SRC_ALPHA_SATURATE 0x0308
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| #define GL_NONE 0
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| #define GL_FRONT_LEFT 0x0400
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| #define GL_FRONT_RIGHT 0x0401
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| #define GL_BACK_LEFT 0x0402
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| #define GL_BACK_RIGHT 0x0403
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| #define GL_FRONT 0x0404
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| #define GL_BACK 0x0405
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| #define GL_LEFT 0x0406
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| #define GL_RIGHT 0x0407
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| #define GL_FRONT_AND_BACK 0x0408
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| #define GL_NO_ERROR 0
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| #define GL_INVALID_ENUM 0x0500
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| #define GL_INVALID_VALUE 0x0501
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| #define GL_INVALID_OPERATION 0x0502
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| #define GL_OUT_OF_MEMORY 0x0505
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| #define GL_CW 0x0900
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| #define GL_CCW 0x0901
 | |
| #define GL_POINT_SIZE 0x0B11
 | |
| #define GL_POINT_SIZE_RANGE 0x0B12
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| #define GL_POINT_SIZE_GRANULARITY 0x0B13
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| #define GL_LINE_SMOOTH 0x0B20
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| #define GL_LINE_WIDTH 0x0B21
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| #define GL_LINE_WIDTH_RANGE 0x0B22
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| #define GL_LINE_WIDTH_GRANULARITY 0x0B23
 | |
| #define GL_POLYGON_MODE 0x0B40
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| #define GL_POLYGON_SMOOTH 0x0B41
 | |
| #define GL_CULL_FACE 0x0B44
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| #define GL_CULL_FACE_MODE 0x0B45
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| #define GL_FRONT_FACE 0x0B46
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| #define GL_DEPTH_RANGE 0x0B70
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| #define GL_DEPTH_TEST 0x0B71
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| #define GL_DEPTH_WRITEMASK 0x0B72
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| #define GL_DEPTH_CLEAR_VALUE 0x0B73
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| #define GL_DEPTH_FUNC 0x0B74
 | |
| #define GL_STENCIL_TEST 0x0B90
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| #define GL_STENCIL_CLEAR_VALUE 0x0B91
 | |
| #define GL_STENCIL_FUNC 0x0B92
 | |
| #define GL_STENCIL_VALUE_MASK 0x0B93
 | |
| #define GL_STENCIL_FAIL 0x0B94
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| #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
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| #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
 | |
| #define GL_STENCIL_REF 0x0B97
 | |
| #define GL_STENCIL_WRITEMASK 0x0B98
 | |
| #define GL_VIEWPORT 0x0BA2
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| #define GL_DITHER 0x0BD0
 | |
| #define GL_BLEND_DST 0x0BE0
 | |
| #define GL_BLEND_SRC 0x0BE1
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| #define GL_BLEND 0x0BE2
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| #define GL_LOGIC_OP_MODE 0x0BF0
 | |
| #define GL_DRAW_BUFFER 0x0C01
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| #define GL_READ_BUFFER 0x0C02
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| #define GL_SCISSOR_BOX 0x0C10
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| #define GL_SCISSOR_TEST 0x0C11
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| #define GL_COLOR_CLEAR_VALUE 0x0C22
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| #define GL_COLOR_WRITEMASK 0x0C23
 | |
| #define GL_DOUBLEBUFFER 0x0C32
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| #define GL_STEREO 0x0C33
 | |
| #define GL_LINE_SMOOTH_HINT 0x0C52
 | |
| #define GL_POLYGON_SMOOTH_HINT 0x0C53
 | |
| #define GL_UNPACK_SWAP_BYTES 0x0CF0
 | |
| #define GL_UNPACK_LSB_FIRST 0x0CF1
 | |
| #define GL_UNPACK_ROW_LENGTH 0x0CF2
 | |
| #define GL_UNPACK_SKIP_ROWS 0x0CF3
 | |
| #define GL_UNPACK_SKIP_PIXELS 0x0CF4
 | |
| #define GL_UNPACK_ALIGNMENT 0x0CF5
 | |
| #define GL_PACK_SWAP_BYTES 0x0D00
 | |
| #define GL_PACK_LSB_FIRST 0x0D01
 | |
| #define GL_PACK_ROW_LENGTH 0x0D02
 | |
| #define GL_PACK_SKIP_ROWS 0x0D03
 | |
| #define GL_PACK_SKIP_PIXELS 0x0D04
 | |
| #define GL_PACK_ALIGNMENT 0x0D05
 | |
| #define GL_MAX_TEXTURE_SIZE 0x0D33
 | |
| #define GL_MAX_VIEWPORT_DIMS 0x0D3A
 | |
| #define GL_SUBPIXEL_BITS 0x0D50
 | |
| #define GL_TEXTURE_1D 0x0DE0
 | |
| #define GL_TEXTURE_2D 0x0DE1
 | |
| #define GL_TEXTURE_WIDTH 0x1000
 | |
| #define GL_TEXTURE_HEIGHT 0x1001
 | |
| #define GL_TEXTURE_BORDER_COLOR 0x1004
 | |
| #define GL_DONT_CARE 0x1100
 | |
| #define GL_FASTEST 0x1101
 | |
| #define GL_NICEST 0x1102
 | |
| #define GL_BYTE 0x1400
 | |
| #define GL_UNSIGNED_BYTE 0x1401
 | |
| #define GL_SHORT 0x1402
 | |
| #define GL_UNSIGNED_SHORT 0x1403
 | |
| #define GL_INT 0x1404
 | |
| #define GL_UNSIGNED_INT 0x1405
 | |
| #define GL_FLOAT 0x1406
 | |
| #define GL_STACK_OVERFLOW 0x0503
 | |
| #define GL_STACK_UNDERFLOW 0x0504
 | |
| #define GL_CLEAR 0x1500
 | |
| #define GL_AND 0x1501
 | |
| #define GL_AND_REVERSE 0x1502
 | |
| #define GL_COPY 0x1503
 | |
| #define GL_AND_INVERTED 0x1504
 | |
| #define GL_NOOP 0x1505
 | |
| #define GL_XOR 0x1506
 | |
| #define GL_OR 0x1507
 | |
| #define GL_NOR 0x1508
 | |
| #define GL_EQUIV 0x1509
 | |
| #define GL_INVERT 0x150A
 | |
| #define GL_OR_REVERSE 0x150B
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| #define GL_COPY_INVERTED 0x150C
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| #define GL_OR_INVERTED 0x150D
 | |
| #define GL_NAND 0x150E
 | |
| #define GL_SET 0x150F
 | |
| #define GL_TEXTURE 0x1702
 | |
| #define GL_COLOR 0x1800
 | |
| #define GL_DEPTH 0x1801
 | |
| #define GL_STENCIL 0x1802
 | |
| #define GL_STENCIL_INDEX 0x1901
 | |
| #define GL_DEPTH_COMPONENT 0x1902
 | |
| #define GL_RED 0x1903
 | |
| #define GL_GREEN 0x1904
 | |
| #define GL_BLUE 0x1905
 | |
| #define GL_ALPHA 0x1906
 | |
| #define GL_RGB 0x1907
 | |
| #define GL_RGBA 0x1908
 | |
| #define GL_POINT 0x1B00
 | |
| #define GL_LINE 0x1B01
 | |
| #define GL_FILL 0x1B02
 | |
| #define GL_KEEP 0x1E00
 | |
| #define GL_REPLACE 0x1E01
 | |
| #define GL_INCR 0x1E02
 | |
| #define GL_DECR 0x1E03
 | |
| #define GL_VENDOR 0x1F00
 | |
| #define GL_RENDERER 0x1F01
 | |
| #define GL_VERSION 0x1F02
 | |
| #define GL_EXTENSIONS 0x1F03
 | |
| #define GL_NEAREST 0x2600
 | |
| #define GL_LINEAR 0x2601
 | |
| #define GL_NEAREST_MIPMAP_NEAREST 0x2700
 | |
| #define GL_LINEAR_MIPMAP_NEAREST 0x2701
 | |
| #define GL_NEAREST_MIPMAP_LINEAR 0x2702
 | |
| #define GL_LINEAR_MIPMAP_LINEAR 0x2703
 | |
| #define GL_TEXTURE_MAG_FILTER 0x2800
 | |
| #define GL_TEXTURE_MIN_FILTER 0x2801
 | |
| #define GL_TEXTURE_WRAP_S 0x2802
 | |
| #define GL_TEXTURE_WRAP_T 0x2803
 | |
| #define GL_REPEAT 0x2901
 | |
| #define GL_CURRENT_BIT 0x00000001
 | |
| #define GL_POINT_BIT 0x00000002
 | |
| #define GL_LINE_BIT 0x00000004
 | |
| #define GL_POLYGON_BIT 0x00000008
 | |
| #define GL_POLYGON_STIPPLE_BIT 0x00000010
 | |
| #define GL_PIXEL_MODE_BIT 0x00000020
 | |
| #define GL_LIGHTING_BIT 0x00000040
 | |
| #define GL_FOG_BIT 0x00000080
 | |
| #define GL_ACCUM_BUFFER_BIT 0x00000200
 | |
| #define GL_VIEWPORT_BIT 0x00000800
 | |
| #define GL_TRANSFORM_BIT 0x00001000
 | |
| #define GL_ENABLE_BIT 0x00002000
 | |
| #define GL_HINT_BIT 0x00008000
 | |
| #define GL_EVAL_BIT 0x00010000
 | |
| #define GL_LIST_BIT 0x00020000
 | |
| #define GL_TEXTURE_BIT 0x00040000
 | |
| #define GL_SCISSOR_BIT 0x00080000
 | |
| #define GL_ALL_ATTRIB_BITS 0xFFFFFFFF
 | |
| #define GL_QUAD_STRIP 0x0008
 | |
| #define GL_POLYGON 0x0009
 | |
| #define GL_ACCUM 0x0100
 | |
| #define GL_LOAD 0x0101
 | |
| #define GL_RETURN 0x0102
 | |
| #define GL_MULT 0x0103
 | |
| #define GL_ADD 0x0104
 | |
| #define GL_AUX0 0x0409
 | |
| #define GL_AUX1 0x040A
 | |
| #define GL_AUX2 0x040B
 | |
| #define GL_AUX3 0x040C
 | |
| #define GL_2D 0x0600
 | |
| #define GL_3D 0x0601
 | |
| #define GL_3D_COLOR 0x0602
 | |
| #define GL_3D_COLOR_TEXTURE 0x0603
 | |
| #define GL_4D_COLOR_TEXTURE 0x0604
 | |
| #define GL_PASS_THROUGH_TOKEN 0x0700
 | |
| #define GL_POINT_TOKEN 0x0701
 | |
| #define GL_LINE_TOKEN 0x0702
 | |
| #define GL_POLYGON_TOKEN 0x0703
 | |
| #define GL_BITMAP_TOKEN 0x0704
 | |
| #define GL_DRAW_PIXEL_TOKEN 0x0705
 | |
| #define GL_COPY_PIXEL_TOKEN 0x0706
 | |
| #define GL_LINE_RESET_TOKEN 0x0707
 | |
| #define GL_EXP 0x0800
 | |
| #define GL_EXP2 0x0801
 | |
| #define GL_COEFF 0x0A00
 | |
| #define GL_ORDER 0x0A01
 | |
| #define GL_DOMAIN 0x0A02
 | |
| #define GL_PIXEL_MAP_I_TO_I 0x0C70
 | |
| #define GL_PIXEL_MAP_S_TO_S 0x0C71
 | |
| #define GL_PIXEL_MAP_I_TO_R 0x0C72
 | |
| #define GL_PIXEL_MAP_I_TO_G 0x0C73
 | |
| #define GL_PIXEL_MAP_I_TO_B 0x0C74
 | |
| #define GL_PIXEL_MAP_I_TO_A 0x0C75
 | |
| #define GL_PIXEL_MAP_R_TO_R 0x0C76
 | |
| #define GL_PIXEL_MAP_G_TO_G 0x0C77
 | |
| #define GL_PIXEL_MAP_B_TO_B 0x0C78
 | |
| #define GL_PIXEL_MAP_A_TO_A 0x0C79
 | |
| #define GL_CURRENT_COLOR 0x0B00
 | |
| #define GL_CURRENT_INDEX 0x0B01
 | |
| #define GL_CURRENT_NORMAL 0x0B02
 | |
| #define GL_CURRENT_TEXTURE_COORDS 0x0B03
 | |
| #define GL_CURRENT_RASTER_COLOR 0x0B04
 | |
| #define GL_CURRENT_RASTER_INDEX 0x0B05
 | |
| #define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
 | |
| #define GL_CURRENT_RASTER_POSITION 0x0B07
 | |
| #define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
 | |
| #define GL_CURRENT_RASTER_DISTANCE 0x0B09
 | |
| #define GL_POINT_SMOOTH 0x0B10
 | |
| #define GL_LINE_STIPPLE 0x0B24
 | |
| #define GL_LINE_STIPPLE_PATTERN 0x0B25
 | |
| #define GL_LINE_STIPPLE_REPEAT 0x0B26
 | |
| #define GL_LIST_MODE 0x0B30
 | |
| #define GL_MAX_LIST_NESTING 0x0B31
 | |
| #define GL_LIST_BASE 0x0B32
 | |
| #define GL_LIST_INDEX 0x0B33
 | |
| #define GL_POLYGON_STIPPLE 0x0B42
 | |
| #define GL_EDGE_FLAG 0x0B43
 | |
| #define GL_LIGHTING 0x0B50
 | |
| #define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
 | |
| #define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
 | |
| #define GL_LIGHT_MODEL_AMBIENT 0x0B53
 | |
| #define GL_SHADE_MODEL 0x0B54
 | |
| #define GL_COLOR_MATERIAL_FACE 0x0B55
 | |
| #define GL_COLOR_MATERIAL_PARAMETER 0x0B56
 | |
| #define GL_COLOR_MATERIAL 0x0B57
 | |
| #define GL_FOG 0x0B60
 | |
| #define GL_FOG_INDEX 0x0B61
 | |
| #define GL_FOG_DENSITY 0x0B62
 | |
| #define GL_FOG_START 0x0B63
 | |
| #define GL_FOG_END 0x0B64
 | |
| #define GL_FOG_MODE 0x0B65
 | |
| #define GL_FOG_COLOR 0x0B66
 | |
| #define GL_ACCUM_CLEAR_VALUE 0x0B80
 | |
| #define GL_MATRIX_MODE 0x0BA0
 | |
| #define GL_NORMALIZE 0x0BA1
 | |
| #define GL_MODELVIEW_STACK_DEPTH 0x0BA3
 | |
| #define GL_PROJECTION_STACK_DEPTH 0x0BA4
 | |
| #define GL_TEXTURE_STACK_DEPTH 0x0BA5
 | |
| #define GL_MODELVIEW_MATRIX 0x0BA6
 | |
| #define GL_PROJECTION_MATRIX 0x0BA7
 | |
| #define GL_TEXTURE_MATRIX 0x0BA8
 | |
| #define GL_ATTRIB_STACK_DEPTH 0x0BB0
 | |
| #define GL_ALPHA_TEST 0x0BC0
 | |
| #define GL_ALPHA_TEST_FUNC 0x0BC1
 | |
| #define GL_ALPHA_TEST_REF 0x0BC2
 | |
| #define GL_LOGIC_OP 0x0BF1
 | |
| #define GL_AUX_BUFFERS 0x0C00
 | |
| #define GL_INDEX_CLEAR_VALUE 0x0C20
 | |
| #define GL_INDEX_WRITEMASK 0x0C21
 | |
| #define GL_INDEX_MODE 0x0C30
 | |
| #define GL_RGBA_MODE 0x0C31
 | |
| #define GL_RENDER_MODE 0x0C40
 | |
| #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
 | |
| #define GL_POINT_SMOOTH_HINT 0x0C51
 | |
| #define GL_FOG_HINT 0x0C54
 | |
| #define GL_TEXTURE_GEN_S 0x0C60
 | |
| #define GL_TEXTURE_GEN_T 0x0C61
 | |
| #define GL_TEXTURE_GEN_R 0x0C62
 | |
| #define GL_TEXTURE_GEN_Q 0x0C63
 | |
| #define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
 | |
| #define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
 | |
| #define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
 | |
| #define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
 | |
| #define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
 | |
| #define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
 | |
| #define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
 | |
| #define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
 | |
| #define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
 | |
| #define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
 | |
| #define GL_MAP_COLOR 0x0D10
 | |
| #define GL_MAP_STENCIL 0x0D11
 | |
| #define GL_INDEX_SHIFT 0x0D12
 | |
| #define GL_INDEX_OFFSET 0x0D13
 | |
| #define GL_RED_SCALE 0x0D14
 | |
| #define GL_RED_BIAS 0x0D15
 | |
| #define GL_ZOOM_X 0x0D16
 | |
| #define GL_ZOOM_Y 0x0D17
 | |
| #define GL_GREEN_SCALE 0x0D18
 | |
| #define GL_GREEN_BIAS 0x0D19
 | |
| #define GL_BLUE_SCALE 0x0D1A
 | |
| #define GL_BLUE_BIAS 0x0D1B
 | |
| #define GL_ALPHA_SCALE 0x0D1C
 | |
| #define GL_ALPHA_BIAS 0x0D1D
 | |
| #define GL_DEPTH_SCALE 0x0D1E
 | |
| #define GL_DEPTH_BIAS 0x0D1F
 | |
| #define GL_MAX_EVAL_ORDER 0x0D30
 | |
| #define GL_MAX_LIGHTS 0x0D31
 | |
| #define GL_MAX_CLIP_PLANES 0x0D32
 | |
| #define GL_MAX_PIXEL_MAP_TABLE 0x0D34
 | |
| #define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
 | |
| #define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
 | |
| #define GL_MAX_NAME_STACK_DEPTH 0x0D37
 | |
| #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
 | |
| #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
 | |
| #define GL_INDEX_BITS 0x0D51
 | |
| #define GL_RED_BITS 0x0D52
 | |
| #define GL_GREEN_BITS 0x0D53
 | |
| #define GL_BLUE_BITS 0x0D54
 | |
| #define GL_ALPHA_BITS 0x0D55
 | |
| #define GL_DEPTH_BITS 0x0D56
 | |
| #define GL_STENCIL_BITS 0x0D57
 | |
| #define GL_ACCUM_RED_BITS 0x0D58
 | |
| #define GL_ACCUM_GREEN_BITS 0x0D59
 | |
| #define GL_ACCUM_BLUE_BITS 0x0D5A
 | |
| #define GL_ACCUM_ALPHA_BITS 0x0D5B
 | |
| #define GL_NAME_STACK_DEPTH 0x0D70
 | |
| #define GL_AUTO_NORMAL 0x0D80
 | |
| #define GL_MAP1_COLOR_4 0x0D90
 | |
| #define GL_MAP1_INDEX 0x0D91
 | |
| #define GL_MAP1_NORMAL 0x0D92
 | |
| #define GL_MAP1_TEXTURE_COORD_1 0x0D93
 | |
| #define GL_MAP1_TEXTURE_COORD_2 0x0D94
 | |
| #define GL_MAP1_TEXTURE_COORD_3 0x0D95
 | |
| #define GL_MAP1_TEXTURE_COORD_4 0x0D96
 | |
| #define GL_MAP1_VERTEX_3 0x0D97
 | |
| #define GL_MAP1_VERTEX_4 0x0D98
 | |
| #define GL_MAP2_COLOR_4 0x0DB0
 | |
| #define GL_MAP2_INDEX 0x0DB1
 | |
| #define GL_MAP2_NORMAL 0x0DB2
 | |
| #define GL_MAP2_TEXTURE_COORD_1 0x0DB3
 | |
| #define GL_MAP2_TEXTURE_COORD_2 0x0DB4
 | |
| #define GL_MAP2_TEXTURE_COORD_3 0x0DB5
 | |
| #define GL_MAP2_TEXTURE_COORD_4 0x0DB6
 | |
| #define GL_MAP2_VERTEX_3 0x0DB7
 | |
| #define GL_MAP2_VERTEX_4 0x0DB8
 | |
| #define GL_MAP1_GRID_DOMAIN 0x0DD0
 | |
| #define GL_MAP1_GRID_SEGMENTS 0x0DD1
 | |
| #define GL_MAP2_GRID_DOMAIN 0x0DD2
 | |
| #define GL_MAP2_GRID_SEGMENTS 0x0DD3
 | |
| #define GL_TEXTURE_COMPONENTS 0x1003
 | |
| #define GL_TEXTURE_BORDER 0x1005
 | |
| #define GL_AMBIENT 0x1200
 | |
| #define GL_DIFFUSE 0x1201
 | |
| #define GL_SPECULAR 0x1202
 | |
| #define GL_POSITION 0x1203
 | |
| #define GL_SPOT_DIRECTION 0x1204
 | |
| #define GL_SPOT_EXPONENT 0x1205
 | |
| #define GL_SPOT_CUTOFF 0x1206
 | |
| #define GL_CONSTANT_ATTENUATION 0x1207
 | |
| #define GL_LINEAR_ATTENUATION 0x1208
 | |
| #define GL_QUADRATIC_ATTENUATION 0x1209
 | |
| #define GL_COMPILE 0x1300
 | |
| #define GL_COMPILE_AND_EXECUTE 0x1301
 | |
| #define GL_2_BYTES 0x1407
 | |
| #define GL_3_BYTES 0x1408
 | |
| #define GL_4_BYTES 0x1409
 | |
| #define GL_EMISSION 0x1600
 | |
| #define GL_SHININESS 0x1601
 | |
| #define GL_AMBIENT_AND_DIFFUSE 0x1602
 | |
| #define GL_COLOR_INDEXES 0x1603
 | |
| #define GL_MODELVIEW 0x1700
 | |
| #define GL_PROJECTION 0x1701
 | |
| #define GL_COLOR_INDEX 0x1900
 | |
| #define GL_LUMINANCE 0x1909
 | |
| #define GL_LUMINANCE_ALPHA 0x190A
 | |
| #define GL_BITMAP 0x1A00
 | |
| #define GL_RENDER 0x1C00
 | |
| #define GL_FEEDBACK 0x1C01
 | |
| #define GL_SELECT 0x1C02
 | |
| #define GL_FLAT 0x1D00
 | |
| #define GL_SMOOTH 0x1D01
 | |
| #define GL_S 0x2000
 | |
| #define GL_T 0x2001
 | |
| #define GL_R 0x2002
 | |
| #define GL_Q 0x2003
 | |
| #define GL_MODULATE 0x2100
 | |
| #define GL_DECAL 0x2101
 | |
| #define GL_TEXTURE_ENV_MODE 0x2200
 | |
| #define GL_TEXTURE_ENV_COLOR 0x2201
 | |
| #define GL_TEXTURE_ENV 0x2300
 | |
| #define GL_EYE_LINEAR 0x2400
 | |
| #define GL_OBJECT_LINEAR 0x2401
 | |
| #define GL_SPHERE_MAP 0x2402
 | |
| #define GL_TEXTURE_GEN_MODE 0x2500
 | |
| #define GL_OBJECT_PLANE 0x2501
 | |
| #define GL_EYE_PLANE 0x2502
 | |
| #define GL_CLAMP 0x2900
 | |
| #define GL_CLIP_PLANE0 0x3000
 | |
| #define GL_CLIP_PLANE1 0x3001
 | |
| #define GL_CLIP_PLANE2 0x3002
 | |
| #define GL_CLIP_PLANE3 0x3003
 | |
| #define GL_CLIP_PLANE4 0x3004
 | |
| #define GL_CLIP_PLANE5 0x3005
 | |
| #define GL_LIGHT0 0x4000
 | |
| #define GL_LIGHT1 0x4001
 | |
| #define GL_LIGHT2 0x4002
 | |
| #define GL_LIGHT3 0x4003
 | |
| #define GL_LIGHT4 0x4004
 | |
| #define GL_LIGHT5 0x4005
 | |
| #define GL_LIGHT6 0x4006
 | |
| #define GL_LIGHT7 0x4007
 | |
| #define GL_COLOR_LOGIC_OP 0x0BF2
 | |
| #define GL_POLYGON_OFFSET_UNITS 0x2A00
 | |
| #define GL_POLYGON_OFFSET_POINT 0x2A01
 | |
| #define GL_POLYGON_OFFSET_LINE 0x2A02
 | |
| #define GL_POLYGON_OFFSET_FILL 0x8037
 | |
| #define GL_POLYGON_OFFSET_FACTOR 0x8038
 | |
| #define GL_TEXTURE_BINDING_1D 0x8068
 | |
| #define GL_TEXTURE_BINDING_2D 0x8069
 | |
| #define GL_TEXTURE_INTERNAL_FORMAT 0x1003
 | |
| #define GL_TEXTURE_RED_SIZE 0x805C
 | |
| #define GL_TEXTURE_GREEN_SIZE 0x805D
 | |
| #define GL_TEXTURE_BLUE_SIZE 0x805E
 | |
| #define GL_TEXTURE_ALPHA_SIZE 0x805F
 | |
| #define GL_DOUBLE 0x140A
 | |
| #define GL_PROXY_TEXTURE_1D 0x8063
 | |
| #define GL_PROXY_TEXTURE_2D 0x8064
 | |
| #define GL_R3_G3_B2 0x2A10
 | |
| #define GL_RGB4 0x804F
 | |
| #define GL_RGB5 0x8050
