new entries
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- **[Arthur's Knights](arthurs_knights.md)** (C++, Educational, beta, inactive since 2006)
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- **[Battle for Wesnoth](wesnoth.md)** (C++, mature)
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- **[Battlefield Java](battlefield_java.md)** (Java, beta, inactive since 2011)
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- **[Battles of Antargis](battles_of_antargis.md)** (C, C++, GPL-2.0, beta, inactive since 2014)
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- **[Begin2](begin2.md)** (C++, BSD, beta, inactive since 2009)
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- **[Birth of the Empires](birth_of_the_empires.md)** (C++)
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- **[Blitzkrieg](blitzkrieg.md)** (Java, GPL, beta, inactive since 2009)
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- **[Boson](boson.md)** (C++, GPL-2.0, beta, inactive since 2006)
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- **[C-evo](c_evo.md)** (Delphi Pascal, mature, inactive since 2013)
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- **[Civil](civil.md)** (Python, beta, inactive since 2003)
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- **[Colonization too](colonization_too.md)** (C++, GPL-2.0, beta, inactive since 2004)
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- **[Heroes of Wesnoth](heroes_of_wesnoth.md)** (C++, beta)
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- **[Hexwar](hexwar.md)** (Ruby, Javascript, unknown, beta, inactive since 2012)
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- **[Jagged Alliance 2 Stracciatella](jagged_alliance2.md)** (C++, Various, mature)
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- **[Kingdoms](kingdoms.md)** (C++, GPL-3.0, beta, inactive since 2014)
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- **[LGeneral](lgeneral.md)** (C, mature)
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- **[LordsAWar!](lordsawar.md)** (C++, mature)
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- **[Mechanized Assault & eXploration Reloaded ](maxr.md)** (C++, C)
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- **[Spring RTS engine](spring.md)** (C++, C, Lua, mature)
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- **[Star Control II: The Ur-Quan Masters](star_control_2.md)** (C, mature, inactive since 2011)
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- **[Tanks of Freedom](tanks_of_freedom.md)** (GDScript)
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- **[Thousand Parsec](thousand_parsec.md)** (C++, Python, GPL-2.0, beta, inactive since 2012)
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- **[TripleA](triplea.md)** (Java, mature)
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- **[Turious](turious.md)** (C, GPL-3.0, beta, inactive since 2014)
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- **[UFO2000](ufo2000.md)** (C++)
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12
games/strategy/battles_of_antargis.md
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12
games/strategy/battles_of_antargis.md
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# Battles of Antargis
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_A real-time-strategy (RTS) game, which is a mixture of 3 three games: Powermonger, Settlers, Warcraft._
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- Home: https://plus.google.com/101003433246259562872,
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- State: beta, inactive since 2014
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- Code: https://github.com/godrin/antargis
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- Language(s): C, C++
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- License: GPL-2.0
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## Building
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games/strategy/boson.md
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games/strategy/boson.md
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# Boson
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_OpenGL real-time strategy game._
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- Home: http://boson.sourceforge.net/index.php, https://sourceforge.net/projects/boson
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- Download: http://boson.sourceforge.net/download.php, https://sourceforge.net/projects/boson/files
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- State: beta, inactive since 2006
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- Code: https://sourceforge.net/p/boson/code/HEAD/tree/ (svn)
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- Language(s): C++
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- License: GPL-2.0
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More like alpha.
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## Building
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@ -11,5 +11,7 @@ _Real time MP strategy game where players compete to build the most powerful rai
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See also [FreeRails II](http://freerails2.sourceforge.net/)
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See also [continuation in 2018](https://github.com/Trilarion/freerails)
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## Building
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games/strategy/kingdoms.md
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games/strategy/kingdoms.md
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# Kingdoms
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_Strategy game where you lead a nation throughout history.._
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- Home: http://anttisalonen.github.io/kingdoms/
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- Download: see home
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- State: beta, inactive since 2014
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- Code: https://github.com/anttisalonen/kingdoms
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- Language(s): C++
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- License: GPL-3.0
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- Dependencies: Boost, SDL, zlib, libpng
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## Building
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Uses make on Linux/Unix
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15
games/strategy/thousand_parsec.md
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games/strategy/thousand_parsec.md
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# Thousand Parsec
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_A framework for turn based 4 X's game (eXplore, eXpand, eXploit, eXterminate). Designed for long games, supporting massive universes and has an easily expanded tech tree._
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- Home: http://www.thousandparsec.net/tp/, https://sourceforge.net/projects/thousandparsec/
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- Download: http://www.thousandparsec.net/tp/download-instructions.php
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- State: beta, inactive since 2012
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- Code: http://git.thousandparsec.net/gitweb/gitweb.cgi
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- Language(s): C++, Python
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- License: GPL-2.0
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Should this be a game engine instead?
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## Building
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