This commit is contained in:
Trilarion 2020-08-26 15:53:55 +02:00
parent ef7a527f6c
commit 03a7680429
31 changed files with 57 additions and 55 deletions

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@ -75,6 +75,7 @@
"https://git.code.sf.net/p/pixellight/code",
"https://git.code.sf.net/p/pixellight/pixellight2",
"https://git.code.sf.net/p/pybreak360/code",
"https://git.code.sf.net/p/quakespasm/quakespasm.git",
"https://git.code.sf.net/p/rickyd/code",
"https://git.code.sf.net/p/rmoffice/code",
"https://git.code.sf.net/p/sc2/uqm",
@ -783,6 +784,8 @@
"https://github.com/mozilla/BrowserQuest.git",
"https://github.com/mpgossage/Marblez.git",
"https://github.com/msharov/gjid.git",
"https://github.com/mzeilfelder/hc1.git",
"https://github.com/mzeilfelder/media_hc1.git",
"https://github.com/naev/naev.git",
"https://github.com/nbollom/pq2.git",
"https://github.com/nem0/LumixEngine.git",
@ -904,6 +907,7 @@
"https://github.com/rwengine/openrw.git",
"https://github.com/ryanb/ruby-warrior.git",
"https://github.com/rystills/rock-raiders-remake.git",
"https://github.com/ryzom/ryzomcore.git",
"https://github.com/sabetts/bratwurst.git",
"https://github.com/sago007/annchienta.git",
"https://github.com/salvadorc17/Prince-Monogame.git",
@ -1358,7 +1362,6 @@
"https://svn.code.sf.net/p/plib/code",
"https://svn.code.sf.net/p/powermanga/code",
"https://svn.code.sf.net/p/privateer/code",
"https://svn.code.sf.net/p/quakespasm/code",
"https://svn.code.sf.net/p/rsfs/code",
"https://svn.code.sf.net/p/sokosolve/code",
"https://svn.code.sf.net/p/spacezero/code",
@ -1400,8 +1403,6 @@
"https://bitbucket.org/featheredmelody/lost-sky-project-public/src",
"https://bitbucket.org/giszmo/glob2",
"https://bitbucket.org/gopostal/postal-1-open-source",
"https://bitbucket.org/mstrobel/supremacy/src",
"https://bitbucket.org/mzeilfelder/trunk_hc1",
"https://bitbucket.org/ryzom/ryzomcore"
"https://bitbucket.org/mstrobel/supremacy/src"
]
}

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@ -155,6 +155,7 @@ https://code.launchpad.net/~flosoft/s25rttr/trunk
https://conquertheworldbycode.wordpress.com/nostalgia-2/
https://directory.fsf.org/wiki/Collection:GNOME_Games (all of them)
https://dosgames.com/about.php (search for public domain games with sources)
https://dosgames.com/forum/about19706.html
https://dragengine.rptd.ch/
https://eblong.com/zarf/twilight/index.html
https://edu.kde.org/
@ -490,6 +491,7 @@ https://www.b3dgs.com/v7/page.php?lang=en&section=projects
https://www.bennugd.org/
https://www.blender.org/
https://www.bsframework.io/
https://www.celephais.net/fitzquake/
https://www.choiceofgames.com/make-your-own-games/choicescript-intro/
https://www.duality2d.net
https://www.fandom.com/topics/games (look for media links, example https://creatures.fandom.com/wiki/Openc2e)

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@ -8,9 +8,7 @@
This script runs with Python 3, it could also with Python 2 with some minor tweaks probably.
"""
import urllib.request
import requests
import http.client
import datetime
import json
import textwrap

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@ -96,7 +96,9 @@ code_dependencies_without_entry = {'OpenGL': 'https://www.opengl.org/',
'.NET': 'https://dotnet.microsoft.com/', 'Vulkan': 'https://www.khronos.org/vulkan/',
'KDE Frameworks': 'https://kde.org/products/frameworks/',
'jQuery': 'https://jquery.com/',
'node.js': 'https://nodejs.org/en/'}
'node.js': 'https://nodejs.org/en/',
'GNU Guile': 'https://www.gnu.org/software/guile/',
'tkinter': 'https://docs.python.org/3/library/tk.html'}
regex_sanitize_name = re.compile(r"[^A-Za-z 0-9-+]+")
regex_sanitize_name_space_eater = re.compile(r" +")

