synchronization with osgameclones
This commit is contained in:
@ -4,7 +4,7 @@ _A puzzle game in which you have to build full molecules._
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||||
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- Home: https://wiki.gnome.org/Apps/Atomix
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||||
- State: mature
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||||
- Keywords: puzzle, inspired by Atomix
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||||
- Keywords: puzzle, inspired by Atomix, remake
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||||
- Code repository: https://github.com/GNOME/atomix.git
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||||
- Code language: C
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||||
- Code license: GPL-2.0
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||||
|
@ -6,7 +6,7 @@ _Battlefield Java is simple grid and turned based battle simulation game for Jav
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- State: beta, inactive since 2011
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- Download: https://sourceforge.net/projects/battlefieldjava/files/battlefieldjava/
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- Keywords: strategy
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||||
- Code repository: https://github.com/bsutton/BattlefieldJava.git, https://git.code.sf.net/p/battlefieldjava/git, https://sourceforge.net/p/battlefieldjava/cvs/ (cvs)
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- Code repository: https://github.com/bsutton/BattlefieldJava.git, https://git.code.sf.net/p/battlefieldjava/git, http://battlefieldjava.cvs.sourceforge.net (cvs)
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- Code language: Java
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- Code license: GPL-3.0
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@ -9,7 +9,7 @@ _Blasphemer is an FPS project whose initial goal is to serve as a Free data pack
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- Code repository: https://github.com/Blasphemer/blasphemer.git
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- Code language: None (only assets)
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- Code license: None (only assets)
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- Code dependencies: Heretic-based engines
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- Code dependencies: Heretic-based
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- Assets license: 3-clause BSD
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Developer: G. Wessner, Jute Gyte
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@ -10,7 +10,7 @@ _A match-3 game inspired by "Tetris Attack" but more PC friendly._
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- Code repository: https://github.com/blockattack/blockattack-game.git
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- Code language: C++
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- Code license: GPL-2.0
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- Code dependencies: boost, gettext, physfs, SDL2, utfcpp
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- Code dependencies: SDL2
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- Assets license: GPL-2.0, CC-BY-SA, Public domain
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Moved from SDL1 to SDL2 with version 2.0.0 released May 1st, 2016.
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@ -10,9 +10,9 @@ _Overhead run-and-gun game._
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- Keywords: action, inspired by C-Dogs, remake, shooter
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- Code repository: https://github.com/cxong/cdogs-sdl.git
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- Code language: C
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- Code license: GPL-2.0
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- Code license: GPL-2.0 (parts 2-clause BSD)
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- Code dependencies: SDL2
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- Assets license: CC-BY
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- Assets license: CC0, CC-BY, CC-BY-SA
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## Building
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@ -9,7 +9,7 @@ _Karaoke game._
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- Code repository: https://github.com/spiderbit/canta.git
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- Code language: Python
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- Code license: GPL-3.0
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- Code dependencies: Gstreamer, Soya3D
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- Code dependencies: GStreamer, Soya3D
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- Assets license: GPL-2.0 (fonts)
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Developer: Andreas Kattner, Stefan Huchler, Felix Rodriguez Lopez
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@ -11,7 +11,7 @@ _Doom source port that accurately reproduces the experience of Doom as it was pl
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- Code language: C
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- Code license: GPL-2.0
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Supports a number of games and mods based on the Doom engine.
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Supports a number of games and mods based on the Doom.
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License of assets?
