synchronization with osgameclones

This commit is contained in:
Trilarion 2019-11-20 16:18:26 +01:00
parent 5c23a828b9
commit 523c0ca55a
106 changed files with 284 additions and 251 deletions

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@ -5,9 +5,9 @@
[comment]: # (start of autogenerated content, do not edit)
**[All entries](entries/tocs/_all.md#All)** (1373)
By category: **[Action](entries/tocs/_action.md#action)** (215), **[Adventure](entries/tocs/_adventure.md#adventure)** (47), **[Arcade](entries/tocs/_arcade.md#arcade)** (115), **[Board game](entries/tocs/_board-game.md#board-game)** (10), **[Card game](entries/tocs/_card-game.md#card-game)** (3), **[Educational](entries/tocs/_educational.md#educational)** (12), **[Framework](entries/tocs/_framework.md#framework)** (78), **[Game engine](entries/tocs/_game-engine.md#game-engine)** (107), **[Library](entries/tocs/_library.md#library)** (39), **[Music](entries/tocs/_music.md#music)** (14), **[Platform](entries/tocs/_platform.md#platform)** (49), **[Puzzle](entries/tocs/_puzzle.md#puzzle)** (137), **[Remake](entries/tocs/_remake.md#remake)** (488), **[Role playing](entries/tocs/_role-playing.md#role-playing)** (179), **[Simulation](entries/tocs/_simulation.md#simulation)** (101), **[Sports](entries/tocs/_sports.md#sports)** (20), **[Strategy](entries/tocs/_strategy.md#strategy)** (260), **[Tool](entries/tocs/_tool.md#tool)** (34), **[Visual novel](entries/tocs/_visual-novel.md#visual-novel)** (5)
By category: **[Action](entries/tocs/_action.md#action)** (215), **[Adventure](entries/tocs/_adventure.md#adventure)** (47), **[Arcade](entries/tocs/_arcade.md#arcade)** (115), **[Board game](entries/tocs/_board-game.md#board-game)** (10), **[Card game](entries/tocs/_card-game.md#card-game)** (3), **[Educational](entries/tocs/_educational.md#educational)** (12), **[Framework](entries/tocs/_framework.md#framework)** (78), **[Game engine](entries/tocs/_game-engine.md#game-engine)** (107), **[Library](entries/tocs/_library.md#library)** (39), **[Music](entries/tocs/_music.md#music)** (14), **[Platform](entries/tocs/_platform.md#platform)** (49), **[Puzzle](entries/tocs/_puzzle.md#puzzle)** (137), **[Remake](entries/tocs/_remake.md#remake)** (491), **[Role playing](entries/tocs/_role-playing.md#role-playing)** (179), **[Simulation](entries/tocs/_simulation.md#simulation)** (101), **[Sports](entries/tocs/_sports.md#sports)** (20), **[Strategy](entries/tocs/_strategy.md#strategy)** (260), **[Tool](entries/tocs/_tool.md#tool)** (35), **[Visual novel](entries/tocs/_visual-novel.md#visual-novel)** (5)
By platform: **[Windows](entries/tocs/_windows.md#windows)** (417), **[Linux](entries/tocs/_linux.md#linux)** (404), **[macOS](entries/tocs/_macos.md#macos)** (224), **[Android](entries/tocs/_android.md#android)** (65), **[iOS](entries/tocs/_ios.md#ios)** (13), **[Web](entries/tocs/_web.md#web)** (73)
By platform: **[Windows](entries/tocs/_windows.md#windows)** (418), **[Linux](entries/tocs/_linux.md#linux)** (405), **[macOS](entries/tocs/_macos.md#macos)** (224), **[Android](entries/tocs/_android.md#android)** (65), **[iOS](entries/tocs/_ios.md#ios)** (13), **[Web](entries/tocs/_web.md#web)** (73)
[comment]: # (end of autogenerated content)