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@ -14,7 +14,7 @@
"<a href=\"https://play0ad.com/download/\">Link</a>",
"beta / active",
"strategy, inspired by Age of Empires, multiplayer online + LAN, open content, real time",
"<a href=\"https://github.com/0ad/0ad.git\">Source</a> - C, C++, Javascript - GPL-2.0"
"<a href=\"https://github.com/0ad/0ad.git\">Source</a> - C, C++, JavaScript - GPL-2.0"
],
[
"1oom (<a href=\"https://kilgoretroutmaskreplicant.gitlab.io/plain-html/\">home</a>, <a href=\"https://github.com/Trilarion/opensourcegames/blob/master/entries/1oom.md\">entry</a>)",
@ -4017,7 +4017,7 @@
"<a href=\"https://gitlab.com/osgames/civilwar.git\">Source</a> - C++ - GPL-2.0"
],
[
"Greentwip's Harvest Moon (<a href=\"https://twitter.com/GreentwipHealth\">home</a>, <a href=\"https://github.com/Trilarion/opensourcegames/blob/master/entries/greentwips_harvest_moon.md\">entry</a>)",
"Greentwip's Harvest Moon (<a href=\"https://github.com/greentwip/HarvestMoon\">home</a>, <a href=\"https://github.com/Trilarion/opensourcegames/blob/master/entries/greentwips_harvest_moon.md\">entry</a>)",
"Remake of Story of Seasons series.",
"",
"beta / active",
@ -4102,7 +4102,7 @@
"",
"mature / inactive since 2015",
"sports, clone, inspired by Wipeout, racing",
"<a href=\"https://bitbucket.org/mzeilfelder/trunk_hc1\">Source</a> - C++ - zlib"
"<a href=\"https://github.com/mzeilfelder/hc1.git\">Source</a> - C++ - zlib"
],
[
"H-World (<a href=\"https://sourceforge.net/projects/h-world/\">home</a>, <a href=\"https://github.com/Trilarion/opensourcegames/blob/master/entries/h-world.md\">entry</a>)",
@ -4650,7 +4650,7 @@
],
[
"Javelin (<a href=\"https://javelinrl.wordpress.com/\">home</a>, <a href=\"https://github.com/Trilarion/opensourcegames/blob/master/entries/javelin.md\">entry</a>)",
"Single-player role-playing game that uses d20 as the rule..",
"Role-playing game that uses d20 as the rule system. It..",
"<a href=\"https://github.com/tukkek/javelin/releases\">Link</a>",
"mature / inactive since 2016",
"role playing, open content, roguelike",
@ -8102,7 +8102,7 @@
"<a href=\"http://quakespasm.sourceforge.net/download.htm\">Link</a>",
"mature / active",
"action, commercial content, inspired by Quake, remake, requires original content, shooter",
"<a href=\"https://svn.code.sf.net/p/quakespasm/code\">Source</a> - C - GPL-2.0"
"<a href=\"https://git.code.sf.net/p/quakespasm/quakespasm.git\">Source</a> - C - GPL-2.0"
],
[
"Quartz Engine (<a href=\"https://github.com/GentenStudios/QuartzEngine/wiki\">home</a>, <a href=\"https://github.com/Trilarion/opensourcegames/blob/master/entries/quartz_engine.md\">entry</a>)",
@ -8593,12 +8593,12 @@
"<a href=\"https://github.com/yokljo/ruzzt.git\">Source</a> - Rust - MIT"
],
[
"Ryzom Core (<a href=\"https://ryzomcore.atlassian.net/wiki/spaces/RC/overview\">home</a>, <a href=\"https://github.com/Trilarion/opensourcegames/blob/master/entries/ryzom_core.md\">entry</a>)",
"Ryzom Core (<a href=\"https://wiki.ryzom.dev/\">home</a>, <a href=\"https://github.com/Trilarion/opensourcegames/blob/master/entries/ryzom_core.md\">entry</a>)",
"MMORPG with open world play.",
"",
"mature / active",
"role playing, inspired by Ryzom, multiplayer massive + online, remake, requires server",
"<a href=\"https://bitbucket.org/ryzom/ryzomcore\">Source</a> - C++ - AGPL-3.0"
"<a href=\"https://github.com/ryzom/ryzomcore.git\">Source</a> - C++ - AGPL-3.0"
],
[
"S.C.O.U.R.G.E. (<a href=\"https://sourceforge.net/projects/scourge/\">home</a>, <a href=\"https://github.com/Trilarion/opensourcegames/blob/master/entries/scourge.md\">entry</a>)",