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@ -4,7 +4,7 @@ _Remake of Circus Atari._
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- Home: http://www.newbreedsoftware.com/circus-linux/
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- State: mature, inactive since 2000
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- Download: http://www.newbreedsoftware.com/circus-linux/download/
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- Download: http://www.newbreedsoftware.com/circus-linux/download/, ftp://ftp.tuxpaint.org/unix/x/circus-linux/
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- Platform: Windows, macOS
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- Keywords: action, inspired by Circus Atari, remake
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- Code repository: (see download)
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@ -1,6 +1,6 @@
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# Civitas
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_Civitas is a city building game for kids. It is written in the Java programming language and licensed under the GPL.[1] As of 2011-07-26, the latest version of the game is 0053 released on June 25th, 2009.[2]_
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_Civitas is a city building game for kids._
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- Home: http://sourceforge.net/projects/civitas/, http://cosmopolita.conexum.com.br/ (Portoguese)
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- State: beta, inactive since 2017
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@ -4,7 +4,7 @@ _Exact clone of Sid Meier's Civilization._
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- Home: https://web.archive.org/web/20181127195119/https://www.civone.org/
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- State: beta
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- Keywords: strategy, inspired by Civilization, remake, requires original content
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- Keywords: strategy, commercial content, inspired by Civilization, remake, requires original content
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- Code repository: https://github.com/SWY1985/CivOne.git
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- Code language: C#
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- Code license: CC0
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|
@ -6,7 +6,7 @@ _Retro-style 2D scrolling platform shooter similar to, and inspired by, Duke Nuk
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- State: mature
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- Download: https://sourceforge.net/projects/gnukem/files/gnukem/
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- Platform: Windows, Linux, macOS
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- Keywords: platform, 2D, inspired by Duke Nukem, open content, shooter
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- Keywords: platform, 2D, clone, inspired by Duke Nukem, open content, shooter
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- Code repository: https://github.com/davidjoffe/dave_gnukem.git
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- Code language: C++
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- Code license: GPL-2.0
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@ -4,7 +4,8 @@ _Remake of Defender._
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- Home: http://www.newbreedsoftware.com/defendguin/
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- State: mature, inactive since 2009
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- Download: http://www.newbreedsoftware.com/defendguin/download/
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- Download: http://www.newbreedsoftware.com/defendguin/download/, ftp://ftp.tuxpaint.org/unix/x/defendguin
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- Platform: Windows, Linux
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- Keywords: remake, inspired by Defender
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- Code repository: (see download)
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- Code language: C
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|
@ -1,12 +1,12 @@
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# Dope Wars
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_Remake of Drug Wars._
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_Remake of Drugwars._
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- Home: https://dopewars.sourceforge.io/, https://sourceforge.net/projects/dopewars/
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- State: mature, inactive since 2013
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- Download: https://dopewars.sourceforge.io/download.html
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- Platform: Windows, Linux
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- Keywords: simulation, inspired by Drug Wars, remake
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- Keywords: simulation, inspired by Drugwars, remake
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- Code repository: https://svn.code.sf.net/p/dopewars/code/ (svn)
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- Code language: C
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- Code license: GPL-2.0
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@ -6,7 +6,7 @@ _Updated emulator of Forgotten Realms: Unlimited Adventures._
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- State: mature
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- Download: https://sourceforge.net/projects/uaf/files/
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- Keywords: role playing, inspired by Forgotten Realms: Unlimited Adventures, remake
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- Code repository: https://gitlab.com/osgames/uaf.git (mirror), https://sourceforge.net/p/uaf/code/ (cvs)
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- Code repository: https://gitlab.com/osgames/uaf.git (mirror), http://uaf.cvs.sourceforge.net (cvs)
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- Code language: C++
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- Code license: GPL-2.0
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@ -8,7 +8,7 @@ _Clone of Bomberman._
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- Code repository: https://github.com/akien-mga/dynadungeons.git
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- Code language: GDScript
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- Code license: GPL-3.0
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- Code dependencies: Godot engine
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- Code dependencies: Godot
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- Assets license: CC-BY-3.0 (http://opengameart.org/content/bomb-party-the-complete-set)
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## Building
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||||
|
@ -5,7 +5,7 @@ _Freeciv-web is a version of Freeciv playable online in any modern web browser._
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- Home: https://web.archive.org/web/20180102150750/https://play.freeciv.org/
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- Media: https://en.wikipedia.org/wiki/Freeciv#Freeciv_WebGL_3D_and_Freeciv-web
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- State: mature
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- Keywords: strategy, inspired by Civilization II, online, turn-based
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- Keywords: strategy, clone, inspired by Civilization II, online, turn-based
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- Code repository: https://github.com/freeciv/freeciv-web.git
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- Code language: JavaScript, Java, Python
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- Code license: AGPL-3.0
