reading and writing of entries with the grammar, mostly spaces and newlines changed
This commit is contained in:
parent
9d1e410f24
commit
50ed561d66
@ -3,6 +3,11 @@ ftp://ftp.tuxpaint.org/unix/x/
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http://antongerdelan.net/blog/ (other projects besides TestDrive)
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http://cdetect.sourceforge.net/
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http://circularstudios.com/
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https://github.com/SadConsole/SadConsole
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https://github.com/tlgkccampbell/ultraviolet
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https://github.com/amerkoleci/Vortice.Windows
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https://github.com/horde3d/Horde3D
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https://github.com/cxong/cdogs-sdl
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http://cyxdown.free.fr/bs/
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http://cyxdown.free.fr/f2b/
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https://github.com/nfprojects/nfengine
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@ -1,4 +1,4 @@
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start: title description property+ note? building
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start: title _EL description _EL property+ _EL (note)? building
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title: "#" /(?! ).+(?<! )/ _NL // not starting or ending with a space
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description: "_" /(?! ).+(?<![ _])/ "_" _NL // single line not ending with underscore
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@ -9,9 +9,9 @@ _value : quoted_value | unquoted_value
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quoted_value : /\".+?\"/ // with quotation marks, can contain commas
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unquoted_value : /(?![ \"])[^,\n]+(?<![ \"])/ // cannot contain commas, cannot start or end with quotation mark
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note.3: /(?![\-#]).*\n/+ // Unstructured text, not starting with - or #
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note: /(?![\-#]).*\n/+ // Unstructured text, not starting with - or #
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building: "## Building" _NL property* note? // the "building" section
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building: "## Building" _NL (_EL property+)? (_EL note)? _EL* // the "building" section
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_NUMBER: /[0-9]+/
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@ -20,7 +20,6 @@ CR : /\r/
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LF : /\n/
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_NL : CR? LF
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WS : (" "|/\t/)+
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_EL.2 : /^$\n/m
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_EL : /^$\n/m
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%ignore WS
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%ignore _EL
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%ignore WS
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@ -605,7 +605,6 @@ def write_entries(entries):
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"""
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# iterate over all entries
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entries = entries[:20]
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for entry in entries:
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write_entry(entry)
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@ -641,29 +640,32 @@ def create_entry_content(entry):
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for field in valid_fields:
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field_name = field.lower()
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if field_name in entry:
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content += '- {}: {}\n'.format(field, ', '.join(entry[field_name]))
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c = entry[field_name]
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c = ['"{}"'.format(x) if ',' in x else x for x in c]
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content += '- {}: {}\n'.format(field, ', '.join(c))
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content += '\n'
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# if there is a note, insert it
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if 'note' in entry:
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content += entry['note'] + '\n'
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content += entry['note']
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# building header
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content += '## Building\n\n'
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content += '## Building\n'
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# building properties if present
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has_properties = False
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for field in valid_building_fields:
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field_name = field.lower()
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if field_name in entry['building']:
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has_properties = True
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if not has_properties:
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has_properties = True
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content += '\n'
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content += '- {}: {}\n'.format(field, ', '.join(entry['building'][field_name]))
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# if there is a note, insert it
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if 'note' in entry['building']:
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if has_properties:
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content += '\n'
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content += entry['building']['note'] + '\n'
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content += '\n'
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content += entry['building']['note']
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return content
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@ -14,4 +14,3 @@ _Turn based strategy game._
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## Building
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- Build system: Autoconf
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@ -10,4 +10,3 @@ _MOAI based point-n-click graphical adventure engine._
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- Code license: MIT
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## Building
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@ -11,4 +11,3 @@ _Turn-based strategy game, an AI client development testbed._
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- Code dependencies: Pillow, pygame
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## Building
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@ -12,4 +12,3 @@ _Continuation of Bungie's Marathon 2 FPS game engine._
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- Code license: GPL-3.0
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## Building
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@ -16,4 +16,4 @@ _Retro-style platformer._
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## Building
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- Build system: Make
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- Build system: Make
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@ -12,4 +12,3 @@ _Alien Assault Traders is an online, web-based, turn-based strategy space tradin
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- Developer: Mark Dickenson, Rick Thomson
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## Building
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@ -14,4 +14,3 @@ _Cross-platform library mainly aimed at video game and multimedia programming._
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## Building
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- Build system: CMake
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@ -11,4 +11,3 @@ _Turn based strategy indie game project._