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@ -581,7 +581,7 @@
"A puzzle game in which you have to build full molecules.",
"",
"mature / active",
"puzzle, inspired by Atomix",
"puzzle, inspired by Atomix, remake",
"<a href=\"https://github.com/GNOME/atomix.git\">Source</a> - C - GPL-2.0"
],
[
@ -1618,7 +1618,7 @@
],
[
"Civitas (<a href=\"http://sourceforge.net/projects/civitas/\">home</a>, <a href=\"https://github.com/Trilarion/opensourcegames/blob/master/entries/civitas.md\">entry</a>)",
"Civitas is a city building game for kids. It is written in..",
"Civitas is a city building game for kids.",
"<a href=\"https://sourceforge.net/projects/civitas/files/\">Link</a>",
"beta / inactive since 2017",
"simulation, city building, for kids, online",
@ -1629,7 +1629,7 @@
"Exact clone of Sid Meier's Civilization.",
"",
"beta / active",
"strategy, inspired by Civilization, remake, requires original content",
"strategy, commercial content, inspired by Civilization, remake, requires original content",
"<a href=\"https://github.com/SWY1985/CivOne.git\">Source</a> - C# - CC0"
],
[
@ -2077,7 +2077,7 @@
"Retro-style 2D scrolling platform shooter similar to, and..",
"<a href=\"https://sourceforge.net/projects/gnukem/files/gnukem/\">Link</a>",
"mature / active",
"platform, 2D, inspired by Duke Nukem, open content, shooter",
"platform, 2D, clone, inspired by Duke Nukem, open content, shooter",
"<a href=\"https://github.com/davidjoffe/dave_gnukem.git\">Source</a> - C++ - GPL-2.0"
],
[
@ -2386,10 +2386,10 @@
],
[
"Dope Wars (<a href=\"https://dopewars.sourceforge.io/\">home</a>, <a href=\"https://github.com/Trilarion/opensourcegames/blob/master/entries/dope_wars.md\">entry</a>)",
"Remake of Drug Wars.",
"Remake of Drugwars.",
"<a href=\"https://dopewars.sourceforge.io/download.html\">Link</a>",
"mature / inactive since 2013",
"simulation, inspired by Drug Wars, remake",
"simulation, inspired by Drugwars, remake",
"<a href=\"https://svn.code.sf.net/p/dopewars/code/\">Source</a> - C - GPL-2.0"
],
[
@ -3213,7 +3213,7 @@
"Freeciv-web is a version of Freeciv playable online in any..",
"",
"mature / active",
"strategy, inspired by Civilization II, online, turn-based",
"strategy, clone, inspired by Civilization II, online, turn-based",
"<a href=\"https://github.com/freeciv/freeciv-web.git\">Source</a> - JavaScript, Java, Python - AGPL-3.0"
],
[
@ -3234,7 +3234,7 @@
],
[
"Freedoom (<a href=\"https://freedoom.github.io/\">home</a>, <a href=\"https://github.com/Trilarion/opensourcegames/blob/master/entries/freedoom.md\">entry</a>)",
"Open content for the Doom engine.",
"Open content for the Doom.",
"<a href=\"https://freedoom.github.io/download.html\">Link</a>",
"beta / active",
"action, engine required, inspired by Doom + Doom II, open content, remake",
@ -3276,7 +3276,7 @@
"FreeLords (<a href=\"https://sourceforge.net/projects/freelords/\">home</a>, <a href=\"https://github.com/Trilarion/opensourcegames/blob/master/entries/freelords.md\">entry</a>)",
"Explore, occupy, produce armies in cities and kill your..",
"<a href=\"https://sourceforge.net/projects/freelords/files\">Link</a>",
"beta / active",
"beta / inactive since 2017",
"strategy, inspired by Warlords II, remake",
"<a href=\"https://git.code.sf.net/p/freelords/git\">Source</a> - Java - GPL-2.0"
],
@ -3501,8 +3501,8 @@
"Multiplayer 'demake' of Team Fortress 2.",
"<a href=\"https://www.ganggarrison.com/downloads.html\">Link</a>",
"mature / active",
"action, demake, inspired by Team Fortress 2, multiplayer online",
"<a href=\"https://github.com/Gang-Garrison-2/Gang-Garrison-2.git\">Source</a> - Game Maker Script - MPL"
"action, clone, demake, inspired by Team Fortress 2, multiplayer online, open content",
"<a href=\"https://github.com/Gang-Garrison-2/Gang-Garrison-2.git\">Source</a> - Game Maker Script - MPL-2.0"
],
[
"Garith (<a href=\"https://www.thregr.org/~wavexx/software/garith/\">home</a>, <a href=\"https://github.com/Trilarion/opensourcegames/blob/master/entries/garith.md\">entry</a>)",
@ -3910,7 +3910,7 @@
"",
"mature / inactive since 2017",
"action, clone, inspired by Crimsonland, open content",
"<a href=\"https://github.com/BrooklynKing/Grimsonland.git\">Source</a> - JavaScript - ?"
"<a href=\"https://github.com/BrooklynKing/Grimsonland.git\">Source</a> - JavaScript - MIT"
],
[
"Grit Game Engine (<a href=\"http://www.gritengine.com/\">home</a>, <a href=\"https://github.com/Trilarion/opensourcegames/blob/master/entries/grit_game_engine.md\">entry</a>)",
@ -4453,7 +4453,7 @@
"An improved, cross-platform, stable Jagged Alliance 2..",
"",
"mature / active",
"strategy, inspired by Jagged Alliancde 2, remake, requires original content",
"strategy, inspired by Jagged Alliance 2, remake, requires original content",
"<a href=\"https://github.com/ja2-stracciatella/ja2-stracciatella.git\">Source</a> - C, C++ - Custom"
],
[
@ -4589,7 +4589,7 @@
"Web-based version of the board game Settlers of Catan..",
"<a href=\"https://sourceforge.net/projects/jsettlers/files/\">Link</a>",
"mature / active",
"strategy, board game, inspired by The Settlers III, remake",
"strategy, board game, commercial content, inspired by The Settlers III, remake, requires original content",
"<a href=\"https://github.com/jdmonin/JSettlers2.git\">Source</a> - Java - GPL-3.0"
],
[
@ -4733,7 +4733,7 @@
"Remake of Krush, Kill 'n' Destroy.",
"<a href=\"https://www.kknd-game.com/download\">Link</a>",
"beta / active",
"remake, commercial content, inspired by Krush, Kill 'n' Destroy, requires original content",
"remake, commercial content, inspired by Krush Kill 'n' Destroy, requires original content",
"<a href=\"https://github.com/IceReaper/KKnD.git\">Source</a> - C# - GPL-3.0"
],
[
@ -5293,7 +5293,7 @@
"RPG 2d game similar to RimWorld.",
"<a href=\"https://github.com/SneakyTactician/MagicalLife/releases\">Link</a>",
"beta / active",
"role playing, inspired by RimWorld",
"role playing, inspired by RimWorld, open content",
"<a href=\"https://github.com/SneakyTactician/MagicalLife.git\">Source</a> - C# - MIT"
],
[
@ -5317,7 +5317,7 @@
"Racing clone of TrackMania.",
"<a href=\"http://maniadrive.raydium.org/index.php?downloads=yes\">Link</a>",
"mature / inactive since 2008",
"framework, inspired by TrackMania, open content, racing",
"framework, inspired by TrackMania, open content, racing, remake",
"PHP - GPL"
],
[
@ -5406,7 +5406,7 @@
"",
"beta / inactive since 2013",
"action, inspired by MechCommander 2, remake",
"<a href=\"https://github.com/Echelon9/mechcommander2-open.git\">Source</a> - C++ - Ms-PL"
"<a href=\"https://github.com/Echelon9/mechcommander2-open.git\">Source</a> - C++ - MS-PL"
],
[
"Mega Mario (<a href=\"http://mmario.sourceforge.net/\">home</a>, <a href=\"https://github.com/Trilarion/opensourcegames/blob/master/entries/mega_mario.md\">entry</a>)",
@ -5421,7 +5421,7 @@
"MegaGlest is an entertaining free (freeware and free..",
"<a href=\"https://megaglest.org/download\">Link</a>",
"mature / active",
"strategy, real time",
"strategy, inspired by Glest, real time, remake",
"<a href=\"https://github.com/MegaGlest/megaglest-source.git\">Source</a> - C, C++ - GPL-3.0"
],
[
@ -5829,7 +5829,7 @@
"Remake of Achtung, die Kurve!.",
"",
"mature / active",
"remake, die Kurve!, inspired by Achtung, skill",
"remake, inspired by Achtung die Kurve!, skill",
"<a href=\"https://github.com/pwmarcz/netacka.git\">Source</a> - C - MIT"
],
[
@ -6148,7 +6148,7 @@
"Open Apocalypse (<a href=\"http://openapoc.org/\">home</a>, <a href=\"https://github.com/Trilarion/opensourcegames/blob/master/entries/open_apocalypse.md\">entry</a>)",
"Remake of X-COM: UFO Defense, X-COM: Terror from the Deep,..",
"<a href=\"https://ci.appveyor.com/project/openapoc/openapoc\">Link</a>",
"mature / active",
"beta / active",
"strategy, commercial content, inspired by X-COM: UFO Defense + X-COM: Terror from the Deep + X-COM: Apocalypse + UFO: Enemy Unknown, remake, requires original content",
"<a href=\"https://github.com/OpenApoc/OpenApoc.git\">Source</a> - C++ - MIT"
],
@ -6381,7 +6381,7 @@
"Remake of Black & White",
"",
"beta / active",
"simulation, inspired by Black & White, remake, requires original content",
"simulation, commercial content, inspired by Black & White, remake, requires original content",
"<a href=\"https://github.com/openblack/openblack.git\">Source</a> - C, C++ - GPL-3.0"
],
[
@ -6597,7 +6597,7 @@
"Remake of the Dungeon Keeper II engine.",
"",
"beta / active",
"simulation, commercial content, game engine, inspired by Dungeon Keeper II, remake, requires original content",
"simulation, commercial content, game engine, inspired by Dungeon Keeper 2, remake, requires original content",
"<a href=\"https://github.com/tonihele/OpenKeeper.git\">Source</a> - Java - GPL-3.0"
],
[
@ -6901,7 +6901,7 @@
"OpenXcom is an open-source clone of the original UFO:..",
"<a href=\"https://openxcom.org/downloads-milestones/\">Link</a>",
"mature / active",
"strategy, inspired by X-COM series, remake, turn-based",
"strategy, inspired by UFO: Enemy Unknown + X-COM: Apocalypse + X-COM: Terror from the Deep + X-COM: UFO Defense, remake, turn-based",
"<a href=\"https://github.com/SupSuper/OpenXcom.git\">Source</a> - C++ - GPL-3.0"
],
[
@ -7741,7 +7741,7 @@
"Quadrapassel (formerly a part of GNOME Games) is a GNOME..",
"",
"mature / active",
"puzzle, open content, tetris",
"puzzle, clone, inspired by tetris, open content, tetris-like",
"<a href=\"https://gitlab.gnome.org/GNOME/quadrapassel.git\">Source</a> - Vala - GPL-2.0"
],
[
@ -7881,11 +7881,11 @@
"<a href=\"https://github.com/NY00123/refkeen.git\">Source</a> - C, Lua - GPL-2.0"
],
[
"REGoth (<a href=\"https://github.com/REGoth-project/REGoth\">home</a>, <a href=\"https://github.com/Trilarion/opensourcegames/blob/master/entries/regoth.md\">entry</a>)",
"REGoth (<a href=\"https://regoth-project.github.io/REGoth-bs/index.html\">home</a>, <a href=\"https://github.com/Trilarion/opensourcegames/blob/master/entries/regoth.md\">entry</a>)",
"Reimplementation of the zEngine, used by the game \"Gothic\"..",
"<a href=\"https://github.com/REGoth-project/REGoth/releases\">Link</a>",
"mature / active",
"role playing, inspired by Gothic + Gothic II, remake, requires original content",
"role playing, commercial content, inspired by Gothic + Gothic II, remake, requires original content",
"<a href=\"https://github.com/REGoth-project/REGoth-bs.git\">Source</a> - C++ - GPL-3.0"
],
[
@ -7997,7 +7997,7 @@
"3D simulator game where you can drive, fly and sail..",
"",
"mature / active",
"simulation, cars, multiplayer online, open content",
"simulation, cars, inspired by BeamNG.drive, multiplayer online, open content",
"<a href=\"https://github.com/RigsOfRods/rigs-of-rods.git\">Source</a> - C, C++, AngelScript - GPL-3.0"
],
[
@ -8709,7 +8709,7 @@
"Zelda-like 2D game engine for Action-RPGs.",
"<a href=\"https://www.solarus-games.org/en/solarus/download\">Link</a>",
"mature / active",
"game engine, framework, inspired by Zelda - A Link to the Past, remake",
"game engine, framework, inspired by Legend of Zelda - A Link to the Past, remake",
"<a href=\"https://gitlab.com/solarus-games/solarus.git\">Source</a> - C, C++, Lua - GPL-3.0"
],
[
@ -8949,7 +8949,7 @@
"Remake of Star Wars (1983 arcade game).",
"",
"mature / inactive since 2014",
"arcade, inspired by Star Wars, remake, skill",
"arcade, inspired by Star Wars 1983 arcade game, remake, skill",
"<a href=\"https://github.com/abhinandanramesh/Star-Wars-III.git\">Source</a> - Python - GPL-2.0"
],
[
@ -9213,7 +9213,7 @@
"Remake of Survivor (1986).",
"",
"mature / active",
"remake, inspired by Survivor",
"remake, inspired by Survivor 1986",
"<a href=\"https://github.com/scottschiller/SURVIVOR.git\">Source</a> - JavaScript - CC-BY-NC-3.0"
],
[
@ -9325,7 +9325,7 @@
"Indie Turn Based Strategy in Isometric Pixel Art.",
"",
"mature / active",
"strategy, inspired by Advance Wars, multiplayer online, open content",
"strategy, clone, inspired by Advance Wars, multiplayer hotseat, multiplayer online, open content",
"<a href=\"https://github.com/w84death/Tanks-of-Freedom.git\">Source</a> - GDScript - MIT"
],
[
@ -9445,7 +9445,7 @@
"The Battle for Wesnoth is an open source, turn-based..",
"<a href=\"http://www.wesnoth.org/#download\">Link</a>",
"mature / active",
"strategy, inspired by Master of Monsters + Warsong, multiplayer, turn-based",
"strategy, clone, inspired by Master of Monsters + Warsong, multiplayer, turn-based",
"<a href=\"https://github.com/wesnoth/wesnoth.git\">Source</a> - C, C++, Java, Python, Lua - GPL-2.0"
],
[
@ -9509,7 +9509,7 @@
"DOOM source port.",
"<a href=\"https://github.com/team-eternity/eternity/releases\">Link</a>",
"mature / active",
"game engine, commercial content, first person, inspired by Doom + Heretic + Hexen + Strife, remake, requires original content, shooter",
"game engine, commercial content, first person, inspired by Doom + Heretic + Hexen + Strife, multiplay LAN, remake, requires original content, shooter",
"<a href=\"https://github.com/team-eternity/eternity.git\">Source</a> - C, C++ - GPL-3.0"
],
[
@ -9582,7 +9582,7 @@
"",
"beta / inactive since 2018",
"remake, inspired by The Oregon Trail",
"<a href=\"https://github.com/TheRedSpy15/The-Trail.git\">Source</a> - Java - Apache-2.0"
"<a href=\"https://github.com/TheRedSpy15/The-Trail.git\">Source</a> - Java - MIT"
],
[
"Theme Park Builder 3D CAD (<a href=\"http://sourceforge.net/projects/tpb3d/\">home</a>, <a href=\"https://github.com/Trilarion/opensourcegames/blob/master/entries/theme_park_builder_3d_cad.md\">entry</a>)",
@ -9597,7 +9597,7 @@
"Remake of Where in the World Is Carmen Sandiego? (1985).",
"",
"beta / active",
"strategy, educational, inspired by Where in the World Is Carmen Sandiego?, remake",
"strategy, educational, inspired by Where in the World Is Carmen Sandiego? 1985, remake",
"<a href=\"https://github.com/Ponup/thiefcatcher.git\">Source</a> - C++ - GPL-3.0"
],
[
@ -9773,7 +9773,7 @@
"Asymmetric team-based first-person shooter with real-time..",
"<a href=\"http://tremulous.net/files/\">Link</a>",
"mature / inactive since 2016",
"action, clone, shooter",
"action, clone, inspired by Natural Selection, shooter",
"<a href=\"https://github.com/darklegion/tremulous.git\">Source</a> - C - GPL-2.0"
],
[
@ -9837,7 +9837,7 @@
"Tool of Transport Tycoon.",
"",
"mature / inactive since 2013",
"simulation, commercial content, inspired by Transport Tycoon, requires original content",
"simulation, commercial content, inspired by Transport Tycoon, requires original content, tool",
"<a href=\"https://github.com/ttdpatch/ttdpatch.git\">Source</a> - Assembly, C, C++ - GPL-2.0"
],
[
@ -10005,7 +10005,7 @@
"Free and open source turn based tactical squad simulation..",
"",
"mature / inactive since 2012",
"strategy, inspired by X-COM series, remake",
"strategy, inspired by UFO: Enemy Unknown + X-COM: Apocalypse + X-COM: Terror from the Deep + X-COM: UFO Defense, remake",
"<a href=\"https://github.com/ufo2000/ufo2000.git\">Source</a> - C, C++, Lua - GPL-2.0"
],
[
@ -10013,7 +10013,7 @@
"UFO: Alien Invasion is a squad-based tactical strategy..",
"<a href=\"https://ufoai.org/wiki/Download\">Link</a>",
"mature / active",
"strategy, clone, inspired by X-COM series, turn-based",
"strategy, clone, inspired by UFO: Enemy Unknown + X-COM: Apocalypse + X-COM: Terror from the Deep + X-COM: UFO Defense, turn-based",
"<a href=\"https://github.com/ufoai/ufoai.git\">Source</a> - C, C++ - GPL-2.0"
],
[
@ -10053,7 +10053,7 @@
"Karaoke game.",
"<a href=\"https://usdx.eu/downloads/\">Link</a>",
"mature / active",
"music, inspired by Singstar, karaoke, remake",
"music, inspired by SingStar, karaoke, remake",
"<a href=\"https://github.com/UltraStar-Deluxe/USDX.git\">Source</a> - Pascal - GPL-2.0"
],
[
@ -10077,7 +10077,7 @@
"Civ V for Android",
"",
"beta / active",
"strategy, inspired by Civilization V, open content, remake, turn-based",
"strategy, inspired by Civilization V, multiplayer online + hotseat, open content, remake, turn-based",
"<a href=\"https://github.com/yairm210/UnCiv.git\">Source</a> - Kotlin - MPL-2.0"
],
[
@ -10133,7 +10133,7 @@
"FPS/RTS hybrid game powered by the Daemon engine (a..",
"<a href=\"https://unvanquished.net/?page_id=318\">Link</a>",
"mature / active",
"action, shooter",
"action, inspired by Natural Selection, shooter",
"<a href=\"https://github.com/Unvanquished/Unvanquished.git\">Source</a> - C, C++ - GPL-3.0"
],
[
@ -10205,12 +10205,12 @@
"Vega Strike is a first-person space trading and combat..",
"<a href=\"http://vegastrike.sourceforge.net/getfiles/\">Link</a>",
"mature / active",
"framework, inspired by Elite",
"framework, inspired by Elite, open content",
"<a href=\"https://github.com/vegastrike/Vega-Strike-Engine-Source.git\">Source</a> - C++ - GPL-2.0"
],
[
"Vegan on a Desert Island (<a href=\"https://voadi.com/\">home</a>, <a href=\"https://github.com/Trilarion/opensourcegames/blob/master/entries/vegan_on_a_desert_island.md\">entry</a>)",
"(VOADI) is a top-down adventure game made with Solarus..",
"(VOADI) is a top-down adventure game made with Solarus...",
"",
"beta / active",
"adventure, 2D, open content",
@ -10373,7 +10373,7 @@
"Warcraft2 Mod that allows you to play Warcraft II with the..",
"<a href=\"http://wargus.stratagus.com/download.shtml\">Link</a>",
"mature / active",
"strategy, inspired by Warcraft II, remake, requires original content",
"strategy, commercial content, inspired by Warcraft II, remake, requires original content",
"<a href=\"https://github.com/Wargus/wargus.git\">Source</a> - C++, Lua - GPL-2.0"
],
[
@ -10613,7 +10613,7 @@
"Remake of the classic X-Com-Games.",
"<a href=\"https://sourceforge.net/projects/xforceffd/files\">Link</a>",
"beta / inactive since 2011",
"strategy, clone, inspired by X-COM series, turn-based",
"strategy, clone, inspired by UFO: Enemy Unknown + X-COM: Apocalypse + X-COM: Terror from the Deep + X-COM: UFO Defense, turn-based",
"<a href=\"https://gitlab.com/osgames/xforceffd.git\">Source</a> - Pascal - GPL-2.0"
],
[
@ -10629,7 +10629,7 @@
"Modelled after the golden oldie Archon game created by..",
"<a href=\"http://xarchon.seul.org/download.html\">Link</a>",
"beta / inactive since 2003",
"strategy, clone, inspired by Archon",
"strategy, clone, inspired by Archon: The Light and the Dark",
"<a href=\"https://gitlab.com/osgames/xarchon.git\">Source</a> - C, C++ - GPL-2.0"
],
[
@ -10685,7 +10685,7 @@
"Turned based strategy game for Win32 and Android OS..",
"",
"mature / inactive since 2014",
"strategy, clone, inspired by X-COM series, turn-based",
"strategy, clone, inspired by UFO: Enemy Unknown + X-COM: Apocalypse + X-COM: Terror from the Deep + X-COM: UFO Defense, turn-based",
"<a href=\"https://github.com/leethomason/unflobtactical.git\">Source</a> - C, C++ - GPL-3.0"
],
[
@ -10717,7 +10717,7 @@
"Arena-style first person shooter.",
"<a href=\"http://www.xonotic.org/download/\">Link</a>",
"mature / active",
"action, shooter",
"action, clone, inspired by Nexuiz, shooter",
"<a href=\"https://gitlab.com/xonotic/xonotic.git\">Source</a> - C - GPL-3.0"
],
[
@ -10733,7 +10733,7 @@
"Reimplementation of BioWare\u2019s Aurora engine (and..",
"<a href=\"https://xoreos.org/downloads/index.html\">Link</a>",
"beta / active",
"framework, engine recreation, inspired by BioWare's Aurora engine, remake, requires original content",
"framework, commercial content, engine recreation, inspired by BioWare's Aurora engine, remake, requires original content",
"<a href=\"https://github.com/xoreos/xoreos.git\">Source</a> - C++ - GPL-3.0"
],
[
@ -10845,7 +10845,7 @@
"3D arcade racing game featuring AI, weapons, power-ups and..",
"",
"beta / active",
"game engine, open content, racing",
"game engine, clone, inspired by Micro Machines, multiplayer online + local, open content, racing",
"<a href=\"https://github.com/cflavio/yorg.git\">Source</a> - Python - GPL-3.0"
],
[
@ -10877,7 +10877,7 @@
"Remake of Achtung, die Kurve!.",
"",
"beta / active",
"action, die Kurve!, inspired by Achtung, remake",
"action, inspired by Achtung die Kurve!, remake",
"<a href=\"https://github.com/simenheg/zatackax.git\">Source</a> - C - GPL-3.0"
],
[
@ -10941,7 +10941,7 @@
"A free multi-platform open source real-time strategy video..",
"<a href=\"http://zero-k.info/Wiki/Download\">Link</a>",
"mature / active",
"strategy, popular, real time",
"strategy, inspired by Supreme Commander + Total Annihilation, popular, real time",
"<a href=\"https://github.com/ZeroK-RTS/Zero-K.git\">Source</a> - Lua - GPL-2.0"
],
[