 | |
| #define GL_RGB8 0x8051
 | |
| #define GL_RGB10 0x8052
 | |
| #define GL_RGB12 0x8053
 | |
| #define GL_RGB16 0x8054
 | |
| #define GL_RGBA2 0x8055
 | |
| #define GL_RGBA4 0x8056
 | |
| #define GL_RGB5_A1 0x8057
 | |
| #define GL_RGBA8 0x8058
 | |
| #define GL_RGB10_A2 0x8059
 | |
| #define GL_RGBA12 0x805A
 | |
| #define GL_RGBA16 0x805B
 | |
| #define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
 | |
| #define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
 | |
| #define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF
 | |
| #define GL_VERTEX_ARRAY_POINTER 0x808E
 | |
| #define GL_NORMAL_ARRAY_POINTER 0x808F
 | |
| #define GL_COLOR_ARRAY_POINTER 0x8090
 | |
| #define GL_INDEX_ARRAY_POINTER 0x8091
 | |
| #define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
 | |
| #define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
 | |
| #define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
 | |
| #define GL_SELECTION_BUFFER_POINTER 0x0DF3
 | |
| #define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
 | |
| #define GL_INDEX_LOGIC_OP 0x0BF1
 | |
| #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
 | |
| #define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
 | |
| #define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
 | |
| #define GL_SELECTION_BUFFER_SIZE 0x0DF4
 | |
| #define GL_VERTEX_ARRAY 0x8074
 | |
| #define GL_NORMAL_ARRAY 0x8075
 | |
| #define GL_COLOR_ARRAY 0x8076
 | |
| #define GL_INDEX_ARRAY 0x8077
 | |
| #define GL_TEXTURE_COORD_ARRAY 0x8078
 | |
| #define GL_EDGE_FLAG_ARRAY 0x8079
 | |
| #define GL_VERTEX_ARRAY_SIZE 0x807A
 | |
| #define GL_VERTEX_ARRAY_TYPE 0x807B
 | |
| #define GL_VERTEX_ARRAY_STRIDE 0x807C
 | |
| #define GL_NORMAL_ARRAY_TYPE 0x807E
 | |
| #define GL_NORMAL_ARRAY_STRIDE 0x807F
 | |
| #define GL_COLOR_ARRAY_SIZE 0x8081
 | |
| #define GL_COLOR_ARRAY_TYPE 0x8082
 | |
| #define GL_COLOR_ARRAY_STRIDE 0x8083
 | |
| #define GL_INDEX_ARRAY_TYPE 0x8085
 | |
| #define GL_INDEX_ARRAY_STRIDE 0x8086
 | |
| #define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
 | |
| #define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
 | |
| #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
 | |
| #define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
 | |
| #define GL_TEXTURE_LUMINANCE_SIZE 0x8060
 | |
| #define GL_TEXTURE_INTENSITY_SIZE 0x8061
 | |
| #define GL_TEXTURE_PRIORITY 0x8066
 | |
| #define GL_TEXTURE_RESIDENT 0x8067
 | |
| #define GL_ALPHA4 0x803B
 | |
| #define GL_ALPHA8 0x803C
 | |
| #define GL_ALPHA12 0x803D
 | |
| #define GL_ALPHA16 0x803E
 | |
| #define GL_LUMINANCE4 0x803F
 | |
| #define GL_LUMINANCE8 0x8040
 | |
| #define GL_LUMINANCE12 0x8041
 | |
| #define GL_LUMINANCE16 0x8042
 | |
| #define GL_LUMINANCE4_ALPHA4 0x8043
 | |
| #define GL_LUMINANCE6_ALPHA2 0x8044
 | |
| #define GL_LUMINANCE8_ALPHA8 0x8045
 | |
| #define GL_LUMINANCE12_ALPHA4 0x8046
 | |
| #define GL_LUMINANCE12_ALPHA12 0x8047
 | |
| #define GL_LUMINANCE16_ALPHA16 0x8048
 | |
| #define GL_INTENSITY 0x8049
 | |
| #define GL_INTENSITY4 0x804A
 | |
| #define GL_INTENSITY8 0x804B
 | |
| #define GL_INTENSITY12 0x804C
 | |
| #define GL_INTENSITY16 0x804D
 | |
| #define GL_V2F 0x2A20
 | |
| #define GL_V3F 0x2A21
 | |
| #define GL_C4UB_V2F 0x2A22
 | |
| #define GL_C4UB_V3F 0x2A23
 | |
| #define GL_C3F_V3F 0x2A24
 | |
| #define GL_N3F_V3F 0x2A25
 | |
| #define GL_C4F_N3F_V3F 0x2A26
 | |
| #define GL_T2F_V3F 0x2A27
 | |
| #define GL_T4F_V4F 0x2A28
 | |
| #define GL_T2F_C4UB_V3F 0x2A29
 | |
| #define GL_T2F_C3F_V3F 0x2A2A
 | |
| #define GL_T2F_N3F_V3F 0x2A2B
 | |
| #define GL_T2F_C4F_N3F_V3F 0x2A2C
 | |
| #define GL_T4F_C4F_N3F_V4F 0x2A2D
 | |
| #define GL_UNSIGNED_BYTE_3_3_2 0x8032
 | |
| #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
 | |
| #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
 | |
| #define GL_UNSIGNED_INT_8_8_8_8 0x8035
 | |
| #define GL_UNSIGNED_INT_10_10_10_2 0x8036
 | |
| #define GL_TEXTURE_BINDING_3D 0x806A
 | |
| #define GL_PACK_SKIP_IMAGES 0x806B
 | |
| #define GL_PACK_IMAGE_HEIGHT 0x806C
 | |
| #define GL_UNPACK_SKIP_IMAGES 0x806D
 | |
| #define GL_UNPACK_IMAGE_HEIGHT 0x806E
 | |
| #define GL_TEXTURE_3D 0x806F
 | |
| #define GL_PROXY_TEXTURE_3D 0x8070
 | |
| #define GL_TEXTURE_DEPTH 0x8071
 | |
| #define GL_TEXTURE_WRAP_R 0x8072
 | |
| #define GL_MAX_3D_TEXTURE_SIZE 0x8073
 | |
| #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
 | |
| #define GL_UNSIGNED_SHORT_5_6_5 0x8363
 | |
| #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
 | |
| #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
 | |
| #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
 | |
| #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
 | |
| #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
 | |
| #define GL_BGR 0x80E0
 | |
| #define GL_BGRA 0x80E1
 | |
| #define GL_MAX_ELEMENTS_VERTICES 0x80E8
 | |
| #define GL_MAX_ELEMENTS_INDICES 0x80E9
 | |
| #define GL_CLAMP_TO_EDGE 0x812F
 | |
| #define GL_TEXTURE_MIN_LOD 0x813A
 | |
| #define GL_TEXTURE_MAX_LOD 0x813B
 | |
| #define GL_TEXTURE_BASE_LEVEL 0x813C
 | |
| #define GL_TEXTURE_MAX_LEVEL 0x813D
 | |
| #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
 | |
| #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
 | |
| #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
 | |
| #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
 | |
| #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
 | |
| #define GL_RESCALE_NORMAL 0x803A
 | |
| #define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
 | |
| #define GL_SINGLE_COLOR 0x81F9
 | |
| #define GL_SEPARATE_SPECULAR_COLOR 0x81FA
 | |
| #define GL_ALIASED_POINT_SIZE_RANGE 0x846D
 | |
| #define GL_TEXTURE0 0x84C0
 | |
| #define GL_TEXTURE1 0x84C1
 | |
| #define GL_TEXTURE2 0x84C2
 | |
| #define GL_TEXTURE3 0x84C3
 | |
| #define GL_TEXTURE4 0x84C4
 | |
| #define GL_TEXTURE5 0x84C5
 | |
| #define GL_TEXTURE6 0x84C6
 | |
| #define GL_TEXTURE7 0x84C7
 | |
| #define GL_TEXTURE8 0x84C8
 | |
| #define GL_TEXTURE9 0x84C9
 | |
| #define GL_TEXTURE10 0x84CA
 | |
| #define GL_TEXTURE11 0x84CB
 | |
| #define GL_TEXTURE12 0x84CC
 | |
| #define GL_TEXTURE13 0x84CD
 | |
| #define GL_TEXTURE14 0x84CE
 | |
| #define GL_TEXTURE15 0x84CF
 | |
| #define GL_TEXTURE16 0x84D0
 | |
| #define GL_TEXTURE17 0x84D1
 | |
| #define GL_TEXTURE18 0x84D2
 | |
| #define GL_TEXTURE19 0x84D3
 | |
| #define GL_TEXTURE20 0x84D4
 | |
| #define GL_TEXTURE21 0x84D5
 | |
| #define GL_TEXTURE22 0x84D6
 | |
| #define GL_TEXTURE23 0x84D7
 | |
| #define GL_TEXTURE24 0x84D8
 | |
| #define GL_TEXTURE25 0x84D9
 | |
| #define GL_TEXTURE26 0x84DA
 | |
| #define GL_TEXTURE27 0x84DB
 | |
| #define GL_TEXTURE28 0x84DC
 | |
| #define GL_TEXTURE29 0x84DD
 | |
| #define GL_TEXTURE30 0x84DE
 | |
| #define GL_TEXTURE31 0x84DF
 | |
| #define GL_ACTIVE_TEXTURE 0x84E0
 | |
| #define GL_MULTISAMPLE 0x809D
 | |
| #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
 | |
| #define GL_SAMPLE_ALPHA_TO_ONE 0x809F
 | |
| #define GL_SAMPLE_COVERAGE 0x80A0
 | |
| #define GL_SAMPLE_BUFFERS 0x80A8
 | |
| #define GL_SAMPLES 0x80A9
 | |
| #define GL_SAMPLE_COVERAGE_VALUE 0x80AA
 | |
| #define GL_SAMPLE_COVERAGE_INVERT 0x80AB
 | |
| #define GL_TEXTURE_CUBE_MAP 0x8513
 | |
| #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
 | |
| #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
 | |
| #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
 | |
| #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
 | |
| #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
 | |
| #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
 | |
| #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
 | |
| #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
 | |
| #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
 | |
| #define GL_COMPRESSED_RGB 0x84ED
 | |
| #define GL_COMPRESSED_RGBA 0x84EE
 | |
| #define GL_TEXTURE_COMPRESSION_HINT 0x84EF
 | |
| #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
 | |
| #define GL_TEXTURE_COMPRESSED 0x86A1
 | |
| #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
 | |
| #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
 | |
| #define GL_CLAMP_TO_BORDER 0x812D
 | |
| #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
 | |
| #define GL_MAX_TEXTURE_UNITS 0x84E2
 | |
| #define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
 | |
| #define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
 | |
| #define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
 | |
| #define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
 | |
| #define GL_MULTISAMPLE_BIT 0x20000000
 | |
| #define GL_NORMAL_MAP 0x8511
 | |
| #define GL_REFLECTION_MAP 0x8512
 | |
| #define GL_COMPRESSED_ALPHA 0x84E9
 | |
| #define GL_COMPRESSED_LUMINANCE 0x84EA
 | |
| #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
 | |
| #define GL_COMPRESSED_INTENSITY 0x84EC
 | |
| #define GL_COMBINE 0x8570
 | |
| #define GL_COMBINE_RGB 0x8571
 | |
| #define GL_COMBINE_ALPHA 0x8572
 | |
| #define GL_SOURCE0_RGB 0x8580
 | |
| #define GL_SOURCE1_RGB 0x8581
 | |
| #define GL_SOURCE2_RGB 0x8582
 | |
| #define GL_SOURCE0_ALPHA 0x8588
 | |
| #define GL_SOURCE1_ALPHA 0x8589
 | |
| #define GL_SOURCE2_ALPHA 0x858A
 | |
| #define GL_OPERAND0_RGB 0x8590
 | |
| #define GL_OPERAND1_RGB 0x8591
 | |
| #define GL_OPERAND2_RGB 0x8592
 | |
| #define GL_OPERAND0_ALPHA 0x8598
 | |
| #define GL_OPERAND1_ALPHA 0x8599
 | |
| #define GL_OPERAND2_ALPHA 0x859A
 | |
| #define GL_RGB_SCALE 0x8573
 | |
| #define GL_ADD_SIGNED 0x8574
 | |
| #define GL_INTERPOLATE 0x8575
 | |
| #define GL_SUBTRACT 0x84E7
 | |
| #define GL_CONSTANT 0x8576
 | |
| #define GL_PRIMARY_COLOR 0x8577
 | |
| #define GL_PREVIOUS 0x8578
 | |
| #define GL_DOT3_RGB 0x86AE
 | |
| #define GL_DOT3_RGBA 0x86AF
 | |
| #define GL_BLEND_DST_RGB 0x80C8
 | |
| #define GL_BLEND_SRC_RGB 0x80C9
 | |
| #define GL_BLEND_DST_ALPHA 0x80CA
 | |
| #define GL_BLEND_SRC_ALPHA 0x80CB
 | |
| #define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
 | |
| #define GL_DEPTH_COMPONENT16 0x81A5
 | |
| #define GL_DEPTH_COMPONENT24 0x81A6
 | |
| #define GL_DEPTH_COMPONENT32 0x81A7
 | |
| #define GL_MIRRORED_REPEAT 0x8370
 | |
| #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
 | |
| #define GL_TEXTURE_LOD_BIAS 0x8501
 | |
| #define GL_INCR_WRAP 0x8507
 | |
| #define GL_DECR_WRAP 0x8508
 | |
| #define GL_TEXTURE_DEPTH_SIZE 0x884A
 | |
| #define GL_TEXTURE_COMPARE_MODE 0x884C
 | |
| #define GL_TEXTURE_COMPARE_FUNC 0x884D
 | |
| #define GL_POINT_SIZE_MIN 0x8126
 | |
| #define GL_POINT_SIZE_MAX 0x8127
 | |
| #define GL_POINT_DISTANCE_ATTENUATION 0x8129
 | |
| #define GL_GENERATE_MIPMAP 0x8191
 | |
| #define GL_GENERATE_MIPMAP_HINT 0x8192
 | |
| #define GL_FOG_COORDINATE_SOURCE 0x8450
 | |
| #define GL_FOG_COORDINATE 0x8451
 | |
| #define GL_FRAGMENT_DEPTH 0x8452
 | |
| #define GL_CURRENT_FOG_COORDINATE 0x8453
 | |
| #define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454
 | |
| #define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455
 | |
| #define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456
 | |
| #define GL_FOG_COORDINATE_ARRAY 0x8457
 | |
| #define GL_COLOR_SUM 0x8458
 | |
| #define GL_CURRENT_SECONDARY_COLOR 0x8459
 | |
| #define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A
 | |
| #define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B
 | |
| #define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C
 | |
| #define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D
 | |
| #define GL_SECONDARY_COLOR_ARRAY 0x845E
 | |
| #define GL_TEXTURE_FILTER_CONTROL 0x8500
 | |
| #define GL_DEPTH_TEXTURE_MODE 0x884B
 | |
| #define GL_COMPARE_R_TO_TEXTURE 0x884E
 | |
| #define GL_BLEND_COLOR 0x8005
 | |
| #define GL_BLEND_EQUATION 0x8009
 | |
| #define GL_CONSTANT_COLOR 0x8001
 | |
| #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
 | |
| #define GL_CONSTANT_ALPHA 0x8003
 | |
| #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
 | |
| #define GL_FUNC_ADD 0x8006
 | |
| #define GL_FUNC_REVERSE_SUBTRACT 0x800B
 | |
| #define GL_FUNC_SUBTRACT 0x800A
 | |
| #define GL_MIN 0x8007
 | |
| #define GL_MAX 0x8008
 | |
| #define GL_BUFFER_SIZE 0x8764
 | |
| #define GL_BUFFER_USAGE 0x8765
 | |
| #define GL_QUERY_COUNTER_BITS 0x8864
 | |
| #define GL_CURRENT_QUERY 0x8865
 | |
| #define GL_QUERY_RESULT 0x8866
 | |
| #define GL_QUERY_RESULT_AVAILABLE 0x8867
 | |
| #define GL_ARRAY_BUFFER 0x8892
 | |
| #define GL_ELEMENT_ARRAY_BUFFER 0x8893
 | |
| #define GL_ARRAY_BUFFER_BINDING 0x8894
 | |
| #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
 | |
| #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
 | |
| #define GL_READ_ONLY 0x88B8
 | |
| #define GL_WRITE_ONLY 0x88B9
 | |
| #define GL_READ_WRITE 0x88BA
 | |
| #define GL_BUFFER_ACCESS 0x88BB
 | |
| #define GL_BUFFER_MAPPED 0x88BC
 | |
| #define GL_BUFFER_MAP_POINTER 0x88BD
 | |
| #define GL_STREAM_DRAW 0x88E0
 | |
| #define GL_STREAM_READ 0x88E1
 | |
| #define GL_STREAM_COPY 0x88E2
 | |
| #define GL_STATIC_DRAW 0x88E4
 | |
| #define GL_STATIC_READ 0x88E5
 | |
| #define GL_STATIC_COPY 0x88E6
 | |
| #define GL_DYNAMIC_DRAW 0x88E8
 | |
| #define GL_DYNAMIC_READ 0x88E9
 | |
| #define GL_DYNAMIC_COPY 0x88EA
 | |
| #define GL_SAMPLES_PASSED 0x8914
 | |
| #define GL_SRC1_ALPHA 0x8589
 | |
| #define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
 | |
| #define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
 | |
| #define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
 | |
| #define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899
 | |
| #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
 | |
| #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
 | |
| #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
 | |
| #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
 | |
| #define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E
 | |
| #define GL_FOG_COORD_SRC 0x8450
 | |
| #define GL_FOG_COORD 0x8451
 | |
| #define GL_CURRENT_FOG_COORD 0x8453
 | |
| #define GL_FOG_COORD_ARRAY_TYPE 0x8454
 | |
| #define GL_FOG_COORD_ARRAY_STRIDE 0x8455
 | |
| #define GL_FOG_COORD_ARRAY_POINTER 0x8456
 | |
| #define GL_FOG_COORD_ARRAY 0x8457
 | |
| #define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D
 | |
| #define GL_SRC0_RGB 0x8580
 | |
| #define GL_SRC1_RGB 0x8581
 | |
| #define GL_SRC2_RGB 0x8582
 | |
| #define GL_SRC0_ALPHA 0x8588
 | |
| #define GL_SRC2_ALPHA 0x858A
 | |
| #define GL_BLEND_EQUATION_RGB 0x8009
 | |
| #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
 | |
| #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
 | |
| #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
 | |
| #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
 | |
| #define GL_CURRENT_VERTEX_ATTRIB 0x8626
 | |
| #define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
 | |
| #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
 | |
| #define GL_STENCIL_BACK_FUNC 0x8800
 | |
| #define GL_STENCIL_BACK_FAIL 0x8801
 | |
| #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
 | |
| #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
 | |
| #define GL_MAX_DRAW_BUFFERS 0x8824
 | |
| #define GL_DRAW_BUFFER0 0x8825
 | |
| #define GL_DRAW_BUFFER1 0x8826
 | |
| #define GL_DRAW_BUFFER2 0x8827
 | |
| #define GL_DRAW_BUFFER3 0x8828
 | |
| #define GL_DRAW_BUFFER4 0x8829
 | |
| #define GL_DRAW_BUFFER5 0x882A
 | |
| #define GL_DRAW_BUFFER6 0x882B
 | |
| #define GL_DRAW_BUFFER7 0x882C
 | |
| #define GL_DRAW_BUFFER8 0x882D
 | |
| #define GL_DRAW_BUFFER9 0x882E
 | |
| #define GL_DRAW_BUFFER10 0x882F
 | |
| #define GL_DRAW_BUFFER11 0x8830
 | |
| #define GL_DRAW_BUFFER12 0x8831
 | |
| #define GL_DRAW_BUFFER13 0x8832
 | |
| #define GL_DRAW_BUFFER14 0x8833
 | |
| #define GL_DRAW_BUFFER15 0x8834
 | |
| #define GL_BLEND_EQUATION_ALPHA 0x883D
 | |
| #define GL_MAX_VERTEX_ATTRIBS 0x8869
 | |
| #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
 | |
| #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
 | |
| #define GL_FRAGMENT_SHADER 0x8B30
 | |
| #define GL_VERTEX_SHADER 0x8B31
 | |
| #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
 | |
| #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
 | |
| #define GL_MAX_VARYING_FLOATS 0x8B4B
 | |
| #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
 | |
| #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
 | |
| #define GL_SHADER_TYPE 0x8B4F
 | |
| #define GL_FLOAT_VEC2 0x8B50
 | |
| #define GL_FLOAT_VEC3 0x8B51
 | |
| #define GL_FLOAT_VEC4 0x8B52
 | |
| #define GL_INT_VEC2 0x8B53
 | |
| #define GL_INT_VEC3 0x8B54
 | |
| #define GL_INT_VEC4 0x8B55
 | |
| #define GL_BOOL 0x8B56
 | |
| #define GL_BOOL_VEC2 0x8B57
 | |
| #define GL_BOOL_VEC3 0x8B58
 | |
| #define GL_BOOL_VEC4 0x8B59
 | |
| #define GL_FLOAT_MAT2 0x8B5A
 | |
| #define GL_FLOAT_MAT3 0x8B5B
 | |
| #define GL_FLOAT_MAT4 0x8B5C
 | |
| #define GL_SAMPLER_1D 0x8B5D
 | |
| #define GL_SAMPLER_2D 0x8B5E
 | |
| #define GL_SAMPLER_3D 0x8B5F
 | |
| #define GL_SAMPLER_CUBE 0x8B60
 | |
| #define GL_SAMPLER_1D_SHADOW 0x8B61
 | |
| #define GL_SAMPLER_2D_SHADOW 0x8B62
 | |
| #define GL_DELETE_STATUS 0x8B80
 | |
| #define GL_COMPILE_STATUS 0x8B81
 | |
| #define GL_LINK_STATUS 0x8B82
 | |
| #define GL_VALIDATE_STATUS 0x8B83
 | |
| #define GL_INFO_LOG_LENGTH 0x8B84
 | |
| #define GL_ATTACHED_SHADERS 0x8B85
 | |
| #define GL_ACTIVE_UNIFORMS 0x8B86
 | |
| #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
 | |
| #define GL_SHADER_SOURCE_LENGTH 0x8B88
 | |
| #define GL_ACTIVE_ATTRIBUTES 0x8B89
 | |
| #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
 | |
| #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
 | |
| #define GL_SHADING_LANGUAGE_VERSION 0x8B8C
 | |
| #define GL_CURRENT_PROGRAM 0x8B8D
 | |
| #define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
 | |
| #define GL_LOWER_LEFT 0x8CA1
 | |
| #define GL_UPPER_LEFT 0x8CA2
 | |
| #define GL_STENCIL_BACK_REF 0x8CA3
 | |
| #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
 | |
| #define GL_STENCIL_BACK_WRITEMASK 0x8CA5
 | |
| #define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643
 | |
| #define GL_POINT_SPRITE 0x8861
 | |
| #define GL_COORD_REPLACE 0x8862
 | |
| #define GL_MAX_TEXTURE_COORDS 0x8871
 | |