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- Code dependencies: Phaser
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## Building
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@ -12,4 +12,3 @@ _Quest-driven Roguelike fantasy dungeon crawler RPG with a powerful story._
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- Code license: GPL-2.0
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## Building
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@ -13,4 +13,4 @@ _Chess game._
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## Building
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- Build system: Gradle
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- Build system: Gradle
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@ -13,4 +13,3 @@ _Single-player dungeon exploration game._
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- Code dependencies: SDL
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## Building
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@ -11,4 +11,3 @@ _Port of the original Ares code base that was open sourced in 2008._
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- Code license: LGPL-3.0
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## Building
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@ -11,4 +11,3 @@ _AntiChess is an anti chess game. You have to take your opponents piece if you c
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- Code license: MIT
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## Building
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@ -11,4 +11,3 @@ _Engine for Frogatto and Friends._
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- Code license: zlib (src folder)
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## Building
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@ -14,4 +14,4 @@ _Fly an airplane, fire missiles, drop bombs, destroy enemy buildings and planes.
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## Building
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- Build system: Make
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- Build system: Make
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@ -12,4 +12,3 @@ _Action/RPG sidescroller, focused not just on fighting, but on story, and charac
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- Code dependencies: pygame
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## Building
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@ -11,4 +11,3 @@ _Turn based strategy game. It has simple and well designed rules._
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- Code license: GPL-3.0
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## Building
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@ -14,4 +14,3 @@ _Port of Arx Fatalis, a 2002 first-person role-playing game / dungeon crawler._
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## Building
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- Build system: CMake
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@ -13,4 +13,4 @@ _3D space scroll-shooter with spaceship upgrade possibilities._
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## Building
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- Build system: CMake
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- Build system: CMake
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@ -13,9 +13,8 @@ _PBEM Game engine which is used to create many different strategy wargames today
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Game engine? Implementations?
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See also:
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[Atlantis Little Helper](https://sourceforge.net/projects/alh/), [Dev group](https://groups.yahoo.com/neo/groups/atlantisdev/info), [Atlantis 1.0](https://github.com/ennorehling/atlantis).
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[Atlantis Little Helper](https://sourceforge.net/projects/alh/), [Dev group](https://groups.yahoo.com/neo/groups/atlantisdev/info), [Atlantis 1.0](https://github.com/ennorehling/atlantis).
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https://github.com/essenbee/atlantis, https://github.com/AtlaClient/AtlaClient
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## Building
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@ -3,7 +3,7 @@
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_Scorched Earth clone similar to the Worms series._
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- Home: http://atanks.sourceforge.net/, https://sourceforge.net/projects/atanks
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- State: mature, inactive since 2016
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- State: mature, inactive since 2016
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- Download: https://sourceforge.net/projects/atanks/files/
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- Platform: Windows, Linux
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- Keywords: action, artillery, inspired by Scorched Earth, open content, remake, wormslike
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@ -13,4 +13,3 @@ _Faithful remake of, and a tribute to, Atomix, a classic puzzle game created by
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- Developer: Mateusz Viste
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## Building
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@ -10,4 +10,3 @@ _A puzzle game in which you have to build full molecules._
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- Code license: GPL-2.0
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## Building
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@ -11,4 +11,3 @@ _Themeable turn-based strategy game._
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- Code license: GPL-2.0
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## Building
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@ -12,4 +12,3 @@ _Role-playing game mapping program._
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- Code dependencies: wxWidgets
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## Building
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@ -11,4 +11,3 @@ _Relatively easy to win but feature rich fantasy roguelike game with a highly in
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- Code license: GPL-2.0
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## Building
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@ -16,4 +16,4 @@ _Metroidvania with vector graphics._
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## Building
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- Build system: Make
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- Build system: Make
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@ -12,4 +12,4 @@ _2D Game Engine for QML._
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## Building
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- Build system: QMake
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- Build system: QMake
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@ -15,4 +15,4 @@ _Multiplayer shooter in Zero Gravity._
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## Building
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- Build system: Scons
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- Build system: Scons
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@ -15,4 +15,4 @@ _Extensible ball and paddle game._
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## Building
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- Build system: Make
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- Build system: Make
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@ -17,4 +17,3 @@ _Remake of the Turnbased Artillery game from 1987._
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## Building
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- Build system: CMake
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@ -13,4 +13,4 @@ _Battleship game._
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## Building
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- Build system: Make
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- Build system: Make
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@ -12,4 +12,3 @@ _Battlefield Java is simple grid and turned based battle simulation game for Jav
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## Building
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@ -15,4 +15,4 @@ May be more like alpha.
