more stastics and fixes
This commit is contained in:
parent
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@ -4,8 +4,8 @@
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198 entries
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- **[Action games](games/action/_toc.md)** (1)
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- **[Adventure games & Visual novels](games/adventure/_toc.md)** (15)
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- **[Game frameworks](games/framework/_toc.md)** (46)
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- **[Popular required libraries](games/library/_toc.md)** (23)
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- **[Game frameworks](games/framework/_toc.md)** (47)
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- **[Popular required libraries](games/library/_toc.md)** (22)
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- **[Role Playing Games](games/rpg/_toc.md)** (61)
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- **[Simulation games](games/simulation/_toc.md)** (10)
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- **[Strategy games](games/strategy/_toc.md)** (41)
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@ -1,9 +1,9 @@
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# Adventure games & Visual novels
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[comment]: # (start of autogenerated content, do not edit)
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- **[AdaVenture](adaventure.md)** (Ada, stable)
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- **[AdaVenture](adaventure.md)** (Ada, mature)
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- **[Camelia Girls](camelia_girls.md)** (Ren'py)
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- **[Clou!](clou.md)** (C, alpha)
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- **[Clou!](clou.md)** (C, beta)
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- **[Colossal Cave Adventure](colossal_cave.md)** (Python, mature)
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- **[Digital: A Love Story](digital.md)** (Ren'py)
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- **[Dragon History](dragon_history.md)** (mature)
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@ -4,7 +4,7 @@ _A point & click quest set in ancient Persia._
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- Home: https://github.com/fastrgv/AdaVenture
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- Download: https://github.com/fastrgv/AdaVenture/releases
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- State: stable
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- State: mature
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- Keywords: point&click, kid-friendly
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- Code: see home
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- Language(s): Ada
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@ -5,7 +5,7 @@ _Remake of the 1986 game They Stole a Million._
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- Home: https://sourceforge.net/projects/cosp/
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- Media: https://en.wikipedia.org/wiki/The_Clue!
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- Download: https://sourceforge.net/projects/cosp/files/
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- State: alpha
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- State: beta
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- Keywords: action/adventure
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- Code: https://sourceforge.net/p/cosp/code/ (cvs) https://github.com/vcosta/derclou
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- Language(s): C
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@ -1,6 +1,7 @@
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# Game frameworks
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[comment]: # (start of autogenerated content, do not edit)
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- **[Allegro](allegro.md)** (C, mature)
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- **[Annchienta](annchienta.md)** (C++, mature, inactive since 2009)
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- **[Arianne / Marauroa](arianne.md)** (Java, mature)
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- **[Blender game engine](blender_game_engine.md)** (C++, mature)
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@ -19,14 +20,14 @@
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- **[Lumix Engine](lumix.md)** (C++, beta)
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- **[LÖVE](loeve.md)** (C++, mature)
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- **[Mana](manasource.md)** (C++, beta)
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- **[Maratis](maratis.md)** (C++, experimental (4.x))
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- **[Maratis](maratis.md)** (C++, beta)
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- **[MonoGame](monogame.md)** (C#, mature)
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- **[O.H.R.RPG.C.E](ohrrpgce.md)** (Basic, mature)
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- **[OGRE3D](ogre3d.md)** (C++, mature)
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- **[Octaforge](octaforge.md)** (C++, mature)
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- **[Open RPG Maker](openrpgmaker.md)** (alpha, inactive since 2014)
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- **[Open RPG Maker](openrpgmaker.md)** (beta, inactive since 2014)
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- **[OpenFL](openfl.md)** (Haxe, mature)
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- **[OpenRPG](openrpg.md)** (Java, Python, inactive since 2013)
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- **[OpenRPG](openrpg.md)** (Java, Python, mature, inactive since 2013)
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- **[Orx](orx.md)** (C, mature)
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- **[Panda 3D](panda3d.md)** (C++, C, mature)
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- **[Polycode](polycode.md)** (C, C++, beta)
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@ -4,11 +4,13 @@ _Maratis is a simple cross-platform 3d engine and visual game development tool._
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- Home: http://www.maratis3d.org/
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- Download: http://www.maratis3d.org/?page_id=57
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- State: experimental (4.x)
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- State: beta
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- Code: https://github.com/anael-seghezzi/Maratis-4 https://code.google.com/archive/p/maratis/source
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- Language(s): C++
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- Code license: GPL-2.0
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Maratis 3.x is mature.