| #define GL_PIXEL_PACK_BUFFER 0x88EB
 | |
| #define GL_PIXEL_UNPACK_BUFFER 0x88EC
 | |
| #define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
 | |
| #define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
 | |
| #define GL_FLOAT_MAT2x3 0x8B65
 | |
| #define GL_FLOAT_MAT2x4 0x8B66
 | |
| #define GL_FLOAT_MAT3x2 0x8B67
 | |
| #define GL_FLOAT_MAT3x4 0x8B68
 | |
| #define GL_FLOAT_MAT4x2 0x8B69
 | |
| #define GL_FLOAT_MAT4x3 0x8B6A
 | |
| #define GL_SRGB 0x8C40
 | |
| #define GL_SRGB8 0x8C41
 | |
| #define GL_SRGB_ALPHA 0x8C42
 | |
| #define GL_SRGB8_ALPHA8 0x8C43
 | |
| #define GL_COMPRESSED_SRGB 0x8C48
 | |
| #define GL_COMPRESSED_SRGB_ALPHA 0x8C49
 | |
| #define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
 | |
| #define GL_SLUMINANCE_ALPHA 0x8C44
 | |
| #define GL_SLUMINANCE8_ALPHA8 0x8C45
 | |
| #define GL_SLUMINANCE 0x8C46
 | |
| #define GL_SLUMINANCE8 0x8C47
 | |
| #define GL_COMPRESSED_SLUMINANCE 0x8C4A
 | |
| #define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B
 | |
| #ifndef GL_VERSION_1_0
 | |
| #define GL_VERSION_1_0 1
 | |
| GLAPI int GLAD_GL_VERSION_1_0;
 | |
| typedef void (APIENTRYP PFNGLCULLFACEPROC)(GLenum mode);
 | |
| GLAPI PFNGLCULLFACEPROC glad_glCullFace;
 | |
| #define glCullFace glad_glCullFace
 | |
| typedef void (APIENTRYP PFNGLFRONTFACEPROC)(GLenum mode);
 | |
| GLAPI PFNGLFRONTFACEPROC glad_glFrontFace;
 | |
| #define glFrontFace glad_glFrontFace
 | |
| typedef void (APIENTRYP PFNGLHINTPROC)(GLenum target, GLenum mode);
 | |
| GLAPI PFNGLHINTPROC glad_glHint;
 | |
| #define glHint glad_glHint
 | |
| typedef void (APIENTRYP PFNGLLINEWIDTHPROC)(GLfloat width);
 | |
| GLAPI PFNGLLINEWIDTHPROC glad_glLineWidth;
 | |
| #define glLineWidth glad_glLineWidth
 | |
| typedef void (APIENTRYP PFNGLPOINTSIZEPROC)(GLfloat size);
 | |
| GLAPI PFNGLPOINTSIZEPROC glad_glPointSize;
 | |
| #define glPointSize glad_glPointSize
 | |
| typedef void (APIENTRYP PFNGLPOLYGONMODEPROC)(GLenum face, GLenum mode);
 | |
| GLAPI PFNGLPOLYGONMODEPROC glad_glPolygonMode;
 | |
| #define glPolygonMode glad_glPolygonMode
 | |
| typedef void (APIENTRYP PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
 | |
| GLAPI PFNGLSCISSORPROC glad_glScissor;
 | |
| #define glScissor glad_glScissor
 | |
| typedef void (APIENTRYP PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param);
 | |
| GLAPI PFNGLTEXPARAMETERFPROC glad_glTexParameterf;
 | |
| #define glTexParameterf glad_glTexParameterf
 | |
| typedef void (APIENTRYP PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat *params);
 | |
| GLAPI PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv;
 | |
| #define glTexParameterfv glad_glTexParameterfv
 | |
| typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param);
 | |
| GLAPI PFNGLTEXPARAMETERIPROC glad_glTexParameteri;
 | |
| #define glTexParameteri glad_glTexParameteri
 | |
| typedef void (APIENTRYP PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint *params);
 | |
| GLAPI PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv;
 | |
| #define glTexParameteriv glad_glTexParameteriv
 | |
| typedef void (APIENTRYP PFNGLTEXIMAGE1DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels);
 | |
| GLAPI PFNGLTEXIMAGE1DPROC glad_glTexImage1D;
 | |
| #define glTexImage1D glad_glTexImage1D
 | |
| typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
 | |
| GLAPI PFNGLTEXIMAGE2DPROC glad_glTexImage2D;
 | |
| #define glTexImage2D glad_glTexImage2D
 | |
| typedef void (APIENTRYP PFNGLDRAWBUFFERPROC)(GLenum buf);
 | |
| GLAPI PFNGLDRAWBUFFERPROC glad_glDrawBuffer;
 | |
| #define glDrawBuffer glad_glDrawBuffer
 | |
| typedef void (APIENTRYP PFNGLCLEARPROC)(GLbitfield mask);
 | |
| GLAPI PFNGLCLEARPROC glad_glClear;
 | |
| #define glClear glad_glClear
 | |
| typedef void (APIENTRYP PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
 | |
| GLAPI PFNGLCLEARCOLORPROC glad_glClearColor;
 | |
| #define glClearColor glad_glClearColor
 | |
| typedef void (APIENTRYP PFNGLCLEARSTENCILPROC)(GLint s);
 | |
| GLAPI PFNGLCLEARSTENCILPROC glad_glClearStencil;
 | |
| #define glClearStencil glad_glClearStencil
 | |
| typedef void (APIENTRYP PFNGLCLEARDEPTHPROC)(GLdouble depth);
 | |
| GLAPI PFNGLCLEARDEPTHPROC glad_glClearDepth;
 | |
| #define glClearDepth glad_glClearDepth
 | |
| typedef void (APIENTRYP PFNGLSTENCILMASKPROC)(GLuint mask);
 | |
| GLAPI PFNGLSTENCILMASKPROC glad_glStencilMask;
 | |
| #define glStencilMask glad_glStencilMask
 | |
| typedef void (APIENTRYP PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
 | |
| GLAPI PFNGLCOLORMASKPROC glad_glColorMask;
 | |
| #define glColorMask glad_glColorMask
 | |
| typedef void (APIENTRYP PFNGLDEPTHMASKPROC)(GLboolean flag);
 | |
| GLAPI PFNGLDEPTHMASKPROC glad_glDepthMask;
 | |
| #define glDepthMask glad_glDepthMask
 | |
| typedef void (APIENTRYP PFNGLDISABLEPROC)(GLenum cap);
 | |
| GLAPI PFNGLDISABLEPROC glad_glDisable;
 | |
| #define glDisable glad_glDisable
 | |
| typedef void (APIENTRYP PFNGLENABLEPROC)(GLenum cap);
 | |
| GLAPI PFNGLENABLEPROC glad_glEnable;
 | |
| #define glEnable glad_glEnable
 | |
| typedef void (APIENTRYP PFNGLFINISHPROC)(void);
 | |
| GLAPI PFNGLFINISHPROC glad_glFinish;
 | |
| #define glFinish glad_glFinish
 | |
| typedef void (APIENTRYP PFNGLFLUSHPROC)(void);
 | |
| GLAPI PFNGLFLUSHPROC glad_glFlush;
 | |
| #define glFlush glad_glFlush
 | |
| typedef void (APIENTRYP PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor);
 | |
| GLAPI PFNGLBLENDFUNCPROC glad_glBlendFunc;
 | |
| #define glBlendFunc glad_glBlendFunc
 | |
| typedef void (APIENTRYP PFNGLLOGICOPPROC)(GLenum opcode);
 | |
| GLAPI PFNGLLOGICOPPROC glad_glLogicOp;
 | |
| #define glLogicOp glad_glLogicOp
 | |
| typedef void (APIENTRYP PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask);
 | |
| GLAPI PFNGLSTENCILFUNCPROC glad_glStencilFunc;
 | |
| #define glStencilFunc glad_glStencilFunc
 | |
| typedef void (APIENTRYP PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass);
 | |
| GLAPI PFNGLSTENCILOPPROC glad_glStencilOp;
 | |
| #define glStencilOp glad_glStencilOp
 | |
| typedef void (APIENTRYP PFNGLDEPTHFUNCPROC)(GLenum func);
 | |
| GLAPI PFNGLDEPTHFUNCPROC glad_glDepthFunc;
 | |
| #define glDepthFunc glad_glDepthFunc
 | |
| typedef void (APIENTRYP PFNGLPIXELSTOREFPROC)(GLenum pname, GLfloat param);
 | |
| GLAPI PFNGLPIXELSTOREFPROC glad_glPixelStoref;
 | |
| #define glPixelStoref glad_glPixelStoref
 | |
| typedef void (APIENTRYP PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param);
 | |
| GLAPI PFNGLPIXELSTOREIPROC glad_glPixelStorei;
 | |
| #define glPixelStorei glad_glPixelStorei
 | |
| typedef void (APIENTRYP PFNGLREADBUFFERPROC)(GLenum src);
 | |
| GLAPI PFNGLREADBUFFERPROC glad_glReadBuffer;
 | |
| #define glReadBuffer glad_glReadBuffer
 | |
| typedef void (APIENTRYP PFNGLREADPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
 | |
| GLAPI PFNGLREADPIXELSPROC glad_glReadPixels;
 | |
| #define glReadPixels glad_glReadPixels
 | |
| typedef void (APIENTRYP PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean *data);
 | |
| GLAPI PFNGLGETBOOLEANVPROC glad_glGetBooleanv;
 | |
| #define glGetBooleanv glad_glGetBooleanv
 | |
| typedef void (APIENTRYP PFNGLGETDOUBLEVPROC)(GLenum pname, GLdouble *data);
 | |
| GLAPI PFNGLGETDOUBLEVPROC glad_glGetDoublev;
 | |
| #define glGetDoublev glad_glGetDoublev
 | |
| typedef GLenum (APIENTRYP PFNGLGETERRORPROC)(void);
 | |
| GLAPI PFNGLGETERRORPROC glad_glGetError;
 | |
| #define glGetError glad_glGetError
 | |
| typedef void (APIENTRYP PFNGLGETFLOATVPROC)(GLenum pname, GLfloat *data);
 | |
| GLAPI PFNGLGETFLOATVPROC glad_glGetFloatv;
 | |
| #define glGetFloatv glad_glGetFloatv
 | |
| typedef void (APIENTRYP PFNGLGETINTEGERVPROC)(GLenum pname, GLint *data);
 | |
| GLAPI PFNGLGETINTEGERVPROC glad_glGetIntegerv;
 | |
| #define glGetIntegerv glad_glGetIntegerv
 | |
| typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGPROC)(GLenum name);
 | |
| GLAPI PFNGLGETSTRINGPROC glad_glGetString;
 | |
| #define glGetString glad_glGetString
 | |
| typedef void (APIENTRYP PFNGLGETTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, void *pixels);
 | |
| GLAPI PFNGLGETTEXIMAGEPROC glad_glGetTexImage;
 | |
| #define glGetTexImage glad_glGetTexImage
 | |
| typedef void (APIENTRYP PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat *params);
 | |
| GLAPI PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv;
 | |
| #define glGetTexParameterfv glad_glGetTexParameterfv
 | |
| typedef void (APIENTRYP PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params);
 | |
| GLAPI PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv;
 | |
| #define glGetTexParameteriv glad_glGetTexParameteriv
 | |
| typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC)(GLenum target, GLint level, GLenum pname, GLfloat *params);
 | |
| GLAPI PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv;
 | |
| #define glGetTexLevelParameterfv glad_glGetTexLevelParameterfv
 | |
| typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC)(GLenum target, GLint level, GLenum pname, GLint *params);
 | |
| GLAPI PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv;
 | |
| #define glGetTexLevelParameteriv glad_glGetTexLevelParameteriv
 | |
| typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC)(GLenum cap);
 | |
| GLAPI PFNGLISENABLEDPROC glad_glIsEnabled;
 | |
| #define glIsEnabled glad_glIsEnabled
 | |
| typedef void (APIENTRYP PFNGLDEPTHRANGEPROC)(GLdouble near, GLdouble far);
 | |
| GLAPI PFNGLDEPTHRANGEPROC glad_glDepthRange;
 | |
| #define glDepthRange glad_glDepthRange
 | |
| typedef void (APIENTRYP PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
 | |
| GLAPI PFNGLVIEWPORTPROC glad_glViewport;
 | |
| #define glViewport glad_glViewport
 | |
| typedef void (APIENTRYP PFNGLNEWLISTPROC)(GLuint list, GLenum mode);
 | |
| GLAPI PFNGLNEWLISTPROC glad_glNewList;
 | |
| #define glNewList glad_glNewList
 | |
| typedef void (APIENTRYP PFNGLENDLISTPROC)(void);
 | |
| GLAPI PFNGLENDLISTPROC glad_glEndList;
 | |
| #define glEndList glad_glEndList
 | |
| typedef void (APIENTRYP PFNGLCALLLISTPROC)(GLuint list);
 | |
| GLAPI PFNGLCALLLISTPROC glad_glCallList;
 | |
| #define glCallList glad_glCallList
 | |
| typedef void (APIENTRYP PFNGLCALLLISTSPROC)(GLsizei n, GLenum type, const void *lists);
 | |
| GLAPI PFNGLCALLLISTSPROC glad_glCallLists;
 | |
| #define glCallLists glad_glCallLists
 | |
| typedef void (APIENTRYP PFNGLDELETELISTSPROC)(GLuint list, GLsizei range);
 | |
| GLAPI PFNGLDELETELISTSPROC glad_glDeleteLists;
 | |
| #define glDeleteLists glad_glDeleteLists
 | |
| typedef GLuint (APIENTRYP PFNGLGENLISTSPROC)(GLsizei range);
 | |
| GLAPI PFNGLGENLISTSPROC glad_glGenLists;
 | |
| #define glGenLists glad_glGenLists
 | |
| typedef void (APIENTRYP PFNGLLISTBASEPROC)(GLuint base);
 | |
| GLAPI PFNGLLISTBASEPROC glad_glListBase;
 | |
| #define glListBase glad_glListBase
 | |
| typedef void (APIENTRYP PFNGLBEGINPROC)(GLenum mode);
 | |
| GLAPI PFNGLBEGINPROC glad_glBegin;
 | |
| #define glBegin glad_glBegin
 | |
| typedef void (APIENTRYP PFNGLBITMAPPROC)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
 | |
| GLAPI PFNGLBITMAPPROC glad_glBitmap;
 | |
| #define glBitmap glad_glBitmap
 | |
| typedef void (APIENTRYP PFNGLCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue);
 | |
| GLAPI PFNGLCOLOR3BPROC glad_glColor3b;
 | |
| #define glColor3b glad_glColor3b
 | |
| typedef void (APIENTRYP PFNGLCOLOR3BVPROC)(const GLbyte *v);
 | |
| GLAPI PFNGLCOLOR3BVPROC glad_glColor3bv;
 | |
| #define glColor3bv glad_glColor3bv
 | |
| typedef void (APIENTRYP PFNGLCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue);
 | |
| GLAPI PFNGLCOLOR3DPROC glad_glColor3d;
 | |
| #define glColor3d glad_glColor3d
 | |
| typedef void (APIENTRYP PFNGLCOLOR3DVPROC)(const GLdouble *v);
 | |
| GLAPI PFNGLCOLOR3DVPROC glad_glColor3dv;
 | |
| #define glColor3dv glad_glColor3dv
 | |
| typedef void (APIENTRYP PFNGLCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue);
 | |
| GLAPI PFNGLCOLOR3FPROC glad_glColor3f;
 | |
| #define glColor3f glad_glColor3f
 | |
| typedef void (APIENTRYP PFNGLCOLOR3FVPROC)(const GLfloat *v);
 | |
| GLAPI PFNGLCOLOR3FVPROC glad_glColor3fv;
 | |
| #define glColor3fv glad_glColor3fv
 | |
| typedef void (APIENTRYP PFNGLCOLOR3IPROC)(GLint red, GLint green, GLint blue);
 | |
| GLAPI PFNGLCOLOR3IPROC glad_glColor3i;
 | |
| #define glColor3i glad_glColor3i
 | |
| typedef void (APIENTRYP PFNGLCOLOR3IVPROC)(const GLint *v);
 | |
| GLAPI PFNGLCOLOR3IVPROC glad_glColor3iv;
 | |
| #define glColor3iv glad_glColor3iv
 | |
| typedef void (APIENTRYP PFNGLCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue);
 | |
| GLAPI PFNGLCOLOR3SPROC glad_glColor3s;
 | |
| #define glColor3s glad_glColor3s
 | |
| typedef void (APIENTRYP PFNGLCOLOR3SVPROC)(const GLshort *v);
 | |
| GLAPI PFNGLCOLOR3SVPROC glad_glColor3sv;
 | |
| #define glColor3sv glad_glColor3sv
 | |
| typedef void (APIENTRYP PFNGLCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue);
 | |
| GLAPI PFNGLCOLOR3UBPROC glad_glColor3ub;
 | |
| #define glColor3ub glad_glColor3ub
 | |
| typedef void (APIENTRYP PFNGLCOLOR3UBVPROC)(const GLubyte *v);
 | |
| GLAPI PFNGLCOLOR3UBVPROC glad_glColor3ubv;
 | |
| #define glColor3ubv glad_glColor3ubv
 | |
| typedef void (APIENTRYP PFNGLCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue);
 | |
| GLAPI PFNGLCOLOR3UIPROC glad_glColor3ui;
 | |
| #define glColor3ui glad_glColor3ui
 | |
| typedef void (APIENTRYP PFNGLCOLOR3UIVPROC)(const GLuint *v);
 | |
| GLAPI PFNGLCOLOR3UIVPROC glad_glColor3uiv;
 | |
| #define glColor3uiv glad_glColor3uiv
 | |
| typedef void (APIENTRYP PFNGLCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue);
 | |
| GLAPI PFNGLCOLOR3USPROC glad_glColor3us;
 | |
| #define glColor3us glad_glColor3us
 | |
| typedef void (APIENTRYP PFNGLCOLOR3USVPROC)(const GLushort *v);
 | |
| GLAPI PFNGLCOLOR3USVPROC glad_glColor3usv;
 | |
| #define glColor3usv glad_glColor3usv
 | |
| typedef void (APIENTRYP PFNGLCOLOR4BPROC)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
 | |
| GLAPI PFNGLCOLOR4BPROC glad_glColor4b;
 | |
| #define glColor4b glad_glColor4b
 | |
| typedef void (APIENTRYP PFNGLCOLOR4BVPROC)(const GLbyte *v);
 | |
| GLAPI PFNGLCOLOR4BVPROC glad_glColor4bv;
 | |
| #define glColor4bv glad_glColor4bv
 | |
| typedef void (APIENTRYP PFNGLCOLOR4DPROC)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
 | |
| GLAPI PFNGLCOLOR4DPROC glad_glColor4d;
 | |
| #define glColor4d glad_glColor4d
 | |
| typedef void (APIENTRYP PFNGLCOLOR4DVPROC)(const GLdouble *v);
 | |
| GLAPI PFNGLCOLOR4DVPROC glad_glColor4dv;
 | |
| #define glColor4dv glad_glColor4dv
 | |
| typedef void (APIENTRYP PFNGLCOLOR4FPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
 | |
| GLAPI PFNGLCOLOR4FPROC glad_glColor4f;
 | |
| #define glColor4f glad_glColor4f
 | |
| typedef void (APIENTRYP PFNGLCOLOR4FVPROC)(const GLfloat *v);
 | |
| GLAPI PFNGLCOLOR4FVPROC glad_glColor4fv;
 | |
| #define glColor4fv glad_glColor4fv
 | |
| typedef void (APIENTRYP PFNGLCOLOR4IPROC)(GLint red, GLint green, GLint blue, GLint alpha);
 | |
| GLAPI PFNGLCOLOR4IPROC glad_glColor4i;
 | |
| #define glColor4i glad_glColor4i
 | |
| typedef void (APIENTRYP PFNGLCOLOR4IVPROC)(const GLint *v);
 | |
| GLAPI PFNGLCOLOR4IVPROC glad_glColor4iv;
 | |
| #define glColor4iv glad_glColor4iv
 | |
| typedef void (APIENTRYP PFNGLCOLOR4SPROC)(GLshort red, GLshort green, GLshort blue, GLshort alpha);
 | |
| GLAPI PFNGLCOLOR4SPROC glad_glColor4s;
 | |
| #define glColor4s glad_glColor4s
 | |
| typedef void (APIENTRYP PFNGLCOLOR4SVPROC)(const GLshort *v);
 | |
| GLAPI PFNGLCOLOR4SVPROC glad_glColor4sv;
 | |
| #define glColor4sv glad_glColor4sv
 | |
| typedef void (APIENTRYP PFNGLCOLOR4UBPROC)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
 | |
| GLAPI PFNGLCOLOR4UBPROC glad_glColor4ub;
 | |
| #define glColor4ub glad_glColor4ub
 | |
| typedef void (APIENTRYP PFNGLCOLOR4UBVPROC)(const GLubyte *v);
 | |
| GLAPI PFNGLCOLOR4UBVPROC glad_glColor4ubv;
 | |
| #define glColor4ubv glad_glColor4ubv
 | |
| typedef void (APIENTRYP PFNGLCOLOR4UIPROC)(GLuint red, GLuint green, GLuint blue, GLuint alpha);
 | |
| GLAPI PFNGLCOLOR4UIPROC glad_glColor4ui;
 | |
| #define glColor4ui glad_glColor4ui
 | |
| typedef void (APIENTRYP PFNGLCOLOR4UIVPROC)(const GLuint *v);
 | |
| GLAPI PFNGLCOLOR4UIVPROC glad_glColor4uiv;
 | |
| #define glColor4uiv glad_glColor4uiv
 | |
| typedef void (APIENTRYP PFNGLCOLOR4USPROC)(GLushort red, GLushort green, GLushort blue, GLushort alpha);
 | |
| GLAPI PFNGLCOLOR4USPROC glad_glColor4us;
 | |
| #define glColor4us glad_glColor4us
 | |
| typedef void (APIENTRYP PFNGLCOLOR4USVPROC)(const GLushort *v);
 | |
| GLAPI PFNGLCOLOR4USVPROC glad_glColor4usv;
 | |
| #define glColor4usv glad_glColor4usv
 | |
| typedef void (APIENTRYP PFNGLEDGEFLAGPROC)(GLboolean flag);
 | |
| GLAPI PFNGLEDGEFLAGPROC glad_glEdgeFlag;
 | |
| #define glEdgeFlag glad_glEdgeFlag
 | |
| typedef void (APIENTRYP PFNGLEDGEFLAGVPROC)(const GLboolean *flag);
 | |
| GLAPI PFNGLEDGEFLAGVPROC glad_glEdgeFlagv;
 | |
| #define glEdgeFlagv glad_glEdgeFlagv
 | |
| typedef void (APIENTRYP PFNGLENDPROC)(void);
 | |
| GLAPI PFNGLENDPROC glad_glEnd;
 | |
| #define glEnd glad_glEnd
 | |
| typedef void (APIENTRYP PFNGLINDEXDPROC)(GLdouble c);
 | |
| GLAPI PFNGLINDEXDPROC glad_glIndexd;
 | |
| #define glIndexd glad_glIndexd
 | |
| typedef void (APIENTRYP PFNGLINDEXDVPROC)(const GLdouble *c);
 | |
| GLAPI PFNGLINDEXDVPROC glad_glIndexdv;
 | |
| #define glIndexdv glad_glIndexdv
 | |
| typedef void (APIENTRYP PFNGLINDEXFPROC)(GLfloat c);
 | |
| GLAPI PFNGLINDEXFPROC glad_glIndexf;
 | |
| #define glIndexf glad_glIndexf
 | |
| typedef void (APIENTRYP PFNGLINDEXFVPROC)(const GLfloat *c);
 | |
| GLAPI PFNGLINDEXFVPROC glad_glIndexfv;
 | |
| #define glIndexfv glad_glIndexfv
 | |
| typedef void (APIENTRYP PFNGLINDEXIPROC)(GLint c);
 | |
| GLAPI PFNGLINDEXIPROC glad_glIndexi;
 | |
| #define glIndexi glad_glIndexi
 | |
| typedef void (APIENTRYP PFNGLINDEXIVPROC)(const GLint *c);
 | |
| GLAPI PFNGLINDEXIVPROC glad_glIndexiv;
 | |
| #define glIndexiv glad_glIndexiv
 | |
| typedef void (APIENTRYP PFNGLINDEXSPROC)(GLshort c);
 | |
| GLAPI PFNGLINDEXSPROC glad_glIndexs;
 | |
| #define glIndexs glad_glIndexs
