cleanup
This commit is contained in:
parent
ef7a527f6c
commit
03a7680429
@ -75,6 +75,7 @@
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"https://git.code.sf.net/p/pixellight/code",
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"https://git.code.sf.net/p/pixellight/pixellight2",
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"https://git.code.sf.net/p/pybreak360/code",
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"https://git.code.sf.net/p/quakespasm/quakespasm.git",
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"https://git.code.sf.net/p/rickyd/code",
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"https://git.code.sf.net/p/rmoffice/code",
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"https://git.code.sf.net/p/sc2/uqm",
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@ -783,6 +784,8 @@
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"https://github.com/mozilla/BrowserQuest.git",
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"https://github.com/mpgossage/Marblez.git",
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"https://github.com/msharov/gjid.git",
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"https://github.com/mzeilfelder/hc1.git",
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"https://github.com/mzeilfelder/media_hc1.git",
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"https://github.com/naev/naev.git",
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"https://github.com/nbollom/pq2.git",
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"https://github.com/nem0/LumixEngine.git",
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@ -904,6 +907,7 @@
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"https://github.com/rwengine/openrw.git",
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"https://github.com/ryanb/ruby-warrior.git",
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"https://github.com/rystills/rock-raiders-remake.git",
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"https://github.com/ryzom/ryzomcore.git",
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"https://github.com/sabetts/bratwurst.git",
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"https://github.com/sago007/annchienta.git",
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"https://github.com/salvadorc17/Prince-Monogame.git",
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@ -1358,7 +1362,6 @@
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"https://svn.code.sf.net/p/plib/code",
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"https://svn.code.sf.net/p/powermanga/code",
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"https://svn.code.sf.net/p/privateer/code",
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"https://svn.code.sf.net/p/quakespasm/code",
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"https://svn.code.sf.net/p/rsfs/code",
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"https://svn.code.sf.net/p/sokosolve/code",
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"https://svn.code.sf.net/p/spacezero/code",
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@ -1400,8 +1403,6 @@
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"https://bitbucket.org/featheredmelody/lost-sky-project-public/src",
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"https://bitbucket.org/giszmo/glob2",
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"https://bitbucket.org/gopostal/postal-1-open-source",
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"https://bitbucket.org/mstrobel/supremacy/src",
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"https://bitbucket.org/mzeilfelder/trunk_hc1",
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"https://bitbucket.org/ryzom/ryzomcore"
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"https://bitbucket.org/mstrobel/supremacy/src"
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]
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}
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@ -155,6 +155,7 @@ https://code.launchpad.net/~flosoft/s25rttr/trunk
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https://conquertheworldbycode.wordpress.com/nostalgia-2/
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https://directory.fsf.org/wiki/Collection:GNOME_Games (all of them)
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https://dosgames.com/about.php (search for public domain games with sources)
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https://dosgames.com/forum/about19706.html
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https://dragengine.rptd.ch/
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https://eblong.com/zarf/twilight/index.html
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https://edu.kde.org/
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@ -490,6 +491,7 @@ https://www.b3dgs.com/v7/page.php?lang=en§ion=projects
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https://www.bennugd.org/
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https://www.blender.org/
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https://www.bsframework.io/
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https://www.celephais.net/fitzquake/
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https://www.choiceofgames.com/make-your-own-games/choicescript-intro/
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https://www.duality2d.net
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https://www.fandom.com/topics/games (look for media links, example https://creatures.fandom.com/wiki/Openc2e)
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@ -8,9 +8,7 @@
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This script runs with Python 3, it could also with Python 2 with some minor tweaks probably.