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@ -9,7 +9,7 @@ _Extensible ball and paddle game._
- Code repository: https://gitlab.com/osgames/ballandpaddle.git (conversion of bzr), http://bzr.savannah.gnu.org/r/ballandpaddle/ (bzr)
- Code language: C++, Scheme
- Code license: GPL-3.0
- Code dependencies: guile, SDL
- Code dependencies: GNU Guile, SDL
- Assets license: GPL
- Developer: Eric P. Hutchins

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@ -6,9 +6,10 @@ _Single exe cross platform game engine using Lua._
- State: mature
- Platform: Windows, Linux, macOS
- Keywords: game engine
- Code repository: https://github.com/xriss/gamecake.git, https://bitbucket.org/xixs/lua (hg outdated), https://bitbucket.org/xixs/bin (hg)
- Code repository: https://github.com/xriss/gamecake.git
- Code language: C, C++, Lua
- Code license: MIT
- Developer: Kriss (xriss@GH, xixs@BB)
## Building

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@ -2,7 +2,7 @@
_Remake of Story of Seasons series._
- Home: https://twitter.com/GreentwipHealth
- Home: https://github.com/greentwip/HarvestMoon
- State: beta
- Keywords: remake, commercial content (?), inspired by Story of Seasons series
- Code repository: https://github.com/greentwip/HarvestMoon.git

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@ -5,7 +5,7 @@ _Clone of Wipeout._
- Home: http://www.irrgheist.com/games.htm
- State: mature, inactive since 2015
- Keywords: sports, clone, inspired by Wipeout, racing
- Code repository: https://bitbucket.org/mzeilfelder/trunk_hc1 (hg)
- Code repository: https://github.com/mzeilfelder/hc1.git, https://github.com/mzeilfelder/media_hc1.git (+)
- Code language: C++
- Code license: zlib
- Assets license: Custom (Do not modify or distribute outside this game. See http://www.irrgheist.com/hcraftsource.htm)

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@ -1,6 +1,6 @@
# Javelin
_Single-player role-playing game that uses d20 as the rule system. It draws heavy inspiration from Jagged Alliance and Dungeon Crawl Stone Soup to Pokémon and the Final Fantasy series._
_Role-playing game that uses d20 as the rule system. It draws heavy inspiration from Jagged Alliance and Dungeon Crawl Stone Soup to Pokémon and the Final Fantasy series._
- Home: https://javelinrl.wordpress.com/, https://www.reddit.com/r/javelinrl/
- State: mature, inactive since 2016
@ -10,7 +10,6 @@ _Single-player role-playing game that uses d20 as the rule system. It draws heav
- Code repository: https://github.com/tukkek/javelin.git
- Code language: Java
- Code license: GPL-2.0
- Code dependencies: AWT
- Assets license: GPL-2.0
- Developer: Alex Henry

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@ -8,7 +8,7 @@ _Jigsaw puzzle game from the KDEGames collection._
- Code repository: https://invent.kde.org/games/palapeli.git
- Code language: C++
- Code license: GPL-2.0
- Code dependencies: KDE libraries, Qt
- Code dependencies: KDE Frameworks, Qt
- Developer: Stefan Majewsky
## Building

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@ -4,7 +4,7 @@ _Post-Apocalyptic RPG._
- Home: http://blog.parpg.net/, https://sourceforge.net/projects/parpg/
- State: beta, inactive since 2012
- Download: http://blog.parpg.net/download/
- Download: http://blog.parpg.net/download/, http://wiki.parpg.net/Download
- Keywords: role playing, inspired by Fallout 2, remake
- Code repository: http://hg.assembla.com/parpg-core (hg), https://gitlab.com/osgames/parpg-core.git (+), http://subversion.assembla.com/svn/parpg-assets/ (svn), http://parpg-trac.cvsdude.com/parpg/browser (svn)
- Code language: Python

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@ -11,8 +11,8 @@ _1,000 solitaire games._
- Code repository: (see download)
- Code language: Python
- Code license: GPL-2.0
- Code dependencies: Tk
- Code dependencies: tkinter
See also [PySol Fan Club Edition](https://pysolfc.sourceforge.io/) and https://sourceforge.net/projects/pysolfc/ and https://github.com/shlomif/PySolFC.
See also [PySol Fan Club Edition](https://pysolfc.sourceforge.io/) and https://sourceforge.net/projects/pysolfc/ and https://github.com/shlomif/PySolFC
## Building