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## Building
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- Build system: Maven
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- Build system: Maven
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@ -10,4 +10,3 @@ _A real-time-strategy (RTS) game._
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- Code license: GPL-2.0
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## Building
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@ -15,4 +15,4 @@ _Logic game based on Sokoban, expanded with new items such as explosives, stones
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## Building
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- Build system: Make
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- Build system: Make
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@ -11,4 +11,3 @@ _Innovative, original strategy-action RPG developed in Sphere._
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- Code license: GPL-2.0
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## Building
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@ -14,4 +14,4 @@ _Cue sports simulator aiming for physical accuracy and simplicity._
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## Building
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- Build system: Autoconf
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- Build system: Autoconf
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@ -4,7 +4,7 @@ _Puzzle game._
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- Home: http://biniax.com/
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- Media: https://en.wikipedia.org/wiki/Biniax
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- State: mature, inactive since 2012
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- State: mature, inactive since 2012
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- Download: http://www.tuzsuzov.com/biniax/download2.html
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- Platform: Windows, Linux, macOS, Android
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- Keywords: action, puzzle
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@ -12,4 +12,3 @@ _Turn-based 4X strategy game set in space in the style of classics such as Micro
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See also [Android/Java version](https://bitbucket.org/sarkanyi/bote-libgdx/) and https://blotunga.itch.io/birth-of-the-empires
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## Building
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@ -12,4 +12,4 @@ _Clone of Bug Bomber._
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## Building
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- Build system: CMake
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- Build system: CMake
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@ -15,4 +15,3 @@ Fork is [Red Nova Traders](https://sourceforge.net/projects/rednova/), inactive
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See also https://github.com/myprohost/BlackNovaTrader, https://github.com/Kambyses/BlackNova-Traders
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## Building
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@ -15,4 +15,4 @@ _Blackvoxel is a 3D voxel sandbox game. The backstory takes place in the future,
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## Building
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- Build system: Make
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- Build system: Make
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@ -16,4 +16,4 @@ Part of Blender.
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## Building
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- Build system: CMake
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- Build instructions: https://wiki.blender.org/index.php/Dev:Doc/Building_Blender
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- Build instructions: https://wiki.blender.org/index.php/Dev:Doc/Building_Blender
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@ -14,4 +14,4 @@ _Blinken is the KDE implementation of the memory game Simon Says._
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## Building
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- Build system: CMake
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- Build system: CMake
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@ -11,4 +11,3 @@ _2D engine that runs Lua scripts._
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- Code license: zlib
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## Building
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@ -13,4 +13,3 @@ _Little turn-based strategy game based on Pendulous shareware rules._
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See also [Pendulous](http://www.blackfalcongames.net/?p=225).