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@ -4,7 +4,7 @@ _A puzzle game in which you have to build full molecules._
- Home: https://wiki.gnome.org/Apps/Atomix
- State: mature
- Keywords: puzzle, inspired by Atomix
- Keywords: puzzle, inspired by Atomix, remake
- Code repository: https://github.com/GNOME/atomix.git
- Code language: C
- Code license: GPL-2.0

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@ -6,7 +6,7 @@ _Battlefield Java is simple grid and turned based battle simulation game for Jav
- State: beta, inactive since 2011
- Download: https://sourceforge.net/projects/battlefieldjava/files/battlefieldjava/
- Keywords: strategy
- Code repository: https://github.com/bsutton/BattlefieldJava.git, https://git.code.sf.net/p/battlefieldjava/git, https://sourceforge.net/p/battlefieldjava/cvs/ (cvs)
- Code repository: https://github.com/bsutton/BattlefieldJava.git, https://git.code.sf.net/p/battlefieldjava/git, http://battlefieldjava.cvs.sourceforge.net (cvs)
- Code language: Java
- Code license: GPL-3.0

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@ -9,7 +9,7 @@ _Blasphemer is an FPS project whose initial goal is to serve as a Free data pack
- Code repository: https://github.com/Blasphemer/blasphemer.git
- Code language: None (only assets)
- Code license: None (only assets)
- Code dependencies: Heretic-based engines
- Code dependencies: Heretic-based
- Assets license: 3-clause BSD
Developer: G. Wessner, Jute Gyte

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@ -10,7 +10,7 @@ _A match-3 game inspired by "Tetris Attack" but more PC friendly._
- Code repository: https://github.com/blockattack/blockattack-game.git
- Code language: C++
- Code license: GPL-2.0
- Code dependencies: boost, gettext, physfs, SDL2, utfcpp
- Code dependencies: SDL2
- Assets license: GPL-2.0, CC-BY-SA, Public domain
Moved from SDL1 to SDL2 with version 2.0.0 released May 1st, 2016.

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@ -10,9 +10,9 @@ _Overhead run-and-gun game._
- Keywords: action, inspired by C-Dogs, remake, shooter
- Code repository: https://github.com/cxong/cdogs-sdl.git
- Code language: C
- Code license: GPL-2.0
- Code license: GPL-2.0 (parts 2-clause BSD)
- Code dependencies: SDL2
- Assets license: CC-BY
- Assets license: CC0, CC-BY, CC-BY-SA
## Building

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@ -9,7 +9,7 @@ _Karaoke game._
- Code repository: https://github.com/spiderbit/canta.git
- Code language: Python
- Code license: GPL-3.0
- Code dependencies: Gstreamer, Soya3D
- Code dependencies: GStreamer, Soya3D
- Assets license: GPL-2.0 (fonts)
Developer: Andreas Kattner, Stefan Huchler, Felix Rodriguez Lopez

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@ -11,7 +11,7 @@ _Doom source port that accurately reproduces the experience of Doom as it was pl
- Code language: C
- Code license: GPL-2.0
Supports a number of games and mods based on the Doom engine.
Supports a number of games and mods based on the Doom.
License of assets?

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@ -4,7 +4,7 @@ _Remake of Circus Atari._
- Home: http://www.newbreedsoftware.com/circus-linux/
- State: mature, inactive since 2000
- Download: http://www.newbreedsoftware.com/circus-linux/download/
- Download: http://www.newbreedsoftware.com/circus-linux/download/, ftp://ftp.tuxpaint.org/unix/x/circus-linux/
- Platform: Windows, macOS
- Keywords: action, inspired by Circus Atari, remake
- Code repository: (see download)

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@ -1,6 +1,6 @@
# Civitas
_Civitas is a city building game for kids. It is written in the Java programming language and licensed under the GPL.&#91;1&#93; As of 2011-07-26, the latest version of the game is 0053 released on June 25th, 2009.&#91;2&#93;_
_Civitas is a city building game for kids._
- Home: http://sourceforge.net/projects/civitas/, http://cosmopolita.conexum.com.br/ (Portoguese)
- State: beta, inactive since 2017

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@ -4,7 +4,7 @@ _Exact clone of Sid Meier's Civilization._
- Home: https://web.archive.org/web/20181127195119/https://www.civone.org/
- State: beta
- Keywords: strategy, inspired by Civilization, remake, requires original content
- Keywords: strategy, commercial content, inspired by Civilization, remake, requires original content
- Code repository: https://github.com/SWY1985/CivOne.git
- Code language: C#
- Code license: CC0

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@ -6,7 +6,7 @@ _Retro-style 2D scrolling platform shooter similar to, and inspired by, Duke Nuk
- State: mature
- Download: https://sourceforge.net/projects/gnukem/files/gnukem/
- Platform: Windows, Linux, macOS
- Keywords: platform, 2D, inspired by Duke Nukem, open content, shooter
- Keywords: platform, 2D, clone, inspired by Duke Nukem, open content, shooter
- Code repository: https://github.com/davidjoffe/dave_gnukem.git
- Code language: C++
- Code license: GPL-2.0

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@ -4,7 +4,8 @@ _Remake of Defender._
- Home: http://www.newbreedsoftware.com/defendguin/
- State: mature, inactive since 2009
- Download: http://www.newbreedsoftware.com/defendguin/download/
- Download: http://www.newbreedsoftware.com/defendguin/download/, ftp://ftp.tuxpaint.org/unix/x/defendguin
- Platform: Windows, Linux
- Keywords: remake, inspired by Defender
- Code repository: (see download)
- Code language: C

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@ -1,12 +1,12 @@
# Dope Wars
_Remake of Drug Wars._
_Remake of Drugwars._
- Home: https://dopewars.sourceforge.io/, https://sourceforge.net/projects/dopewars/
- State: mature, inactive since 2013
- Download: https://dopewars.sourceforge.io/download.html
- Platform: Windows, Linux
- Keywords: simulation, inspired by Drug Wars, remake
- Keywords: simulation, inspired by Drugwars, remake
- Code repository: https://svn.code.sf.net/p/dopewars/code/ (svn)
- Code language: C
- Code license: GPL-2.0

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@ -6,7 +6,7 @@ _Updated emulator of Forgotten Realms: Unlimited Adventures._
- State: mature
- Download: https://sourceforge.net/projects/uaf/files/
- Keywords: role playing, inspired by Forgotten Realms: Unlimited Adventures, remake
- Code repository: https://gitlab.com/osgames/uaf.git (mirror), https://sourceforge.net/p/uaf/code/ (cvs)
- Code repository: https://gitlab.com/osgames/uaf.git (mirror), http://uaf.cvs.sourceforge.net (cvs)
- Code language: C++
- Code license: GPL-2.0