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## Building
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Maratis 4 uses CMake
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@ -4,7 +4,7 @@ _OpenRPG is an Internet application that allows people to play Role Playing Game
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- Home: http://www.rpgobjects.com/index.php?c=orpg https://app.assembla.com/spaces/openrpg/wiki/Home
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- Download: http://www.rpgobjects.com/index.php?c=orpg&m=getorpg
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- State: inactive since 2013
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- State: mature, inactive since 2013
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- Code: https://sourceforge.net/p/openrpg/svn/HEAD/tree/ (svn)
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- Language(s): Java, Python
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@ -4,7 +4,7 @@ _Open RPG Maker is a free and open source 2D RPG creation utility, similar to th
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- Home: http://openrpgmaker.sourceforge.net/
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- Download: https://sourceforge.net/projects/openrpgmaker/files/
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- State: alpha, inactive since 2014
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- State: beta, inactive since 2014
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- Code: see download
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## Building
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@ -1,7 +1,6 @@
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# Popular required libraries
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[comment]: # (start of autogenerated content, do not edit)
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- **[Allegro](allegro.md)** (C, mature)
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- **[Boost (C++ Libraries)](boost.md)** (C++, mature)
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- **[Crypto++](crypto.md)** (C++)
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- **[Doxygen](doxygen.md)** (C++, mature)
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@ -4,11 +4,8 @@
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This script runs with Python 3, it could also with Python 2 with some minor tweaks probably, but that's not important.
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TODO print all games without license or code information
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TODO get number of games with github or bitbucket repository and list those who have neither
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TODO list those with exotic licenses (not GPL, zlib, MIT, BSD) or without licenses
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TODO Which C, C++ projects do not use CMake
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TODO list those inactive (sort by year backwards)
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TODO for those games with github repositories get activity, number of open issues, number of merge requests and display in a health monitor file
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"""
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@ -306,6 +303,22 @@ def parse_entry(content):
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info = {}
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# state
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regex = re.compile(r"- State: (.*)")
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matches = regex.findall(content)
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if matches:
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states = matches[0].split(',')
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states = [x.strip() for x in states]
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if 'beta' in states:
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info['state'] = 'beta'
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elif 'mature' in states:
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info['state'] = 'mature'
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else:
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print('Neither beta nor mature in state tag: {}'.format(content))
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inactive = next((int(x[14:]) for x in states if x.startswith('inactive since')), None) # only the year
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if inactive:
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info['inactive'] = inactive
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# language