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## Building
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@ -10,4 +10,3 @@ _2D mission and objective-based platform game._
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- Code license: GPL-3.0
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## Building
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@ -15,4 +15,4 @@ _Blob Wars: Blob And Conquer is a 3D action game created by Parallel Realities._
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## Building
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- Build system: Make
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- Build system: Make
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@ -3,7 +3,7 @@
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_Continuation of the famous Blobby Volley 1.x arcade game._
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- Home: http://blobby.sourceforge.net/, https://sourceforge.net/projects/blobby/
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- State: mature, inactive since 2017
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- State: mature, inactive since 2017
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- Download: https://sourceforge.net/projects/blobby/files/
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- Platform: Windows, Linux, macOS
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- Keywords: action, arcade
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@ -12,4 +12,3 @@ _Continuation of the famous Blobby Volley 1.x arcade game._
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- Code license: GPL-2.0
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## Building
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@ -13,4 +13,4 @@ _Bloboats is a side-scrolling arcade racing game. The game is similar to X-Moto,
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## Building
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- Build system: Make
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- Build system: Make
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@ -13,4 +13,3 @@ _2D arcade platform game._
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- Code license: GPL-2.0
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## Building
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@ -3,7 +3,7 @@
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_Adaptation of the original BlockOut® DOS game edited by California Dreams in 1989._
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- Home: http://www.blockout.net/blockout2/, https://sourceforge.net/projects/blockout/
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- State: mature, inactive since 2014
|
||||
- State: mature, inactive since 2014
|
||||
- Download: https://sourceforge.net/projects/blockout/files/blockout/
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- Platform: Windows, Linux
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- Keywords: puzzle, remake
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@ -15,4 +15,4 @@ _BomberClone is an AtomicBomberMan clone started by Steffen Pohle. Both data and
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## Building
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- Build system: Autoconf
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- Build system: Autoconf
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@ -3,7 +3,7 @@
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_Classic bomberman game._
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- Home: http://bombermaaan.sourceforge.net/, https://sourceforge.net/projects/bombermaaan/
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||||
- State: mature, inactive since 2010
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||||
- State: mature, inactive since 2010
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- Download: http://bombermaaan.sourceforge.net/download.php, https://sourceforge.net/projects/bombermaaan/files/
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- Platform: Windows, Linux
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- Keywords: action, arcade
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@ -12,4 +12,3 @@ _Classic bomberman game._
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- Code license: GPL-3.0
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## Building
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||||
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@ -14,4 +14,4 @@ _Remake of Bomberman, another Dynablaster clone._
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||||
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||||
## Building
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- Build system: Make
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||||
- Build system: Make
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@ -13,4 +13,4 @@ _Remake of Bomberman._
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||||
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||||
## Building
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||||
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- Build system: Make
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||||
- Build system: Make
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@ -13,4 +13,3 @@ _Futuristic real time strategy game (RTS)._
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Code repository not available (https://www.boswars.org/development.shtml).
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## Building
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||||
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@ -13,4 +13,3 @@ _OpenGL real-time strategy game._
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More like alpha.
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## Building
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||||
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@ -14,4 +14,3 @@ _Dual n-back brain training exercise._
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- Assets license: CC (caprica-letters and all the music in the latest version
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## Building
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@ -12,4 +12,3 @@ _Inspired by the once popular "Battle Chess" released by Interplay circa 1988._
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- Code license: GPL-2.0