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|
@ -1,17 +1,17 @@
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# Freedoom
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_Open content for the Doom engine._
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_Open content for the Doom._
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- Home: https://freedoom.github.io/
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- Media: https://en.wikipedia.org/wiki/Freedoom
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||||
- State: beta
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||||
- Download: https://freedoom.github.io/download.html
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- Platform: Windows, Linux, macOS (all that are supported by the Doom engine)
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- Platform: Windows, Linux, macOS (all that are supported by the Doom)
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- Keywords: action, engine required, inspired by Doom + Doom II, open content, remake
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- Code repository: https://github.com/freedoom/freedoom.git
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- Code language: Not applicable (only content)
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||||
- Code license: Not applicable (only content)
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||||
- Code dependencies: Doom engine, pillow
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||||
- Code dependencies: Doom, pillow
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||||
- Assets license: 3-clause BSD
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||||
## Building
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||||
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@ -3,7 +3,7 @@
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||||
_Explore, occupy, produce armies in cities and kill your enemies._
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||||
- Home: https://sourceforge.net/projects/freelords/, https://sourceforge.net/p/freelords/wiki/Home/
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||||
- State: beta
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- State: beta, inactive since 2017
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||||
- Download: https://sourceforge.net/projects/freelords/files
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- Keywords: strategy, inspired by Warlords II, remake
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||||
- Code repository: https://git.code.sf.net/p/freelords/git
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||||
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@ -7,10 +7,10 @@ _Multiplayer 'demake' of Team Fortress 2._
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- State: mature
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- Download: https://www.ganggarrison.com/downloads.html
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- Platform: Windows
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- Keywords: action, demake, inspired by Team Fortress 2, multiplayer online
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- Keywords: action, clone, demake, inspired by Team Fortress 2, multiplayer online, open content
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||||
- Code repository: https://github.com/Gang-Garrison-2/Gang-Garrison-2.git
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||||
- Code language: Game Maker Script
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||||
- Code license: MPL
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||||
- Code license: MPL-2.0
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||||
- Code dependencies: Game Maker
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||||
|
||||
## Building
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||||
|
@ -8,7 +8,7 @@ _Tools for using hexagonal grids in GDScript._
|
||||
- Code repository: https://github.com/romlok/godot-gdhexgrid.git
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||||
- Code language: GDScript
|
||||
- Code license: MIT
|
||||
- Code dependencies: Godot engine
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||||
- Code dependencies: Godot
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||||
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||||
## Building
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||||
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||||
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@ -9,7 +9,7 @@ _Clone of Crimsonland._
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- Keywords: action, clone, inspired by Crimsonland, open content
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||||
- Code repository: https://github.com/BrooklynKing/Grimsonland.git
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||||
- Code language: JavaScript
|
||||
- Code license: ? (may be MIT)
|
||||
- Code license: MIT (https://github.com/BrooklynKing/Grimsonland/blob/master/package.json)
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||||
- Code dependencies: Phaser
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||||
|
||||
## Building
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||||
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@ -8,6 +8,6 @@ _Remake of Minecraft._
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||||
- Code repository: https://github.com/PistonDevelopers/hematite.git
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||||
- Code language: Rust
|
||||
- Code license: MIT
|
||||
- Code dependencies: Piston game engine
|
||||
- Code dependencies: Piston
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||||
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||||
## Building
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||||
|
@ -4,7 +4,7 @@ _Clone of Missile Command._
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||||
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||||
- Home: http://www.newbreedsoftware.com/icbm3d/
|
||||
- State: beta, inactive since 1998
|
||||
- Download: http://www.newbreedsoftware.com/icbm3d/download/
|
||||
- Download: http://www.newbreedsoftware.com/icbm3d/download/, ftp://ftp.tuxpaint.org/unix/x/icbm3d
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- Keywords: arcade, artillery, clone, inspired by Missile Command
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||||
- Code repository: (see download)
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- Code language: C
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@ -9,6 +9,6 @@ _Remake of Cube 2: Sauerbraten._
|
||||
- Code repository: https://github.com/inexor-game/code.git (archived)
|
||||
- Code language: C++, JavaScript
|
||||
- Code license: zlib
|
||||
- Code dependencies: Cube 2 Engine
|
||||
- Code dependencies: Cube 2
|
||||
|
||||
## Building
|
||||
|
@ -4,7 +4,7 @@ _An improved, cross-platform, stable Jagged Alliance 2 runtime._
|
||||
|
||||
- Home: https://ja2-stracciatella.github.io/
|
||||
- State: mature
|
||||
- Keywords: strategy, inspired by Jagged Alliancde 2, remake, requires original content
|
||||
- Keywords: strategy, inspired by Jagged Alliance 2, remake, requires original content
|
||||
- Code repository: https://github.com/ja2-stracciatella/ja2-stracciatella.git
|
||||
- Code language: C, C++
|
||||
- Code license: Custom (various)
|
||||
|
@ -5,12 +5,12 @@ _Web-based version of the board game Settlers of Catan written in Java._
|
||||
- Home: https://sourceforge.net/projects/jsettlers/, https://sourceforge.net/projects/jsettlers2/
|
||||
- State: mature
|
||||
- Download: https://sourceforge.net/projects/jsettlers/files/, https://sourceforge.net/projects/jsettlers2/files/
|
||||
- Keywords: strategy, board game, inspired by The Settlers III, remake
|
||||
- Keywords: strategy, board game, commercial content, inspired by The Settlers III, remake, requires original content (?)