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regex = re.compile(r"- Language\(s\): (.*)")
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matches = regex.findall(content)
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content = f.read()
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info = parse_entry(content)
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info['file'] = os.path.basename(entry_path)
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info['file'] = os.path.basename(entry_path)[:-3] # [:-3] to cut off the .md
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infos.append(info)
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# total number
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number_entries = len(infos)
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rel = lambda x: x / number_entries * 100 # converion to percent
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statistics += 'analyzed {} entries on {}\n\n'.format(number_entries, datetime.datetime.now().strftime('%Y-%m-%d %H:%M:%S'))
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# State (beta, mature, inactive)
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statistics += '## State\n\n'
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number_state_beta = sum(1 for x in infos if 'state' in x and x['state'] == 'beta')
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number_state_mature = sum(1 for x in infos if 'state' in x and x['state'] == 'mature')
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number_inactive = sum(1 for x in infos if 'inactive' in x)
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statistics += '- mature: {} ({:.1f}%)\n- beta: {} ({:.1f}%)\n- inactive: {} ({:.1f}%)\n\n'.format(number_state_mature, rel(number_state_mature), number_state_beta, rel(number_state_beta), number_inactive, rel(number_inactive))
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if number_inactive > 0:
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entries_inactive = [(x['file'], x['inactive']) for x in infos if 'inactive' in x]
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entries_inactive.sort(key=lambda x: -x[1]) # sort by inactive year (more recently first)
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entries_inactive = ['{} ({})'.format(*x) for x in entries_inactive]
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statistics += '##### Inactive State\n\n' + ', '.join(entries_inactive) + '\n\n'
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entries_no_state = [x['file'] for x in infos if 'state' not in x]
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if entries_no_state:
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entries_no_state.sort()
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statistics += '##### Without state tag ({})\n\n'.format(len(entries_no_state)) + ', '.join(entries_no_state) + '\n\n'
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# Language
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statistics += '## Languages\n\n'
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number_no_language = sum(1 for x in infos if 'language' not in x)
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if number_no_language > 0:
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statistics += 'Without language tag: {} ({:.1f}%)\n\n'.format(number_no_language, number_no_language / number_entries * 100)
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entries_no_language = [x['file'][:-3] for x in infos if 'language' not in x] # [:-3] to cut off the .md
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statistics += 'Without language tag: {} ({:.1f}%)\n\n'.format(number_no_language, rel(number_no_language))
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entries_no_language = [x['file'] for x in infos if 'language' not in x]
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entries_no_language.sort()
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statistics += ', '.join(entries_no_language) + '\n\n'
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unique_languages = [(l, languages.count(l) / len(languages)) for l in unique_languages]
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unique_languages.sort(key=lambda x: -x[1])
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unique_languages = ['- {} ({:.1f}%)\n'.format(x[0], x[1]*100) for x in unique_languages]
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statistics += 'Used languages:\n' + ''.join(unique_languages) + '\n'
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statistics += '##### Language frequency\n\n' + ''.join(unique_languages) + '\n'
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# Licenses
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statistics += '## Code licenses\n\n'