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@ -8,7 +8,7 @@ _Clone of Bomberman._
- Code repository: https://github.com/akien-mga/dynadungeons.git
- Code language: GDScript
- Code license: GPL-3.0
- Code dependencies: Godot engine
- Code dependencies: Godot
- Assets license: CC-BY-3.0 (http://opengameart.org/content/bomb-party-the-complete-set)
## Building

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@ -5,7 +5,7 @@ _Freeciv-web is a version of Freeciv playable online in any modern web browser._
- Home: https://web.archive.org/web/20180102150750/https://play.freeciv.org/
- Media: https://en.wikipedia.org/wiki/Freeciv#Freeciv_WebGL_3D_and_Freeciv-web
- State: mature
- Keywords: strategy, inspired by Civilization II, online, turn-based
- Keywords: strategy, clone, inspired by Civilization II, online, turn-based
- Code repository: https://github.com/freeciv/freeciv-web.git
- Code language: JavaScript, Java, Python
- Code license: AGPL-3.0

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@ -1,17 +1,17 @@
# Freedoom
_Open content for the Doom engine._
_Open content for the Doom._
- Home: https://freedoom.github.io/
- Media: https://en.wikipedia.org/wiki/Freedoom
- State: beta
- Download: https://freedoom.github.io/download.html
- Platform: Windows, Linux, macOS (all that are supported by the Doom engine)
- Platform: Windows, Linux, macOS (all that are supported by the Doom)
- Keywords: action, engine required, inspired by Doom + Doom II, open content, remake
- Code repository: https://github.com/freedoom/freedoom.git
- Code language: Not applicable (only content)
- Code license: Not applicable (only content)
- Code dependencies: Doom engine, pillow
- Code dependencies: Doom, pillow
- Assets license: 3-clause BSD
## Building

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@ -3,7 +3,7 @@
_Explore, occupy, produce armies in cities and kill your enemies._
- Home: https://sourceforge.net/projects/freelords/, https://sourceforge.net/p/freelords/wiki/Home/
- State: beta
- State: beta, inactive since 2017
- Download: https://sourceforge.net/projects/freelords/files
- Keywords: strategy, inspired by Warlords II, remake
- Code repository: https://git.code.sf.net/p/freelords/git

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@ -7,10 +7,10 @@ _Multiplayer 'demake' of Team Fortress 2._
- State: mature
- Download: https://www.ganggarrison.com/downloads.html
- Platform: Windows
- Keywords: action, demake, inspired by Team Fortress 2, multiplayer online
- Keywords: action, clone, demake, inspired by Team Fortress 2, multiplayer online, open content
- Code repository: https://github.com/Gang-Garrison-2/Gang-Garrison-2.git
- Code language: Game Maker Script
- Code license: MPL
- Code license: MPL-2.0
- Code dependencies: Game Maker
## Building

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@ -8,7 +8,7 @@ _Tools for using hexagonal grids in GDScript._
- Code repository: https://github.com/romlok/godot-gdhexgrid.git
- Code language: GDScript
- Code license: MIT
- Code dependencies: Godot engine
- Code dependencies: Godot
## Building

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@ -9,7 +9,7 @@ _Clone of Crimsonland._
- Keywords: action, clone, inspired by Crimsonland, open content
- Code repository: https://github.com/BrooklynKing/Grimsonland.git
- Code language: JavaScript
- Code license: ? (may be MIT)
- Code license: MIT (https://github.com/BrooklynKing/Grimsonland/blob/master/package.json)
- Code dependencies: Phaser
## Building

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@ -8,6 +8,6 @@ _Remake of Minecraft._
- Code repository: https://github.com/PistonDevelopers/hematite.git
- Code language: Rust
- Code license: MIT
- Code dependencies: Piston game engine
- Code dependencies: Piston
## Building

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@ -4,7 +4,7 @@ _Clone of Missile Command._
- Home: http://www.newbreedsoftware.com/icbm3d/
- State: beta, inactive since 1998
- Download: http://www.newbreedsoftware.com/icbm3d/download/
- Download: http://www.newbreedsoftware.com/icbm3d/download/, ftp://ftp.tuxpaint.org/unix/x/icbm3d
- Keywords: arcade, artillery, clone, inspired by Missile Command
- Code repository: (see download)
- Code language: C

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@ -9,6 +9,6 @@ _Remake of Cube 2: Sauerbraten._
- Code repository: https://github.com/inexor-game/code.git (archived)
- Code language: C++, JavaScript
- Code license: zlib
- Code dependencies: Cube 2 Engine
- Code dependencies: Cube 2
## Building

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@ -4,7 +4,7 @@ _An improved, cross-platform, stable Jagged Alliance 2 runtime._
- Home: https://ja2-stracciatella.github.io/
- State: mature
- Keywords: strategy, inspired by Jagged Alliancde 2, remake, requires original content
- Keywords: strategy, inspired by Jagged Alliance 2, remake, requires original content
- Code repository: https://github.com/ja2-stracciatella/ja2-stracciatella.git
- Code language: C, C++
- Code license: Custom (various)

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@ -5,12 +5,12 @@ _Web-based version of the board game Settlers of Catan written in Java._
- Home: https://sourceforge.net/projects/jsettlers/, https://sourceforge.net/projects/jsettlers2/
- State: mature
- Download: https://sourceforge.net/projects/jsettlers/files/, https://sourceforge.net/projects/jsettlers2/files/
- Keywords: strategy, board game, inspired by The Settlers III, remake
- Keywords: strategy, board game, commercial content, inspired by The Settlers III, remake, requires original content (?)
- Code repository: https://github.com/jdmonin/JSettlers2.git, https://sourceforge.net/p/jsettlers/code (cvs), https://sourceforge.net/p/jsettlers2/code/ (cvs)
- Code language: Java
- Code license: GPL-3.0
See also http://www.settlers-android-clone.com/
See also http://www.settlers-android-clone.com/, https://github.com/jsettlers/settlers-remake
## Building

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@ -7,11 +7,11 @@ _Remake of Krush, Kill 'n' Destroy._
- State: beta
- Download: https://www.kknd-game.com/download
- Platform: Windows, Linux, macOS
- Keywords: remake, commercial content, inspired by Krush, Kill 'n' Destroy, requires original content (?)
- Keywords: remake, commercial content, inspired by Krush Kill 'n' Destroy, requires original content (?)
- Code repository: https://github.com/IceReaper/KKnD.git
- Code language: C#
- Code license: GPL-3.0
- Code dependencies: OpenRA engine
- Code dependencies: OpenRA
## Building

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@ -8,7 +8,7 @@ _Pinball game._
- Code repository: https://github.com/Calinou/libre-pinball.git
- Code language: GDScript
- Code license: MIT
- Code dependencies: Godot engine
- Code dependencies: Godot
- Assets license: CC0, CC-BY-SA-3.0
## Building

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@ -8,6 +8,6 @@ _Remake of Lionheart._
- Code repository: https://github.com/DjThunder/lionheart-remake.git
- Code language: Java
- Code license: GPL-3.0
- Code dependencies: Lion engine
- Code dependencies: Lion
## Building

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@ -8,7 +8,7 @@ _Enhanced clone of Atari's 1979 Asteroids arcade game with a visual style simila
- Download: https://www.libsdl.org/projects/Maelstrom/binary.html
- Platform: Windows, Linux, macOS
- Keywords: action, arcade, inspired by Asteroids, remake, shooter
- Code repository: https://github.com/richardjs/Maelstrom.git (see https://www.libsdl.org/projects/Maelstrom/source.html)
- Code repository: https://github.com/richardjs/Maelstrom.git (see also https://www.libsdl.org/projects/Maelstrom/source.html)
- Code language: C, C++
- Code license: GPL-2.0
- Code dependencies: SDL

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@ -7,7 +7,7 @@ _RPG 2d game similar to RimWorld._
- State: beta
- Download: https://github.com/SneakyTactician/MagicalLife/releases
- Platform: Windows
- Keywords: role playing, inspired by RimWorld
- Keywords: role playing, inspired by RimWorld, open content
- Code repository: https://github.com/SneakyTactician/MagicalLife.git
- Code language: C#
- Code license: MIT

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@ -6,7 +6,7 @@ _Racing clone of TrackMania._
- State: mature, inactive since 2008
- Download: http://maniadrive.raydium.org/index.php?downloads=yes, https://sourceforge.net/projects/maniadrive/files/
- Platform: Windows, Linux
- Keywords: framework, inspired by TrackMania, open content, racing
- Keywords: framework, inspired by TrackMania, open content, racing, remake
- Code repository: (see download)
- Code language: PHP
- Code license: GPL

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@ -8,7 +8,7 @@ _Upgraded and more easily moddable version of the good old Mechcommander 2._
- Keywords: action, inspired by MechCommander 2, remake
- Code repository: https://github.com/Echelon9/mechcommander2-open.git
- Code language: C++
- Code license: Ms-PL
- Code license: MS-PL
## Building

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@ -6,7 +6,7 @@ _MegaGlest is an entertaining free (freeware and free software) and open source
- Media: https://en.wikipedia.org/wiki/MegaGlest
- State: mature
- Download: https://megaglest.org/download
- Keywords: strategy, real time
- Keywords: strategy, inspired by Glest, real time, remake
- Code repository: https://github.com/MegaGlest/megaglest-source.git
- Code language: C, C++
- Code license: GPL-3.0

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@ -4,7 +4,7 @@ _Remake of Achtung, die Kurve!._
- Home: https://pwmarcz.pl/netacka/
- State: mature
- Keywords: remake, die Kurve!, inspired by Achtung, skill
- Keywords: remake, inspired by Achtung die Kurve!, skill
- Code repository: https://github.com/pwmarcz/netacka.git
- Code language: C
- Code license: MIT

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@ -2,7 +2,7 @@
_Remake of Cave Story._
- Home: http://nxengine.sourceforge.net/, https://exlmoto.ru/nxengine/
- Home: http://nxengine.sourceforge.net/, https://sourceforge.net/projects/nxengine/, https://exlmoto.ru/nxengine/
- Media: https://en.wikipedia.org/wiki/Cave_Story#Legacy
- State: mature
- Download: https://github.com/EXL/NXEngine/releases

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@ -3,7 +3,7 @@
_Remake of X-COM: UFO Defense, X-COM: Terror from the Deep, X-COM: Apocalypse, UFO: Enemy Unknown._
- Home: http://openapoc.org/
- State: mature
- State: beta
- Download: https://ci.appveyor.com/project/openapoc/openapoc
- Keywords: strategy, commercial content, inspired by X-COM: UFO Defense + X-COM: Terror from the Deep + X-COM: Apocalypse + UFO: Enemy Unknown, remake, requires original content (X-Com Apocalypse)
- Code repository: https://github.com/OpenApoc/OpenApoc.git

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@ -5,7 +5,7 @@ _Remake of Black & White_
- Home: https://github.com/openblack/openblack, https://www.bwfiles.com/
- State: beta
- Platform: Windows, Linux
- Keywords: simulation, inspired by Black & White, remake, requires original content (?)
- Keywords: simulation, commercial content, inspired by Black & White, remake, requires original content (?)
- Code repository: https://github.com/openblack/openblack.git
- Code language: C, C++
- Code license: GPL-3.0

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@ -4,7 +4,7 @@ _Remake of the Dungeon Keeper II engine._
- Home: https://github.com/tonihele/OpenKeeper
- State: beta
- Keywords: simulation, commercial content, game engine, inspired by Dungeon Keeper II, remake, requires original content
- Keywords: simulation, commercial content, game engine, inspired by Dungeon Keeper 2, remake, requires original content
- Code repository: https://github.com/tonihele/OpenKeeper.git
- Code language: Java
- Code license: GPL-3.0