|
||||
- Code repository: https://github.com/jdmonin/JSettlers2.git, https://sourceforge.net/p/jsettlers/code (cvs), https://sourceforge.net/p/jsettlers2/code/ (cvs)
|
||||
- Code language: Java
|
||||
- Code license: GPL-3.0
|
||||
|
||||
See also http://www.settlers-android-clone.com/
|
||||
See also http://www.settlers-android-clone.com/, https://github.com/jsettlers/settlers-remake
|
||||
|
||||
## Building
|
||||
|
||||
|
@ -7,11 +7,11 @@ _Remake of Krush, Kill 'n' Destroy._
|
||||
- State: beta
|
||||
- Download: https://www.kknd-game.com/download
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keywords: remake, commercial content, inspired by Krush, Kill 'n' Destroy, requires original content (?)
|
||||
- Keywords: remake, commercial content, inspired by Krush Kill 'n' Destroy, requires original content (?)
|
||||
- Code repository: https://github.com/IceReaper/KKnD.git
|
||||
- Code language: C#
|
||||
- Code license: GPL-3.0
|
||||
- Code dependencies: OpenRA engine
|
||||
- Code dependencies: OpenRA
|
||||
|
||||
|
||||
## Building
|
||||
|
@ -8,7 +8,7 @@ _Pinball game._
|
||||
- Code repository: https://github.com/Calinou/libre-pinball.git
|
||||
- Code language: GDScript
|
||||
- Code license: MIT
|
||||
- Code dependencies: Godot engine
|
||||
- Code dependencies: Godot
|
||||
- Assets license: CC0, CC-BY-SA-3.0
|
||||
|
||||
## Building
|
||||
|
@ -8,6 +8,6 @@ _Remake of Lionheart._
|
||||
- Code repository: https://github.com/DjThunder/lionheart-remake.git
|
||||
- Code language: Java
|
||||
- Code license: GPL-3.0
|
||||
- Code dependencies: Lion engine
|
||||
- Code dependencies: Lion
|
||||
|
||||
## Building
|
||||
|
@ -8,7 +8,7 @@ _Enhanced clone of Atari's 1979 Asteroids arcade game with a visual style simila
|
||||
- Download: https://www.libsdl.org/projects/Maelstrom/binary.html
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keywords: action, arcade, inspired by Asteroids, remake, shooter
|
||||
- Code repository: https://github.com/richardjs/Maelstrom.git (see https://www.libsdl.org/projects/Maelstrom/source.html)
|
||||
- Code repository: https://github.com/richardjs/Maelstrom.git (see also https://www.libsdl.org/projects/Maelstrom/source.html)
|
||||
- Code language: C, C++
|
||||
- Code license: GPL-2.0
|
||||
- Code dependencies: SDL
|
||||
|
@ -7,7 +7,7 @@ _RPG 2d game similar to RimWorld._
|
||||
- State: beta
|
||||
- Download: https://github.com/SneakyTactician/MagicalLife/releases
|
||||
- Platform: Windows
|
||||
- Keywords: role playing, inspired by RimWorld
|
||||
- Keywords: role playing, inspired by RimWorld, open content
|
||||
- Code repository: https://github.com/SneakyTactician/MagicalLife.git
|
||||
- Code language: C#
|
||||
- Code license: MIT
|
||||
|
@ -6,7 +6,7 @@ _Racing clone of TrackMania._
|
||||
- State: mature, inactive since 2008
|
||||
- Download: http://maniadrive.raydium.org/index.php?downloads=yes, https://sourceforge.net/projects/maniadrive/files/
