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# Open Source Games
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228 entries
234 entries
- **[Action games](games/action/_toc.md)** (1)
- **[Adventure games & Visual novels](games/adventure/_toc.md)** (15)
- **[Game frameworks](games/framework/_toc.md)** (48)
- **[Popular required libraries](games/library/_toc.md)** (22)
- **[Role Playing Games](games/rpg/_toc.md)** (61)
- **[Simulation games](games/simulation/_toc.md)** (10)
- **[Strategy games](games/strategy/_toc.md)** (70)
- **[Role Playing Games](games/rpg/_toc.md)** (62)
- **[Simulation games](games/simulation/_toc.md)** (11)
- **[Strategy games](games/strategy/_toc.md)** (74)
- **[Tools & Manuals](games/misc/_toc.md)** (1)
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- **[Fall of Imyrin](fall_of_imiryn.md)** (Python, beta, inactive since 2009)
- **[Freedink](freedink.md)** (C++)
- **[FreedroidRPG](freedroid.md)** (C, mature)
- **[GalaxyMage Redux](galaxymage_redux.md)** (Python, GPL-2.0, beta, inactive since 2011)
- **[Gee Whiz](geewhiz.md)** (C, GPL-2.0, beta, inactive since 2004)
- **[Goblin Hack](goblin_hack.md)** (C++, beta, inactive since 2009)
- **[Hale](hale.md)** (Java, beta, inactive since 2014)

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# GalaxyMage Redux
_Attempt to revitalize the open source game, GalaxyMage with a fresh codebase._
- Home: https://code.google.com/archive/p/galaxymageredux/, https://groups.google.com/forum/#!forum/galaxymage-redux-dev
- State: beta, inactive since 2011
- Code: https://code.google.com/archive/p/galaxymageredux/source
- Language(s): Python
- License: GPL-2.0
- Dependencies: PyGame
## Building

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_A turn based RPG with deep tactical combat and character customization._
- Home: https://sourceforge.net/projects/hale/ https://sourceforge.net/p/hale/wiki/Home/
- Home: https://sourceforge.net/projects/hale/ https://sourceforge.net/p/hale/wiki/Home/ http://halegame.com
- Download: https://sourceforge.net/projects/hale/files/
- State: beta, inactive since 2014
- Keywords: TB
- Code: https://sourceforge.net/p/hale/code/HEAD/tree/ (svn)
- Code: https://sourceforge.net/p/hale/code/HEAD/tree/ (svn), https://github.com/Grokmoo/hale
- Language(s): Java
- Code license: GPL-2.0
See also [continuation](https://github.com/Trilarion/hale).
## Building

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- **[3d.city](3d_city.md)** (Javascript)
- **[FreeTrain](freetrain.md)** (C#, LPGL-2.1, beta, inactive since 2009)
- **[LinCity](lincity.md)** (C, mature, inactice since 2005)
- **[LinCity-NG](lincity_ng.md)** (C++, beta)
- **[Micropolis](micropolis.md)** (C++, Java, Python, mature)

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# FreeTrain
_Rail & business simulation._
- Home: http://freetrain.sourceforge.net/
- Download: https://sourceforge.net/projects/freetrain/files/
- State: beta, inactive since 2009
- Code: https://sourceforge.net/p/freetrain/code/HEAD/tree/
- Language(s): C#
- License: LPGL-2.1
## Building