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@ -2,7 +2,7 @@
_Remake of Ace of Spades._
- Home: http://openspades.yvt.jp/, https://sites.google.com/a/yvt.jp/openspades/
- Home: http://openspades.yvt.jp/, https://sites.google.com/a/yvt.jp/openspades/ (outdated)
- Media: https://en.wikipedia.org/wiki/Ace_of_Spades_(video_game)
- State: beta
- Download: https://github.com/yvt/openspades/releases

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@ -6,7 +6,7 @@ _OpenXcom is an open-source clone of the original UFO: Enemy Unknown (X-Com: UFO
- Media: <https://en.wikipedia.org/wiki/UFO:_Enemy_Unknown#Fan-created_content>
- State: mature
- Download: https://openxcom.org/downloads-milestones/
- Keywords: strategy, inspired by X-COM series, remake, turn-based
- Keywords: strategy, inspired by UFO: Enemy Unknown + X-COM: Apocalypse + X-COM: Terror from the Deep + X-COM: UFO Defense, remake, turn-based
- Code repository: https://github.com/SupSuper/OpenXcom.git
- Code language: C++
- Code license: GPL-3.0

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@ -10,7 +10,7 @@ _Simple fighting game between two teams of ships._
- Code repository: https://git.savannah.nongnu.org/git/pacewar.git, http://cvs.savannah.nongnu.org:/web/pacewar (cvs)
- Code language: Python
- Code license: GPL-3.0
- Code dependencies: SGE Game Engine
- Code dependencies: SGE
Developer: onpon4

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@ -9,7 +9,7 @@ _2D platform game in which the player controls a bear in single or multiplayer m
- Code repository: https://github.com/j-jorge/plee-the-bear.git, https://github.com/j-jorge/bear.git (+)
- Code language: Lisp, C++, Scheme, C
- Code license: GPL-3.0
- Code dependencies: Bear Engine, SDL
- Code dependencies: Bear, SDL
- Assets license: CC BY-SA-3.0
Developer: Julien Jorge, Sébastien Angibaud and contributors

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@ -4,7 +4,7 @@ _Quadrapassel (formerly a part of GNOME Games) is a GNOME version of Tetris. It
- Home: https://wiki.gnome.org/Apps/Quadrapassel
- State: mature
- Keywords: puzzle, open content, tetris
- Keywords: puzzle, clone, inspired by tetris, open content, tetris-like
- Code repository: https://gitlab.gnome.org/GNOME/quadrapassel.git
- Code language: Vala
- Code license: GPL-2.0

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@ -2,13 +2,13 @@
_Reimplementation of the zEngine, used by the game "Gothic" and "Gothic II"._
- Home: https://github.com/REGoth-project/REGoth, https://github.com/REGoth-project/REGoth/wiki
- Home: https://regoth-project.github.io/REGoth-bs/index.html, https://github.com/REGoth-project/REGoth/wiki
- State: mature
- Download: https://github.com/REGoth-project/REGoth/releases
- Keywords: role playing, inspired by Gothic + Gothic II, remake, requires original content (Gothic 1 and Gothic 2)
- Keywords: role playing, commercial content, inspired by Gothic + Gothic II, remake, requires original content (Gothic 1 and Gothic 2)
- Code repository: https://github.com/REGoth-project/REGoth-bs.git, https://github.com/REGoth-project/REGoth.git (+)
- Code language: C++
- Code license: GPL-3.0
- Code license: GPL-3.0, MIT (https://github.com/REGoth-project/REGoth-bs/blob/master/LICENSE)
## Building

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@ -10,7 +10,7 @@ _ReTux (stylized as "reTux" in-game) is a 2D platformer._
- Code repository: https://git.savannah.nongnu.org/git/retux.git, http://cvs.savannah.nongnu.org:/web/retux (cvs)
- Code language: Python
- Code license: GPL-3.0
- Code dependencies: SGE Game Engine
- Code dependencies: SGE
- Assets license: ? (taken from SuperTux)
Developer: onpon4

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@ -7,7 +7,7 @@ _3D simulator game where you can drive, fly and sail various vehicles._
- State: mature
- Download: (see homepage)
- Platform: Windows
- Keywords: simulation, cars, multiplayer online, open content
- Keywords: simulation, cars, inspired by BeamNG.drive, multiplayer online, open content
- Code repository: https://github.com/RigsOfRods/rigs-of-rods.git
- Code language: C, C++, AngelScript
- Code license: GPL-3.0

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@ -8,7 +8,7 @@ _Karaoke game, designed to be lean._
- Code repository: (see home)
- Code language: C
- Code license: GPL-3.0
- Code dependencies: freetype, gstreamer, libavformat, portaudio, SDL, SDL image
- Code dependencies: freetype, GStreamer, libavformat, portaudio, SDL, SDL image
- Assets license: ? (GPL-3.0)
Developer: Fredrik Portstrom

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@ -5,7 +5,7 @@ _Zelda-like 2D game engine for Action-RPGs._
- Home: http://www.solarus-games.org/
- State: mature
- Download: https://www.solarus-games.org/en/solarus/download
- Keywords: game engine, framework, inspired by Zelda - A Link to the Past, remake
- Keywords: game engine, framework, inspired by Legend of Zelda - A Link to the Past, remake
- Code repository: https://gitlab.com/solarus-games/solarus.git, https://github.com/solarus-games/solarus.git (archived)
- Code language: C, C++, Lua
- Code license: GPL-3.0

View File

@ -8,7 +8,7 @@ _Clone of Company of Heroes, Company of Heroes: Opposing Fronts, Company of Hero
- Code repository: https://github.com/spring1944/spring1944.git
- Code language: Lua
- Code license: GPL-2.0, CC-BY-NC
- Code dependencies: Spring RTS Engine
- Code dependencies: Sprint RTS
Gameplay is a mix of Company of Heroes and Supreme Commander

View File

@ -4,7 +4,7 @@ _Remake of Star Wars (1983 arcade game)._
- Home: https://github.com/abhinandanramesh/Star-Wars-III
- State: mature, inactive since 2014
- Keywords: arcade, inspired by Star Wars (1983 arcade game), remake, skill
- Keywords: arcade, inspired by Star Wars 1983 arcade game, remake, skill
- Code repository: https://github.com/abhinandanramesh/Star-Wars-III.git
- Code language: Python
- Code license: GPL-2.0

View File

@ -9,7 +9,7 @@ _Remake of Starcraft._
- Code repository: https://svn.code.sf.net/p/stargus/code/ (svn), https://code.launchpad.net/stargus (bzr)
- Code language: C++, Lua
- Code license: GPL-2.0
- Code dependencies: Stratagus engine
- Code dependencies: Stratagus
## Building

View File

@ -10,7 +10,7 @@ _Racing game with rally style of driving._
- Code repository: https://github.com/stuntrally/stuntrally.git
- Code language: C, C++
- Code license: GPL-3.0
- Code dependencies: Ogre, SDL2, VDrift Engine
- Code dependencies: Ogre, SDL2, VDrift
## Building

View File

@ -9,7 +9,7 @@ _Starships that battle in a 2d top-down arena._
- Code repository: https://github.com/notapixelstudio/superstarfighter.git
- Code language: GDScript
- Code license: MIT
- Code dependencies: Godot engine
- Code dependencies: Godot
## Building

View File

@ -6,7 +6,7 @@ _Remake of Survivor (1986)._
- State: mature
- Play: http://www.schillmania.com/survivor/
- Platform: Web
- Keywords: remake, inspired by Survivor (1986)
- Keywords: remake, inspired by Survivor 1986
- Code repository: https://github.com/scottschiller/SURVIVOR.git
- Code language: JavaScript
- Code license: CC-BY-NC-3.0

View File

@ -10,7 +10,7 @@ _Educational monster-battling game, similar in concept to the popular Pokemon se
- Code repository: https://git.savannah.nongnu.org/git/tangomon.git, http://cvs.savannah.nongnu.org:/web/tangomon (cvs)
- Code language: Python
- Code license: GPL-3.0
- Code dependencies: SGE Game Engine
- Code dependencies: SGE
- Assets license: various
Developer: onpon4

View File

@ -5,13 +5,11 @@ _Indie Turn Based Strategy in Isometric Pixel Art._
- Home: https://tof.p1x.in/, https://w84death.itch.io/tanks-of-freedom
- State: mature
- Download: (see home)
- Keywords: strategy, inspired by Advance Wars, multiplayer online, open content
- Keywords: strategy, clone, inspired by Advance Wars, multiplayer hotseat, multiplayer online, open content
- Code repository: https://github.com/w84death/Tanks-of-Freedom.git
- Code language: GDScript
- Code license: MIT
- Code dependencies: Godot engine
Uses the Godot engine.
- Code dependencies: Godot
## Building

View File

@ -7,6 +7,8 @@ _Remake of The Oregon Trail._
- Keywords: remake, inspired by The Oregon Trail
- Code repository: https://github.com/TheRedSpy15/The-Trail.git
- Code language: Java
- Code license: Apache-2.0
- Code license: MIT (https://github.com/TheRedSpy15/The-Trail/blob/master/LICENSE), Apache-2.0 (https://github.com/TheRedSpy15/The-Trail/blob/master/README.md#license-notice)
Shows different license information.
## Building

View File

@ -6,7 +6,7 @@ _The Battle for Wesnoth is an open source, turn-based strategy game with a high
- Media: https://en.wikipedia.org/wiki/The_Battle_for_Wesnoth
- State: mature
- Download: http://www.wesnoth.org/#download
- Keywords: strategy, inspired by Master of Monsters + Warsong, multiplayer, turn-based
- Keywords: strategy, clone, inspired by Master of Monsters + Warsong, multiplayer, turn-based
- Code repository: https://github.com/wesnoth/wesnoth.git
- Code language: C, C++, Java, Python, Lua
- Code license: GPL-2.0

View File

@ -6,7 +6,7 @@ _DOOM source port._
- State: mature
- Download: https://github.com/team-eternity/eternity/releases
- Platform: Windows, Linux, macOS
- Keywords: game engine, commercial content (?), first person, inspired by Doom + Heretic + Hexen + Strife, remake, requires original content, shooter
- Keywords: game engine, commercial content (?), first person, inspired by Doom + Heretic + Hexen + Strife, multiplay LAN, remake, requires original content, shooter
- Code repository: https://github.com/team-eternity/eternity.git
- Code language: C, C++
- Code license: GPL-3.0

View File

@ -8,7 +8,7 @@ _Strategy game._
- Code repository: https://svn.code.sf.net/p/fortress/code/trunk (svn)
- Code language: Java
- Code license: ? (GPL-3.0)
- Code dependencies: JMonkeyEngine
- Code dependencies: jMonkeyEngine
Developer: Charles Goodwin, others

View File

@ -5,7 +5,7 @@ _Remake of Where in the World Is Carmen Sandiego? (1985)._
- Home: https://github.com/Ponup/thiefcatcher
- Media: https://en.wikipedia.org/wiki/Where_in_the_World_Is_Carmen_Sandiego%3F_(1985_video_game)
- State: beta
- Keywords: strategy, educational, inspired by Where in the World Is Carmen Sandiego?, remake
- Keywords: strategy, educational, inspired by Where in the World Is Carmen Sandiego? 1985, remake
- Code repository: https://github.com/Ponup/thiefcatcher.git
- Code language: C++
- Code license: GPL-3.0