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@ -7,8 +7,10 @@ _Remake of Quake._
- Download: http://quakespasm.sourceforge.net/download.htm, https://sourceforge.net/projects/quakespasm/files/
- Platform: Windows, Linux, macOS
- Keywords: action, commercial content, inspired by Quake, remake, requires original content (?), shooter
- Code repository: https://svn.code.sf.net/p/quakespasm/code (svn active)
- Code repository: https://git.code.sf.net/p/quakespasm/quakespasm.git, https://svn.code.sf.net/p/quakespasm/code (svn active)
- Code language: C
- Code license: GPL-2.0
See also https://github.com/Shpoike/Quakespasm
## Building

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@ -2,12 +2,12 @@
_MMORPG with open world play._
- Home: https://ryzomcore.atlassian.net/wiki/spaces/RC/overview, https://web.archive.org/web/20160413082305/http://www.ryzomcore.org/
- Home: https://wiki.ryzom.dev/, https://web.archive.org/web/20160413082305/http://www.ryzomcore.org/
- Media: https://en.wikipedia.org/wiki/Ryzom
- State: mature
- Play: https://www.ryzom.com/ (commercial)
- Keywords: role playing, inspired by Ryzom, multiplayer massive + online, remake, requires server (?)
- Code repository: https://bitbucket.org/ryzom/ryzomcore (hg)
- Code repository: https://github.com/ryzom/ryzomcore.git
- Code language: C++
- Code license: AGPL-3.0
- Assets license: CC

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@ -2,7 +2,7 @@
_Web-based cross between amazing games like, VGAPlanets, Ascendancy an for example Master of Orion._
- Home: https://sourceforge.net/projects/skrupel/, http://skrupel.paradyze.org/doku.php (German)
- Home: https://sourceforge.net/projects/skrupel/
- State: mature, inactive since 2011
- Download: https://sourceforge.net/projects/skrupel/files
- Keywords: strategy

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@ -10,6 +10,7 @@ _4X turn-based, empire-building strategy game on the galactic level._
- Code language: C#
- Code license: MS-RL
- Assets license: CC-BY-SA-2.0
- Developer: Mike Strobel
Ms-RL = Microsoft Reciprocal License

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@ -11,6 +11,7 @@ _Networked clone of the classical Bubble Bobble board game._
- Code language: Python
- Code license: MIT
- Code dependencies: pygame
- Developer: Armin Rigo
## Building

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@ -9,7 +9,7 @@ _A framework for turn based 4 X's game (eXplore, eXpand, eXploit, eXterminate).
- Code repository: https://github.com/thousandparsec/tpserver-cpp.git, https://github.com/thousandparsec/tpclient-pywx.git (+), (http://git.thousandparsec.net/ not available right now)
- Code language: C++, Python
- Code license: GPL-2.0
- Code dependencies: NumPy, psyco, py2app, py2exe, pygame, pyOpenSSL, wxPython
- Code dependencies: NumPy, psyco, pygame, pyOpenSSL, wxPython
Should this be a game engine instead? Server is written in C++. Client is written in Python.

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@ -1,7 +1,7 @@
[comment]: # (autogenerated content, do not edit)
# Games
- **[0 A.D.](../0_ad.md)** (C, C++, Javascript, GPL-2.0, beta)
- **[0 A.D.](../0_ad.md)** (C, C++, JavaScript, GPL-2.0, beta)
- **[1oom](../1oom.md)** (C, GPL-2.0, mature)
- **[2006-rebotted](../2006-rebotted.md)** (Java, 2-clause BSD, mature)
- **[2048](../2048.md)** (JavaScript, MIT, mature)

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@ -1,7 +1,7 @@
[comment]: # (autogenerated content, do not edit)
# Linux
- **[0 A.D.](../0_ad.md)** (C, C++, Javascript, GPL-2.0, beta)
- **[0 A.D.](../0_ad.md)** (C, C++, JavaScript, GPL-2.0, beta)
- **[1oom](../1oom.md)** (C, GPL-2.0, mature)
- **[3D Pong](../3d_pong.md)** (C, GPL-2.0, beta, inactive since 2004)
- **[4D-TRIS](../4d-tris.md)** (C, GPL-2.0, mature, inactive since 2012)