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"""
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import urllib.request
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import requests
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import http.client
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import datetime
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import json
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import textwrap
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@ -96,7 +96,9 @@ code_dependencies_without_entry = {'OpenGL': 'https://www.opengl.org/',
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'.NET': 'https://dotnet.microsoft.com/', 'Vulkan': 'https://www.khronos.org/vulkan/',
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'KDE Frameworks': 'https://kde.org/products/frameworks/',
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'jQuery': 'https://jquery.com/',
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'node.js': 'https://nodejs.org/en/'}
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'node.js': 'https://nodejs.org/en/',
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'GNU Guile': 'https://www.gnu.org/software/guile/',
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'tkinter': 'https://docs.python.org/3/library/tk.html'}
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regex_sanitize_name = re.compile(r"[^A-Za-z 0-9-+]+")
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regex_sanitize_name_space_eater = re.compile(r" +")
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@ -14,7 +14,7 @@
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"<a href=\"https://play0ad.com/download/\">Link</a>",
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"beta / active",
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"strategy, inspired by Age of Empires, multiplayer online + LAN, open content, real time",
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"<a href=\"https://github.com/0ad/0ad.git\">Source</a> - C, C++, Javascript - GPL-2.0"
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"<a href=\"https://github.com/0ad/0ad.git\">Source</a> - C, C++, JavaScript - GPL-2.0"
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],
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[
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"1oom (<a href=\"https://kilgoretroutmaskreplicant.gitlab.io/plain-html/\">home</a>, <a href=\"https://github.com/Trilarion/opensourcegames/blob/master/entries/1oom.md\">entry</a>)",
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@ -4017,7 +4017,7 @@
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"<a href=\"https://gitlab.com/osgames/civilwar.git\">Source</a> - C++ - GPL-2.0"
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],
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[
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"Greentwip's Harvest Moon (<a href=\"https://twitter.com/GreentwipHealth\">home</a>, <a href=\"https://github.com/Trilarion/opensourcegames/blob/master/entries/greentwips_harvest_moon.md\">entry</a>)",
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"Greentwip's Harvest Moon (<a href=\"https://github.com/greentwip/HarvestMoon\">home</a>, <a href=\"https://github.com/Trilarion/opensourcegames/blob/master/entries/greentwips_harvest_moon.md\">entry</a>)",
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"Remake of Story of Seasons series.",
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"",
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"beta / active",
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@ -4102,7 +4102,7 @@
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"",
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"mature / inactive since 2015",
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"sports, clone, inspired by Wipeout, racing",
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"<a href=\"https://bitbucket.org/mzeilfelder/trunk_hc1\">Source</a> - C++ - zlib"
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"<a href=\"https://github.com/mzeilfelder/hc1.git\">Source</a> - C++ - zlib"
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],
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[
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"H-World (<a href=\"https://sourceforge.net/projects/h-world/\">home</a>, <a href=\"https://github.com/Trilarion/opensourcegames/blob/master/entries/h-world.md\">entry</a>)",
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@ -4650,7 +4650,7 @@
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],
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[
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"Javelin (<a href=\"https://javelinrl.wordpress.com/\">home</a>, <a href=\"https://github.com/Trilarion/opensourcegames/blob/master/entries/javelin.md\">entry</a>)",
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"Single-player role-playing game that uses d20 as the rule..",
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"Role-playing game that uses d20 as the rule system. It..",
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"<a href=\"https://github.com/tukkek/javelin/releases\">Link</a>",
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"mature / inactive since 2016",
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"role playing, open content, roguelike",
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@ -8102,7 +8102,7 @@
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"<a href=\"http://quakespasm.sourceforge.net/download.htm\">Link</a>",
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"mature / active",
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"action, commercial content, inspired by Quake, remake, requires original content, shooter",
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"<a href=\"https://svn.code.sf.net/p/quakespasm/code\">Source</a> - C - GPL-2.0"
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"<a href=\"https://git.code.sf.net/p/quakespasm/quakespasm.git\">Source</a> - C - GPL-2.0"
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],
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[
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"Quartz Engine (<a href=\"https://github.com/GentenStudios/QuartzEngine/wiki\">home</a>, <a href=\"https://github.com/Trilarion/opensourcegames/blob/master/entries/quartz_engine.md\">entry</a>)",
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@ -8593,12 +8593,12 @@
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"<a href=\"https://github.com/yokljo/ruzzt.git\">Source</a> - Rust - MIT"
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],
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[
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"Ryzom Core (<a href=\"https://ryzomcore.atlassian.net/wiki/spaces/RC/overview\">home</a>, <a href=\"https://github.com/Trilarion/opensourcegames/blob/master/entries/ryzom_core.md\">entry</a>)",