|
||||
- Platform: Windows, Linux
|
||||
- Keywords: framework, inspired by TrackMania, open content, racing
|
||||
- Keywords: framework, inspired by TrackMania, open content, racing, remake
|
||||
- Code repository: (see download)
|
||||
- Code language: PHP
|
||||
- Code license: GPL
|
||||
|
@ -8,7 +8,7 @@ _Upgraded and more easily moddable version of the good old Mechcommander 2._
|
||||
- Keywords: action, inspired by MechCommander 2, remake
|
||||
- Code repository: https://github.com/Echelon9/mechcommander2-open.git
|
||||
- Code language: C++
|
||||
- Code license: Ms-PL
|
||||
- Code license: MS-PL
|
||||
|
||||
## Building
|
||||
|
||||
|
@ -6,7 +6,7 @@ _MegaGlest is an entertaining free (freeware and free software) and open source
|
||||
- Media: https://en.wikipedia.org/wiki/MegaGlest
|
||||
- State: mature
|
||||
- Download: https://megaglest.org/download
|
||||
- Keywords: strategy, real time
|
||||
- Keywords: strategy, inspired by Glest, real time, remake
|
||||
- Code repository: https://github.com/MegaGlest/megaglest-source.git
|
||||
- Code language: C, C++
|
||||
- Code license: GPL-3.0
|
||||
|
@ -4,7 +4,7 @@ _Remake of Achtung, die Kurve!._
|
||||
|
||||
- Home: https://pwmarcz.pl/netacka/
|
||||
- State: mature
|
||||
- Keywords: remake, die Kurve!, inspired by Achtung, skill
|
||||
- Keywords: remake, inspired by Achtung die Kurve!, skill
|
||||
- Code repository: https://github.com/pwmarcz/netacka.git
|
||||
- Code language: C
|
||||
- Code license: MIT
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
_Remake of Cave Story._
|
||||
|
||||
- Home: http://nxengine.sourceforge.net/, https://exlmoto.ru/nxengine/
|
||||
- Home: http://nxengine.sourceforge.net/, https://sourceforge.net/projects/nxengine/, https://exlmoto.ru/nxengine/
|
||||
- Media: https://en.wikipedia.org/wiki/Cave_Story#Legacy
|
||||
- State: mature
|
||||
- Download: https://github.com/EXL/NXEngine/releases
|
||||
|
@ -3,7 +3,7 @@
|
||||
_Remake of X-COM: UFO Defense, X-COM: Terror from the Deep, X-COM: Apocalypse, UFO: Enemy Unknown._
|
||||
|
||||
- Home: http://openapoc.org/
|
||||
- State: mature
|
||||
- State: beta
|
||||
- Download: https://ci.appveyor.com/project/openapoc/openapoc
|
||||
- Keywords: strategy, commercial content, inspired by X-COM: UFO Defense + X-COM: Terror from the Deep + X-COM: Apocalypse + UFO: Enemy Unknown, remake, requires original content (X-Com Apocalypse)
|
||||
- Code repository: https://github.com/OpenApoc/OpenApoc.git
|
||||
|
@ -5,7 +5,7 @@ _Remake of Black & White_
|
||||
- Home: https://github.com/openblack/openblack, https://www.bwfiles.com/
|
||||
- State: beta
|
||||
- Platform: Windows, Linux
|
||||
- Keywords: simulation, inspired by Black & White, remake, requires original content (?)
|
||||
- Keywords: simulation, commercial content, inspired by Black & White, remake, requires original content (?)