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number_no_license = sum(1 for x in infos if 'license' not in x)
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if number_no_license > 0:
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statistics += 'Without license tag: {} ({:.1f}%)\n\n'.format(number_no_license, number_no_license / number_entries * 100)
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entries_no_license = [x['file'][:-3] for x in infos if 'license' not in x] # [:-3] to cut off the .md
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statistics += 'Without license tag: {} ({:.1f}%)\n\n'.format(number_no_license, rel(number_no_license))
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entries_no_license = [x['file'] for x in infos if 'license' not in x]
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entries_no_license.sort()
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statistics += ', '.join(entries_no_license) + '\n\n'
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unique_licenses = [(l, licenses.count(l) / len(licenses)) for l in unique_licenses]
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unique_licenses.sort(key=lambda x: -x[1])
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unique_licenses = ['- {} ({:.1f}%)\n'.format(x[0], x[1]*100) for x in unique_licenses]
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statistics += 'Used licenses:\n' + ''.join(unique_licenses) + '\n'
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statistics += '##### Licenses frequency\n\n' + ''.join(unique_licenses) + '\n'
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with open(statistics_path, 'w') as f:
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f.write(statistics)
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- **[Arx Libertatis](arx_libertatis.md)** (C++, mature)
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- **[Atrinik](atrinik.md)** (C)
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- **[Blades of Exile](blades_of_exile.md)** (C++, mature)
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- **[BrowserQuest](browserquest.md)** (Javascript, matures)
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- **[BrowserQuest](browserquest.md)** (Javascript, mature)
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- **[Catch Challenger](catch_challenger.md)** (C++)
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- **[Choria](choria.md)** (C++, C)
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- **[Crossfire](crossfire.md)** (C, Java)
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- **[DNT](dnt.md)** (C++, beta, inactive since 2016)
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- **[Daimonin](daimonin.md)** (C, mature)
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- **[Dark City](dark_city.md)** (PHP, inactive since 2012)
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- **[Dark City](dark_city.md)** (PHP, mature, inactive since 2012)
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- **[Dawn](dawn.md)** (C++, beta, inactive since 2011)
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- **[Deliantra](deliantra.md)** (C, mature)
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- **[Dragon Hunt](dragon_hunt.md)** (Python, GPL-2.0, mature)
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- **[Freedink](freedink.md)** (C++)
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- **[FreedroidRPG](freedroid.md)** (C, mature)
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- **[Gee Whiz](geewhiz.md)** (C, GPL-2.0, beta, inactive since 2004)
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- **[Goblin Hack](goblin_hack.md)** (C++, beta, inactive since )
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- **[Goblin Hack](goblin_hack.md)** (C++, beta, inactive since 2009)
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- **[Hale](hale.md)** (Java, beta, inactive since 2014)
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- **[Hero of Allacrost](allacrost.md)** (C++, Lua, stable)
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- **[Hero of Allacrost](allacrost.md)** (C++, Lua, mature)
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- **[Ilarion](ilarion.md)** (C++, Java, Lua, mature)
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- **[Imperium](imperium.md)** (mature)
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- **[KQ Lives](kq_lives.md)** (C, GPL-2.0, beta, inactive since 2011)
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- **[Valyria Tear](valyria_tear.md)** (Lua, C++, C)
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- **[VegaTrek](vegatrek.md)** (beta, inactive since 2013)
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- **[Waste's Edge](wastes_edge.md)** (Python, GPL-2.0, beta)