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# Statistics
analyzed 228 entries on 2018-05-22 22:09:50
analyzed 234 entries on 2018-05-23 14:23:40
## State
- mature: 112 (49.1%)
- beta: 69 (30.3%)
- inactive: 57 (25.0%)
- mature: 112 (47.9%)
- beta: 75 (32.1%)
- inactive: 63 (26.9%)
##### Inactive State
zoc (2017), dnt (2016), egoboo (2015), fheroes2 (2015), roguish (2015), argentum_online (2014), drop_shock (2014), hale (2014), lips_of_suna (2014), open_tibia (2014), openrpgmaker (2014), rpge (2014), sintel (2014), summoming_wars (2014), turious (2014), xenowar (2014), c_evo (2013), openrpg (2013), trinity_reign (2013), vegatrek (2013), dark_city (2012), hexwar (2012), parpg (2012), age_of_magic (2011), atlantis (2011), battlefield_java (2011), dawn (2011), kobolds_quest_2 (2011), kq_lives (2011), openmoo2 (2011), project_diaspora (2011), star_control_2 (2011), world_of_phaos (2011), mercenary_commander (2010), radakan (2010), singularity (2010), 8kingdoms (2009), alien_assault_traders (2009), annchienta (2009), begin2 (2009), blitzkrieg (2009), fall_of_imiryn (2009), glest (2009), goblin_hack (2009), world_of_heroes (2009), a_planets_revenge (2008), moopy (2008), armies (2007), silvertree (2007), arthurs_knights (2006), crown_and_cutless (2006), colonization_too (2004), geewhiz (2004), openglad (2004), antichess (2003), civil (2003), umbra (2002)
zoc (2017), dnt (2016), egoboo (2015), fheroes2 (2015), roguish (2015), argentum_online (2014), battles_of_antargis (2014), drop_shock (2014), hale (2014), kingdoms (2014), lips_of_suna (2014), open_tibia (2014), openrpgmaker (2014), rpge (2014), sintel (2014), summoming_wars (2014), turious (2014), xenowar (2014), c_evo (2013), openrpg (2013), trinity_reign (2013), vegatrek (2013), dark_city (2012), hexwar (2012), parpg (2012), thousand_parsec (2012), age_of_magic (2011), atlantis (2011), battlefield_java (2011), dawn (2011), galaxymage_redux (2011), kobolds_quest_2 (2011), kq_lives (2011), openmoo2 (2011), project_diaspora (2011), star_control_2 (2011), world_of_phaos (2011), mercenary_commander (2010), radakan (2010), singularity (2010), 8kingdoms (2009), alien_assault_traders (2009), annchienta (2009), begin2 (2009), blitzkrieg (2009), fall_of_imiryn (2009), freetrain (2009), glest (2009), goblin_hack (2009), world_of_heroes (2009), a_planets_revenge (2008), moopy (2008), armies (2007), silvertree (2007), arthurs_knights (2006), boson (2006), crown_and_cutless (2006), colonization_too (2004), geewhiz (2004), openglad (2004), antichess (2003), civil (2003), umbra (2002)
##### Without state tag (47)
@ -19,23 +19,23 @@ zoc (2017), dnt (2016), egoboo (2015), fheroes2 (2015), roguish (2015), argentum
## Languages
Without language tag: 17 (7.5%)
Without language tag: 17 (7.3%)
crimson_fields, dragon_history, evol_online, imperium, land_of_fire, meritous, murder_in_the_public_domain, open_general, openal, openmoo2, openrpgmaker, parpg, solaris, space_station_13, star_maiden_rio, vegatrek, xconq
##### Language frequency
- C++ (39.8%)
- C (22.8%)
- Java (9.3%)
- Python (8.9%)
- Lua (4.2%)
- Javascript (3.1%)
- C++ (40.1%)
- C (22.5%)
- Python (9.4%)
- Java (9.0%)
- Lua (4.1%)
- Javascript (3.0%)
- PHP (1.9%)
- C# (1.5%)
- Ren'py (1.5%)
- C# (1.2%)
- Delphi Pascal (0.8%)
- Haxe (0.8%)
- Delphi Pascal (0.7%)
- Haxe (0.7%)
- ActionScript (0.4%)
- Ada (0.4%)
- Angelscript (0.4%)
@ -54,9 +54,9 @@ crimson_fields, dragon_history, evol_online, imperium, land_of_fire, meritous, m
## Code licenses
Without license tag: 59 (25.9%)
Without license tag: 65 (27.8%)
8kingdoms, a_planets_revenge, age_of_magic, alien_assault_traders, ancient_beast, antichess, armies, arthurs_knights, atlantis, atrinik, battlefield_java, begin2, blitzkrieg, c_evo, camelia_girls, catch_challenger, clou, colonization_too, crimson_fields, digital, dragon_hunt, drop_shock, epoh, evol_online, fheroes2, freerails, geewhiz, heroes_of_wesnoth, hexwar, imperium, jagged_alliance2, kobolds_quest_2, kq_lives, land_of_fire, mercenary_commander, meritous, moopy, open_general, openglad, openmoo2, openrpg, openrpgmaker, other_life, parpg, scorched_moon, simple_solitaire, sintel, solaris, space_station_13, star_maiden_rio, turious, war_of_kingdom, wargus, warzone_2100, wastes_edge, wolfpack_empire, world_of_heroes, xenowar, zoc
8kingdoms, a_planets_revenge, age_of_magic, alien_assault_traders, ancient_beast, antichess, armies, arthurs_knights, atlantis, atrinik, battlefield_java, battles_of_antargis, begin2, blitzkrieg, boson, c_evo, camelia_girls, catch_challenger, clou, colonization_too, crimson_fields, digital, dragon_hunt, drop_shock, epoh, evol_online, fheroes2, freerails, freetrain, galaxymage_redux, geewhiz, heroes_of_wesnoth, hexwar, imperium, jagged_alliance2, kingdoms, kobolds_quest_2, kq_lives, land_of_fire, mercenary_commander, meritous, moopy, open_general, openglad, openmoo2, openrpg, openrpgmaker, other_life, parpg, scorched_moon, simple_solitaire, sintel, solaris, space_station_13, star_maiden_rio, thousand_parsec, turious, war_of_kingdom, wargus, warzone_2100, wastes_edge, wolfpack_empire, world_of_heroes, xenowar, zoc
##### Licenses frequency