 | |
| typedef void (APIENTRYP PFNGLINDEXSVPROC)(const GLshort *c);
 | |
| GLAPI PFNGLINDEXSVPROC glad_glIndexsv;
 | |
| #define glIndexsv glad_glIndexsv
 | |
| typedef void (APIENTRYP PFNGLNORMAL3BPROC)(GLbyte nx, GLbyte ny, GLbyte nz);
 | |
| GLAPI PFNGLNORMAL3BPROC glad_glNormal3b;
 | |
| #define glNormal3b glad_glNormal3b
 | |
| typedef void (APIENTRYP PFNGLNORMAL3BVPROC)(const GLbyte *v);
 | |
| GLAPI PFNGLNORMAL3BVPROC glad_glNormal3bv;
 | |
| #define glNormal3bv glad_glNormal3bv
 | |
| typedef void (APIENTRYP PFNGLNORMAL3DPROC)(GLdouble nx, GLdouble ny, GLdouble nz);
 | |
| GLAPI PFNGLNORMAL3DPROC glad_glNormal3d;
 | |
| #define glNormal3d glad_glNormal3d
 | |
| typedef void (APIENTRYP PFNGLNORMAL3DVPROC)(const GLdouble *v);
 | |
| GLAPI PFNGLNORMAL3DVPROC glad_glNormal3dv;
 | |
| #define glNormal3dv glad_glNormal3dv
 | |
| typedef void (APIENTRYP PFNGLNORMAL3FPROC)(GLfloat nx, GLfloat ny, GLfloat nz);
 | |
| GLAPI PFNGLNORMAL3FPROC glad_glNormal3f;
 | |
| #define glNormal3f glad_glNormal3f
 | |
| typedef void (APIENTRYP PFNGLNORMAL3FVPROC)(const GLfloat *v);
 | |
| GLAPI PFNGLNORMAL3FVPROC glad_glNormal3fv;
 | |
| #define glNormal3fv glad_glNormal3fv
 | |
| typedef void (APIENTRYP PFNGLNORMAL3IPROC)(GLint nx, GLint ny, GLint nz);
 | |
| GLAPI PFNGLNORMAL3IPROC glad_glNormal3i;
 | |
| #define glNormal3i glad_glNormal3i
 | |
| typedef void (APIENTRYP PFNGLNORMAL3IVPROC)(const GLint *v);
 | |
| GLAPI PFNGLNORMAL3IVPROC glad_glNormal3iv;
 | |
| #define glNormal3iv glad_glNormal3iv
 | |
| typedef void (APIENTRYP PFNGLNORMAL3SPROC)(GLshort nx, GLshort ny, GLshort nz);
 | |
| GLAPI PFNGLNORMAL3SPROC glad_glNormal3s;
 | |
| #define glNormal3s glad_glNormal3s
 | |
| typedef void (APIENTRYP PFNGLNORMAL3SVPROC)(const GLshort *v);
 | |
| GLAPI PFNGLNORMAL3SVPROC glad_glNormal3sv;
 | |
| #define glNormal3sv glad_glNormal3sv
 | |
| typedef void (APIENTRYP PFNGLRASTERPOS2DPROC)(GLdouble x, GLdouble y);
 | |
| GLAPI PFNGLRASTERPOS2DPROC glad_glRasterPos2d;
 | |
| #define glRasterPos2d glad_glRasterPos2d
 | |
| typedef void (APIENTRYP PFNGLRASTERPOS2DVPROC)(const GLdouble *v);
 | |
| GLAPI PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv;
 | |
| #define glRasterPos2dv glad_glRasterPos2dv
 | |
| typedef void (APIENTRYP PFNGLRASTERPOS2FPROC)(GLfloat x, GLfloat y);
 | |
| GLAPI PFNGLRASTERPOS2FPROC glad_glRasterPos2f;
 | |
| #define glRasterPos2f glad_glRasterPos2f
 | |
| typedef void (APIENTRYP PFNGLRASTERPOS2FVPROC)(const GLfloat *v);
 | |
| GLAPI PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv;
 | |
| #define glRasterPos2fv glad_glRasterPos2fv
 | |
| typedef void (APIENTRYP PFNGLRASTERPOS2IPROC)(GLint x, GLint y);
 | |
| GLAPI PFNGLRASTERPOS2IPROC glad_glRasterPos2i;
 | |
| #define glRasterPos2i glad_glRasterPos2i
 | |
| typedef void (APIENTRYP PFNGLRASTERPOS2IVPROC)(const GLint *v);
 | |
| GLAPI PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv;
 | |
| #define glRasterPos2iv glad_glRasterPos2iv
 | |
| typedef void (APIENTRYP PFNGLRASTERPOS2SPROC)(GLshort x, GLshort y);
 | |
| GLAPI PFNGLRASTERPOS2SPROC glad_glRasterPos2s;
 | |
| #define glRasterPos2s glad_glRasterPos2s
 | |
| typedef void (APIENTRYP PFNGLRASTERPOS2SVPROC)(const GLshort *v);
 | |
| GLAPI PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv;
 | |
| #define glRasterPos2sv glad_glRasterPos2sv
 | |
| typedef void (APIENTRYP PFNGLRASTERPOS3DPROC)(GLdouble x, GLdouble y, GLdouble z);
 | |
| GLAPI PFNGLRASTERPOS3DPROC glad_glRasterPos3d;
 | |
| #define glRasterPos3d glad_glRasterPos3d
 | |
| typedef void (APIENTRYP PFNGLRASTERPOS3DVPROC)(const GLdouble *v);
 | |
| GLAPI PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv;
 | |
| #define glRasterPos3dv glad_glRasterPos3dv
 | |
| typedef void (APIENTRYP PFNGLRASTERPOS3FPROC)(GLfloat x, GLfloat y, GLfloat z);
 | |
| GLAPI PFNGLRASTERPOS3FPROC glad_glRasterPos3f;
 | |
| #define glRasterPos3f glad_glRasterPos3f
 | |
| typedef void (APIENTRYP PFNGLRASTERPOS3FVPROC)(const GLfloat *v);
 | |
| GLAPI PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv;
 | |
| #define glRasterPos3fv glad_glRasterPos3fv
 | |
| typedef void (APIENTRYP PFNGLRASTERPOS3IPROC)(GLint x, GLint y, GLint z);
 | |
| GLAPI PFNGLRASTERPOS3IPROC glad_glRasterPos3i;
 | |
| #define glRasterPos3i glad_glRasterPos3i
 | |
| typedef void (APIENTRYP PFNGLRASTERPOS3IVPROC)(const GLint *v);
 | |
| GLAPI PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv;
 | |
| #define glRasterPos3iv glad_glRasterPos3iv
 | |
| typedef void (APIENTRYP PFNGLRASTERPOS3SPROC)(GLshort x, GLshort y, GLshort z);
 | |
| GLAPI PFNGLRASTERPOS3SPROC glad_glRasterPos3s;
 | |
| #define glRasterPos3s glad_glRasterPos3s
 | |
| typedef void (APIENTRYP PFNGLRASTERPOS3SVPROC)(const GLshort *v);
 | |
| GLAPI PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv;
 | |
| #define glRasterPos3sv glad_glRasterPos3sv
 | |
| typedef void (APIENTRYP PFNGLRASTERPOS4DPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
 | |
| GLAPI PFNGLRASTERPOS4DPROC glad_glRasterPos4d;
 | |
| #define glRasterPos4d glad_glRasterPos4d
 | |
| typedef void (APIENTRYP PFNGLRASTERPOS4DVPROC)(const GLdouble *v);
 | |
| GLAPI PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv;
 | |
| #define glRasterPos4dv glad_glRasterPos4dv
 | |
| typedef void (APIENTRYP PFNGLRASTERPOS4FPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
 | |
| GLAPI PFNGLRASTERPOS4FPROC glad_glRasterPos4f;
 | |
| #define glRasterPos4f glad_glRasterPos4f
 | |
| typedef void (APIENTRYP PFNGLRASTERPOS4FVPROC)(const GLfloat *v);
 | |
| GLAPI PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv;
 | |
| #define glRasterPos4fv glad_glRasterPos4fv
 | |
| typedef void (APIENTRYP PFNGLRASTERPOS4IPROC)(GLint x, GLint y, GLint z, GLint w);
 | |
| GLAPI PFNGLRASTERPOS4IPROC glad_glRasterPos4i;
 | |
| #define glRasterPos4i glad_glRasterPos4i
 | |
| typedef void (APIENTRYP PFNGLRASTERPOS4IVPROC)(const GLint *v);
 | |
| GLAPI PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv;
 | |
| #define glRasterPos4iv glad_glRasterPos4iv
 | |
| typedef void (APIENTRYP PFNGLRASTERPOS4SPROC)(GLshort x, GLshort y, GLshort z, GLshort w);
 | |
| GLAPI PFNGLRASTERPOS4SPROC glad_glRasterPos4s;
 | |
| #define glRasterPos4s glad_glRasterPos4s
 | |
| typedef void (APIENTRYP PFNGLRASTERPOS4SVPROC)(const GLshort *v);
 | |
| GLAPI PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv;
 | |
| #define glRasterPos4sv glad_glRasterPos4sv
 | |
| typedef void (APIENTRYP PFNGLRECTDPROC)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
 | |
| GLAPI PFNGLRECTDPROC glad_glRectd;
 | |
| #define glRectd glad_glRectd
 | |
| typedef void (APIENTRYP PFNGLRECTDVPROC)(const GLdouble *v1, const GLdouble *v2);
 | |
| GLAPI PFNGLRECTDVPROC glad_glRectdv;
 | |
| #define glRectdv glad_glRectdv
 | |
| typedef void (APIENTRYP PFNGLRECTFPROC)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
 | |
| GLAPI PFNGLRECTFPROC glad_glRectf;
 | |
| #define glRectf glad_glRectf
 | |
| typedef void (APIENTRYP PFNGLRECTFVPROC)(const GLfloat *v1, const GLfloat *v2);
 | |
| GLAPI PFNGLRECTFVPROC glad_glRectfv;
 | |
| #define glRectfv glad_glRectfv
 | |
| typedef void (APIENTRYP PFNGLRECTIPROC)(GLint x1, GLint y1, GLint x2, GLint y2);
 | |
| GLAPI PFNGLRECTIPROC glad_glRecti;
 | |
| #define glRecti glad_glRecti
 | |
| typedef void (APIENTRYP PFNGLRECTIVPROC)(const GLint *v1, const GLint *v2);
 | |
| GLAPI PFNGLRECTIVPROC glad_glRectiv;
 | |
| #define glRectiv glad_glRectiv
 | |
| typedef void (APIENTRYP PFNGLRECTSPROC)(GLshort x1, GLshort y1, GLshort x2, GLshort y2);
 | |
| GLAPI PFNGLRECTSPROC glad_glRects;
 | |
| #define glRects glad_glRects
 | |
| typedef void (APIENTRYP PFNGLRECTSVPROC)(const GLshort *v1, const GLshort *v2);
 | |
| GLAPI PFNGLRECTSVPROC glad_glRectsv;
 | |
| #define glRectsv glad_glRectsv
 | |
| typedef void (APIENTRYP PFNGLTEXCOORD1DPROC)(GLdouble s);
 | |
| GLAPI PFNGLTEXCOORD1DPROC glad_glTexCoord1d;
 | |
| #define glTexCoord1d glad_glTexCoord1d
 | |
| typedef void (APIENTRYP PFNGLTEXCOORD1DVPROC)(const GLdouble *v);
 | |
| GLAPI PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv;
 | |
| #define glTexCoord1dv glad_glTexCoord1dv
 | |
| typedef void (APIENTRYP PFNGLTEXCOORD1FPROC)(GLfloat s);
 | |
| GLAPI PFNGLTEXCOORD1FPROC glad_glTexCoord1f;
 | |
| #define glTexCoord1f glad_glTexCoord1f
 | |
| typedef void (APIENTRYP PFNGLTEXCOORD1FVPROC)(const GLfloat *v);
 | |
| GLAPI PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv;
 | |
| #define glTexCoord1fv glad_glTexCoord1fv
 | |
| typedef void (APIENTRYP PFNGLTEXCOORD1IPROC)(GLint s);
 | |
| GLAPI PFNGLTEXCOORD1IPROC glad_glTexCoord1i;
 | |
| #define glTexCoord1i glad_glTexCoord1i
 | |
| typedef void (APIENTRYP PFNGLTEXCOORD1IVPROC)(const GLint *v);
 | |
| GLAPI PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv;
 | |
| #define glTexCoord1iv glad_glTexCoord1iv
 | |
| typedef void (APIENTRYP PFNGLTEXCOORD1SPROC)(GLshort s);
 | |
| GLAPI PFNGLTEXCOORD1SPROC glad_glTexCoord1s;
 | |
| #define glTexCoord1s glad_glTexCoord1s
 | |
| typedef void (APIENTRYP PFNGLTEXCOORD1SVPROC)(const GLshort *v);
 | |
| GLAPI PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv;
 | |
| #define glTexCoord1sv glad_glTexCoord1sv
 | |
| typedef void (APIENTRYP PFNGLTEXCOORD2DPROC)(GLdouble s, GLdouble t);
 | |
| GLAPI PFNGLTEXCOORD2DPROC glad_glTexCoord2d;
 | |
| #define glTexCoord2d glad_glTexCoord2d
 | |
| typedef void (APIENTRYP PFNGLTEXCOORD2DVPROC)(const GLdouble *v);
 | |
| GLAPI PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv;
 | |
| #define glTexCoord2dv glad_glTexCoord2dv
 | |
| typedef void (APIENTRYP PFNGLTEXCOORD2FPROC)(GLfloat s, GLfloat t);
 | |
| GLAPI PFNGLTEXCOORD2FPROC glad_glTexCoord2f;
 | |
| #define glTexCoord2f glad_glTexCoord2f
 | |
| typedef void (APIENTRYP PFNGLTEXCOORD2FVPROC)(const GLfloat *v);
 | |
| GLAPI PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv;
 | |
| #define glTexCoord2fv glad_glTexCoord2fv
 | |
| typedef void (APIENTRYP PFNGLTEXCOORD2IPROC)(GLint s, GLint t);
 | |
| GLAPI PFNGLTEXCOORD2IPROC glad_glTexCoord2i;
 | |
| #define glTexCoord2i glad_glTexCoord2i
 | |
| typedef void (APIENTRYP PFNGLTEXCOORD2IVPROC)(const GLint *v);
 | |
| GLAPI PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv;
 | |
| #define glTexCoord2iv glad_glTexCoord2iv
 | |
| typedef void (APIENTRYP PFNGLTEXCOORD2SPROC)(GLshort s, GLshort t);
 | |
| GLAPI PFNGLTEXCOORD2SPROC glad_glTexCoord2s;
 | |
| #define glTexCoord2s glad_glTexCoord2s
 | |
| typedef void (APIENTRYP PFNGLTEXCOORD2SVPROC)(const GLshort *v);
 | |
| GLAPI PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv;
 | |
| #define glTexCoord2sv glad_glTexCoord2sv
 | |
| typedef void (APIENTRYP PFNGLTEXCOORD3DPROC)(GLdouble s, GLdouble t, GLdouble r);
 | |
| GLAPI PFNGLTEXCOORD3DPROC glad_glTexCoord3d;
 | |
| #define glTexCoord3d glad_glTexCoord3d
 | |
| typedef void (APIENTRYP PFNGLTEXCOORD3DVPROC)(const GLdouble *v);
 | |
| GLAPI PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv;
 | |
| #define glTexCoord3dv glad_glTexCoord3dv
 | |
| typedef void (APIENTRYP PFNGLTEXCOORD3FPROC)(GLfloat s, GLfloat t, GLfloat r);
 | |
| GLAPI PFNGLTEXCOORD3FPROC glad_glTexCoord3f;
 | |
| #define glTexCoord3f glad_glTexCoord3f
 | |
| typedef void (APIENTRYP PFNGLTEXCOORD3FVPROC)(const GLfloat *v);
 | |
| GLAPI PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv;
 | |
| #define glTexCoord3fv glad_glTexCoord3fv
 | |
| typedef void (APIENTRYP PFNGLTEXCOORD3IPROC)(GLint s, GLint t, GLint r);
 | |
| GLAPI PFNGLTEXCOORD3IPROC glad_glTexCoord3i;
 | |
| #define glTexCoord3i glad_glTexCoord3i
 | |
| typedef void (APIENTRYP PFNGLTEXCOORD3IVPROC)(const GLint *v);
 | |
| GLAPI PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv;
 | |
| #define glTexCoord3iv glad_glTexCoord3iv
 | |
| typedef void (APIENTRYP PFNGLTEXCOORD3SPROC)(GLshort s, GLshort t, GLshort r);
 | |
| GLAPI PFNGLTEXCOORD3SPROC glad_glTexCoord3s;
 | |
| #define glTexCoord3s glad_glTexCoord3s
 | |
| typedef void (APIENTRYP PFNGLTEXCOORD3SVPROC)(const GLshort *v);
 | |
| GLAPI PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv;
 | |
| #define glTexCoord3sv glad_glTexCoord3sv
 | |
| typedef void (APIENTRYP PFNGLTEXCOORD4DPROC)(GLdouble s, GLdouble t, GLdouble r, GLdouble q);
 | |
| GLAPI PFNGLTEXCOORD4DPROC glad_glTexCoord4d;
 | |
| #define glTexCoord4d glad_glTexCoord4d
 | |
| typedef void (APIENTRYP PFNGLTEXCOORD4DVPROC)(const GLdouble *v);
 | |
| GLAPI PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv;
 | |
| #define glTexCoord4dv glad_glTexCoord4dv
 | |
| typedef void (APIENTRYP PFNGLTEXCOORD4FPROC)(GLfloat s, GLfloat t, GLfloat r, GLfloat q);
 | |
| GLAPI PFNGLTEXCOORD4FPROC glad_glTexCoord4f;
 | |
| #define glTexCoord4f glad_glTexCoord4f
 | |
| typedef void (APIENTRYP PFNGLTEXCOORD4FVPROC)(const GLfloat *v);
 | |
| GLAPI PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv;
 | |
| #define glTexCoord4fv glad_glTexCoord4fv
 | |
| typedef void (APIENTRYP PFNGLTEXCOORD4IPROC)(GLint s, GLint t, GLint r, GLint q);
 | |
| GLAPI PFNGLTEXCOORD4IPROC glad_glTexCoord4i;
 | |
| #define glTexCoord4i glad_glTexCoord4i
 | |
| typedef void (APIENTRYP PFNGLTEXCOORD4IVPROC)(const GLint *v);
 | |
| GLAPI PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv;
 | |
| #define glTexCoord4iv glad_glTexCoord4iv
 | |
| typedef void (APIENTRYP PFNGLTEXCOORD4SPROC)(GLshort s, GLshort t, GLshort r, GLshort q);
 | |
| GLAPI PFNGLTEXCOORD4SPROC glad_glTexCoord4s;
 | |
| #define glTexCoord4s glad_glTexCoord4s
 | |
| typedef void (APIENTRYP PFNGLTEXCOORD4SVPROC)(const GLshort *v);
 | |
| GLAPI PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv;
 | |
| #define glTexCoord4sv glad_glTexCoord4sv
 | |
| typedef void (APIENTRYP PFNGLVERTEX2DPROC)(GLdouble x, GLdouble y);
 | |
| GLAPI PFNGLVERTEX2DPROC glad_glVertex2d;
 | |
| #define glVertex2d glad_glVertex2d
 | |
| typedef void (APIENTRYP PFNGLVERTEX2DVPROC)(const GLdouble *v);
 | |
| GLAPI PFNGLVERTEX2DVPROC glad_glVertex2dv;
 | |
| #define glVertex2dv glad_glVertex2dv
 | |
| typedef void (APIENTRYP PFNGLVERTEX2FPROC)(GLfloat x, GLfloat y);
 | |
| GLAPI PFNGLVERTEX2FPROC glad_glVertex2f;
 | |
| #define glVertex2f glad_glVertex2f
 | |
| typedef void (APIENTRYP PFNGLVERTEX2FVPROC)(const GLfloat *v);
 | |
| GLAPI PFNGLVERTEX2FVPROC glad_glVertex2fv;
 | |
| #define glVertex2fv glad_glVertex2fv
 | |
| typedef void (APIENTRYP PFNGLVERTEX2IPROC)(GLint x, GLint y);
 | |
| GLAPI PFNGLVERTEX2IPROC glad_glVertex2i;
 | |
| #define glVertex2i glad_glVertex2i
 | |
| typedef void (APIENTRYP PFNGLVERTEX2IVPROC)(const GLint *v);
 | |
| GLAPI PFNGLVERTEX2IVPROC glad_glVertex2iv;
 | |
| #define glVertex2iv glad_glVertex2iv
 | |
| typedef void (APIENTRYP PFNGLVERTEX2SPROC)(GLshort x, GLshort y);
 | |
| GLAPI PFNGLVERTEX2SPROC glad_glVertex2s;
 | |
| #define glVertex2s glad_glVertex2s
 | |
| typedef void (APIENTRYP PFNGLVERTEX2SVPROC)(const GLshort *v);
 | |
| GLAPI PFNGLVERTEX2SVPROC glad_glVertex2sv;
 | |
| #define glVertex2sv glad_glVertex2sv
 | |
| typedef void (APIENTRYP PFNGLVERTEX3DPROC)(GLdouble x, GLdouble y, GLdouble z);
 | |
| GLAPI PFNGLVERTEX3DPROC glad_glVertex3d;
 | |
| #define glVertex3d glad_glVertex3d
 | |
| typedef void (APIENTRYP PFNGLVERTEX3DVPROC)(const GLdouble *v);
 | |
| GLAPI PFNGLVERTEX3DVPROC glad_glVertex3dv;
 | |
| #define glVertex3dv glad_glVertex3dv
 | |
| typedef void (APIENTRYP PFNGLVERTEX3FPROC)(GLfloat x, GLfloat y, GLfloat z);
 | |
| GLAPI PFNGLVERTEX3FPROC glad_glVertex3f;
 | |
| #define glVertex3f glad_glVertex3f
 | |
| typedef void (APIENTRYP PFNGLVERTEX3FVPROC)(const GLfloat *v);
 | |
| GLAPI PFNGLVERTEX3FVPROC glad_glVertex3fv;
 | |
| #define glVertex3fv glad_glVertex3fv
 | |
| typedef void (APIENTRYP PFNGLVERTEX3IPROC)(GLint x, GLint y, GLint z);
 | |
| GLAPI PFNGLVERTEX3IPROC glad_glVertex3i;
 | |
| #define glVertex3i glad_glVertex3i
 | |
| typedef void (APIENTRYP PFNGLVERTEX3IVPROC)(const GLint *v);
 | |
| GLAPI PFNGLVERTEX3IVPROC glad_glVertex3iv;
 | |
| #define glVertex3iv glad_glVertex3iv
 | |
| typedef void (APIENTRYP PFNGLVERTEX3SPROC)(GLshort x, GLshort y, GLshort z);
 | |
| GLAPI PFNGLVERTEX3SPROC glad_glVertex3s;
 | |
| #define glVertex3s glad_glVertex3s
 | |
| typedef void (APIENTRYP PFNGLVERTEX3SVPROC)(const GLshort *v);
 | |
| GLAPI PFNGLVERTEX3SVPROC glad_glVertex3sv;
 | |
| #define glVertex3sv glad_glVertex3sv
 | |
| typedef void (APIENTRYP PFNGLVERTEX4DPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
 | |
| GLAPI PFNGLVERTEX4DPROC glad_glVertex4d;
 | |
| #define glVertex4d glad_glVertex4d
 | |
| typedef void (APIENTRYP PFNGLVERTEX4DVPROC)(const GLdouble *v);
 | |
| GLAPI PFNGLVERTEX4DVPROC glad_glVertex4dv;
 | |
| #define glVertex4dv glad_glVertex4dv
 | |
| typedef void (APIENTRYP PFNGLVERTEX4FPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
 | |
| GLAPI PFNGLVERTEX4FPROC glad_glVertex4f;
 | |
| #define glVertex4f glad_glVertex4f
 | |
| typedef void (APIENTRYP PFNGLVERTEX4FVPROC)(const GLfloat *v);
 | |
| GLAPI PFNGLVERTEX4FVPROC glad_glVertex4fv;
 | |
| #define glVertex4fv glad_glVertex4fv
 | |
| typedef void (APIENTRYP PFNGLVERTEX4IPROC)(GLint x, GLint y, GLint z, GLint w);
 | |
| GLAPI PFNGLVERTEX4IPROC glad_glVertex4i;
 | |
| #define glVertex4i glad_glVertex4i
 | |
| typedef void (APIENTRYP PFNGLVERTEX4IVPROC)(const GLint *v);
 | |
| GLAPI PFNGLVERTEX4IVPROC glad_glVertex4iv;
 | |
| #define glVertex4iv glad_glVertex4iv
 | |
| typedef void (APIENTRYP PFNGLVERTEX4SPROC)(GLshort x, GLshort y, GLshort z, GLshort w);
 | |
| GLAPI PFNGLVERTEX4SPROC glad_glVertex4s;
 | |
| #define glVertex4s glad_glVertex4s
 | |
| typedef void (APIENTRYP PFNGLVERTEX4SVPROC)(const GLshort *v);
 | |
| GLAPI PFNGLVERTEX4SVPROC glad_glVertex4sv;
 | |
| #define glVertex4sv glad_glVertex4sv
 | |
| typedef void (APIENTRYP PFNGLCLIPPLANEPROC)(GLenum plane, const GLdouble *equation);
 | |
| GLAPI PFNGLCLIPPLANEPROC glad_glClipPlane;
 | |
| #define glClipPlane glad_glClipPlane
 | |
| typedef void (APIENTRYP PFNGLCOLORMATERIALPROC)(GLenum face, GLenum mode);
 | |
| GLAPI PFNGLCOLORMATERIALPROC glad_glColorMaterial;
 | |
| #define glColorMaterial glad_glColorMaterial
 | |
| typedef void (APIENTRYP PFNGLFOGFPROC)(GLenum pname, GLfloat param);
 | |
| GLAPI PFNGLFOGFPROC glad_glFogf;