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- **[World of Phaos](world_of_phaos.md)** (PHP, inactive since 2011)
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- **[World of Phaos](world_of_phaos.md)** (PHP, mature, inactive since 2011)
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- **[XU4](xu4.md)** (C++, mature)
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- **[Zelda: Mystery of Solarus DX](zelda_mystery_of_solarus_dx.md)** (Lua)
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- **[diablo-js](diablo_js.md)** (Java, Javascript, mature)
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- Home: http://allacrost.org
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- Download: https://bitbucket.org/allacrost/allacrost/downloads/
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- State: stable
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- State: mature
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- Keywords: SP, 2D
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- Code: https://bitbucket.org/allacrost/allacrost/src (hg)
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- Language(s): C++, Lua
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@ -4,7 +4,7 @@ _A Massively Multiplayer Adventure._
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- Home: http://browserquest.mozilla.org/
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- Media: https://en.wikipedia.org/wiki/BrowserQuest
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- State: matures
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- State: mature
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- Keywords: MMORPG
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- Code: https://github.com/mozilla/BrowserQuest
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- Language(s): Javascript
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@ -4,7 +4,7 @@ _DarkCity is a MMORPG game, in text mode on the Internet._
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- Home: https://sourceforge.net/projects/darkcity/
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- Download: https://sourceforge.net/projects/darkcity/files/
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- State: inactive since 2012
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- State: mature, inactive since 2012
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- Code: https://sourceforge.net/p/darkcity/code/HEAD/tree/ (svn)
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- Language(s): PHP
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- Code license: GPL-2.0
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@ -4,7 +4,7 @@ _A roguelike opengl-based smooth-scrolling ASCII graphics game._
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- Home: https://sourceforge.net/projects/goblinhack/
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- Download: https://sourceforge.net/projects/goblinhack/files/
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- State: beta, inactive since
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- State: beta, inactive since 2009
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- Keywords: Sp, roguelike
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- Code: https://github.com/goblinhack/goblinhack https://sourceforge.net/p/goblinhack/code/HEAD/tree/ (svn)
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- Language(s): C++
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@ -4,7 +4,7 @@ _Online Roleplaying Game browser based, which takes place in the high fantasy wo
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- Home: http://worldofphaos.com/index.php?site=online_rpg https://sourceforge.net/projects/phaosrpg/
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- Download: https://sourceforge.net/projects/phaosrpg/files/
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- State: inactive since 2011
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- State: mature, inactive since 2011
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- Code: see download
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- Language(s): PHP
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- Code license: GPL-2.0
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[comment]: # (start of autogenerated content, do not edit)
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- **[3d.city](3d_city.md)** (Javascript)
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- **[LinCity](lincity.md)** (C, mature, inactice since 2005)
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- **[LinCity-NG](lincity_ng.md)** (C++, alpha)
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- **[LinCity-NG](lincity_ng.md)** (C++, beta)