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@ -1,7 +1,7 @@
[comment]: # (autogenerated content, do not edit)
# macOS
- **[0 A.D.](../0_ad.md)** (C, C++, Javascript, GPL-2.0, beta)
- **[0 A.D.](../0_ad.md)** (C, C++, JavaScript, GPL-2.0, beta)
- **[3D Pong](../3d_pong.md)** (C, GPL-2.0, beta, inactive since 2004)
- **[4D-TRIS](../4d-tris.md)** (C, GPL-2.0, mature, inactive since 2012)
- **[Abe's Amazing Adventure](../abes_amazing_adventure.md)** (C, GPL-2.0, mature, inactive since 2005)

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@ -1,7 +1,7 @@
[comment]: # (autogenerated content, do not edit)
# Strategy
- **[0 A.D.](../0_ad.md)** (C, C++, Javascript, GPL-2.0, beta)
- **[0 A.D.](../0_ad.md)** (C, C++, JavaScript, GPL-2.0, beta)
- **[1oom](../1oom.md)** (C, GPL-2.0, mature)
- **[2Moons Browsergame Engine](../2moons_browsergame_engine.md)** (PHP, JavaScript, MIT, mature)
- **[A Planet's Revenge](../a_planets_revenge.md)** (Python, GPL-3.0, beta, inactive since 2008)

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@ -1,7 +1,7 @@
[comment]: # (autogenerated content, do not edit)
# Windows
- **[0 A.D.](../0_ad.md)** (C, C++, Javascript, GPL-2.0, beta)
- **[0 A.D.](../0_ad.md)** (C, C++, JavaScript, GPL-2.0, beta)
- **[1oom](../1oom.md)** (C, GPL-2.0, mature)
- **[4D-TRIS](../4d-tris.md)** (C, GPL-2.0, mature, inactive since 2012)
- **[Abe's Amazing Adventure](../abes_amazing_adventure.md)** (C, GPL-2.0, mature, inactive since 2005)

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@ -10,6 +10,6 @@ _Remake of Marble Madness._
- Code repository: https://github.com/trackballs/trackballs.git
- Code language: C++, Scheme
- Code license: GPL-2.0
- Code dependencies: Guile, SDL2
- Code dependencies: GNU Guile, SDL2
## Building

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@ -10,7 +10,7 @@ _Abstract 2D shooter game._
- Code repository: (see download) http://transcend.cvs.sourceforge.net (cvs)
- Code language: C++, Dia
- Code license: ? (GPL, Public domain)
- Code dependencies: GLUT, X
- Code dependencies: GLUT
- Assets license: ? (GPL)
- Developer: Jason Rohrer

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@ -10,7 +10,7 @@ _A 2D real time strategy simulation with an emphasis on economy and city buildin
- Code repository: https://github.com/unknown-horizons/unknown-horizons.git, https://github.com/unknown-horizons/godot-port.git (+)
- Code language: Python
- Code license: GPL-2.0
- Code dependencies: FIFE, Pillow, yaml
- Code dependencies: FIFE, Pillow
Uses the FIFE engine. Godot port: https://github.com/unknown-horizons/godot-port

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@ -9,6 +9,7 @@ _J-RPG (Based on the Hero of Allacrost engine)._
- Code repository: https://github.com/ValyriaTear/ValyriaTear.git
- Code language: Lua, C++, C
- Code license: GPL-2.0
- Code dependencies: Hero of Allacrost engine
- Assets license: GPL-2.0, CC-BY-SA-3.0 (see https://github.com/ValyriaTear/ValyriaTear/blob/master/LICENSES.txt)
## Building

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@ -9,6 +9,7 @@ _Cross platform 2D and 3D .NET framework._
- Code repository: https://github.com/amerkoleci/vortice.git
- Code language: C#
- Code license: MIT
- Developer: Amer Koleci (amerkoleci@GH)
## Building

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@ -10,7 +10,8 @@ _Simple card strategy, based on Magic: The Gathering rules._
- Code repository: https://github.com/chubakur/wizards-magic.git, https://github.com/chubakur/wizards-magic2.git (+), https://code.google.com/archive/p/wizards-magic/source
- Code language: Python
- Code license: GPL-2.0
- Code dependencies: pygame, simplejson
- Code dependencies: pygame
- Developer: Андрей Питько (chubakur@GH, chubakur@BB)
## Building