 | |
| #define glFogf glad_glFogf
 | |
| typedef void (APIENTRYP PFNGLFOGFVPROC)(GLenum pname, const GLfloat *params);
 | |
| GLAPI PFNGLFOGFVPROC glad_glFogfv;
 | |
| #define glFogfv glad_glFogfv
 | |
| typedef void (APIENTRYP PFNGLFOGIPROC)(GLenum pname, GLint param);
 | |
| GLAPI PFNGLFOGIPROC glad_glFogi;
 | |
| #define glFogi glad_glFogi
 | |
| typedef void (APIENTRYP PFNGLFOGIVPROC)(GLenum pname, const GLint *params);
 | |
| GLAPI PFNGLFOGIVPROC glad_glFogiv;
 | |
| #define glFogiv glad_glFogiv
 | |
| typedef void (APIENTRYP PFNGLLIGHTFPROC)(GLenum light, GLenum pname, GLfloat param);
 | |
| GLAPI PFNGLLIGHTFPROC glad_glLightf;
 | |
| #define glLightf glad_glLightf
 | |
| typedef void (APIENTRYP PFNGLLIGHTFVPROC)(GLenum light, GLenum pname, const GLfloat *params);
 | |
| GLAPI PFNGLLIGHTFVPROC glad_glLightfv;
 | |
| #define glLightfv glad_glLightfv
 | |
| typedef void (APIENTRYP PFNGLLIGHTIPROC)(GLenum light, GLenum pname, GLint param);
 | |
| GLAPI PFNGLLIGHTIPROC glad_glLighti;
 | |
| #define glLighti glad_glLighti
 | |
| typedef void (APIENTRYP PFNGLLIGHTIVPROC)(GLenum light, GLenum pname, const GLint *params);
 | |
| GLAPI PFNGLLIGHTIVPROC glad_glLightiv;
 | |
| #define glLightiv glad_glLightiv
 | |
| typedef void (APIENTRYP PFNGLLIGHTMODELFPROC)(GLenum pname, GLfloat param);
 | |
| GLAPI PFNGLLIGHTMODELFPROC glad_glLightModelf;
 | |
| #define glLightModelf glad_glLightModelf
 | |
| typedef void (APIENTRYP PFNGLLIGHTMODELFVPROC)(GLenum pname, const GLfloat *params);
 | |
| GLAPI PFNGLLIGHTMODELFVPROC glad_glLightModelfv;
 | |
| #define glLightModelfv glad_glLightModelfv
 | |
| typedef void (APIENTRYP PFNGLLIGHTMODELIPROC)(GLenum pname, GLint param);
 | |
| GLAPI PFNGLLIGHTMODELIPROC glad_glLightModeli;
 | |
| #define glLightModeli glad_glLightModeli
 | |
| typedef void (APIENTRYP PFNGLLIGHTMODELIVPROC)(GLenum pname, const GLint *params);
 | |
| GLAPI PFNGLLIGHTMODELIVPROC glad_glLightModeliv;
 | |
| #define glLightModeliv glad_glLightModeliv
 | |
| typedef void (APIENTRYP PFNGLLINESTIPPLEPROC)(GLint factor, GLushort pattern);
 | |
| GLAPI PFNGLLINESTIPPLEPROC glad_glLineStipple;
 | |
| #define glLineStipple glad_glLineStipple
 | |
| typedef void (APIENTRYP PFNGLMATERIALFPROC)(GLenum face, GLenum pname, GLfloat param);
 | |
| GLAPI PFNGLMATERIALFPROC glad_glMaterialf;
 | |
| #define glMaterialf glad_glMaterialf
 | |
| typedef void (APIENTRYP PFNGLMATERIALFVPROC)(GLenum face, GLenum pname, const GLfloat *params);
 | |
| GLAPI PFNGLMATERIALFVPROC glad_glMaterialfv;
 | |
| #define glMaterialfv glad_glMaterialfv
 | |
| typedef void (APIENTRYP PFNGLMATERIALIPROC)(GLenum face, GLenum pname, GLint param);
 | |
| GLAPI PFNGLMATERIALIPROC glad_glMateriali;
 | |
| #define glMateriali glad_glMateriali
 | |
| typedef void (APIENTRYP PFNGLMATERIALIVPROC)(GLenum face, GLenum pname, const GLint *params);
 | |
| GLAPI PFNGLMATERIALIVPROC glad_glMaterialiv;
 | |
| #define glMaterialiv glad_glMaterialiv
 | |
| typedef void (APIENTRYP PFNGLPOLYGONSTIPPLEPROC)(const GLubyte *mask);
 | |
| GLAPI PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple;
 | |
| #define glPolygonStipple glad_glPolygonStipple
 | |
| typedef void (APIENTRYP PFNGLSHADEMODELPROC)(GLenum mode);
 | |
| GLAPI PFNGLSHADEMODELPROC glad_glShadeModel;
 | |
| #define glShadeModel glad_glShadeModel
 | |
| typedef void (APIENTRYP PFNGLTEXENVFPROC)(GLenum target, GLenum pname, GLfloat param);
 | |
| GLAPI PFNGLTEXENVFPROC glad_glTexEnvf;
 | |
| #define glTexEnvf glad_glTexEnvf
 | |
| typedef void (APIENTRYP PFNGLTEXENVFVPROC)(GLenum target, GLenum pname, const GLfloat *params);
 | |
| GLAPI PFNGLTEXENVFVPROC glad_glTexEnvfv;
 | |
| #define glTexEnvfv glad_glTexEnvfv
 | |
| typedef void (APIENTRYP PFNGLTEXENVIPROC)(GLenum target, GLenum pname, GLint param);
 | |
| GLAPI PFNGLTEXENVIPROC glad_glTexEnvi;
 | |
| #define glTexEnvi glad_glTexEnvi
 | |
| typedef void (APIENTRYP PFNGLTEXENVIVPROC)(GLenum target, GLenum pname, const GLint *params);
 | |
| GLAPI PFNGLTEXENVIVPROC glad_glTexEnviv;
 | |
| #define glTexEnviv glad_glTexEnviv
 | |
| typedef void (APIENTRYP PFNGLTEXGENDPROC)(GLenum coord, GLenum pname, GLdouble param);
 | |
| GLAPI PFNGLTEXGENDPROC glad_glTexGend;
 | |
| #define glTexGend glad_glTexGend
 | |
| typedef void (APIENTRYP PFNGLTEXGENDVPROC)(GLenum coord, GLenum pname, const GLdouble *params);
 | |
| GLAPI PFNGLTEXGENDVPROC glad_glTexGendv;
 | |
| #define glTexGendv glad_glTexGendv
 | |
| typedef void (APIENTRYP PFNGLTEXGENFPROC)(GLenum coord, GLenum pname, GLfloat param);
 | |
| GLAPI PFNGLTEXGENFPROC glad_glTexGenf;
 | |
| #define glTexGenf glad_glTexGenf
 | |
| typedef void (APIENTRYP PFNGLTEXGENFVPROC)(GLenum coord, GLenum pname, const GLfloat *params);
 | |
| GLAPI PFNGLTEXGENFVPROC glad_glTexGenfv;
 | |
| #define glTexGenfv glad_glTexGenfv
 | |
| typedef void (APIENTRYP PFNGLTEXGENIPROC)(GLenum coord, GLenum pname, GLint param);
 | |
| GLAPI PFNGLTEXGENIPROC glad_glTexGeni;
 | |
| #define glTexGeni glad_glTexGeni
 | |
| typedef void (APIENTRYP PFNGLTEXGENIVPROC)(GLenum coord, GLenum pname, const GLint *params);
 | |
| GLAPI PFNGLTEXGENIVPROC glad_glTexGeniv;
 | |
| #define glTexGeniv glad_glTexGeniv
 | |
| typedef void (APIENTRYP PFNGLFEEDBACKBUFFERPROC)(GLsizei size, GLenum type, GLfloat *buffer);
 | |
| GLAPI PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer;
 | |
| #define glFeedbackBuffer glad_glFeedbackBuffer
 | |
| typedef void (APIENTRYP PFNGLSELECTBUFFERPROC)(GLsizei size, GLuint *buffer);
 | |
| GLAPI PFNGLSELECTBUFFERPROC glad_glSelectBuffer;
 | |
| #define glSelectBuffer glad_glSelectBuffer
 | |
| typedef GLint (APIENTRYP PFNGLRENDERMODEPROC)(GLenum mode);
 | |
| GLAPI PFNGLRENDERMODEPROC glad_glRenderMode;
 | |
| #define glRenderMode glad_glRenderMode
 | |
| typedef void (APIENTRYP PFNGLINITNAMESPROC)(void);
 | |
| GLAPI PFNGLINITNAMESPROC glad_glInitNames;
 | |
| #define glInitNames glad_glInitNames
 | |
| typedef void (APIENTRYP PFNGLLOADNAMEPROC)(GLuint name);
 | |
| GLAPI PFNGLLOADNAMEPROC glad_glLoadName;
 | |
| #define glLoadName glad_glLoadName
 | |
| typedef void (APIENTRYP PFNGLPASSTHROUGHPROC)(GLfloat token);
 | |
| GLAPI PFNGLPASSTHROUGHPROC glad_glPassThrough;
 | |
| #define glPassThrough glad_glPassThrough
 | |
| typedef void (APIENTRYP PFNGLPOPNAMEPROC)(void);
 | |
| GLAPI PFNGLPOPNAMEPROC glad_glPopName;
 | |
| #define glPopName glad_glPopName
 | |
| typedef void (APIENTRYP PFNGLPUSHNAMEPROC)(GLuint name);
 | |
| GLAPI PFNGLPUSHNAMEPROC glad_glPushName;
 | |
| #define glPushName glad_glPushName
 | |
| typedef void (APIENTRYP PFNGLCLEARACCUMPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
 | |
| GLAPI PFNGLCLEARACCUMPROC glad_glClearAccum;
 | |
| #define glClearAccum glad_glClearAccum
 | |
| typedef void (APIENTRYP PFNGLCLEARINDEXPROC)(GLfloat c);
 | |
| GLAPI PFNGLCLEARINDEXPROC glad_glClearIndex;
 | |
| #define glClearIndex glad_glClearIndex
 | |
| typedef void (APIENTRYP PFNGLINDEXMASKPROC)(GLuint mask);
 | |
| GLAPI PFNGLINDEXMASKPROC glad_glIndexMask;
 | |
| #define glIndexMask glad_glIndexMask
 | |
| typedef void (APIENTRYP PFNGLACCUMPROC)(GLenum op, GLfloat value);
 | |
| GLAPI PFNGLACCUMPROC glad_glAccum;
 | |
| #define glAccum glad_glAccum
 | |
| typedef void (APIENTRYP PFNGLPOPATTRIBPROC)(void);
 | |
| GLAPI PFNGLPOPATTRIBPROC glad_glPopAttrib;
 | |
| #define glPopAttrib glad_glPopAttrib
 | |
| typedef void (APIENTRYP PFNGLPUSHATTRIBPROC)(GLbitfield mask);
 | |
| GLAPI PFNGLPUSHATTRIBPROC glad_glPushAttrib;
 | |
| #define glPushAttrib glad_glPushAttrib
 | |
| typedef void (APIENTRYP PFNGLMAP1DPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
 | |
| GLAPI PFNGLMAP1DPROC glad_glMap1d;
 | |
| #define glMap1d glad_glMap1d
 | |
| typedef void (APIENTRYP PFNGLMAP1FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
 | |
| GLAPI PFNGLMAP1FPROC glad_glMap1f;
 | |
| #define glMap1f glad_glMap1f
 | |
| typedef void (APIENTRYP PFNGLMAP2DPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
 | |
| GLAPI PFNGLMAP2DPROC glad_glMap2d;
 | |
| #define glMap2d glad_glMap2d
 | |
| typedef void (APIENTRYP PFNGLMAP2FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
 | |
| GLAPI PFNGLMAP2FPROC glad_glMap2f;
 | |
| #define glMap2f glad_glMap2f
 | |
| typedef void (APIENTRYP PFNGLMAPGRID1DPROC)(GLint un, GLdouble u1, GLdouble u2);
 | |
| GLAPI PFNGLMAPGRID1DPROC glad_glMapGrid1d;
 | |
| #define glMapGrid1d glad_glMapGrid1d
 | |
| typedef void (APIENTRYP PFNGLMAPGRID1FPROC)(GLint un, GLfloat u1, GLfloat u2);
 | |
| GLAPI PFNGLMAPGRID1FPROC glad_glMapGrid1f;
 | |
| #define glMapGrid1f glad_glMapGrid1f
 | |
| typedef void (APIENTRYP PFNGLMAPGRID2DPROC)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
 | |
| GLAPI PFNGLMAPGRID2DPROC glad_glMapGrid2d;
 | |
| #define glMapGrid2d glad_glMapGrid2d
 | |
| typedef void (APIENTRYP PFNGLMAPGRID2FPROC)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
 | |
| GLAPI PFNGLMAPGRID2FPROC glad_glMapGrid2f;
 | |
| #define glMapGrid2f glad_glMapGrid2f
 | |
| typedef void (APIENTRYP PFNGLEVALCOORD1DPROC)(GLdouble u);
 | |
| GLAPI PFNGLEVALCOORD1DPROC glad_glEvalCoord1d;
 | |
| #define glEvalCoord1d glad_glEvalCoord1d
 | |
| typedef void (APIENTRYP PFNGLEVALCOORD1DVPROC)(const GLdouble *u);
 | |
| GLAPI PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv;
 | |
| #define glEvalCoord1dv glad_glEvalCoord1dv
 | |
| typedef void (APIENTRYP PFNGLEVALCOORD1FPROC)(GLfloat u);
 | |
| GLAPI PFNGLEVALCOORD1FPROC glad_glEvalCoord1f;
 | |
| #define glEvalCoord1f glad_glEvalCoord1f
 | |
| typedef void (APIENTRYP PFNGLEVALCOORD1FVPROC)(const GLfloat *u);
 | |
| GLAPI PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv;
 | |
| #define glEvalCoord1fv glad_glEvalCoord1fv
 | |
| typedef void (APIENTRYP PFNGLEVALCOORD2DPROC)(GLdouble u, GLdouble v);
 | |
| GLAPI PFNGLEVALCOORD2DPROC glad_glEvalCoord2d;
 | |
| #define glEvalCoord2d glad_glEvalCoord2d
 | |
| typedef void (APIENTRYP PFNGLEVALCOORD2DVPROC)(const GLdouble *u);
 | |
| GLAPI PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv;
 | |
| #define glEvalCoord2dv glad_glEvalCoord2dv
 | |
| typedef void (APIENTRYP PFNGLEVALCOORD2FPROC)(GLfloat u, GLfloat v);
 | |
| GLAPI PFNGLEVALCOORD2FPROC glad_glEvalCoord2f;
 | |
| #define glEvalCoord2f glad_glEvalCoord2f
 | |
| typedef void (APIENTRYP PFNGLEVALCOORD2FVPROC)(const GLfloat *u);
 | |
| GLAPI PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv;
 | |
| #define glEvalCoord2fv glad_glEvalCoord2fv
 | |
| typedef void (APIENTRYP PFNGLEVALMESH1PROC)(GLenum mode, GLint i1, GLint i2);
 | |
| GLAPI PFNGLEVALMESH1PROC glad_glEvalMesh1;
 | |
| #define glEvalMesh1 glad_glEvalMesh1
 | |
| typedef void (APIENTRYP PFNGLEVALPOINT1PROC)(GLint i);
 | |
| GLAPI PFNGLEVALPOINT1PROC glad_glEvalPoint1;
 | |
| #define glEvalPoint1 glad_glEvalPoint1
 | |
| typedef void (APIENTRYP PFNGLEVALMESH2PROC)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
 | |
| GLAPI PFNGLEVALMESH2PROC glad_glEvalMesh2;
 | |
| #define glEvalMesh2 glad_glEvalMesh2
 | |
| typedef void (APIENTRYP PFNGLEVALPOINT2PROC)(GLint i, GLint j);
 | |
| GLAPI PFNGLEVALPOINT2PROC glad_glEvalPoint2;
 | |
| #define glEvalPoint2 glad_glEvalPoint2
 | |
| typedef void (APIENTRYP PFNGLALPHAFUNCPROC)(GLenum func, GLfloat ref);
 | |
| GLAPI PFNGLALPHAFUNCPROC glad_glAlphaFunc;
 | |
| #define glAlphaFunc glad_glAlphaFunc
 | |
| typedef void (APIENTRYP PFNGLPIXELZOOMPROC)(GLfloat xfactor, GLfloat yfactor);
 | |
| GLAPI PFNGLPIXELZOOMPROC glad_glPixelZoom;
 | |
| #define glPixelZoom glad_glPixelZoom
 | |
| typedef void (APIENTRYP PFNGLPIXELTRANSFERFPROC)(GLenum pname, GLfloat param);
 | |
| GLAPI PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf;
 | |
| #define glPixelTransferf glad_glPixelTransferf
 | |
| typedef void (APIENTRYP PFNGLPIXELTRANSFERIPROC)(GLenum pname, GLint param);
 | |
| GLAPI PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi;
 | |
| #define glPixelTransferi glad_glPixelTransferi
 | |
| typedef void (APIENTRYP PFNGLPIXELMAPFVPROC)(GLenum map, GLsizei mapsize, const GLfloat *values);
 | |
| GLAPI PFNGLPIXELMAPFVPROC glad_glPixelMapfv;
 | |
| #define glPixelMapfv glad_glPixelMapfv
 | |
| typedef void (APIENTRYP PFNGLPIXELMAPUIVPROC)(GLenum map, GLsizei mapsize, const GLuint *values);
 | |
| GLAPI PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv;
 | |
| #define glPixelMapuiv glad_glPixelMapuiv
 | |
| typedef void (APIENTRYP PFNGLPIXELMAPUSVPROC)(GLenum map, GLsizei mapsize, const GLushort *values);
 | |
| GLAPI PFNGLPIXELMAPUSVPROC glad_glPixelMapusv;
 | |
| #define glPixelMapusv glad_glPixelMapusv
 | |
| typedef void (APIENTRYP PFNGLCOPYPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
 | |
| GLAPI PFNGLCOPYPIXELSPROC glad_glCopyPixels;
 | |
| #define glCopyPixels glad_glCopyPixels
 | |
| typedef void (APIENTRYP PFNGLDRAWPIXELSPROC)(GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
 | |
| GLAPI PFNGLDRAWPIXELSPROC glad_glDrawPixels;
 | |
| #define glDrawPixels glad_glDrawPixels
 | |
| typedef void (APIENTRYP PFNGLGETCLIPPLANEPROC)(GLenum plane, GLdouble *equation);
 | |
| GLAPI PFNGLGETCLIPPLANEPROC glad_glGetClipPlane;
 | |
| #define glGetClipPlane glad_glGetClipPlane
 | |
| typedef void (APIENTRYP PFNGLGETLIGHTFVPROC)(GLenum light, GLenum pname, GLfloat *params);
 | |
| GLAPI PFNGLGETLIGHTFVPROC glad_glGetLightfv;
 | |
| #define glGetLightfv glad_glGetLightfv
 | |
| typedef void (APIENTRYP PFNGLGETLIGHTIVPROC)(GLenum light, GLenum pname, GLint *params);
 | |
| GLAPI PFNGLGETLIGHTIVPROC glad_glGetLightiv;
 | |
| #define glGetLightiv glad_glGetLightiv
 | |
| typedef void (APIENTRYP PFNGLGETMAPDVPROC)(GLenum target, GLenum query, GLdouble *v);
 | |
| GLAPI PFNGLGETMAPDVPROC glad_glGetMapdv;
 | |
| #define glGetMapdv glad_glGetMapdv
 | |
| typedef void (APIENTRYP PFNGLGETMAPFVPROC)(GLenum target, GLenum query, GLfloat *v);
 | |
| GLAPI PFNGLGETMAPFVPROC glad_glGetMapfv;
 | |
| #define glGetMapfv glad_glGetMapfv
 | |
| typedef void (APIENTRYP PFNGLGETMAPIVPROC)(GLenum target, GLenum query, GLint *v);
 | |
| GLAPI PFNGLGETMAPIVPROC glad_glGetMapiv;
 | |
| #define glGetMapiv glad_glGetMapiv
 | |
| typedef void (APIENTRYP PFNGLGETMATERIALFVPROC)(GLenum face, GLenum pname, GLfloat *params);
 | |
| GLAPI PFNGLGETMATERIALFVPROC glad_glGetMaterialfv;
 | |
| #define glGetMaterialfv glad_glGetMaterialfv
 | |
| typedef void (APIENTRYP PFNGLGETMATERIALIVPROC)(GLenum face, GLenum pname, GLint *params);
 | |
| GLAPI PFNGLGETMATERIALIVPROC glad_glGetMaterialiv;
 | |
| #define glGetMaterialiv glad_glGetMaterialiv
 | |
| typedef void (APIENTRYP PFNGLGETPIXELMAPFVPROC)(GLenum map, GLfloat *values);
 | |
| GLAPI PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv;
 | |
| #define glGetPixelMapfv glad_glGetPixelMapfv
 | |
| typedef void (APIENTRYP PFNGLGETPIXELMAPUIVPROC)(GLenum map, GLuint *values);
 | |
| GLAPI PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv;
 | |
| #define glGetPixelMapuiv glad_glGetPixelMapuiv
 | |
| typedef void (APIENTRYP PFNGLGETPIXELMAPUSVPROC)(GLenum map, GLushort *values);
 | |
| GLAPI PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv;
 | |
| #define glGetPixelMapusv glad_glGetPixelMapusv
 | |
| typedef void (APIENTRYP PFNGLGETPOLYGONSTIPPLEPROC)(GLubyte *mask);
 | |
| GLAPI PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple;
 | |
| #define glGetPolygonStipple glad_glGetPolygonStipple
 | |
| typedef void (APIENTRYP PFNGLGETTEXENVFVPROC)(GLenum target, GLenum pname, GLfloat *params);
 | |
| GLAPI PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv;
 | |
| #define glGetTexEnvfv glad_glGetTexEnvfv
 | |
| typedef void (APIENTRYP PFNGLGETTEXENVIVPROC)(GLenum target, GLenum pname, GLint *params);
 | |
| GLAPI PFNGLGETTEXENVIVPROC glad_glGetTexEnviv;
 | |
| #define glGetTexEnviv glad_glGetTexEnviv
 | |
| typedef void (APIENTRYP PFNGLGETTEXGENDVPROC)(GLenum coord, GLenum pname, GLdouble *params);
 | |
| GLAPI PFNGLGETTEXGENDVPROC glad_glGetTexGendv;
 | |
| #define glGetTexGendv glad_glGetTexGendv
 | |
| typedef void (APIENTRYP PFNGLGETTEXGENFVPROC)(GLenum coord, GLenum pname, GLfloat *params);
 | |
| GLAPI PFNGLGETTEXGENFVPROC glad_glGetTexGenfv;
 | |
| #define glGetTexGenfv glad_glGetTexGenfv
 | |
| typedef void (APIENTRYP PFNGLGETTEXGENIVPROC)(GLenum coord, GLenum pname, GLint *params);
 | |
| GLAPI PFNGLGETTEXGENIVPROC glad_glGetTexGeniv;
 | |
| #define glGetTexGeniv glad_glGetTexGeniv
 | |
| typedef GLboolean (APIENTRYP PFNGLISLISTPROC)(GLuint list);
 | |
| GLAPI PFNGLISLISTPROC glad_glIsList;
 | |
| #define glIsList glad_glIsList
 | |
| typedef void (APIENTRYP PFNGLFRUSTUMPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
 | |
| GLAPI PFNGLFRUSTUMPROC glad_glFrustum;
 | |
| #define glFrustum glad_glFrustum
 | |
| typedef void (APIENTRYP PFNGLLOADIDENTITYPROC)(void);
 | |
| GLAPI PFNGLLOADIDENTITYPROC glad_glLoadIdentity;
 | |
| #define glLoadIdentity glad_glLoadIdentity
 | |
| typedef void (APIENTRYP PFNGLLOADMATRIXFPROC)(const GLfloat *m);
 | |
| GLAPI PFNGLLOADMATRIXFPROC glad_glLoadMatrixf;
 | |
| #define glLoadMatrixf glad_glLoadMatrixf
 | |
| typedef void (APIENTRYP PFNGLLOADMATRIXDPROC)(const GLdouble *m);
 | |
| GLAPI PFNGLLOADMATRIXDPROC glad_glLoadMatrixd;
 | |
| #define glLoadMatrixd glad_glLoadMatrixd
 | |
| typedef void (APIENTRYP PFNGLMATRIXMODEPROC)(GLenum mode);
 | |
| GLAPI PFNGLMATRIXMODEPROC glad_glMatrixMode;
 | |
| #define glMatrixMode glad_glMatrixMode
 | |
| typedef void (APIENTRYP PFNGLMULTMATRIXFPROC)(const GLfloat *m);
 | |
| GLAPI PFNGLMULTMATRIXFPROC glad_glMultMatrixf;
 | |
| #define glMultMatrixf glad_glMultMatrixf
 | |
| typedef void (APIENTRYP PFNGLMULTMATRIXDPROC)(const GLdouble *m);
 | |
| GLAPI PFNGLMULTMATRIXDPROC glad_glMultMatrixd;
 | |
| #define glMultMatrixd glad_glMultMatrixd
 | |
| typedef void (APIENTRYP PFNGLORTHOPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
 | |
| GLAPI PFNGLORTHOPROC glad_glOrtho;
 | |
| #define glOrtho glad_glOrtho
 | |
| typedef void (APIENTRYP PFNGLPOPMATRIXPROC)(void);
 | |
| GLAPI PFNGLPOPMATRIXPROC glad_glPopMatrix;
 | |
| #define glPopMatrix glad_glPopMatrix
 | |
| typedef void (APIENTRYP PFNGLPUSHMATRIXPROC)(void);
 | |
| GLAPI PFNGLPUSHMATRIXPROC glad_glPushMatrix;
 | |
| #define glPushMatrix glad_glPushMatrix
 | |