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## Building
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@ -11,4 +11,3 @@ _Football (a.k.a. soccer) manager game featuring many international leagues and
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- Code license: GPL-2.0
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## Building
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@ -15,4 +15,3 @@ _Multiplayer tank game._
|
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## Building
|
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|
||||
- Build system: Autoconf
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@ -4,7 +4,7 @@ _Overhead run-and-gun game._
|
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|
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- Home: https://cxong.github.io/cdogs-sdl/
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- Media: https://en.wikipedia.org/wiki/C-Dogs
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- State: mature
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- State: mature
|
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- Download: https://cxong.github.io/cdogs-sdl/downloads.html
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- Platform: Windows, Linux, macOS
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- Keywords: action, inspired by C-Dogs, remake, shooter
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@ -17,4 +17,3 @@ _Overhead run-and-gun game._
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## Building
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||||
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||||
- Build system: CMake
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||||
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@ -13,4 +13,3 @@ _3D game engine._
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## Building
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||||
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||||
- Build system: VisualStudio
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||||
|
@ -11,4 +11,3 @@ _Mix between action and rpg._
|
||||
- Code dependencies: pygame, wxPython
|
||||
|
||||
## Building
|
||||
|
||||
|
@ -14,4 +14,3 @@ _Remake of the popular citybuilder/economic strategy - Caesar III, videogame by
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
||||
|
||||
|
@ -15,4 +15,3 @@ _Online text-based role-playing game featuring ASCII art._
|
||||
See also [Candy Box](https://github.com/candybox2/candybox)
|
||||
|
||||
## Building
|
||||
|
||||
|
@ -5,7 +5,7 @@ _Card Stories is an online multiplayer HTML5 based game of cards that promotes c
|
||||
- Home: https://web.archive.org/web/20190126033549/https://cardstories.org/
|
||||
- State: beta, inactive since 2012
|
||||
- Keywords: puzzle, cards, open content
|
||||
- Code repository: https://github.com/farsides/cardstories.git, https://gitorious.org/cardstories/cardstories.git (read-only)
|
||||
- Code repository: https://github.com/farsides/cardstories.git, https://gitorious.org/cardstories/cardstories.git (read-only)
|
||||
- Code language: JavaScript, Python
|
||||
- Code license: AGPL-3.0
|
||||
- Code dependencies: Twisted
|
||||
|
@ -3,7 +3,7 @@
|
||||
_3D and 2D game engine using modern Object Pascal._
|
||||
|
||||
- Home: https://castle-engine.io/
|
||||
- State: mature
|
||||
- State: mature
|
||||
- Download: (see home)
|
||||
- Keywords: game engine, framework
|
||||
- Code repository: https://github.com/castle-engine/castle-engine.git
|
||||
|
@ -13,4 +13,3 @@ _Castle of the Winds remake._
|
||||
See also Castle of the Winds in Elm.
|
||||
|
||||
## Building
|
||||
|
||||
|
@ -13,4 +13,3 @@ _3D-engine (C++/DirectX9) and a fully playable prototype of a 3rd person action/
|
||||
- Developer: Olli Sorjonen, Sami Sorjonen, Jani Kajala, Toni Aittoniemi
|
||||
|
||||
## Building
|
||||
|
||||
|
@ -12,4 +12,3 @@ _Post-apocalyptic roguelike._
|
||||
See also [Cataclysm: Dark Days Ahead](cataclysm_dark_days_ahead.md) (fork)
|
||||
|
||||
## Building
|
||||
|
||||
|
@ -3,7 +3,7 @@
|
||||
_Turn-based survival game set in a post-apocalyptic world._
|
||||
|
||||
- Home: https://cataclysmdda.org/, https://discourse.cataclysmdda.org/
|
||||
- State: mature
|
||||
- State: mature
|
||||
- Download: https://cataclysmdda.org/releases/
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keywords: role playing, inspired by Cataclysm, remake, roguelike
|
||||
|
@ -13,4 +13,4 @@ _Clone of Ugh!._
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
||||
- Build system: CMake
|
||||
|
@ -3,7 +3,7 @@
|
||||
_Top-down space shooter in the legacy of Chromium BSU._
|
||||
|
||||
- Home: https://sourceforge.net/projects/celestron/
|
||||
- State: beta, inactive since 2012
|
||||
- State: beta, inactive since 2012
|
||||
- Download: https://sourceforge.net/projects/celestron/files/
|
||||
- Keywords: action, shooter, top-down
|
||||
- Code repository: https://git.code.sf.net/p/celestron/code, https://gitlab.com/osgames/celestron.git (+)
|
||||
@ -12,4 +12,3 @@ _Top-down space shooter in the legacy of Chromium BSU._
|
||||
- Code dependencies: NumPy, pygame
|
||||
|
||||
## Building
|
||||
|
||||
|
@ -11,4 +11,3 @@ _Data driven game engine._
|
||||
- Code license: CC0
|
||||
|
||||
## Building
|
||||
|
||||
|
@ -13,4 +13,3 @@ _Collection of educational activities for young children._
|
||||
- Code dependencies: NumPy, pygame
|
||||
|
||||
## Building
|
||||
|
||||
|
@ -3,7 +3,7 @@
|
||||
_Doom source port that accurately reproduces the experience of Doom as it was played in the 1990s._
|
||||
|
||||
- Home: https://www.chocolate-doom.org/wiki/index.php/Chocolate_Doom, https://sourceforge.net/projects/chocolate-doom/
|
||||
- State: mature
|
||||
- State: mature
|
||||
- Download: https://www.chocolate-doom.org/wiki/index.php/Downloads, https://sourceforge.net/projects/chocolate-doom/files/
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keywords: action, inspired by Doom + Heretic + Hexen + Strife, remake, shooter
|
||||
|
@ -13,4 +13,3 @@ _An MMORPG that's all about grinding and doing chores._
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
||||
|
||||
|
@ -10,4 +10,3 @@ _Exact clone of Sid Meier's Civilization._
|
||||
- Code license: CC0
|
||||
|
||||
## Building
|
||||
|
||||
|
@ -14,4 +14,3 @@ _Role-playing game created by Jeff Vogel of Spiderweb Software._
|
||||
Started as a commercial project. Part of the Exile series and released in 1997 by Spiderweb Software.