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"Ryzom Core (<a href=\"https://wiki.ryzom.dev/\">home</a>, <a href=\"https://github.com/Trilarion/opensourcegames/blob/master/entries/ryzom_core.md\">entry</a>)",
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"MMORPG with open world play.",
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"",
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"mature / active",
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"role playing, inspired by Ryzom, multiplayer massive + online, remake, requires server",
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"<a href=\"https://bitbucket.org/ryzom/ryzomcore\">Source</a> - C++ - AGPL-3.0"
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"<a href=\"https://github.com/ryzom/ryzomcore.git\">Source</a> - C++ - AGPL-3.0"
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],
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[
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"S.C.O.U.R.G.E. (<a href=\"https://sourceforge.net/projects/scourge/\">home</a>, <a href=\"https://github.com/Trilarion/opensourcegames/blob/master/entries/scourge.md\">entry</a>)",
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@ -9,7 +9,7 @@ _Extensible ball and paddle game._
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- Code repository: https://gitlab.com/osgames/ballandpaddle.git (conversion of bzr), http://bzr.savannah.gnu.org/r/ballandpaddle/ (bzr)
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- Code language: C++, Scheme
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- Code license: GPL-3.0
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- Code dependencies: guile, SDL
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- Code dependencies: GNU Guile, SDL
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- Assets license: GPL
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- Developer: Eric P. Hutchins
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@ -6,9 +6,10 @@ _Single exe cross platform game engine using Lua._
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- State: mature
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- Platform: Windows, Linux, macOS
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- Keywords: game engine
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- Code repository: https://github.com/xriss/gamecake.git, https://bitbucket.org/xixs/lua (hg outdated), https://bitbucket.org/xixs/bin (hg)
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- Code repository: https://github.com/xriss/gamecake.git
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- Code language: C, C++, Lua
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- Code license: MIT
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||||
- Developer: Kriss (xriss@GH, xixs@BB)
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||||
## Building
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@ -2,7 +2,7 @@
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_Remake of Story of Seasons series._
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|
||||
- Home: https://twitter.com/GreentwipHealth
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- Home: https://github.com/greentwip/HarvestMoon
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- State: beta
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||||
- Keywords: remake, commercial content (?), inspired by Story of Seasons series
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- Code repository: https://github.com/greentwip/HarvestMoon.git
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|
@ -5,7 +5,7 @@ _Clone of Wipeout._
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- Home: http://www.irrgheist.com/games.htm
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||||
- State: mature, inactive since 2015
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- Keywords: sports, clone, inspired by Wipeout, racing
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- Code repository: https://bitbucket.org/mzeilfelder/trunk_hc1 (hg)
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- Code repository: https://github.com/mzeilfelder/hc1.git, https://github.com/mzeilfelder/media_hc1.git (+)
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- Code language: C++
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- Code license: zlib
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- Assets license: Custom (Do not modify or distribute outside this game. See http://www.irrgheist.com/hcraftsource.htm)
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|
@ -1,6 +1,6 @@
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# Javelin
|
||||
|
||||
_Single-player role-playing game that uses d20 as the rule system. It draws heavy inspiration from Jagged Alliance and Dungeon Crawl Stone Soup to Pokémon and the Final Fantasy series._
|
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_Role-playing game that uses d20 as the rule system. It draws heavy inspiration from Jagged Alliance and Dungeon Crawl Stone Soup to Pokémon and the Final Fantasy series._
|
||||
|
||||
- Home: https://javelinrl.wordpress.com/, https://www.reddit.com/r/javelinrl/
|
||||
- State: mature, inactive since 2016
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@ -10,7 +10,6 @@ _Single-player role-playing game that uses d20 as the rule system. It draws heav
|
||||
- Code repository: https://github.com/tukkek/javelin.git
|
||||
- Code language: Java
|
||||
- Code license: GPL-2.0
|
||||
- Code dependencies: AWT
|
||||
- Assets license: GPL-2.0
|
||||
- Developer: Alex Henry
|
||||
|
||||
|
@ -8,7 +8,7 @@ _Jigsaw puzzle game from the KDEGames collection._
|
||||
- Code repository: https://invent.kde.org/games/palapeli.git
|
||||
- Code language: C++
|
||||
- Code license: GPL-2.0
|
||||
- Code dependencies: KDE libraries, Qt
|
||||
- Code dependencies: KDE Frameworks, Qt
|
||||
- Developer: Stefan Majewsky
|
||||
|
||||
## Building
|
||||
|
@ -4,7 +4,7 @@ _Post-Apocalyptic RPG._
|
||||
|
||||
- Home: http://blog.parpg.net/, https://sourceforge.net/projects/parpg/
|
||||
- State: beta, inactive since 2012
|
||||
- Download: http://blog.parpg.net/download/
|
||||
- Download: http://blog.parpg.net/download/, http://wiki.parpg.net/Download
|
||||
- Keywords: role playing, inspired by Fallout 2, remake
|
||||
- Code repository: http://hg.assembla.com/parpg-core (hg), https://gitlab.com/osgames/parpg-core.git (+), http://subversion.assembla.com/svn/parpg-assets/ (svn), http://parpg-trac.cvsdude.com/parpg/browser (svn)
|
||||
- Code language: Python
|
||||
|
@ -11,8 +11,8 @@ _1,000 solitaire games._
|
||||
- Code repository: (see download)
|
||||
- Code language: Python
|
||||
- Code license: GPL-2.0
|
||||
- Code dependencies: Tk
|
||||
- Code dependencies: tkinter
|
||||
|
||||
See also [PySol Fan Club Edition](https://pysolfc.sourceforge.io/) and https://sourceforge.net/projects/pysolfc/ and https://github.com/shlomif/PySolFC.