| typedef void (APIENTRYP PFNGLROTATEDPROC)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
 | |
| GLAPI PFNGLROTATEDPROC glad_glRotated;
 | |
| #define glRotated glad_glRotated
 | |
| typedef void (APIENTRYP PFNGLROTATEFPROC)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
 | |
| GLAPI PFNGLROTATEFPROC glad_glRotatef;
 | |
| #define glRotatef glad_glRotatef
 | |
| typedef void (APIENTRYP PFNGLSCALEDPROC)(GLdouble x, GLdouble y, GLdouble z);
 | |
| GLAPI PFNGLSCALEDPROC glad_glScaled;
 | |
| #define glScaled glad_glScaled
 | |
| typedef void (APIENTRYP PFNGLSCALEFPROC)(GLfloat x, GLfloat y, GLfloat z);
 | |
| GLAPI PFNGLSCALEFPROC glad_glScalef;
 | |
| #define glScalef glad_glScalef
 | |
| typedef void (APIENTRYP PFNGLTRANSLATEDPROC)(GLdouble x, GLdouble y, GLdouble z);
 | |
| GLAPI PFNGLTRANSLATEDPROC glad_glTranslated;
 | |
| #define glTranslated glad_glTranslated
 | |
| typedef void (APIENTRYP PFNGLTRANSLATEFPROC)(GLfloat x, GLfloat y, GLfloat z);
 | |
| GLAPI PFNGLTRANSLATEFPROC glad_glTranslatef;
 | |
| #define glTranslatef glad_glTranslatef
 | |
| #endif
 | |
| #ifndef GL_VERSION_1_1
 | |
| #define GL_VERSION_1_1 1
 | |
| GLAPI int GLAD_GL_VERSION_1_1;
 | |
| typedef void (APIENTRYP PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count);
 | |
| GLAPI PFNGLDRAWARRAYSPROC glad_glDrawArrays;
 | |
| #define glDrawArrays glad_glDrawArrays
 | |
| typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices);
 | |
| GLAPI PFNGLDRAWELEMENTSPROC glad_glDrawElements;
 | |
| #define glDrawElements glad_glDrawElements
 | |
| typedef void (APIENTRYP PFNGLGETPOINTERVPROC)(GLenum pname, void **params);
 | |
| GLAPI PFNGLGETPOINTERVPROC glad_glGetPointerv;
 | |
| #define glGetPointerv glad_glGetPointerv
 | |
| typedef void (APIENTRYP PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units);
 | |
| GLAPI PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset;
 | |
| #define glPolygonOffset glad_glPolygonOffset
 | |
| typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
 | |
| GLAPI PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D;
 | |
| #define glCopyTexImage1D glad_glCopyTexImage1D
 | |
| typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
 | |
| GLAPI PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D;
 | |
| #define glCopyTexImage2D glad_glCopyTexImage2D
 | |
| typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
 | |
| GLAPI PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D;
 | |
| #define glCopyTexSubImage1D glad_glCopyTexSubImage1D
 | |
| typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
 | |
| GLAPI PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D;
 | |
| #define glCopyTexSubImage2D glad_glCopyTexSubImage2D
 | |
| typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels);
 | |
| GLAPI PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D;
 | |
| #define glTexSubImage1D glad_glTexSubImage1D
 | |
| typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
 | |
| GLAPI PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D;
 | |
| #define glTexSubImage2D glad_glTexSubImage2D
 | |
| typedef void (APIENTRYP PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture);
 | |
| GLAPI PFNGLBINDTEXTUREPROC glad_glBindTexture;
 | |
| #define glBindTexture glad_glBindTexture
 | |
| typedef void (APIENTRYP PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint *textures);
 | |
| GLAPI PFNGLDELETETEXTURESPROC glad_glDeleteTextures;
 | |
| #define glDeleteTextures glad_glDeleteTextures
 | |
| typedef void (APIENTRYP PFNGLGENTEXTURESPROC)(GLsizei n, GLuint *textures);
 | |
| GLAPI PFNGLGENTEXTURESPROC glad_glGenTextures;
 | |
| #define glGenTextures glad_glGenTextures
 | |
| typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC)(GLuint texture);
 | |
| GLAPI PFNGLISTEXTUREPROC glad_glIsTexture;
 | |
| #define glIsTexture glad_glIsTexture
 | |
| typedef void (APIENTRYP PFNGLARRAYELEMENTPROC)(GLint i);
 | |
| GLAPI PFNGLARRAYELEMENTPROC glad_glArrayElement;
 | |
| #define glArrayElement glad_glArrayElement
 | |
| typedef void (APIENTRYP PFNGLCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer);
 | |
| GLAPI PFNGLCOLORPOINTERPROC glad_glColorPointer;
 | |
| #define glColorPointer glad_glColorPointer
 | |
| typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEPROC)(GLenum array);
 | |
| GLAPI PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState;
 | |
| #define glDisableClientState glad_glDisableClientState
 | |
| typedef void (APIENTRYP PFNGLEDGEFLAGPOINTERPROC)(GLsizei stride, const void *pointer);
 | |
| GLAPI PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer;
 | |
| #define glEdgeFlagPointer glad_glEdgeFlagPointer
 | |
| typedef void (APIENTRYP PFNGLENABLECLIENTSTATEPROC)(GLenum array);
 | |
| GLAPI PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState;
 | |
| #define glEnableClientState glad_glEnableClientState
 | |
| typedef void (APIENTRYP PFNGLINDEXPOINTERPROC)(GLenum type, GLsizei stride, const void *pointer);
 | |
| GLAPI PFNGLINDEXPOINTERPROC glad_glIndexPointer;
 | |
| #define glIndexPointer glad_glIndexPointer
 | |
| typedef void (APIENTRYP PFNGLINTERLEAVEDARRAYSPROC)(GLenum format, GLsizei stride, const void *pointer);
 | |
| GLAPI PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays;
 | |
| #define glInterleavedArrays glad_glInterleavedArrays
 | |
| typedef void (APIENTRYP PFNGLNORMALPOINTERPROC)(GLenum type, GLsizei stride, const void *pointer);
 | |
| GLAPI PFNGLNORMALPOINTERPROC glad_glNormalPointer;
 | |
| #define glNormalPointer glad_glNormalPointer
 | |
| typedef void (APIENTRYP PFNGLTEXCOORDPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer);
 | |
| GLAPI PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer;
 | |
| #define glTexCoordPointer glad_glTexCoordPointer
 | |
| typedef void (APIENTRYP PFNGLVERTEXPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer);
 | |
| GLAPI PFNGLVERTEXPOINTERPROC glad_glVertexPointer;
 | |
| #define glVertexPointer glad_glVertexPointer
 | |
| typedef GLboolean (APIENTRYP PFNGLARETEXTURESRESIDENTPROC)(GLsizei n, const GLuint *textures, GLboolean *residences);
 | |
| GLAPI PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident;
 | |
| #define glAreTexturesResident glad_glAreTexturesResident
 | |
| typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESPROC)(GLsizei n, const GLuint *textures, const GLfloat *priorities);
 | |
| GLAPI PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures;
 | |
| #define glPrioritizeTextures glad_glPrioritizeTextures
 | |
| typedef void (APIENTRYP PFNGLINDEXUBPROC)(GLubyte c);
 | |
| GLAPI PFNGLINDEXUBPROC glad_glIndexub;
 | |
| #define glIndexub glad_glIndexub
 | |
| typedef void (APIENTRYP PFNGLINDEXUBVPROC)(const GLubyte *c);
 | |
| GLAPI PFNGLINDEXUBVPROC glad_glIndexubv;
 | |
| #define glIndexubv glad_glIndexubv
 | |
| typedef void (APIENTRYP PFNGLPOPCLIENTATTRIBPROC)(void);
 | |
| GLAPI PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib;
 | |
| #define glPopClientAttrib glad_glPopClientAttrib
 | |
| typedef void (APIENTRYP PFNGLPUSHCLIENTATTRIBPROC)(GLbitfield mask);
 | |
| GLAPI PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib;
 | |
| #define glPushClientAttrib glad_glPushClientAttrib
 | |
| #endif
 | |
| #ifndef GL_VERSION_1_2
 | |
| #define GL_VERSION_1_2 1
 | |
| GLAPI int GLAD_GL_VERSION_1_2;
 | |
| typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices);
 | |
| GLAPI PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements;
 | |
| #define glDrawRangeElements glad_glDrawRangeElements
 | |
| typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
 | |
| GLAPI PFNGLTEXIMAGE3DPROC glad_glTexImage3D;
 | |
| #define glTexImage3D glad_glTexImage3D
 | |
| typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
 | |
| GLAPI PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D;
 | |
| #define glTexSubImage3D glad_glTexSubImage3D
 | |
| typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
 | |
| GLAPI PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D;
 | |
| #define glCopyTexSubImage3D glad_glCopyTexSubImage3D
 | |
| #endif
 | |
| #ifndef GL_VERSION_1_3
 | |
| #define GL_VERSION_1_3 1
 | |
| GLAPI int GLAD_GL_VERSION_1_3;
 | |
| typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC)(GLenum texture);
 | |
| GLAPI PFNGLACTIVETEXTUREPROC glad_glActiveTexture;
 | |
| #define glActiveTexture glad_glActiveTexture
 | |
| typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert);
 | |
| GLAPI PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage;
 | |
| #define glSampleCoverage glad_glSampleCoverage
 | |
| typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
 | |
| GLAPI PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D;
 | |
| #define glCompressedTexImage3D glad_glCompressedTexImage3D
 | |
| typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
 | |
| GLAPI PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D;
 | |
| #define glCompressedTexImage2D glad_glCompressedTexImage2D
 | |
| typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data);
 | |
| GLAPI PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D;
 | |
| #define glCompressedTexImage1D glad_glCompressedTexImage1D
 | |
| typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
 | |
| GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D;
 | |
| #define glCompressedTexSubImage3D glad_glCompressedTexSubImage3D
 | |
| typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
 | |
| GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D;
 | |
| #define glCompressedTexSubImage2D glad_glCompressedTexSubImage2D
 | |
| typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data);
 | |
| GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D;
 | |
| #define glCompressedTexSubImage1D glad_glCompressedTexSubImage1D
 | |
| typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint level, void *img);
 | |
| GLAPI PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage;
 | |
| #define glGetCompressedTexImage glad_glGetCompressedTexImage
 | |
| typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC)(GLenum texture);
 | |
| GLAPI PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture;
 | |
| #define glClientActiveTexture glad_glClientActiveTexture
 | |
| typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC)(GLenum target, GLdouble s);
 | |
| GLAPI PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d;
 | |
| #define glMultiTexCoord1d glad_glMultiTexCoord1d
 | |
| typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC)(GLenum target, const GLdouble *v);
 | |
| GLAPI PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv;
 | |
| #define glMultiTexCoord1dv glad_glMultiTexCoord1dv
 | |
| typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC)(GLenum target, GLfloat s);
 | |
| GLAPI PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f;
 | |
| #define glMultiTexCoord1f glad_glMultiTexCoord1f
 | |
| typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC)(GLenum target, const GLfloat *v);
 | |
| GLAPI PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv;
 | |
| #define glMultiTexCoord1fv glad_glMultiTexCoord1fv
 | |
| typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC)(GLenum target, GLint s);
 | |
| GLAPI PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i;
 | |
| #define glMultiTexCoord1i glad_glMultiTexCoord1i
 | |
| typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC)(GLenum target, const GLint *v);
 | |
| GLAPI PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv;
 | |
| #define glMultiTexCoord1iv glad_glMultiTexCoord1iv
 | |
| typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC)(GLenum target, GLshort s);
 | |
| GLAPI PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s;
 | |
| #define glMultiTexCoord1s glad_glMultiTexCoord1s
 | |
| typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC)(GLenum target, const GLshort *v);
 | |
| GLAPI PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv;
 | |
| #define glMultiTexCoord1sv glad_glMultiTexCoord1sv
 | |
| typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC)(GLenum target, GLdouble s, GLdouble t);
 | |
| GLAPI PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d;
 | |
| #define glMultiTexCoord2d glad_glMultiTexCoord2d
 | |
| typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC)(GLenum target, const GLdouble *v);
 | |
| GLAPI PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv;
 | |
| #define glMultiTexCoord2dv glad_glMultiTexCoord2dv
 | |
| typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC)(GLenum target, GLfloat s, GLfloat t);
 | |
| GLAPI PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f;
 | |
| #define glMultiTexCoord2f glad_glMultiTexCoord2f
 | |
| typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC)(GLenum target, const GLfloat *v);
 | |
| GLAPI PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv;
 | |
| #define glMultiTexCoord2fv glad_glMultiTexCoord2fv
 | |
| typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC)(GLenum target, GLint s, GLint t);
 | |
| GLAPI PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i;
 | |
| #define glMultiTexCoord2i glad_glMultiTexCoord2i
 | |
| typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC)(GLenum target, const GLint *v);
 | |
| GLAPI PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv;
 | |
| #define glMultiTexCoord2iv glad_glMultiTexCoord2iv
 | |
| typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC)(GLenum target, GLshort s, GLshort t);
 | |
| GLAPI PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s;
 | |
| #define glMultiTexCoord2s glad_glMultiTexCoord2s
 | |
| typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC)(GLenum target, const GLshort *v);
 | |
| GLAPI PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv;
 | |
| #define glMultiTexCoord2sv glad_glMultiTexCoord2sv
 | |
| typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r);
 | |
| GLAPI PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d;
 | |
| #define glMultiTexCoord3d glad_glMultiTexCoord3d
 | |
| typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC)(GLenum target, const GLdouble *v);
 | |
| GLAPI PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv;
 | |
| #define glMultiTexCoord3dv glad_glMultiTexCoord3dv
 | |
| typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r);
 | |
| GLAPI PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f;
 | |
| #define glMultiTexCoord3f glad_glMultiTexCoord3f
 | |
| typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC)(GLenum target, const GLfloat *v);
 | |
| GLAPI PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv;
 | |
| #define glMultiTexCoord3fv glad_glMultiTexCoord3fv
 | |
| typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC)(GLenum target, GLint s, GLint t, GLint r);
 | |
| GLAPI PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i;
 | |
| #define glMultiTexCoord3i glad_glMultiTexCoord3i
 | |
| typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC)(GLenum target, const GLint *v);
 | |
| GLAPI PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv;
 | |
| #define glMultiTexCoord3iv glad_glMultiTexCoord3iv
 | |
| typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC)(GLenum target, GLshort s, GLshort t, GLshort r);
 | |
| GLAPI PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s;
 | |
| #define glMultiTexCoord3s glad_glMultiTexCoord3s
 | |
| typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC)(GLenum target, const GLshort *v);
 | |
| GLAPI PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv;
 | |
| #define glMultiTexCoord3sv glad_glMultiTexCoord3sv
 | |
| typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
 | |
| GLAPI PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d;
 | |
| #define glMultiTexCoord4d glad_glMultiTexCoord4d
 | |
| typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC)(GLenum target, const GLdouble *v);
 | |
| GLAPI PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv;
 | |
| #define glMultiTexCoord4dv glad_glMultiTexCoord4dv
 | |
| typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
 | |
| GLAPI PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f;
 | |
| #define glMultiTexCoord4f glad_glMultiTexCoord4f
 | |
| typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC)(GLenum target, const GLfloat *v);
 | |
| GLAPI PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv;
 | |
| #define glMultiTexCoord4fv glad_glMultiTexCoord4fv
 | |
| typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC)(GLenum target, GLint s, GLint t, GLint r, GLint q);
 | |
| GLAPI PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i;
 | |
| #define glMultiTexCoord4i glad_glMultiTexCoord4i
 | |
| typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC)(GLenum target, const GLint *v);
 | |
| GLAPI PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv;
 | |
| #define glMultiTexCoord4iv glad_glMultiTexCoord4iv
 | |
| typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
 | |
| GLAPI PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s;
 | |
| #define glMultiTexCoord4s glad_glMultiTexCoord4s
 | |
| typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC)(GLenum target, const GLshort *v);
 | |
| GLAPI PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv;
 | |
| #define glMultiTexCoord4sv glad_glMultiTexCoord4sv
 | |
| typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC)(const GLfloat *m);
 | |
| GLAPI PFNGLLOADTRANSPOSEMATRIXFPROC glad_glLoadTransposeMatrixf;
 | |
| #define glLoadTransposeMatrixf glad_glLoadTransposeMatrixf
 | |
| typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC)(const GLdouble *m);
 | |
| GLAPI PFNGLLOADTRANSPOSEMATRIXDPROC glad_glLoadTransposeMatrixd;
 | |
| #define glLoadTransposeMatrixd glad_glLoadTransposeMatrixd
 | |
| typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC)(const GLfloat *m);
 | |
| GLAPI PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf;
 | |
| #define glMultTransposeMatrixf glad_glMultTransposeMatrixf
 | |
| typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC)(const GLdouble *m);
 | |
| GLAPI PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd;
 | |