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- **[Micropolis](micropolis.md)** (C++, Java, Python, mature)
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- **[Open Transport Tycoon](open_transport_tycoon.md)** (C++, mature)
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- **[OpenCity](open_city.md)** (C++, alpha)
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- **[OpenCity](open_city.md)** (C++, beta)
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- **[Our Personal Space](our_personal_space.md)** (Ren'py)
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- **[Pioneer](pioneer.md)** (C++, C, mature)
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- **[SimuTrans](simutrans.md)** (C++, mature)
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@ -4,7 +4,7 @@ _City simulation game._
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- Home: https://sourceforge.net/projects/lincity-ng.berlios/
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- Download: https://sourceforge.net/projects/lincity-ng.berlios/files/
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- State: alpha
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- State: beta
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- Code: see download
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- Language(s): C++
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- Code license: GPL
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@ -4,7 +4,7 @@ _Another 3D city simulator._
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- Home: http://www.opencity.info/
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- Download: http://www.opencity.info/en/Download.html
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- State: alpha
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- State: beta
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- Code: http://svn.code.sf.net/p/opencity/code/trunk/opencity/ (svn)
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- Language(s): C++
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- Code license: GPL-2.0
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[comment]: # (autogenerated content, do not edit)
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# Statistics
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analyzed 198 entries on 2017-12-12 11:13:31
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analyzed 198 entries on 2017-12-13 13:41:30
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## State
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- mature: 103 (52.0%)
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- beta: 49 (24.7%)
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- inactive: 35 (17.7%)
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##### Inactive State
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|
||||
dnt (2016), egoboo (2015), roguish (2015), sintel (2014), openrpgmaker (2014), rpge (2014), argentum_online (2014), hale (2014), lips_of_suna (2014), open_tibia (2014), summoming_wars (2014), openrpg (2013), trinity_reign (2013), vegatrek (2013), c_evo (2013), dark_city (2012), parpg (2012), dawn (2011), kobolds_quest_2 (2011), kq_lives (2011), project_diaspora (2011), world_of_phaos (2011), star_control_2 (2011), radakan (2010), singularity (2010), annchienta (2009), fall_of_imiryn (2009), goblin_hack (2009), glest (2009), silvertree (2007), crown_and_cutless (2006), geewhiz (2004), openglad (2004), civil (2003), umbra (2002)
|
||||
|
||||
##### Without state tag (46)
|
||||
|
||||
3d_city, atrinik, birth_of_the_empires, camelia_girls, catch_challenger, choria, crimson_fields, crossfire, crypto, dash, deltaengine, digital, dungeon_monkey_eternal, easyrpgplayer, evol_online, flare_engine, freedink, gigalomania, land_of_fire, manaworld, maxr, meritous, micropolis_js, mkxp, murder_in_the_public_domain, open_general, openal, openalsoft, other_life, our_personal_space, room_for_change, sandboxgamemaker, sentient_storage, source_of_tales, star_maiden_rio, superpowers, tanks_of_freedom, twin_engine, ufo2000, valyria_tear, visions_from_the_other_side, warzone_2100, xoreos, yaml_cpp, zelda_mystery_of_solarus_dx, zero_k
|
||||
|
||||
## Languages
|
||||
|
||||
@ -9,32 +23,33 @@ Without language tag: 16 (8.1%)
|
||||
|
||||
crimson_fields, dragon_history, evol_online, imperium, land_of_fire, meritous, murder_in_the_public_domain, open_general, openal, openrpgmaker, parpg, solaris, space_station_13, star_maiden_rio, vegatrek, xconq
|
||||
|
||||
Used languages:
|
||||
##### Language frequency
|
||||
|
||||
- C++ (40.3%)
|
||||
- C (24.3%)
|
||||
- Python (8.4%)
|
||||
- Java (8.4%)
|
||||
- Python (8.4%)
|
||||
- Lua (4.4%)
|
||||
- Javascript (2.2%)
|
||||
- Ren'py (1.8%)
|
||||
- PHP (1.3%)
|
||||
- C# (1.3%)
|
||||
- PHP (1.3%)
|