|
||||
See also [PySol Fan Club Edition](https://pysolfc.sourceforge.io/) and https://sourceforge.net/projects/pysolfc/ and https://github.com/shlomif/PySolFC
|
||||
|
||||
## Building
|
||||
|
@ -7,8 +7,10 @@ _Remake of Quake._
|
||||
- Download: http://quakespasm.sourceforge.net/download.htm, https://sourceforge.net/projects/quakespasm/files/
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keywords: action, commercial content, inspired by Quake, remake, requires original content (?), shooter
|
||||
- Code repository: https://svn.code.sf.net/p/quakespasm/code (svn active)
|
||||
- Code repository: https://git.code.sf.net/p/quakespasm/quakespasm.git, https://svn.code.sf.net/p/quakespasm/code (svn active)
|
||||
- Code language: C
|
||||
- Code license: GPL-2.0
|
||||
|
||||
See also https://github.com/Shpoike/Quakespasm
|
||||
|
||||
## Building
|
||||
|
@ -2,12 +2,12 @@
|
||||
|
||||
_MMORPG with open world play._
|
||||
|
||||
- Home: https://ryzomcore.atlassian.net/wiki/spaces/RC/overview, https://web.archive.org/web/20160413082305/http://www.ryzomcore.org/
|
||||
- Home: https://wiki.ryzom.dev/, https://web.archive.org/web/20160413082305/http://www.ryzomcore.org/
|
||||
- Media: https://en.wikipedia.org/wiki/Ryzom
|
||||
- State: mature
|
||||
- Play: https://www.ryzom.com/ (commercial)
|
||||
- Keywords: role playing, inspired by Ryzom, multiplayer massive + online, remake, requires server (?)
|
||||
- Code repository: https://bitbucket.org/ryzom/ryzomcore (hg)
|
||||
- Code repository: https://github.com/ryzom/ryzomcore.git
|
||||
- Code language: C++
|
||||
- Code license: AGPL-3.0
|
||||
- Assets license: CC
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
_Web-based cross between amazing games like, VGAPlanets, Ascendancy an for example Master of Orion._
|
||||
|
||||
- Home: https://sourceforge.net/projects/skrupel/, http://skrupel.paradyze.org/doku.php (German)
|
||||
- Home: https://sourceforge.net/projects/skrupel/
|
||||
- State: mature, inactive since 2011
|
||||
- Download: https://sourceforge.net/projects/skrupel/files
|
||||
- Keywords: strategy
|
||||
|
@ -10,6 +10,7 @@ _4X turn-based, empire-building strategy game on the galactic level._
|
||||
- Code language: C#
|
||||
- Code license: MS-RL
|
||||
- Assets license: CC-BY-SA-2.0
|
||||
- Developer: Mike Strobel
|
||||
|
||||
Ms-RL = Microsoft Reciprocal License
|
||||
|
||||
|
@ -11,6 +11,7 @@ _Networked clone of the classical Bubble Bobble board game._
|
||||
- Code language: Python
|
||||
- Code license: MIT
|
||||
- Code dependencies: pygame
|
||||
- Developer: Armin Rigo
|
||||
|
||||
## Building
|
||||
|
||||
|
@ -9,7 +9,7 @@ _A framework for turn based 4 X's game (eXplore, eXpand, eXploit, eXterminate).
|
||||
- Code repository: https://github.com/thousandparsec/tpserver-cpp.git, https://github.com/thousandparsec/tpclient-pywx.git (+), (http://git.thousandparsec.net/ not available right now)
|
||||
- Code language: C++, Python
|
||||
- Code license: GPL-2.0
|
||||
- Code dependencies: NumPy, psyco, py2app, py2exe, pygame, pyOpenSSL, wxPython
|
||||
- Code dependencies: NumPy, psyco, pygame, pyOpenSSL, wxPython
|
||||
|
||||
Should this be a game engine instead? Server is written in C++. Client is written in Python.