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@ -1,7 +1,7 @@
[comment]: # (autogenerated content, do not edit)
# Statistics
analyzed 1443 entries on 2020-08-26 10:48:18
analyzed 1443 entries on 2020-08-26 15:53:31
## State
@ -21,7 +21,7 @@ Moonbase Assault (2019), Orbit-Hopper (2019), Physics Platformer (2019), Physics
- C (24.0%)
- Java (8.4%)
- Python (8.0%)
- JavaScript (5.8%)
- JavaScript (5.9%)
- Lua (4.2%)
- C# (3.6%)
- Pascal (1.5%)
@ -65,7 +65,6 @@ Moonbase Assault (2019), Orbit-Hopper (2019), Physics Platformer (2019), Physics
- Game Maker Script (0.1%)
- Groovy (0.1%)
- Io (0.1%)
- Javascript (0.1%)
- MegaGlest Script (0.1%)
- MoonScript (0.1%)
- OCaml (0.1%)
@ -298,9 +297,9 @@ With code dependency field 582 (40.3%)
##### Code dependencies frequency
- SDL (20.7%)
- SDL2 (10.3%)
- pygame (7.9%)
- SDL (20.8%)
- SDL2 (10.4%)
- pygame (8.0%)
- OpenGL (6.2%)
- Qt (3.4%)
- libGDX (2.4%)
@ -335,6 +334,7 @@ With code dependency field 582 (40.3%)
- Box2D (0.4%)
- GLEW (0.4%)
- Irrlicht Engine (0.4%)
- KDE Frameworks (0.4%)
- LionEngine (0.4%)
- Lua (0.4%)
- Panda3D (0.4%)
@ -345,9 +345,9 @@ With code dependency field 582 (40.3%)
- Cocoa (0.3%)
- FIFE (0.3%)
- FLTK (0.3%)
- GNU Guile (0.3%)
- GStreamer (0.3%)
- jQuery (0.3%)
- KDE Frameworks (0.3%)
- Laravel (0.3%)
- libogg (0.3%)
- melonJS (0.3%)
@ -369,7 +369,6 @@ With code dependency field 582 (40.3%)
- Adonthell (0.1%)
- Adventure Game Studio (0.1%)
- AnAL (0.1%)
- AWT (0.1%)
- BackBone.js (0.1%)
- Bear (0.1%)
- Bullet3 (0.1%)
@ -392,9 +391,8 @@ With code dependency field 582 (40.3%)
- GameJs (0.1%)
- GLFW (0.1%)
- Golden-T Game Engine (0.1%)
- Guile (0.1%)
- guile (0.1%)
- Heretic-based (0.1%)
- Hero of Allacrost engine (0.1%)
- Hexen (0.1%)
- Hexen-based (0.1%)
- ImGUI (0.1%)
@ -403,7 +401,6 @@ With code dependency field 582 (40.3%)
- JavaFX (0.1%)
- JBox2D (0.1%)
- JOGL (0.1%)
- KDE libraries (0.1%)
- LambdaHack (0.1%)
- libavformat (0.1%)
- libopenmpt (0.1%)
@ -434,8 +431,6 @@ With code dependency field 582 (40.3%)
- pixi.js (0.1%)
- PLIB (0.1%)
- portaudio (0.1%)
- py2app (0.1%)
- py2exe (0.1%)
- Py2Play (0.1%)
- PyAMF (0.1%)
- pycairo (0.1%)
@ -455,24 +450,21 @@ With code dependency field 582 (40.3%)
- Rubygame (0.1%)
- Rx.js (0.1%)
- SEA3D (0.1%)
- simplejson (0.1%)
- slam (0.1%)
- Soya3D (0.1%)
- Spring RTS engine (0.1%)
- SQLAlchemy (0.1%)
- Starling (0.1%)
- SteveTech1 (0.1%)
- Tk (0.1%)
- tkinter (0.1%)
- TSerial (0.1%)
- TurboGears (0.1%)
- Tween.js (0.1%)
- VDrift (0.1%)
- WildMidi (0.1%)
- WinForms (0.1%)
- X (0.1%)
- xaw3dg (0.1%)
- XNA (0.1%)
- yaml (0.1%)
- Zope (0.1%)
## Build systems