||||
- Haxe (0.9%)
|
||||
- Angelscript (0.4%)
|
||||
- GDScript (0.4%)
|
||||
- D (0.4%)
|
||||
- VB (0.4%)
|
||||
- Text (0.4%)
|
||||
- Ada (0.4%)
|
||||
- Objective C (0.4%)
|
||||
- Typescript (0.4%)
|
||||
- Kotlin (0.4%)
|
||||
- Basic (0.4%)
|
||||
- Delphi (0.4%)
|
||||
- Pascal (0.4%)
|
||||
- Delphi Pascal (0.4%)
|
||||
- Clojure (0.4%)
|
||||
- D (0.4%)
|
||||
- Typescript (0.4%)
|
||||
- Angelscript (0.4%)
|
||||
- ActionScript (0.4%)
|
||||
- Text (0.4%)
|
||||
- Objective C (0.4%)
|
||||
- VB (0.4%)
|
||||
- Pascal (0.4%)
|
||||
- Basic (0.4%)
|
||||
- Ada (0.4%)
|
||||
- Clojure (0.4%)
|
||||
- Kotlin (0.4%)
|
||||
- GDScript (0.4%)
|
||||
- Delphi Pascal (0.4%)
|
||||
|
||||
## Code licenses
|
||||
|
||||
@ -42,7 +57,8 @@ Without license tag: 28 (14.1%)
|
||||
|
||||
atrinik, camelia_girls, catch_challenger, clou, crimson_fields, digital, dragon_hunt, evol_online, freerails, geewhiz, heroes_of_wesnoth, imperium, kobolds_quest_2, kq_lives, land_of_fire, meritous, open_general, openglad, openrpg, openrpgmaker, other_life, parpg, sintel, solaris, space_station_13, star_maiden_rio, warzone_2100, wastes_edge
|
||||
|
||||
Used licenses:
|
||||
##### Licenses frequency
|
||||
|
||||
- GPL-2.0 (37.1%)
|
||||
- GPL-3.0 (18.8%)
|
||||
- MIT (12.9%)
|
||||
@ -52,21 +68,21 @@ Used licenses:
|
||||
- Apache-2.0 (2.4%)
|
||||
- BSD-3 (1.8%)
|
||||
- LGPL-2.0 (1.2%)
|
||||
- Mixed (1.2%)
|
||||
- LGPL-2.1 (1.2%)
|
||||
- Freeware (0.6%)
|
||||
- AGPL-3.0 (0.6%)
|
||||
- zlib (core) (0.6%)
|
||||
- Different, see file Copying, liblzma is public domain (0.6%)
|
||||
- Ms-MPL MIT (0.6%)
|
||||
- Proprietary (0.6%)
|
||||
- GPl-3.0 (0.6%)
|
||||
- Mixed (1.2%)
|
||||
- BSD (0.6%)
|
||||
- Artistic License (0.6%)
|
||||
- None found (0.6%)
|
||||
- Freeware (0.6%)
|
||||
- Boost-1.0 (0.6%)
|
||||
- LGPL-3.0 (0.6%)
|
||||
- Public Domain (0.6%)
|
||||
- GPl-3.0 (0.6%)
|
||||
- zlib (core) (0.6%)
|
||||
- None found (0.6%)
|
||||
- Different, see file Copying, liblzma is public domain (0.6%)
|
||||
- Proprietary (0.6%)
|
||||
- ISC (0.6%)
|
||||
- Public Domain (0.6%)
|
||||
- MPL-2.0 (0.6%)
|
||||
- BSD (0.6%)
|
||||
- Ms-MPL MIT (0.6%)
|
||||
- AGPL-3.0 (0.6%)
|
||||
|
||||
|
@ -5,7 +5,7 @@ _0 A.D. is a free, open-source, cross-platform real-time strategy game._
|
||||
- Home: https://play0ad.com/
|
||||
- Media: <https://en.wikipedia.org/wiki/0_A.D._(video_game)>
|
||||
- Download: https://play0ad.com/download/
|
||||
- State: alpha
|
||||
- State: beta
|
||||
- Keywords: RTS
|
||||
- Code: https://svn.wildfiregames.com/public/ps/trunk/ (svn)
|
||||
- Language(s): C++
|
||||
|
@ -1,7 +1,7 @@
|
||||
# Strategy games
|
||||
|
||||
[comment]: # (start of autogenerated content, do not edit)
|
||||
- **[0AD](0ad.md)** (C++, alpha)
|
||||
- **[0AD](0ad.md)** (C++, beta)
|
||||
- **[Advanced Strategic Command](asc.md)** (C++, mature)
|
||||
- **[Battle for Wesnoth](wesnoth.md)** (C++, mature)
|
||||
- **[Birth of the Empires](birth_of_the_empires.md)** (C++)
|
||||
@ -12,7 +12,7 @@
|
||||
- **[Endgame: Singularity](singularity.md)** (Python, beta, inactive since 2010)
|
||||
- **[Free Orion](freeorion.md)** (C++, Python, beta)
|
||||
- **[FreeCol](freecol.md)** (Java, mature)
|
||||
- **[FreeRails](freerails.md)** (Java, alpha)
|
||||
- **[FreeRails](freerails.md)** (Java, beta)
|
||||
- **[Freeciv](freeciv.md)** (C, mature)
|
||||
- **[Freeciv WebGL](freeciv_web.md)** (Javascript, Java, mature)
|
||||
- **[Gigalomania](gigalomania.md)** (C++)
|
||||
@ -20,7 +20,7 @@
|
||||
- **[Globulation2](globulation2.md)** (C++, mature)
|
||||
- **[Heroes of Wesnoth](heroes_of_wesnoth.md)** (C++, beta)
|
||||
- **[LGeneral](lgeneral.md)** (C, mature)
|
||||
- **[LordsAWar!](lordsawar.md)** (C++, stable)
|
||||
- **[LordsAWar!](lordsawar.md)** (C++, mature)
|
||||
- **[Mechanized Assault & eXploration Reloaded ](maxr.md)** (C++, C)
|
||||
- **[MegaGlest](megaglest.md)** (C++, mature)
|
||||
- **[Megamek](megamek.md)** (Java, mature)
|
||||
|
@ -4,7 +4,7 @@ _Real time MP strategy game where players compete to build the most powerful rai
|
||||
|
||||
- Home: http://freerails.sourceforge.net/
|
||||
- Download: https://sourceforge.net/projects/freerails/files/jfreerails/
|
||||
- State: alpha
|
||||
- State: beta
|
||||
- Keywords: RTS
|
||||
- Code: https://sourceforge.net/p/freerails/code/ (cvs)
|
||||
- Language(s): Java
|
||||
|
@ -5,7 +5,7 @@ _LordsAWar! is a free, turn-based strategy game where up to 8 players strive for
|
||||
- Home: http://www.nongnu.org/lordsawar/
|
||||
- Media: <https://en.wikipedia.org/wiki/Warlords_(game_series)#LordsAWar!>
|
||||
- Download: see home
|
||||
- State: stable
|
||||
- State: mature
|
||||
- Keywords: TBS
|
||||
- Code: https://git.savannah.nongnu.org/git/lordsawar.git
|
||||
- Language(s): C++
|
||||
|
Loading…
x
Reference in New Issue
Block a user