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
[comment]: # (autogenerated content, do not edit)
|
||||
# Games
|
||||
|
||||
- **[0 A.D.](../0_ad.md)** (C, C++, Javascript, GPL-2.0, beta)
|
||||
- **[0 A.D.](../0_ad.md)** (C, C++, JavaScript, GPL-2.0, beta)
|
||||
- **[1oom](../1oom.md)** (C, GPL-2.0, mature)
|
||||
- **[2006-rebotted](../2006-rebotted.md)** (Java, 2-clause BSD, mature)
|
||||
- **[2048](../2048.md)** (JavaScript, MIT, mature)
|
||||
|
@ -1,7 +1,7 @@
|
||||
[comment]: # (autogenerated content, do not edit)
|
||||
# Linux
|
||||
|
||||
- **[0 A.D.](../0_ad.md)** (C, C++, Javascript, GPL-2.0, beta)
|
||||
- **[0 A.D.](../0_ad.md)** (C, C++, JavaScript, GPL-2.0, beta)
|
||||
- **[1oom](../1oom.md)** (C, GPL-2.0, mature)
|
||||
- **[3D Pong](../3d_pong.md)** (C, GPL-2.0, beta, inactive since 2004)
|
||||
- **[4D-TRIS](../4d-tris.md)** (C, GPL-2.0, mature, inactive since 2012)
|
||||
|
@ -1,7 +1,7 @@
|
||||
[comment]: # (autogenerated content, do not edit)
|
||||
# macOS
|
||||
|
||||
- **[0 A.D.](../0_ad.md)** (C, C++, Javascript, GPL-2.0, beta)
|
||||
- **[0 A.D.](../0_ad.md)** (C, C++, JavaScript, GPL-2.0, beta)
|
||||
- **[3D Pong](../3d_pong.md)** (C, GPL-2.0, beta, inactive since 2004)
|
||||
- **[4D-TRIS](../4d-tris.md)** (C, GPL-2.0, mature, inactive since 2012)
|
||||
- **[Abe's Amazing Adventure](../abes_amazing_adventure.md)** (C, GPL-2.0, mature, inactive since 2005)
|
||||
|
@ -1,7 +1,7 @@
|
||||
[comment]: # (autogenerated content, do not edit)
|
||||
# Strategy
|
||||
|
||||
- **[0 A.D.](../0_ad.md)** (C, C++, Javascript, GPL-2.0, beta)
|
||||
- **[0 A.D.](../0_ad.md)** (C, C++, JavaScript, GPL-2.0, beta)
|
||||
- **[1oom](../1oom.md)** (C, GPL-2.0, mature)
|
||||
- **[2Moons Browsergame Engine](../2moons_browsergame_engine.md)** (PHP, JavaScript, MIT, mature)
|
||||
- **[A Planet's Revenge](../a_planets_revenge.md)** (Python, GPL-3.0, beta, inactive since 2008)
|
||||
|
@ -1,7 +1,7 @@
|
||||
[comment]: # (autogenerated content, do not edit)
|
||||
# Windows
|
||||
|
||||
- **[0 A.D.](../0_ad.md)** (C, C++, Javascript, GPL-2.0, beta)
|
||||
- **[0 A.D.](../0_ad.md)** (C, C++, JavaScript, GPL-2.0, beta)
|
||||
- **[1oom](../1oom.md)** (C, GPL-2.0, mature)
|
||||
- **[4D-TRIS](../4d-tris.md)** (C, GPL-2.0, mature, inactive since 2012)
|
||||
- **[Abe's Amazing Adventure](../abes_amazing_adventure.md)** (C, GPL-2.0, mature, inactive since 2005)
|
||||
|
@ -10,6 +10,6 @@ _Remake of Marble Madness._
|
||||
- Code repository: https://github.com/trackballs/trackballs.git
|
||||
- Code language: C++, Scheme
|
||||
- Code license: GPL-2.0
|
||||
- Code dependencies: Guile, SDL2
|
||||
- Code dependencies: GNU Guile, SDL2
|
||||
|
||||
## Building
|
||||
|
