new entries

This commit is contained in:
Trilarion
2018-05-23 14:24:10 +02:00
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- **[Arthur's Knights](arthurs_knights.md)** (C++, Educational, beta, inactive since 2006)
- **[Battle for Wesnoth](wesnoth.md)** (C++, mature)
- **[Battlefield Java](battlefield_java.md)** (Java, beta, inactive since 2011)
- **[Battles of Antargis](battles_of_antargis.md)** (C, C++, GPL-2.0, beta, inactive since 2014)
- **[Begin2](begin2.md)** (C++, BSD, beta, inactive since 2009)
- **[Birth of the Empires](birth_of_the_empires.md)** (C++)
- **[Blitzkrieg](blitzkrieg.md)** (Java, GPL, beta, inactive since 2009)
- **[Boson](boson.md)** (C++, GPL-2.0, beta, inactive since 2006)
- **[C-evo](c_evo.md)** (Delphi Pascal, mature, inactive since 2013)
- **[Civil](civil.md)** (Python, beta, inactive since 2003)
- **[Colonization too](colonization_too.md)** (C++, GPL-2.0, beta, inactive since 2004)
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- **[Heroes of Wesnoth](heroes_of_wesnoth.md)** (C++, beta)
- **[Hexwar](hexwar.md)** (Ruby, Javascript, unknown, beta, inactive since 2012)
- **[Jagged Alliance 2 Stracciatella](jagged_alliance2.md)** (C++, Various, mature)
- **[Kingdoms](kingdoms.md)** (C++, GPL-3.0, beta, inactive since 2014)
- **[LGeneral](lgeneral.md)** (C, mature)
- **[LordsAWar!](lordsawar.md)** (C++, mature)
- **[Mechanized Assault & eXploration Reloaded ](maxr.md)** (C++, C)
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- **[Spring RTS engine](spring.md)** (C++, C, Lua, mature)
- **[Star Control II: The Ur-Quan Masters](star_control_2.md)** (C, mature, inactive since 2011)
- **[Tanks of Freedom](tanks_of_freedom.md)** (GDScript)
- **[Thousand Parsec](thousand_parsec.md)** (C++, Python, GPL-2.0, beta, inactive since 2012)
- **[TripleA](triplea.md)** (Java, mature)
- **[Turious](turious.md)** (C, GPL-3.0, beta, inactive since 2014)
- **[UFO2000](ufo2000.md)** (C++)

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# Battles of Antargis
_A real-time-strategy (RTS) game, which is a mixture of 3 three games: Powermonger, Settlers, Warcraft._
- Home: https://plus.google.com/101003433246259562872,
- State: beta, inactive since 2014
- Code: https://github.com/godrin/antargis
- Language(s): C, C++
- License: GPL-2.0
## Building

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games/strategy/boson.md Normal file
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# Boson
_OpenGL real-time strategy game._
- Home: http://boson.sourceforge.net/index.php, https://sourceforge.net/projects/boson
- Download: http://boson.sourceforge.net/download.php, https://sourceforge.net/projects/boson/files
- State: beta, inactive since 2006
- Code: https://sourceforge.net/p/boson/code/HEAD/tree/ (svn)
- Language(s): C++
- License: GPL-2.0
More like alpha.
## Building

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See also [FreeRails II](http://freerails2.sourceforge.net/)
See also [continuation in 2018](https://github.com/Trilarion/freerails)
## Building

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# Kingdoms
_Strategy game where you lead a nation throughout history.._
- Home: http://anttisalonen.github.io/kingdoms/
- Download: see home
- State: beta, inactive since 2014
- Code: https://github.com/anttisalonen/kingdoms
- Language(s): C++
- License: GPL-3.0
- Dependencies: Boost, SDL, zlib, libpng
## Building
Uses make on Linux/Unix

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# Thousand Parsec
_A framework for turn based 4 X's game (eXplore, eXpand, eXploit, eXterminate). Designed for long games, supporting massive universes and has an easily expanded tech tree._
- Home: http://www.thousandparsec.net/tp/, https://sourceforge.net/projects/thousandparsec/
- Download: http://www.thousandparsec.net/tp/download-instructions.php
- State: beta, inactive since 2012
- Code: http://git.thousandparsec.net/gitweb/gitweb.cgi
- Language(s): C++, Python
- License: GPL-2.0
Should this be a game engine instead?
## Building