|
||||
|
||||
## Building
|
||||
|
||||
|
@ -16,4 +16,3 @@ _Update of the classic DOOM engine inside DOOM 3 BFG Edition._
|
||||
Classic RBDoom 3 BFG is updating the classic DOOM engine inside DOOM 3 BFG Edition
|
||||
|
||||
## Building
|
||||
|
||||
|
@ -14,4 +14,3 @@ _Cocos2d-x is an open-source game framework written in C++._
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
||||
|
||||
|
@ -14,4 +14,4 @@ _Remake of Escape from Colditz._
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: Make
|
||||
- Build system: Make
|
||||
|
@ -16,4 +16,3 @@ More repositories?
|
||||
## Building
|
||||
|
||||
- Build system: setup.py
|
||||
|
||||
|
@ -11,4 +11,3 @@ _Nostalgic glimpse in the past in a form of Commodore 64 game "Commando"._
|
||||
- Code dependencies: melonJS
|
||||
|
||||
## Building
|
||||
|
||||
|
@ -11,4 +11,3 @@ _4X game, similar to the Civilization series of games._
|
||||
- Code license: GPL-2.0
|
||||
|
||||
## Building
|
||||
|
||||
|
@ -12,4 +12,4 @@ _Construction game._
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
||||
- Build system: CMake
|
||||
|
@ -13,4 +13,3 @@ _Two or more battle programs (called "warriors") compete for control of a virtua
|
||||
See also [SDL pMars](https://corewar.co.uk/pihlaja/pmars-sdl/index.htm), [corewar.io](https://www.corewar.io/) with [sources on Github](https://github.com/corewar/corewar)
|
||||
|
||||
## Building
|
||||
|
||||
|
@ -14,4 +14,3 @@ _Reimplementation of the 1997 Bullfrog business sim Theme Hospital._
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
||||
|
||||
|
@ -13,4 +13,3 @@ _Fun puzzle games that run on any terminal._
|
||||
- Assets license: None
|
||||
|
||||
## Building
|
||||
|
||||
|
@ -15,4 +15,4 @@ networking support
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: Autoconf
|
||||
- Build system: Autoconf
|
||||
|
@ -14,4 +14,4 @@ _Clone of Minecraft._
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
||||
- Build system: CMake
|
||||
|
@ -13,4 +13,3 @@ _Turn-based tactical war game._
|
||||
## Building
|
||||
|
||||
- Build system: Autoconf
|
||||
|
||||
|
@ -14,4 +14,4 @@ _Life and evolution simulator._
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
||||
- Build system: CMake
|
||||
|
@ -14,4 +14,3 @@ _Cooperative multiplayer graphical RPG and adventure game._
|
||||
See also [Gridarta for Crossfire, the map editor](https://sourceforge.net/projects/gridarta/).
|
||||
|
||||
## Building
|
||||
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
x
Reference in New Issue
Block a user