@ -10,7 +10,7 @@ _Abstract 2D shooter game._
|
||||
- Code repository: (see download) http://transcend.cvs.sourceforge.net (cvs)
|
||||
- Code language: C++, Dia
|
||||
- Code license: ? (GPL, Public domain)
|
||||
- Code dependencies: GLUT, X
|
||||
- Code dependencies: GLUT
|
||||
- Assets license: ? (GPL)
|
||||
- Developer: Jason Rohrer
|
||||
|
||||
|
@ -10,7 +10,7 @@ _A 2D real time strategy simulation with an emphasis on economy and city buildin
|
||||
- Code repository: https://github.com/unknown-horizons/unknown-horizons.git, https://github.com/unknown-horizons/godot-port.git (+)
|
||||
- Code language: Python
|
||||
- Code license: GPL-2.0
|
||||
- Code dependencies: FIFE, Pillow, yaml
|
||||
- Code dependencies: FIFE, Pillow
|
||||
|
||||
Uses the FIFE engine. Godot port: https://github.com/unknown-horizons/godot-port
|
||||
|
||||
|
@ -9,6 +9,7 @@ _J-RPG (Based on the Hero of Allacrost engine)._
|
||||
- Code repository: https://github.com/ValyriaTear/ValyriaTear.git
|
||||
- Code language: Lua, C++, C
|
||||
- Code license: GPL-2.0
|
||||
- Code dependencies: Hero of Allacrost engine
|
||||
- Assets license: GPL-2.0, CC-BY-SA-3.0 (see https://github.com/ValyriaTear/ValyriaTear/blob/master/LICENSES.txt)
|
||||
|
||||
## Building
|
||||
|
@ -9,6 +9,7 @@ _Cross platform 2D and 3D .NET framework._
|
||||
- Code repository: https://github.com/amerkoleci/vortice.git
|
||||
- Code language: C#
|
||||
- Code license: MIT
|
||||
- Developer: Amer Koleci (amerkoleci@GH)
|
||||
|
||||
## Building
|
||||
|
||||
|
@ -10,7 +10,8 @@ _Simple card strategy, based on Magic: The Gathering rules._
|
||||
- Code repository: https://github.com/chubakur/wizards-magic.git, https://github.com/chubakur/wizards-magic2.git (+), https://code.google.com/archive/p/wizards-magic/source
|
||||
- Code language: Python
|
||||
- Code license: GPL-2.0
|
||||
- Code dependencies: pygame, simplejson
|
||||
- Code dependencies: pygame
|
||||
- Developer: Андрей Питько (chubakur@GH, chubakur@BB)
|
||||
|
||||
## Building
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
[comment]: # (autogenerated content, do not edit)
|
||||
# Statistics
|
||||
|
||||
analyzed 1443 entries on 2020-08-26 10:48:18
|
||||
analyzed 1443 entries on 2020-08-26 15:53:31
|
||||
|
||||
## State
|
||||
|
||||
@ -21,7 +21,7 @@ Moonbase Assault (2019), Orbit-Hopper (2019), Physics Platformer (2019), Physics
|
||||
- C (24.0%)
|
||||
- Java (8.4%)
|
||||
- Python (8.0%)
|
||||
- JavaScript (5.8%)
|
||||
- JavaScript (5.9%)
|
||||
- Lua (4.2%)
|
||||
- C# (3.6%)
|
||||
- Pascal (1.5%)
|
||||
@ -65,7 +65,6 @@ Moonbase Assault (2019), Orbit-Hopper (2019), Physics Platformer (2019), Physics
|
||||
- Game Maker Script (0.1%)
|
||||
- Groovy (0.1%)
|
||||
- Io (0.1%)
|