View File

@ -93,7 +93,7 @@
- **[Freedoom](../freedoom.md)** (Not applicable, Not applicable, beta)
- **[FreePrince](../freeprince.md)** (C, GPL-2.0, beta, inactive since 2011)
- **[Galaxy Forces V2](../galaxy_forces_v2.md)** (C++, ?, mature)
- **[Gang Garrison 2](../gang_garrison_2.md)** (Game Maker Script, MPL, mature)
- **[Gang Garrison 2](../gang_garrison_2.md)** (Game Maker Script, MPL-2.0, mature)
- **[GDash](../gdash.md)** (C++, MIT, beta)
- **[GDHexGrid](../gdhexgrid.md)** (GDScript, MIT, mature)
- **[ges-code](../ges-code.md)** (C, C++, GPL-3.0, mature)
@ -101,7 +101,7 @@
- **[GLtron](../gltron.md)** (C, GPL, beta, inactive since 2017)
- **[GPL Arcade Volleyball](../gpl_arcade_volleyball.md)** (C++, GPL-2.0, beta, inactive since 2006)
- **[Granatier](../granatier.md)** (C++, GPL-2.0, mature)
- **[Grimsonland](../grimsonland.md)** (JavaScript, ?, mature, inactive since 2017)
- **[Grimsonland](../grimsonland.md)** (JavaScript, MIT, mature, inactive since 2017)
- **[GUSANOS](../gusanos.md)** (C++, GPL-2.0, beta, inactive since 2006)
- **[Gusty's Serpents](../gustys_serpents.md)** (C++, GPL-3.0, beta, inactive since 2014)
- **[GZDoom](../gzdoom.md)** (C, C++, GPL-3.0, mature)
@ -126,7 +126,7 @@
- **[Liquid War](../liquid_war.md)** (C, GPL-3.0, mature, inactive since 2015)
- **[Lugaru](../lugaru.md)** (C++, GPL-2.0, mature)
- **[Maelstrom](../maelstrom.md)** (C, C++, GPL-2.0, mature, inactive since 2002)
- **[MechCommander 2 Omnitech](../mechcommander_2_omnitech.md)** (C++, Ms-PL, beta, inactive since 2013)
- **[MechCommander 2 Omnitech](../mechcommander_2_omnitech.md)** (C++, MS-PL, beta, inactive since 2013)
- **[Mega Mario](../mega_mario.md)** (C++, LGPL-2.1, mature, inactive since 2012)
- **[Memory Game](../memory_game.md)** (Java, Apache-2.0, mature)
- **[MicroWar 2.0](../microwar_20.md)** (Python, 3-clause BSD, mature, inactive since 2009)

View File

@ -409,7 +409,7 @@
- **[FreeFalcon](../freefalcon.md)** (C, C++, 2-clause BSD, inactive since 2014)
- **[freegish](../freegish.md)** (C, GPL-2.0, beta, inactive since 2017)
- **[Freekick 3](../freekick_3.md)** (C++, Python, GPL-3.0, mature, inactive since 2015)
- **[FreeLords](../freelords.md)** (Java, GPL-2.0, beta)
- **[FreeLords](../freelords.md)** (Java, GPL-2.0, beta, inactive since 2017)
- **[Freeminer](../freeminer.md)** (C++, Lua, GPL-3.0, beta)
- **[Freenukum Jump'n Run](../freenukum_jumpn_run.md)** (C, GPL-3.0, beta, inactive since 2009)
- **[FreeOrion](../freeorion.md)** (C++, Python, GPL-2.0, beta)
@ -437,7 +437,7 @@
- **[GalaxyNG](../galaxyng.md)** (C, GPL-2.0, mature, inactive since 2005)
- **[GameCake](../gamecake.md)** (C, C++, Lua, MIT, mature)
- **[GameLV](../gamelv.md)** (C++, GPL-2.0, beta)
- **[Gang Garrison 2](../gang_garrison_2.md)** (Game Maker Script, MPL, mature)
- **[Gang Garrison 2](../gang_garrison_2.md)** (Game Maker Script, MPL-2.0, mature)
- **[Garith](../garith.md)** (C++, LGPL-2.1, mature, inactive since 2013)
- **[GCompris](../gcompris.md)** (C, Python, GPL-3.0, mature, inactive since 2016)
- **[GDash](../gdash.md)** (C++, MIT, beta)
@ -488,7 +488,7 @@
- **[Greenius' Civil War](../greenius_civil_war.md)** (C++, GPL-2.0, beta, inactive since 2001)
- **[Greentwip's Harvest Moon](../greentwips_harvest_moon.md)** (C#, GPL-3.0, beta)
- **[Griefly](../griefly.md)** (C++, Go, Python, MIT, beta)
- **[Grimsonland](../grimsonland.md)** (JavaScript, ?, mature, inactive since 2017)
- **[Grimsonland](../grimsonland.md)** (JavaScript, MIT, mature, inactive since 2017)
- **[Grit Game Engine](../grit_game_engine.md)** (C++, Python, MIT, beta)
- **[Grobots](../grobots.md)** (C++, GPL-2.0, mature, inactive since 2014)
- **[GUSANOS](../gusanos.md)** (C++, GPL-2.0, beta, inactive since 2006)
@ -675,7 +675,7 @@
- **[Maxit](../maxit.md)** (C++, ?, mature, inactive since 2014)
- **[Me and My Shadow](../me_and_my_shadow.md)** (C++, GPL-3.0, beta)
- **[Mechanized Assault & eXploration Reloaded](../mechanized_assault_exploration_reloaded.md)** (C++, C, GPL-2.0, beta)
- **[MechCommander 2 Omnitech](../mechcommander_2_omnitech.md)** (C++, Ms-PL, beta, inactive since 2013)
- **[MechCommander 2 Omnitech](../mechcommander_2_omnitech.md)** (C++, MS-PL, beta, inactive since 2013)
- **[Mega Mario](../mega_mario.md)** (C++, LGPL-2.1, mature, inactive since 2012)
- **[MegaGlest](../megaglest.md)** (C, C++, GPL-3.0, mature)
- **[MegaMek](../megamek.md)** (Java, GPL-2.0, mature)
@ -768,7 +768,7 @@
- **[Oolite](../oolite.md)** (Objective-C, C, JavaScript, GPL-2.0, mature)
- **[Open AL Soft](../open_al_soft.md)** (C, LGPL-2.0, mature)
- **[Open AL](../open_al.md)** (C, Proprietary, mature)
- **[Open Apocalypse](../open_apocalypse.md)** (C++, MIT, mature)
- **[Open Apocalypse](../open_apocalypse.md)** (C++, MIT, beta)
- **[Open Creatures](../open_creatures.md)** (C, C++, Python, LGPL-2.1, beta, inactive since 2010)
- **[Open Cube](../open_cube.md)** (C++, zlib, beta, inactive since 2017)
- **[Open Flood](../open_flood.md)** (Java, MIT, mature, inactive since 2018)
@ -985,7 +985,7 @@
- **[Red Eclipse](../red_eclipse.md)** (C++, zlib, mature)
- **[RedShift](../redshift.md)** (C, C++, GPL-2.0, beta, inactive since 2008)
- **[Reflection Keen](../reflection_keen.md)** (C, Lua, GPL-2.0, mature)
- **[REGoth](../regoth.md)** (C++, GPL-3.0, mature)
- **[REGoth](../regoth.md)** (C++, GPL-3.0, MIT, mature)
- **[Reliquarium](../reliquarium.md)** (Ada, GPL-2.0, mature)
- **[Remixed Dungeon](../remixed_dungeon.md)** (Java, GPL-3.0, mature)
- **[ReQbert](../reqbert.md)** (JavaScript, GPL-3.0, beta)
@ -1197,7 +1197,7 @@
- **[The Rush](../the_rush.md)** (C++, GPL-2.0, beta, inactive since 2011)
- **[The Secret Chronicles of Dr. M.](../the_secret_chronicles_of_dr_m.md)** (C++, GPL-3.0, mature)
- **[The Ur-Quan Masters](../the_ur-quan_masters.md)** (C, GPL-2.0, mature, inactive since 2011)
- **[The-Trail](../the-trail.md)** (Java, Apache-2.0, beta, inactive since 2018)
- **[The-Trail](../the-trail.md)** (Java, MIT, Apache-2.0, beta, inactive since 2018)
- **[Theme Park Builder 3D CAD](../theme_park_builder_3d_cad.md)** (C++, GPL-3.0, beta, inactive since 2013)
- **[thiefcatcher](../thiefcatcher.md)** (C++, GPL-3.0, beta)
- **[Thousand Parsec](../thousand_parsec.md)** (C++, Python, GPL-2.0, beta, inactive since 2012)

View File

@ -78,6 +78,7 @@
- **[DarkPlaces](../darkplaces.md)** (C, GPL-2.0, mature, inactive since 2014)
- **[Dave Gnukem](../dave_gnukem.md)** (C++, GPL-2.0, mature)
- **[Deer Portal](../deer_portal.md)** (C++, zlib, beta)
- **[Defendguin](../defendguin.md)** (C, GPL-2.0, mature, inactive since 2009)
- **[DeSmuME](../desmume.md)** (C, C++, GPL-2.0, mature, inactive since 2015)
- **[Destination Sol](../destination_sol.md)** (Java, Apache-2.0, mature)
- **[dhewm3](../dhewm3.md)** (C, C++, GPL-3.0, mature)