| #define glMultTransposeMatrixd glad_glMultTransposeMatrixd
 | |
| #endif
 | |
| #ifndef GL_VERSION_1_4
 | |
| #define GL_VERSION_1_4 1
 | |
| GLAPI int GLAD_GL_VERSION_1_4;
 | |
| typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
 | |
| GLAPI PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate;
 | |
| #define glBlendFuncSeparate glad_glBlendFuncSeparate
 | |
| typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount);
 | |
| GLAPI PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays;
 | |
| #define glMultiDrawArrays glad_glMultiDrawArrays
 | |
| typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC)(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount);
 | |
| GLAPI PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements;
 | |
| #define glMultiDrawElements glad_glMultiDrawElements
 | |
| typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC)(GLenum pname, GLfloat param);
 | |
| GLAPI PFNGLPOINTPARAMETERFPROC glad_glPointParameterf;
 | |
| #define glPointParameterf glad_glPointParameterf
 | |
| typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC)(GLenum pname, const GLfloat *params);
 | |
| GLAPI PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv;
 | |
| #define glPointParameterfv glad_glPointParameterfv
 | |
| typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC)(GLenum pname, GLint param);
 | |
| GLAPI PFNGLPOINTPARAMETERIPROC glad_glPointParameteri;
 | |
| #define glPointParameteri glad_glPointParameteri
 | |
| typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC)(GLenum pname, const GLint *params);
 | |
| GLAPI PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv;
 | |
| #define glPointParameteriv glad_glPointParameteriv
 | |
| typedef void (APIENTRYP PFNGLFOGCOORDFPROC)(GLfloat coord);
 | |
| GLAPI PFNGLFOGCOORDFPROC glad_glFogCoordf;
 | |
| #define glFogCoordf glad_glFogCoordf
 | |
| typedef void (APIENTRYP PFNGLFOGCOORDFVPROC)(const GLfloat *coord);
 | |
| GLAPI PFNGLFOGCOORDFVPROC glad_glFogCoordfv;
 | |
| #define glFogCoordfv glad_glFogCoordfv
 | |
| typedef void (APIENTRYP PFNGLFOGCOORDDPROC)(GLdouble coord);
 | |
| GLAPI PFNGLFOGCOORDDPROC glad_glFogCoordd;
 | |
| #define glFogCoordd glad_glFogCoordd
 | |
| typedef void (APIENTRYP PFNGLFOGCOORDDVPROC)(const GLdouble *coord);
 | |
| GLAPI PFNGLFOGCOORDDVPROC glad_glFogCoorddv;
 | |
| #define glFogCoorddv glad_glFogCoorddv
 | |
| typedef void (APIENTRYP PFNGLFOGCOORDPOINTERPROC)(GLenum type, GLsizei stride, const void *pointer);
 | |
| GLAPI PFNGLFOGCOORDPOINTERPROC glad_glFogCoordPointer;
 | |
| #define glFogCoordPointer glad_glFogCoordPointer
 | |
| typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue);
 | |
| GLAPI PFNGLSECONDARYCOLOR3BPROC glad_glSecondaryColor3b;
 | |
| #define glSecondaryColor3b glad_glSecondaryColor3b
 | |
| typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVPROC)(const GLbyte *v);
 | |
| GLAPI PFNGLSECONDARYCOLOR3BVPROC glad_glSecondaryColor3bv;
 | |
| #define glSecondaryColor3bv glad_glSecondaryColor3bv
 | |
| typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue);
 | |
| GLAPI PFNGLSECONDARYCOLOR3DPROC glad_glSecondaryColor3d;
 | |
| #define glSecondaryColor3d glad_glSecondaryColor3d
 | |
| typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVPROC)(const GLdouble *v);
 | |
| GLAPI PFNGLSECONDARYCOLOR3DVPROC glad_glSecondaryColor3dv;
 | |
| #define glSecondaryColor3dv glad_glSecondaryColor3dv
 | |
| typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue);
 | |
| GLAPI PFNGLSECONDARYCOLOR3FPROC glad_glSecondaryColor3f;
 | |
| #define glSecondaryColor3f glad_glSecondaryColor3f
 | |
| typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVPROC)(const GLfloat *v);
 | |
| GLAPI PFNGLSECONDARYCOLOR3FVPROC glad_glSecondaryColor3fv;
 | |
| #define glSecondaryColor3fv glad_glSecondaryColor3fv
 | |
| typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IPROC)(GLint red, GLint green, GLint blue);
 | |
| GLAPI PFNGLSECONDARYCOLOR3IPROC glad_glSecondaryColor3i;
 | |
| #define glSecondaryColor3i glad_glSecondaryColor3i
 | |
| typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVPROC)(const GLint *v);
 | |
| GLAPI PFNGLSECONDARYCOLOR3IVPROC glad_glSecondaryColor3iv;
 | |
| #define glSecondaryColor3iv glad_glSecondaryColor3iv
 | |
| typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue);
 | |
| GLAPI PFNGLSECONDARYCOLOR3SPROC glad_glSecondaryColor3s;
 | |
| #define glSecondaryColor3s glad_glSecondaryColor3s
 | |
| typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVPROC)(const GLshort *v);
 | |
| GLAPI PFNGLSECONDARYCOLOR3SVPROC glad_glSecondaryColor3sv;
 | |
| #define glSecondaryColor3sv glad_glSecondaryColor3sv
 | |
| typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue);
 | |
| GLAPI PFNGLSECONDARYCOLOR3UBPROC glad_glSecondaryColor3ub;
 | |
| #define glSecondaryColor3ub glad_glSecondaryColor3ub
 | |
| typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVPROC)(const GLubyte *v);
 | |
| GLAPI PFNGLSECONDARYCOLOR3UBVPROC glad_glSecondaryColor3ubv;
 | |
| #define glSecondaryColor3ubv glad_glSecondaryColor3ubv
 | |
| typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue);
 | |
| GLAPI PFNGLSECONDARYCOLOR3UIPROC glad_glSecondaryColor3ui;
 | |
| #define glSecondaryColor3ui glad_glSecondaryColor3ui
 | |
| typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVPROC)(const GLuint *v);
 | |
| GLAPI PFNGLSECONDARYCOLOR3UIVPROC glad_glSecondaryColor3uiv;
 | |
| #define glSecondaryColor3uiv glad_glSecondaryColor3uiv
 | |
| typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue);
 | |
| GLAPI PFNGLSECONDARYCOLOR3USPROC glad_glSecondaryColor3us;
 | |
| #define glSecondaryColor3us glad_glSecondaryColor3us
 | |
| typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVPROC)(const GLushort *v);
 | |
| GLAPI PFNGLSECONDARYCOLOR3USVPROC glad_glSecondaryColor3usv;
 | |
| #define glSecondaryColor3usv glad_glSecondaryColor3usv
 | |
| typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer);
 | |
| GLAPI PFNGLSECONDARYCOLORPOINTERPROC glad_glSecondaryColorPointer;
 | |
| #define glSecondaryColorPointer glad_glSecondaryColorPointer
 | |
| typedef void (APIENTRYP PFNGLWINDOWPOS2DPROC)(GLdouble x, GLdouble y);
 | |
| GLAPI PFNGLWINDOWPOS2DPROC glad_glWindowPos2d;
 | |
| #define glWindowPos2d glad_glWindowPos2d
 | |
| typedef void (APIENTRYP PFNGLWINDOWPOS2DVPROC)(const GLdouble *v);
 | |
| GLAPI PFNGLWINDOWPOS2DVPROC glad_glWindowPos2dv;
 | |
| #define glWindowPos2dv glad_glWindowPos2dv
 | |
| typedef void (APIENTRYP PFNGLWINDOWPOS2FPROC)(GLfloat x, GLfloat y);
 | |
| GLAPI PFNGLWINDOWPOS2FPROC glad_glWindowPos2f;
 | |
| #define glWindowPos2f glad_glWindowPos2f
 | |
| typedef void (APIENTRYP PFNGLWINDOWPOS2FVPROC)(const GLfloat *v);
 | |
| GLAPI PFNGLWINDOWPOS2FVPROC glad_glWindowPos2fv;
 | |
| #define glWindowPos2fv glad_glWindowPos2fv
 | |
| typedef void (APIENTRYP PFNGLWINDOWPOS2IPROC)(GLint x, GLint y);
 | |
| GLAPI PFNGLWINDOWPOS2IPROC glad_glWindowPos2i;
 | |
| #define glWindowPos2i glad_glWindowPos2i
 | |
| typedef void (APIENTRYP PFNGLWINDOWPOS2IVPROC)(const GLint *v);
 | |
| GLAPI PFNGLWINDOWPOS2IVPROC glad_glWindowPos2iv;
 | |
| #define glWindowPos2iv glad_glWindowPos2iv
 | |
| typedef void (APIENTRYP PFNGLWINDOWPOS2SPROC)(GLshort x, GLshort y);
 | |
| GLAPI PFNGLWINDOWPOS2SPROC glad_glWindowPos2s;
 | |
| #define glWindowPos2s glad_glWindowPos2s
 | |
| typedef void (APIENTRYP PFNGLWINDOWPOS2SVPROC)(const GLshort *v);
 | |
| GLAPI PFNGLWINDOWPOS2SVPROC glad_glWindowPos2sv;
 | |
| #define glWindowPos2sv glad_glWindowPos2sv
 | |
| typedef void (APIENTRYP PFNGLWINDOWPOS3DPROC)(GLdouble x, GLdouble y, GLdouble z);
 | |
| GLAPI PFNGLWINDOWPOS3DPROC glad_glWindowPos3d;
 | |
| #define glWindowPos3d glad_glWindowPos3d
 | |
| typedef void (APIENTRYP PFNGLWINDOWPOS3DVPROC)(const GLdouble *v);
 | |
| GLAPI PFNGLWINDOWPOS3DVPROC glad_glWindowPos3dv;
 | |
| #define glWindowPos3dv glad_glWindowPos3dv
 | |
| typedef void (APIENTRYP PFNGLWINDOWPOS3FPROC)(GLfloat x, GLfloat y, GLfloat z);
 | |
| GLAPI PFNGLWINDOWPOS3FPROC glad_glWindowPos3f;
 | |
| #define glWindowPos3f glad_glWindowPos3f
 | |
| typedef void (APIENTRYP PFNGLWINDOWPOS3FVPROC)(const GLfloat *v);
 | |
| GLAPI PFNGLWINDOWPOS3FVPROC glad_glWindowPos3fv;
 | |
| #define glWindowPos3fv glad_glWindowPos3fv
 | |
| typedef void (APIENTRYP PFNGLWINDOWPOS3IPROC)(GLint x, GLint y, GLint z);
 | |
| GLAPI PFNGLWINDOWPOS3IPROC glad_glWindowPos3i;
 | |
| #define glWindowPos3i glad_glWindowPos3i
 | |
| typedef void (APIENTRYP PFNGLWINDOWPOS3IVPROC)(const GLint *v);
 | |
| GLAPI PFNGLWINDOWPOS3IVPROC glad_glWindowPos3iv;
 | |
| #define glWindowPos3iv glad_glWindowPos3iv
 | |
| typedef void (APIENTRYP PFNGLWINDOWPOS3SPROC)(GLshort x, GLshort y, GLshort z);
 | |
| GLAPI PFNGLWINDOWPOS3SPROC glad_glWindowPos3s;
 | |
| #define glWindowPos3s glad_glWindowPos3s
 | |
| typedef void (APIENTRYP PFNGLWINDOWPOS3SVPROC)(const GLshort *v);
 | |
| GLAPI PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv;
 | |
| #define glWindowPos3sv glad_glWindowPos3sv
 | |
| typedef void (APIENTRYP PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
 | |
| GLAPI PFNGLBLENDCOLORPROC glad_glBlendColor;
 | |
| #define glBlendColor glad_glBlendColor
 | |
| typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC)(GLenum mode);
 | |
| GLAPI PFNGLBLENDEQUATIONPROC glad_glBlendEquation;
 | |
| #define glBlendEquation glad_glBlendEquation
 | |
| #endif
 | |
| #ifndef GL_VERSION_1_5
 | |
| #define GL_VERSION_1_5 1
 | |
| GLAPI int GLAD_GL_VERSION_1_5;
 | |
| typedef void (APIENTRYP PFNGLGENQUERIESPROC)(GLsizei n, GLuint *ids);
 | |
| GLAPI PFNGLGENQUERIESPROC glad_glGenQueries;
 | |
| #define glGenQueries glad_glGenQueries
 | |
| typedef void (APIENTRYP PFNGLDELETEQUERIESPROC)(GLsizei n, const GLuint *ids);
 | |
| GLAPI PFNGLDELETEQUERIESPROC glad_glDeleteQueries;
 | |
| #define glDeleteQueries glad_glDeleteQueries
 | |
| typedef GLboolean (APIENTRYP PFNGLISQUERYPROC)(GLuint id);
 | |
| GLAPI PFNGLISQUERYPROC glad_glIsQuery;
 | |
| #define glIsQuery glad_glIsQuery
 | |
| typedef void (APIENTRYP PFNGLBEGINQUERYPROC)(GLenum target, GLuint id);
 | |
| GLAPI PFNGLBEGINQUERYPROC glad_glBeginQuery;
 | |
| #define glBeginQuery glad_glBeginQuery
 | |
| typedef void (APIENTRYP PFNGLENDQUERYPROC)(GLenum target);
 | |
| GLAPI PFNGLENDQUERYPROC glad_glEndQuery;
 | |
| #define glEndQuery glad_glEndQuery
 | |
| typedef void (APIENTRYP PFNGLGETQUERYIVPROC)(GLenum target, GLenum pname, GLint *params);
 | |
| GLAPI PFNGLGETQUERYIVPROC glad_glGetQueryiv;
 | |
| #define glGetQueryiv glad_glGetQueryiv
 | |
| typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC)(GLuint id, GLenum pname, GLint *params);
 | |
| GLAPI PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv;
 | |
| #define glGetQueryObjectiv glad_glGetQueryObjectiv
 | |
| typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC)(GLuint id, GLenum pname, GLuint *params);
 | |
| GLAPI PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv;
 | |
| #define glGetQueryObjectuiv glad_glGetQueryObjectuiv
 | |
| typedef void (APIENTRYP PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer);
 | |
| GLAPI PFNGLBINDBUFFERPROC glad_glBindBuffer;
 | |
| #define glBindBuffer glad_glBindBuffer
 | |
| typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint *buffers);
 | |
| GLAPI PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers;
 | |
| #define glDeleteBuffers glad_glDeleteBuffers
 | |
| typedef void (APIENTRYP PFNGLGENBUFFERSPROC)(GLsizei n, GLuint *buffers);
 | |
| GLAPI PFNGLGENBUFFERSPROC glad_glGenBuffers;
 | |
| #define glGenBuffers glad_glGenBuffers
 | |
| typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC)(GLuint buffer);
 | |
| GLAPI PFNGLISBUFFERPROC glad_glIsBuffer;
 | |
| #define glIsBuffer glad_glIsBuffer
 | |
| typedef void (APIENTRYP PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void *data, GLenum usage);
 | |
| GLAPI PFNGLBUFFERDATAPROC glad_glBufferData;
 | |
| #define glBufferData glad_glBufferData
 | |
| typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
 | |
| GLAPI PFNGLBUFFERSUBDATAPROC glad_glBufferSubData;
 | |
| #define glBufferSubData glad_glBufferSubData
 | |
| typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, void *data);
 | |
| GLAPI PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData;
 | |
| #define glGetBufferSubData glad_glGetBufferSubData
 | |
| typedef void * (APIENTRYP PFNGLMAPBUFFERPROC)(GLenum target, GLenum access);
 | |
| GLAPI PFNGLMAPBUFFERPROC glad_glMapBuffer;
 | |
| #define glMapBuffer glad_glMapBuffer
 | |
| typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC)(GLenum target);
 | |
| GLAPI PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer;
 | |
| #define glUnmapBuffer glad_glUnmapBuffer
 | |
| typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params);
 | |
| GLAPI PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv;
 | |
| #define glGetBufferParameteriv glad_glGetBufferParameteriv
 | |
| typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC)(GLenum target, GLenum pname, void **params);
 | |
| GLAPI PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv;
 | |
| #define glGetBufferPointerv glad_glGetBufferPointerv
 | |
| #endif
 | |
| #ifndef GL_VERSION_2_0
 | |
| #define GL_VERSION_2_0 1
 | |
| GLAPI int GLAD_GL_VERSION_2_0;
 | |
| typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha);
 | |
| GLAPI PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate;
 | |
| #define glBlendEquationSeparate glad_glBlendEquationSeparate
 | |
| typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC)(GLsizei n, const GLenum *bufs);
 | |
| GLAPI PFNGLDRAWBUFFERSPROC glad_glDrawBuffers;
 | |
| #define glDrawBuffers glad_glDrawBuffers
 | |
| typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
 | |
| GLAPI PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate;
 | |
| #define glStencilOpSeparate glad_glStencilOpSeparate
 | |
| typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask);
 | |
| GLAPI PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate;
 | |
| #define glStencilFuncSeparate glad_glStencilFuncSeparate
 | |
| typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask);
 | |
| GLAPI PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate;
 | |
| #define glStencilMaskSeparate glad_glStencilMaskSeparate
 | |
| typedef void (APIENTRYP PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader);
 | |
| GLAPI PFNGLATTACHSHADERPROC glad_glAttachShader;
 | |
| #define glAttachShader glad_glAttachShader
 | |
| typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar *name);
 | |
| GLAPI PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation;
 | |
| #define glBindAttribLocation glad_glBindAttribLocation
 | |
| typedef void (APIENTRYP PFNGLCOMPILESHADERPROC)(GLuint shader);
 | |
| GLAPI PFNGLCOMPILESHADERPROC glad_glCompileShader;
 | |
| #define glCompileShader glad_glCompileShader
 | |
| typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC)(void);
 | |
| GLAPI PFNGLCREATEPROGRAMPROC glad_glCreateProgram;
 | |
| #define glCreateProgram glad_glCreateProgram
 | |
| typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC)(GLenum type);
 | |
| GLAPI PFNGLCREATESHADERPROC glad_glCreateShader;
 | |
| #define glCreateShader glad_glCreateShader
 | |
| typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC)(GLuint program);
 | |
| GLAPI PFNGLDELETEPROGRAMPROC glad_glDeleteProgram;
 | |
| #define glDeleteProgram glad_glDeleteProgram
 | |
| typedef void (APIENTRYP PFNGLDELETESHADERPROC)(GLuint shader);
 | |
| GLAPI PFNGLDELETESHADERPROC glad_glDeleteShader;
 | |
| #define glDeleteShader glad_glDeleteShader
 | |
| typedef void (APIENTRYP PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader);
 | |
| GLAPI PFNGLDETACHSHADERPROC glad_glDetachShader;
 | |
| #define glDetachShader glad_glDetachShader
 | |
| typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index);
 | |
| GLAPI PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray;
 | |
| #define glDisableVertexAttribArray glad_glDisableVertexAttribArray
 | |
| typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index);
 | |
| GLAPI PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray;
 | |
| #define glEnableVertexAttribArray glad_glEnableVertexAttribArray
 | |
| typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
 | |
| GLAPI PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib;
 | |
| #define glGetActiveAttrib glad_glGetActiveAttrib
 | |
| typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
 | |
| GLAPI PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform;
 | |
| #define glGetActiveUniform glad_glGetActiveUniform
 | |
| typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
 | |
| GLAPI PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders;
 | |
| #define glGetAttachedShaders glad_glGetAttachedShaders
 | |
| typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar *name);
 | |
| GLAPI PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation;
 | |
| #define glGetAttribLocation glad_glGetAttribLocation
 | |
| typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint *params);
 | |
| GLAPI PFNGLGETPROGRAMIVPROC glad_glGetProgramiv;
 | |
| #define glGetProgramiv glad_glGetProgramiv
 | |
| typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
 | |
| GLAPI PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog;
 | |
| #define glGetProgramInfoLog glad_glGetProgramInfoLog
 | |
| typedef void (APIENTRYP PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint *params);
 | |
| GLAPI PFNGLGETSHADERIVPROC glad_glGetShaderiv;
 | |
| #define glGetShaderiv glad_glGetShaderiv
 | |
| typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
 | |
| GLAPI PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog;
 | |
| #define glGetShaderInfoLog glad_glGetShaderInfoLog
 | |
| typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
 | |
| GLAPI PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource;
 | |
| #define glGetShaderSource glad_glGetShaderSource
 | |
| typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar *name);
 | |
| GLAPI PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation;
 | |