||||
- Javascript (0.1%)
|
||||
- MegaGlest Script (0.1%)
|
||||
- MoonScript (0.1%)
|
||||
- OCaml (0.1%)
|
||||
@ -298,9 +297,9 @@ With code dependency field 582 (40.3%)
|
||||
|
||||
##### Code dependencies frequency
|
||||
|
||||
- SDL (20.7%)
|
||||
- SDL2 (10.3%)
|
||||
- pygame (7.9%)
|
||||
- SDL (20.8%)
|
||||
- SDL2 (10.4%)
|
||||
- pygame (8.0%)
|
||||
- OpenGL (6.2%)
|
||||
- Qt (3.4%)
|
||||
- libGDX (2.4%)
|
||||
@ -335,6 +334,7 @@ With code dependency field 582 (40.3%)
|
||||
- Box2D (0.4%)
|
||||
- GLEW (0.4%)
|
||||
- Irrlicht Engine (0.4%)
|
||||
- KDE Frameworks (0.4%)
|
||||
- LionEngine (0.4%)
|
||||
- Lua (0.4%)
|
||||
- Panda3D (0.4%)
|
||||
@ -345,9 +345,9 @@ With code dependency field 582 (40.3%)
|
||||
- Cocoa (0.3%)
|
||||
- FIFE (0.3%)
|
||||
- FLTK (0.3%)
|
||||
- GNU Guile (0.3%)
|
||||
- GStreamer (0.3%)
|
||||
- jQuery (0.3%)
|
||||
- KDE Frameworks (0.3%)
|
||||
- Laravel (0.3%)
|
||||
- libogg (0.3%)
|
||||
- melonJS (0.3%)
|
||||
@ -369,7 +369,6 @@ With code dependency field 582 (40.3%)
|
||||
- Adonthell (0.1%)
|
||||
- Adventure Game Studio (0.1%)
|
||||
- AnAL (0.1%)
|
||||
- AWT (0.1%)
|
||||
- BackBone.js (0.1%)
|
||||
- Bear (0.1%)
|
||||
- Bullet3 (0.1%)
|
||||
@ -392,9 +391,8 @@ With code dependency field 582 (40.3%)
|
||||
- GameJs (0.1%)
|
||||
- GLFW (0.1%)
|
||||
- Golden-T Game Engine (0.1%)
|
||||
- Guile (0.1%)
|
||||
- guile (0.1%)
|
||||
- Heretic-based (0.1%)
|
||||
- Hero of Allacrost engine (0.1%)
|
||||
- Hexen (0.1%)
|
||||
- Hexen-based (0.1%)
|
||||
- ImGUI (0.1%)
|
||||
@ -403,7 +401,6 @@ With code dependency field 582 (40.3%)
|
||||
- JavaFX (0.1%)
|
||||
- JBox2D (0.1%)
|
||||
- JOGL (0.1%)
|
||||
- KDE libraries (0.1%)
|
||||
- LambdaHack (0.1%)
|
||||
- libavformat (0.1%)
|
||||
- libopenmpt (0.1%)
|
||||
@ -434,8 +431,6 @@ With code dependency field 582 (40.3%)
|
||||
- pixi.js (0.1%)
|
||||
- PLIB (0.1%)
|
||||
- portaudio (0.1%)
|
||||
- py2app (0.1%)
|
||||
- py2exe (0.1%)
|
||||
- Py2Play (0.1%)
|
||||
- PyAMF (0.1%)
|
||||
- pycairo (0.1%)
|
||||
@ -455,24 +450,21 @@ With code dependency field 582 (40.3%)
|
||||
- Rubygame (0.1%)
|
||||
- Rx.js (0.1%)
|
||||
- SEA3D (0.1%)
|
||||
- simplejson (0.1%)
|
||||
- slam (0.1%)
|
||||
- Soya3D (0.1%)
|
||||
- Spring RTS engine (0.1%)
|
||||
- SQLAlchemy (0.1%)
|
||||
- Starling (0.1%)
|
||||
- SteveTech1 (0.1%)
|
||||
- Tk (0.1%)
|
||||
- tkinter (0.1%)
|
||||
- TSerial (0.1%)
|
||||
- TurboGears (0.1%)
|
||||
- Tween.js (0.1%)
|
||||
- VDrift (0.1%)
|
||||
- WildMidi (0.1%)
|
||||
- WinForms (0.1%)
|
||||
- X (0.1%)
|
||||
- xaw3dg (0.1%)
|
||||
- XNA (0.1%)
|
||||
- yaml (0.1%)
|
||||
- Zope (0.1%)
|
||||
|
||||
## Build systems
|
||||
|
Loading…
x
Reference in New Issue
Block a user