View File

@ -19,6 +19,7 @@
- **[AstroMenace](../astromenace.md)** (C++, C, GPL-3.0, mature)
- **[Atomic Tanks](../atomic_tanks.md)** (C++, GPL-2.0, mature, inactive since 2016)
- **[Atomiks](../atomiks.md)** (C, GPL-3.0, mature, inactive since 2015)
- **[Atomix](../atomix.md)** (C, GPL-2.0, mature)
- **[Ballerburg SDL](../ballerburg_sdl.md)** (C, GPL-3.0, mature)
- **[Barony](../barony.md)** (C++, GPL-3.0, mature)
- **[Batrachians](../batrachians.md)** (C++, GPL-2.0, beta, inactive since 2012)
@ -130,7 +131,7 @@
- **[Freedoom](../freedoom.md)** (Not applicable, Not applicable, beta)
- **[freegish](../freegish.md)** (C, GPL-2.0, beta, inactive since 2017)
- **[Freekick 3](../freekick_3.md)** (C++, Python, GPL-3.0, mature, inactive since 2015)
- **[FreeLords](../freelords.md)** (Java, GPL-2.0, beta)
- **[FreeLords](../freelords.md)** (Java, GPL-2.0, beta, inactive since 2017)
- **[Freenukum Jump'n Run](../freenukum_jumpn_run.md)** (C, GPL-3.0, beta, inactive since 2009)
- **[FreeOrion](../freeorion.md)** (C++, Python, GPL-2.0, beta)
- **[FreePrince](../freeprince.md)** (C, GPL-2.0, beta, inactive since 2011)
@ -218,12 +219,14 @@
- **[Lugaru](../lugaru.md)** (C++, GPL-2.0, mature)
- **[M.E.W.L.](../mewl.md)** (C++, GPL-2.0, beta, inactive since 2015)
- **[Maelstrom](../maelstrom.md)** (C, C++, GPL-2.0, mature, inactive since 2002)
- **[ManiaDrive](../maniadrive.md)** (PHP, GPL, mature, inactive since 2008)
- **[Manic Digger](../manic_digger.md)** (C#, Public domain, Unlicense, mature, inactive since 2017)
- **[Mari0](../mari0.md)** (Lua, MIT, mature, inactive since 2012)
- **[Maxit](../maxit.md)** (C++, ?, mature, inactive since 2014)
- **[Mechanized Assault & eXploration Reloaded](../mechanized_assault_exploration_reloaded.md)** (C++, C, GPL-2.0, beta)
- **[MechCommander 2 Omnitech](../mechcommander_2_omnitech.md)** (C++, Ms-PL, beta, inactive since 2013)
- **[MechCommander 2 Omnitech](../mechcommander_2_omnitech.md)** (C++, MS-PL, beta, inactive since 2013)
- **[Mega Mario](../mega_mario.md)** (C++, LGPL-2.1, mature, inactive since 2012)
- **[MegaGlest](../megaglest.md)** (C, C++, GPL-3.0, mature)
- **[Mice Men: Remix](../mice_men_remix.md)** (Java, LGPL-3.0, mature, inactive since 2016)
- **[Microracers](../microracers.md)** (C, C++, GPL-2.0, beta, inactive since 2005)
- **[Minesweeper (in C)](../minesweeper_in_c.md)** (C, 3-clause BSD, beta, inactive since 2015)
@ -252,7 +255,7 @@
- **[Omnispeak](../omnispeak.md)** (C, GPL-2.0, mature)
- **[One Hour One Life](../one_hour_one_life.md)** (C, C++, PHP, Public domain, mature)
- **[One Way To Go](../one_way_to_go.md)** (Lua, GPL-3.0, mature, inactive since 2011)
- **[Open Apocalypse](../open_apocalypse.md)** (C++, MIT, mature)
- **[Open Apocalypse](../open_apocalypse.md)** (C++, MIT, beta)
- **[Open Creatures](../open_creatures.md)** (C, C++, Python, LGPL-2.1, beta, inactive since 2010)
- **[Open Cube](../open_cube.md)** (C++, zlib, beta, inactive since 2017)
- **[Open Fodder](../open_fodder.md)** (C, C++, GPL-3.0, mature)
@ -344,7 +347,7 @@
- **[Race Into Space](../race_into_space.md)** (C, C++, GPL-2.0, mature)
- **[RBDOOM-3-BFG](../rbdoom-3-bfg.md)** (C, C++, GPL-3.0, mature)
- **[Reflection Keen](../reflection_keen.md)** (C, Lua, GPL-2.0, mature)
- **[REGoth](../regoth.md)** (C++, GPL-3.0, mature)
- **[REGoth](../regoth.md)** (C++, GPL-3.0, MIT, mature)
- **[Remixed Dungeon](../remixed_dungeon.md)** (Java, GPL-3.0, mature)
- **[ReQbert](../reqbert.md)** (JavaScript, GPL-3.0, beta)
- **[Rescue! Max](../rescue_max.md)** (Java, GPL-3.0, beta, inactive since 2013)
@ -421,7 +424,7 @@
- **[The Eternity Engine](../the_eternity_engine.md)** (C, C++, GPL-3.0, mature)
- **[The Secret Chronicles of Dr. M.](../the_secret_chronicles_of_dr_m.md)** (C++, GPL-3.0, mature)
- **[The Ur-Quan Masters](../the_ur-quan_masters.md)** (C, GPL-2.0, mature, inactive since 2011)
- **[The-Trail](../the-trail.md)** (Java, Apache-2.0, beta, inactive since 2018)
- **[The-Trail](../the-trail.md)** (Java, MIT, Apache-2.0, beta, inactive since 2018)
- **[Theme Park Builder 3D CAD](../theme_park_builder_3d_cad.md)** (C++, GPL-3.0, beta, inactive since 2013)
- **[thiefcatcher](../thiefcatcher.md)** (C++, GPL-3.0, beta)
- **[Thrust](../thrust.md)** (C, GPL-2.0, beta, inactive since 2006)

View File

@ -131,7 +131,7 @@
- **[Q-Gears](../q-gears.md)** (C, C++, GPL-2.0, beta, inactive since 2015)
- **[Radakan](../radakan.md)** (Python, Custom, beta, inactive since 2014)
- **[ransack](../ransack.md)** (Python, MIT, mature, inactive since 2016)
- **[REGoth](../regoth.md)** (C++, GPL-3.0, mature)
- **[REGoth](../regoth.md)** (C++, GPL-3.0, MIT, mature)
- **[Remixed Dungeon](../remixed_dungeon.md)** (Java, GPL-3.0, mature)
- **[Rogue Clone IV](../rogue_clone_iv.md)** (C, 3-clause BSD, mature, inactive since 2006)
- **[RogueBox Adventures](../roguebox_adventures.md)** (Python, GPL-3.0, mature, inactive since 2017)

View File

@ -80,7 +80,7 @@
- **[Freeciv-web](../freeciv-web.md)** (JavaScript, Java, Python, AGPL-3.0, mature)
- **[Freeciv](../freeciv.md)** (C, GPL-2.0, mature)
- **[FreeCol](../freecol.md)** (Java, GPL-2.0, mature)
- **[FreeLords](../freelords.md)** (Java, GPL-2.0, beta)
- **[FreeLords](../freelords.md)** (Java, GPL-2.0, beta, inactive since 2017)
- **[FreeOrion](../freeorion.md)** (C++, Python, GPL-2.0, beta)
- **[FreeRails](../freerails.md)** (Java, C++, GPL-2.0, beta, inactive since 2008)
- **[FreeRCT](../freerct.md)** (C++, GPL-2.0, beta, inactive since 2016)
@ -138,7 +138,7 @@
- **[NStars!](../nstars.md)** (C#, ?, beta, inactive since 2004)
- **[Omega](../omega.md)** (JavaScript, Ruby, AGPL-3.0, beta)
- **[Online Chess Club](../online_chess_club.md)** (PHP, JavaScript, GPL-2.0, mature)
- **[Open Apocalypse](../open_apocalypse.md)** (C++, MIT, mature)
- **[Open Apocalypse](../open_apocalypse.md)** (C++, MIT, beta)
- **[Open Imperium Galactica](../open_imperium_galactica.md)** (Java, LGPL-3.0, mature)
- **[Open Panzer](../open_panzer.md)** (JavaScript, GPL-2.0, mature)
- **[Open Quartz](../open_quartz.md)** (C, GPL-2.0, beta, inactive since 2004)

View File

@ -31,6 +31,7 @@
- **[RPDungeon - computer aided role playing](../rpdungeon-computer_aided_role_playing.md)** (Pascal, GPL-2.0, beta, inactive since 2006)
- **[SLADE](../slade.md)** (C++, GPL-2.0, mature)
- **[Squiffy](../squiffy.md)** (JavaScript, MIT, mature)
- **[TTDPatch](../ttdpatch.md)** (Assembly, C, C++, GPL-2.0, mature, inactive since 2013)
- **[Twine](../twine.md)** (JavaScript, GPL-3.0, mature)
- **[VGC](../vgc.md)** (C++, Apache-2.0, beta)
- **[Wind Waker Randomizer](../wind_waker_randomizer.md)** (Python, Assembly, MIT, mature)

View File

@ -26,7 +26,7 @@
- **[flixel-gdx](../flixel-gdx.md)** (Java, 3-clause BSD, beta, inactive since 2017)
- **[gist-txt](../gist-txt.md)** (JavaScript, MIT, mature, inactive since 2018)
- **[GNU FreeDink](../gnu_freedink.md)** (C, GPL-3.0, mature, inactive since 2012)
- **[Grimsonland](../grimsonland.md)** (JavaScript, ?, mature, inactive since 2017)
- **[Grimsonland](../grimsonland.md)** (JavaScript, MIT, mature, inactive since 2017)
- **[Harmonist: Dayoriah Clan Infiltration](../harmonist_dayoriah_clan_infiltration.md)** (Go, ISC, beta)
- **[HexGL](../hexgl.md)** (JavaScript, CoffeeScript, MIT, mature, inactive since 2016)
- **[HTML5 Pacman](../html5_pacman.md)** (JavaScript, WTFPL, mature, inactive since 2013)

View File

@ -69,6 +69,7 @@
- **[DarkPlaces](../darkplaces.md)** (C, GPL-2.0, mature, inactive since 2014)
- **[Dave Gnukem](../dave_gnukem.md)** (C++, GPL-2.0, mature)
- **[Deer Portal](../deer_portal.md)** (C++, zlib, beta)
- **[Defendguin](../defendguin.md)** (C, GPL-2.0, mature, inactive since 2009)
- **[DeSmuME](../desmume.md)** (C, C++, GPL-2.0, mature, inactive since 2015)
- **[Destination Sol](../destination_sol.md)** (Java, Apache-2.0, mature)
- **[dhewm3](../dhewm3.md)** (C, C++, GPL-3.0, mature)
@ -117,7 +118,7 @@
- **[FreeSims](../freesims.md)** (C#, MPL-2.0, beta)
- **[Frets on Fire](../frets_on_fire.md)** (Python, GPL-2.0, mature, inactive since 2008)
- **[GameCake](../gamecake.md)** (C, C++, Lua, MIT, mature)
- **[Gang Garrison 2](../gang_garrison_2.md)** (Game Maker Script, MPL, mature)
- **[Gang Garrison 2](../gang_garrison_2.md)** (Game Maker Script, MPL-2.0, mature)
- **[GCompris](../gcompris.md)** (C, Python, GPL-3.0, mature, inactive since 2016)
- **[GeonBit.UI](../geonbitui.md)** (C#, MIT, mature)
- **[Gilbert and the doors](../gilbert_and_the_doors.md)** (C, GPL-3.0, mature, inactive since 2018)

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@ -10,7 +10,7 @@ _Move a jumping ball and try to reach the end of a tower avoiding the obstacles.
- Code repository: https://github.com/Dariasteam/TowerJumper.git
- Code language: C++, GDScript
- Code license: GPL-3.0
- Code dependencies: Godot engine
- Code dependencies: Godot
## Building

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@ -7,7 +7,7 @@ _Asymmetric team-based first-person shooter with real-time strategy elements._
- State: mature, inactive since 2016
- Download: http://tremulous.net/files/
- Platform: Windows, Linux, macOS
- Keywords: action, clone, shooter
- Keywords: action, clone, inspired by Natural Selection, shooter
- Code repository: https://github.com/darklegion/tremulous.git, http://tremulous.cvs.sourceforge.net (cvs)
- Code language: C
- Code license: GPL-2.0

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@ -5,7 +5,7 @@ _Tool of Transport Tycoon._
- Home: https://www.ttdpatch.net/
- State: mature, inactive since 2013
- Platform: Windows
- Keywords: simulation, commercial content, inspired by Transport Tycoon, requires original content
- Keywords: simulation, commercial content, inspired by Transport Tycoon, requires original content, tool
- Code repository: https://github.com/ttdpatch/ttdpatch.git
- Code language: Assembly, C, C++
- Code license: GPL-2.0

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@ -9,6 +9,6 @@ _Remake of Tyrian._
- Code repository: https://github.com/b3dgs/tyrian-remake.git
- Code language: Java
- Code license: GPL-2.0
- Code dependencies: Lion engine
- Code dependencies: Lion
## Building

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@ -12,5 +12,6 @@ _Clone of ARMA: Armed Assault, ARMA 2, ARMA 3._
- Code language: TorqueScript, C#
- Code license: MIT
- Code dependencies: Torque 3D
- Assets license: ? (CC0)
## Building

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@ -5,7 +5,7 @@ _Free and open source turn based tactical squad simulation multiplayer game._
- Home: http://ufo2000.sourceforge.net/
- State: mature, inactive since 2012
- Download: (see home)
- Keywords: strategy, inspired by X-COM series, remake
- Keywords: strategy, inspired by UFO: Enemy Unknown + X-COM: Apocalypse + X-COM: Terror from the Deep + X-COM: UFO Defense, remake
- Code repository: https://github.com/ufo2000/ufo2000.git (mirror of svn), https://svn.code.sf.net/p/ufo2000/code/ (svn)
- Code language: C, C++, Lua
- Code license: GPL-2.0