| #define glGetUniformLocation glad_glGetUniformLocation
 | |
| typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat *params);
 | |
| GLAPI PFNGLGETUNIFORMFVPROC glad_glGetUniformfv;
 | |
| #define glGetUniformfv glad_glGetUniformfv
 | |
| typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint *params);
 | |
| GLAPI PFNGLGETUNIFORMIVPROC glad_glGetUniformiv;
 | |
| #define glGetUniformiv glad_glGetUniformiv
 | |
| typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC)(GLuint index, GLenum pname, GLdouble *params);
 | |
| GLAPI PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv;
 | |
| #define glGetVertexAttribdv glad_glGetVertexAttribdv
 | |
| typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat *params);
 | |
| GLAPI PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv;
 | |
| #define glGetVertexAttribfv glad_glGetVertexAttribfv
 | |
| typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint *params);
 | |
| GLAPI PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv;
 | |
| #define glGetVertexAttribiv glad_glGetVertexAttribiv
 | |
| typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void **pointer);
 | |
| GLAPI PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv;
 | |
| #define glGetVertexAttribPointerv glad_glGetVertexAttribPointerv
 | |
| typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC)(GLuint program);
 | |
| GLAPI PFNGLISPROGRAMPROC glad_glIsProgram;
 | |
| #define glIsProgram glad_glIsProgram
 | |
| typedef GLboolean (APIENTRYP PFNGLISSHADERPROC)(GLuint shader);
 | |
| GLAPI PFNGLISSHADERPROC glad_glIsShader;
 | |
| #define glIsShader glad_glIsShader
 | |
| typedef void (APIENTRYP PFNGLLINKPROGRAMPROC)(GLuint program);
 | |
| GLAPI PFNGLLINKPROGRAMPROC glad_glLinkProgram;
 | |
| #define glLinkProgram glad_glLinkProgram
 | |
| typedef void (APIENTRYP PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
 | |
| GLAPI PFNGLSHADERSOURCEPROC glad_glShaderSource;
 | |
| #define glShaderSource glad_glShaderSource
 | |
| typedef void (APIENTRYP PFNGLUSEPROGRAMPROC)(GLuint program);
 | |
| GLAPI PFNGLUSEPROGRAMPROC glad_glUseProgram;
 | |
| #define glUseProgram glad_glUseProgram
 | |
| typedef void (APIENTRYP PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0);
 | |
| GLAPI PFNGLUNIFORM1FPROC glad_glUniform1f;
 | |
| #define glUniform1f glad_glUniform1f
 | |
| typedef void (APIENTRYP PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1);
 | |
| GLAPI PFNGLUNIFORM2FPROC glad_glUniform2f;
 | |
| #define glUniform2f glad_glUniform2f
 | |
| typedef void (APIENTRYP PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
 | |
| GLAPI PFNGLUNIFORM3FPROC glad_glUniform3f;
 | |
| #define glUniform3f glad_glUniform3f
 | |
| typedef void (APIENTRYP PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
 | |
| GLAPI PFNGLUNIFORM4FPROC glad_glUniform4f;
 | |
| #define glUniform4f glad_glUniform4f
 | |
| typedef void (APIENTRYP PFNGLUNIFORM1IPROC)(GLint location, GLint v0);
 | |
| GLAPI PFNGLUNIFORM1IPROC glad_glUniform1i;
 | |
| #define glUniform1i glad_glUniform1i
 | |
| typedef void (APIENTRYP PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1);
 | |
| GLAPI PFNGLUNIFORM2IPROC glad_glUniform2i;
 | |
| #define glUniform2i glad_glUniform2i
 | |
| typedef void (APIENTRYP PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2);
 | |
| GLAPI PFNGLUNIFORM3IPROC glad_glUniform3i;
 | |
| #define glUniform3i glad_glUniform3i
 | |
| typedef void (APIENTRYP PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
 | |
| GLAPI PFNGLUNIFORM4IPROC glad_glUniform4i;
 | |
| #define glUniform4i glad_glUniform4i
 | |
| typedef void (APIENTRYP PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat *value);
 | |
| GLAPI PFNGLUNIFORM1FVPROC glad_glUniform1fv;
 | |
| #define glUniform1fv glad_glUniform1fv
 | |
| typedef void (APIENTRYP PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat *value);
 | |
| GLAPI PFNGLUNIFORM2FVPROC glad_glUniform2fv;
 | |
| #define glUniform2fv glad_glUniform2fv
 | |
| typedef void (APIENTRYP PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat *value);
 | |
| GLAPI PFNGLUNIFORM3FVPROC glad_glUniform3fv;
 | |
| #define glUniform3fv glad_glUniform3fv
 | |
| typedef void (APIENTRYP PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat *value);
 | |
| GLAPI PFNGLUNIFORM4FVPROC glad_glUniform4fv;
 | |
| #define glUniform4fv glad_glUniform4fv
 | |
| typedef void (APIENTRYP PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint *value);
 | |
| GLAPI PFNGLUNIFORM1IVPROC glad_glUniform1iv;
 | |
| #define glUniform1iv glad_glUniform1iv
 | |
| typedef void (APIENTRYP PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint *value);
 | |
| GLAPI PFNGLUNIFORM2IVPROC glad_glUniform2iv;
 | |
| #define glUniform2iv glad_glUniform2iv
 | |
| typedef void (APIENTRYP PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint *value);
 | |
| GLAPI PFNGLUNIFORM3IVPROC glad_glUniform3iv;
 | |
| #define glUniform3iv glad_glUniform3iv
 | |
| typedef void (APIENTRYP PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint *value);
 | |
| GLAPI PFNGLUNIFORM4IVPROC glad_glUniform4iv;
 | |
| #define glUniform4iv glad_glUniform4iv
 | |
| typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
 | |
| GLAPI PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv;
 | |
| #define glUniformMatrix2fv glad_glUniformMatrix2fv
 | |
| typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
 | |
| GLAPI PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv;
 | |
| #define glUniformMatrix3fv glad_glUniformMatrix3fv
 | |
| typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
 | |
| GLAPI PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv;
 | |
| #define glUniformMatrix4fv glad_glUniformMatrix4fv
 | |
| typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC)(GLuint program);
 | |
| GLAPI PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram;
 | |
| #define glValidateProgram glad_glValidateProgram
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC)(GLuint index, GLdouble x);
 | |
| GLAPI PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d;
 | |
| #define glVertexAttrib1d glad_glVertexAttrib1d
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC)(GLuint index, const GLdouble *v);
 | |
| GLAPI PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv;
 | |
| #define glVertexAttrib1dv glad_glVertexAttrib1dv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x);
 | |
| GLAPI PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f;
 | |
| #define glVertexAttrib1f glad_glVertexAttrib1f
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat *v);
 | |
| GLAPI PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv;
 | |
| #define glVertexAttrib1fv glad_glVertexAttrib1fv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC)(GLuint index, GLshort x);
 | |
| GLAPI PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s;
 | |
| #define glVertexAttrib1s glad_glVertexAttrib1s
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC)(GLuint index, const GLshort *v);
 | |
| GLAPI PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv;
 | |
| #define glVertexAttrib1sv glad_glVertexAttrib1sv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC)(GLuint index, GLdouble x, GLdouble y);
 | |
| GLAPI PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d;
 | |
| #define glVertexAttrib2d glad_glVertexAttrib2d
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC)(GLuint index, const GLdouble *v);
 | |
| GLAPI PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv;
 | |
| #define glVertexAttrib2dv glad_glVertexAttrib2dv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y);
 | |
| GLAPI PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f;
 | |
| #define glVertexAttrib2f glad_glVertexAttrib2f
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat *v);
 | |
| GLAPI PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv;
 | |
| #define glVertexAttrib2fv glad_glVertexAttrib2fv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC)(GLuint index, GLshort x, GLshort y);
 | |
| GLAPI PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s;
 | |
| #define glVertexAttrib2s glad_glVertexAttrib2s
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC)(GLuint index, const GLshort *v);
 | |
| GLAPI PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv;
 | |
| #define glVertexAttrib2sv glad_glVertexAttrib2sv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
 | |
| GLAPI PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d;
 | |
| #define glVertexAttrib3d glad_glVertexAttrib3d
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC)(GLuint index, const GLdouble *v);
 | |
| GLAPI PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv;
 | |
| #define glVertexAttrib3dv glad_glVertexAttrib3dv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
 | |
| GLAPI PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f;
 | |
| #define glVertexAttrib3f glad_glVertexAttrib3f
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat *v);
 | |
| GLAPI PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv;
 | |
| #define glVertexAttrib3fv glad_glVertexAttrib3fv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC)(GLuint index, GLshort x, GLshort y, GLshort z);
 | |
| GLAPI PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s;
 | |
| #define glVertexAttrib3s glad_glVertexAttrib3s
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC)(GLuint index, const GLshort *v);
 | |
| GLAPI PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv;
 | |
| #define glVertexAttrib3sv glad_glVertexAttrib3sv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC)(GLuint index, const GLbyte *v);
 | |
| GLAPI PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv;
 | |
| #define glVertexAttrib4Nbv glad_glVertexAttrib4Nbv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC)(GLuint index, const GLint *v);
 | |
| GLAPI PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv;
 | |
| #define glVertexAttrib4Niv glad_glVertexAttrib4Niv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC)(GLuint index, const GLshort *v);
 | |
| GLAPI PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv;
 | |
| #define glVertexAttrib4Nsv glad_glVertexAttrib4Nsv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
 | |
| GLAPI PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub;
 | |
| #define glVertexAttrib4Nub glad_glVertexAttrib4Nub
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC)(GLuint index, const GLubyte *v);
 | |
| GLAPI PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv;
 | |
| #define glVertexAttrib4Nubv glad_glVertexAttrib4Nubv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC)(GLuint index, const GLuint *v);
 | |
| GLAPI PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv;
 | |
| #define glVertexAttrib4Nuiv glad_glVertexAttrib4Nuiv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC)(GLuint index, const GLushort *v);
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| GLAPI PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv;
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| #define glVertexAttrib4Nusv glad_glVertexAttrib4Nusv
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| typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC)(GLuint index, const GLbyte *v);
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| GLAPI PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv;
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| #define glVertexAttrib4bv glad_glVertexAttrib4bv
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| typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
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| GLAPI PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d;
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| #define glVertexAttrib4d glad_glVertexAttrib4d
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| typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC)(GLuint index, const GLdouble *v);
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| GLAPI PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv;
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| #define glVertexAttrib4dv glad_glVertexAttrib4dv
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| typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
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| GLAPI PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f;
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| #define glVertexAttrib4f glad_glVertexAttrib4f
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| typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat *v);
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| GLAPI PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv;
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| #define glVertexAttrib4fv glad_glVertexAttrib4fv
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| typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC)(GLuint index, const GLint *v);
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| GLAPI PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv;
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| #define glVertexAttrib4iv glad_glVertexAttrib4iv
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| typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
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| GLAPI PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s;
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| #define glVertexAttrib4s glad_glVertexAttrib4s
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| typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC)(GLuint index, const GLshort *v);
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| GLAPI PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv;
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| #define glVertexAttrib4sv glad_glVertexAttrib4sv
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| typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC)(GLuint index, const GLubyte *v);
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| GLAPI PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv;
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| #define glVertexAttrib4ubv glad_glVertexAttrib4ubv
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| typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC)(GLuint index, const GLuint *v);
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| GLAPI PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv;
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| #define glVertexAttrib4uiv glad_glVertexAttrib4uiv
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| typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC)(GLuint index, const GLushort *v);
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| GLAPI PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv;
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| #define glVertexAttrib4usv glad_glVertexAttrib4usv
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| typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
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| GLAPI PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer;
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| #define glVertexAttribPointer glad_glVertexAttribPointer
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| #endif
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| #ifndef GL_VERSION_2_1
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| #define GL_VERSION_2_1 1
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| GLAPI int GLAD_GL_VERSION_2_1;
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| typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
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| GLAPI PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv;
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| #define glUniformMatrix2x3fv glad_glUniformMatrix2x3fv
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| typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
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| GLAPI PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv;
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| #define glUniformMatrix3x2fv glad_glUniformMatrix3x2fv
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| typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
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| GLAPI PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv;
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| #define glUniformMatrix2x4fv glad_glUniformMatrix2x4fv
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| typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
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| GLAPI PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv;
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| #define glUniformMatrix4x2fv glad_glUniformMatrix4x2fv
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| typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
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| GLAPI PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv;
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| #define glUniformMatrix3x4fv glad_glUniformMatrix3x4fv
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| typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
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| GLAPI PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv;
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| #define glUniformMatrix4x3fv glad_glUniformMatrix4x3fv
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| #endif
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| 
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| #ifdef __cplusplus
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| }
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| #endif
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| 
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| #endif
 |