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- **[Arthur's Knights](arthurs_knights.md)** (C++, Educational, beta, inactive since 2006)
- **[Battle for Wesnoth](wesnoth.md)** (C++, mature)
- **[Battlefield Java](battlefield_java.md)** (Java, beta, inactive since 2011)
- **[Battles of Antargis](battles_of_antargis.md)** (C, C++, GPL-2.0, beta, inactive since 2014)
- **[Begin2](begin2.md)** (C++, BSD, beta, inactive since 2009)
- **[Birth of the Empires](birth_of_the_empires.md)** (C++)
- **[Blitzkrieg](blitzkrieg.md)** (Java, GPL, beta, inactive since 2009)
- **[Boson](boson.md)** (C++, GPL-2.0, beta, inactive since 2006)
- **[C-evo](c_evo.md)** (Delphi Pascal, mature, inactive since 2013)
- **[Civil](civil.md)** (Python, beta, inactive since 2003)
- **[Colonization too](colonization_too.md)** (C++, GPL-2.0, beta, inactive since 2004)
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- **[Heroes of Wesnoth](heroes_of_wesnoth.md)** (C++, beta)
- **[Hexwar](hexwar.md)** (Ruby, Javascript, unknown, beta, inactive since 2012)
- **[Jagged Alliance 2 Stracciatella](jagged_alliance2.md)** (C++, Various, mature)
- **[Kingdoms](kingdoms.md)** (C++, GPL-3.0, beta, inactive since 2014)
- **[LGeneral](lgeneral.md)** (C, mature)
- **[LordsAWar!](lordsawar.md)** (C++, mature)
- **[Mechanized Assault & eXploration Reloaded ](maxr.md)** (C++, C)
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- **[Spring RTS engine](spring.md)** (C++, C, Lua, mature)
- **[Star Control II: The Ur-Quan Masters](star_control_2.md)** (C, mature, inactive since 2011)
- **[Tanks of Freedom](tanks_of_freedom.md)** (GDScript)
- **[Thousand Parsec](thousand_parsec.md)** (C++, Python, GPL-2.0, beta, inactive since 2012)
- **[TripleA](triplea.md)** (Java, mature)
- **[Turious](turious.md)** (C, GPL-3.0, beta, inactive since 2014)
- **[UFO2000](ufo2000.md)** (C++)

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# Battles of Antargis
_A real-time-strategy (RTS) game, which is a mixture of 3 three games: Powermonger, Settlers, Warcraft._
- Home: https://plus.google.com/101003433246259562872,
- State: beta, inactive since 2014
- Code: https://github.com/godrin/antargis
- Language(s): C, C++
- License: GPL-2.0
## Building

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games/strategy/boson.md Normal file
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# Boson
_OpenGL real-time strategy game._
- Home: http://boson.sourceforge.net/index.php, https://sourceforge.net/projects/boson
- Download: http://boson.sourceforge.net/download.php, https://sourceforge.net/projects/boson/files
- State: beta, inactive since 2006
- Code: https://sourceforge.net/p/boson/code/HEAD/tree/ (svn)
- Language(s): C++
- License: GPL-2.0
More like alpha.
## Building

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See also [FreeRails II](http://freerails2.sourceforge.net/)
See also [continuation in 2018](https://github.com/Trilarion/freerails)
## Building

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# Kingdoms
_Strategy game where you lead a nation throughout history.._
- Home: http://anttisalonen.github.io/kingdoms/
- Download: see home
- State: beta, inactive since 2014
- Code: https://github.com/anttisalonen/kingdoms
- Language(s): C++
- License: GPL-3.0
- Dependencies: Boost, SDL, zlib, libpng
## Building
Uses make on Linux/Unix

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# Thousand Parsec
_A framework for turn based 4 X's game (eXplore, eXpand, eXploit, eXterminate). Designed for long games, supporting massive universes and has an easily expanded tech tree._
- Home: http://www.thousandparsec.net/tp/, https://sourceforge.net/projects/thousandparsec/
- Download: http://www.thousandparsec.net/tp/download-instructions.php
- State: beta, inactive since 2012
- Code: http://git.thousandparsec.net/gitweb/gitweb.cgi
- Language(s): C++, Python
- License: GPL-2.0
Should this be a game engine instead?
## Building