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@ -6,7 +6,7 @@ _UFO: Alien Invasion is a squad-based tactical strategy game in the tradition of
- Media: <https://en.wikipedia.org/wiki/UFO:_Alien_Invasion>
- State: mature
- Download: https://ufoai.org/wiki/Download
- Keywords: strategy, clone, inspired by X-COM series, turn-based
- Keywords: strategy, clone, inspired by UFO: Enemy Unknown + X-COM: Apocalypse + X-COM: Terror from the Deep + X-COM: UFO Defense, turn-based
- Code repository: https://github.com/ufoai/ufoai.git (mirror), https://git.code.sf.net/p/ufoai/code
- Code language: C, C++
- Code license: GPL-2.0

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@ -6,7 +6,7 @@ _Karaoke game._
- State: mature
- Download: https://usdx.eu/downloads/
- Platform: Windows, Linux, macOS
- Keywords: music, inspired by Singstar, karaoke, remake
- Keywords: music, inspired by SingStar, karaoke, remake
- Code repository: https://github.com/UltraStar-Deluxe/USDX.git, https://github.com/UltraStar-Deluxe/legacy-sourceforge-svn-mirror.git (+), https://svn.code.sf.net/p/ultrastardx/svn/trunk (svn)
- Code language: Pascal
- Code license: GPL-2.0

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@ -5,7 +5,7 @@ _Civ V for Android_
- Home: https://github.com/yairm210/UnCiv
- State: beta
- Platform: Android
- Keywords: strategy, inspired by Civilization V, open content, remake, turn-based
- Keywords: strategy, inspired by Civilization V, multiplayer online + hotseat, open content, remake, turn-based
- Code repository: https://github.com/yairm210/UnCiv.git
- Code language: Kotlin
- Code license: MPL-2.0

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@ -7,11 +7,11 @@ _FPS/RTS hybrid game powered by the Daemon engine (a combination of ioq3 and Xre
- State: mature
- Download: https://unvanquished.net/?page_id=318
- Platform: Windows, Linux, macOS
- Keywords: action, shooter
- Keywords: action, inspired by Natural Selection, shooter
- Code repository: https://github.com/Unvanquished/Unvanquished.git, https://github.com/DaemonEngine/Daemon.git (+)
- Code language: C, C++
- Code license: GPL-3.0
- Code dependencies: Dæmon engine
- Code dependencies: Dæmon
- Assets license: CC-BY-SA-2.5
## Building

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@ -4,7 +4,7 @@ _Remake of Asteroids._
- Home: http://www.newbreedsoftware.com/vectoroids/
- State: mature, inactive since 2002
- Download: http://www.newbreedsoftware.com/vectoroids/download/
- Download: http://www.newbreedsoftware.com/vectoroids/download/, ftp://ftp.tuxpaint.org/unix/x/vectoroids
- Platform: Windows, Linux
- Keywords: arcade, inspired by Asteroids, remake
- Code repository: (see download)

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@ -6,7 +6,7 @@ _Vega Strike is a first-person space trading and combat simulator._
- Media: https://en.wikipedia.org/wiki/Vega_Strike
- State: mature
- Download: http://vegastrike.sourceforge.net/getfiles/
- Keywords: framework, inspired by Elite
- Keywords: framework, inspired by Elite, open content (?)
- Code repository: https://github.com/vegastrike/Vega-Strike-Engine-Source.git (https://github.com/vegastrike mirror), https://sourceforge.net/p/vegastrike/code/HEAD/tree/ (svn)
- Code language: C++
- Code license: GPL-2.0

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@ -1,6 +1,6 @@
# Vegan on a Desert Island
_(VOADI) is a top-down adventure game made with Solarus engine. The game seeks to provide very ironic answer to the question "What might vegans do if stranded on a desert island?"._
_(VOADI) is a top-down adventure game made with Solarus. The game seeks to provide very ironic answer to the question "What might vegans do if stranded on a desert island?"._
- Home: https://voadi.com/
- State: beta
@ -8,7 +8,7 @@ _(VOADI) is a top-down adventure game made with Solarus engine. The game seeks t
- Code repository: https://gitlab.com/voadi/voadi.git
- Code language: Lua
- Code license: GPL-3.0
- Code dependencies: Solarus engine
- Code dependencies: Solarus
- Assets license: CC-BY-SA, GPL-3.0
Developer: Alex Gleason

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@ -10,7 +10,7 @@ _Remake of Super Monkey Ball._
- Code repository: https://github.com/Veraball/veraball.git
- Code language: GDScript
- Code license: MIT
- Code dependencies: Godot engine
- Code dependencies: Godot
- Assets license: CC-BY-SA-3.0
## Building

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@ -1,15 +1,15 @@
# Wargus
_Warcraft2 Mod that allows you to play Warcraft II with the Stratagus engine._
_Warcraft2 Mod that allows you to play Warcraft II with the Stratagus._
- Home: http://wargus.github.io/, http://wargus.stratagus.com/index.shtml
- State: mature (?)
- Download: http://wargus.stratagus.com/download.shtml
- Keywords: strategy, inspired by Warcraft II, remake, requires original content
- Keywords: strategy, commercial content, inspired by Warcraft II, remake, requires original content
- Code repository: https://github.com/Wargus/wargus.git, https://code.launchpad.net/wargus (bzr)
- Code language: C++, Lua
- Code license: GPL-2.0
- Code dependencies: Stratagus engine
- Code dependencies: Stratagus
Runs on the [stratagus engine](http://forums.stratagus.com/).

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@ -9,7 +9,7 @@ _Demo game for Adonthell._
- Code repository: https://git.savannah.gnu.org/git/adonthell/adonthell-wastesedge.git
- Code language: Python
- Code license: GPL-2.0
- Code dependencies: Adonthell game engine
- Code dependencies: Adonthell
## Building

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@ -9,7 +9,7 @@ _Strategy game which features elements of mythology, history and fiction._
- Code repository: https://github.com/andrettin/wyrmsun.git, https://github.com/Andrettin/Wyrmgus.git (+)
- Code language: Lua, C++
- Code license: GPL-2.0
- Code dependencies: Modified Stratagus engine
- Code dependencies: Modified Stratagus
- Assets license: CC0, GPL-2.0 (some music and sound from Battle for Wesnoth)
## Building

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@ -5,7 +5,7 @@ _Remake of the classic X-Com-Games._
- Home: http://www.xforce-online.de/, https://sourceforge.net/projects/xforceffd/
- State: beta, inactive since 2011
- Download: https://sourceforge.net/projects/xforceffd/files
- Keywords: strategy, clone, inspired by X-COM series, turn-based
- Keywords: strategy, clone, inspired by UFO: Enemy Unknown + X-COM: Apocalypse + X-COM: Terror from the Deep + X-COM: UFO Defense, turn-based
- Code repository: https://gitlab.com/osgames/xforceffd.git (backup of svn), https://svn.code.sf.net/p/xforceffd/code/ (svn)
- Code language: Pascal
- Code license: GPL-2.0

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@ -5,7 +5,7 @@ _Modelled after the golden oldie Archon game created by Freefall Associates and
- Home: http://xarchon.seul.org/
- State: beta, inactive since 2003
- Download: http://xarchon.seul.org/download.html
- Keywords: strategy, clone, inspired by Archon
- Keywords: strategy, clone, inspired by Archon: The Light and the Dark
- Code repository: https://gitlab.com/osgames/xarchon.git (import of cvs), (cvs at cvs.seul.org)
- Code language: C, C++
- Code license: GPL-2.0

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@ -4,7 +4,7 @@ _Turned based strategy game for Win32 and Android OS influenced by X-COM._
- Home: http://xenowar.net/
- State: mature, inactive since 2014
- Keywords: strategy, clone, inspired by X-COM series, turn-based
- Keywords: strategy, clone, inspired by UFO: Enemy Unknown + X-COM: Apocalypse + X-COM: Terror from the Deep + X-COM: UFO Defense, turn-based
- Code repository: https://github.com/leethomason/unflobtactical.git
- Code language: C, C++
- Code license: GPL-3.0

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@ -6,7 +6,7 @@ _Arena-style first person shooter._
- Media: https://en.wikipedia.org/wiki/Xonotic
- State: mature
- Download: http://www.xonotic.org/download/
- Keywords: action, shooter
- Keywords: action, clone, inspired by Nexuiz, shooter
- Code repository: https://gitlab.com/xonotic/xonotic.git, https://gitlab.com/xonotic/xonotic-data.pk3dir.git
- Code language: C
- Code license: GPL-3.0 (Darkplace engine is GPL-2.0)

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@ -5,7 +5,7 @@ _Reimplementation of BioWares Aurora engine (and derivatives) as used in thei
- Home: https://xoreos.org/
- State: beta
- Download: https://xoreos.org/downloads/index.html
- Keywords: framework, engine recreation, inspired by BioWare's Aurora engine, remake, requires original content
- Keywords: framework, commercial content, engine recreation, inspired by BioWare's Aurora engine, remake, requires original content
- Code repository: https://github.com/xoreos/xoreos.git
- Code language: C++
- Code license: GPL-3.0

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@ -4,7 +4,7 @@ _3D arcade racing game featuring AI, weapons, power-ups and multiplayer._
- Home: https://github.com/cflavio/yorg, https://www.ya2.it/
- State: beta
- Keywords: game engine, open content, racing
- Keywords: game engine, clone, inspired by Micro Machines, multiplayer online + local, open content, racing
- Code repository: https://github.com/cflavio/yorg.git
- Code language: Python
- Code license: GPL-3.0

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@ -4,7 +4,7 @@ _Remake of Achtung, die Kurve!._
- Home: https://github.com/simenheg/zatackax
- State: beta
- Keywords: action, die Kurve!, inspired by Achtung, remake
- Keywords: action, inspired by Achtung die Kurve!, remake
- Code repository: https://github.com/simenheg/zatackax.git
- Code language: C
- Code license: GPL-3.0

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@ -8,9 +8,9 @@ _This quest is a free, open-source game that works with Solarus, an open-source
- Code repository: https://gitlab.com/solarus-games/zsdx.git, https://github.com/solarus-games/zsdx.git (old)
- Code language: Lua
- Code license: GPL-3.0
- Code dependencies: Solarus engine
- Code dependencies: Solarus
See also: [Solarus engine](../framework/solarus.md).
See also: [Solarus](../framework/solarus.md).
## Building

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@ -6,7 +6,7 @@ _A free multi-platform open source real-time strategy video game._
- Media: https://en.wikipedia.org/wiki/Zero-K
- State: mature
- Download: http://zero-k.info/Wiki/Download
- Keywords: strategy, popular, real time
- Keywords: strategy, inspired by Supreme Commander + Total Annihilation, popular, real time
- Code repository: https://github.com/ZeroK-RTS/Zero-K.git
- Code language: Lua
- Code license: GPL-2.0

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@ -12,9 +12,9 @@ Please add or modify entries in the alphabetically sorted list below. Change the
The game is complete and very active actually. I am not aware of any problems. I played countless hours with it. The only
bugs I reported were minor text-related ones that were fixed quickly. It's definitely not in “beta” anymore. The problem
is more a psychological one: There's no version 1.0. The developers just outright refuse to ever release a version
named “1.0”. This is evil. They are making themselves smaller than they should be. DCSS should just release 1.0.
Never underestimate the psychological power of just calling your release 1.0.
is more a psychological one: There's no version 1.0. The [developers refuse](https://crawl.develz.org/wordpress/faq#version)
to ever release a version named “1.0”. This may be unfortunate. They are making themselves smaller than they should be.
DCSS should just release 1.0. Never underestimate the psychological power of just calling your release 1.0.
Last update: 2019-11

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