|
||||
- Code repository: https://github.com/openblack/openblack.git
|
||||
- Code language: C, C++
|
||||
- Code license: GPL-3.0
|
||||
|
@ -4,7 +4,7 @@ _Remake of the Dungeon Keeper II engine._
|
||||
|
||||
- Home: https://github.com/tonihele/OpenKeeper
|
||||
- State: beta
|
||||
- Keywords: simulation, commercial content, game engine, inspired by Dungeon Keeper II, remake, requires original content
|
||||
- Keywords: simulation, commercial content, game engine, inspired by Dungeon Keeper 2, remake, requires original content
|
||||
- Code repository: https://github.com/tonihele/OpenKeeper.git
|
||||
- Code language: Java
|
||||
- Code license: GPL-3.0
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
_Remake of Ace of Spades._
|
||||
|
||||
- Home: http://openspades.yvt.jp/, https://sites.google.com/a/yvt.jp/openspades/
|
||||
- Home: http://openspades.yvt.jp/, https://sites.google.com/a/yvt.jp/openspades/ (outdated)
|
||||
- Media: https://en.wikipedia.org/wiki/Ace_of_Spades_(video_game)
|
||||
- State: beta
|
||||
- Download: https://github.com/yvt/openspades/releases
|
||||
|
@ -6,7 +6,7 @@ _OpenXcom is an open-source clone of the original UFO: Enemy Unknown (X-Com: UFO
|
||||
- Media: <https://en.wikipedia.org/wiki/UFO:_Enemy_Unknown#Fan-created_content>
|
||||
- State: mature
|
||||
- Download: https://openxcom.org/downloads-milestones/
|
||||
- Keywords: strategy, inspired by X-COM series, remake, turn-based
|
||||
- Keywords: strategy, inspired by UFO: Enemy Unknown + X-COM: Apocalypse + X-COM: Terror from the Deep + X-COM: UFO Defense, remake, turn-based
|
||||
- Code repository: https://github.com/SupSuper/OpenXcom.git
|
||||
- Code language: C++
|
||||
- Code license: GPL-3.0
|
||||
|
@ -10,7 +10,7 @@ _Simple fighting game between two teams of ships._
|
||||
- Code repository: https://git.savannah.nongnu.org/git/pacewar.git, http://cvs.savannah.nongnu.org:/web/pacewar (cvs)
|
||||
- Code language: Python
|
||||
- Code license: GPL-3.0
|
||||
- Code dependencies: SGE Game Engine
|
||||
- Code dependencies: SGE
|
||||
|
||||
Developer: onpon4
|
||||
|
||||
|
@ -9,7 +9,7 @@ _2D platform game in which the player controls a bear in single or multiplayer m
|
||||
- Code repository: https://github.com/j-jorge/plee-the-bear.git, https://github.com/j-jorge/bear.git (+)
|
||||
- Code language: Lisp, C++, Scheme, C
|
||||
- Code license: GPL-3.0
|
||||
- Code dependencies: Bear Engine, SDL
|
||||
- Code dependencies: Bear, SDL
|
||||
- Assets license: CC BY-SA-3.0
|
||||
|
||||
Developer: Julien Jorge, Sébastien Angibaud and contributors
|
||||
|
@ -4,7 +4,7 @@ _Quadrapassel (formerly a part of GNOME Games) is a GNOME version of Tetris. It
|
||||
|
||||
- Home: https://wiki.gnome.org/Apps/Quadrapassel
|
||||
- State: mature
|
||||
- Keywords: puzzle, open content, tetris
|
||||
- Keywords: puzzle, clone, inspired by tetris, open content, tetris-like
|
||||
- Code repository: https://gitlab.gnome.org/GNOME/quadrapassel.git
|
||||
- Code language: Vala
|
||||
- Code license: GPL-2.0
|
||||
|
@ -2,13 +2,13 @@
|
||||
|
||||
_Reimplementation of the zEngine, used by the game "Gothic" and "Gothic II"._
|
||||
|
||||
- Home: https://github.com/REGoth-project/REGoth, https://github.com/REGoth-project/REGoth/wiki
|
||||
- Home: https://regoth-project.github.io/REGoth-bs/index.html, https://github.com/REGoth-project/REGoth/wiki
|
||||
- State: mature
|
||||
- Download: https://github.com/REGoth-project/REGoth/releases
|
||||
- Keywords: role playing, inspired by Gothic + Gothic II, remake, requires original content (Gothic 1 and Gothic 2)
|
||||
- Keywords: role playing, commercial content, inspired by Gothic + Gothic II, remake, requires original content (Gothic 1 and Gothic 2)
|
||||
- Code repository: https://github.com/REGoth-project/REGoth-bs.git, https://github.com/REGoth-project/REGoth.git (+)
|
||||
- Code language: C++
|
||||
- Code license: GPL-3.0
|
||||
- Code license: GPL-3.0, MIT (https://github.com/REGoth-project/REGoth-bs/blob/master/LICENSE)
|
||||
|
||||
## Building
|
||||
|
||||
|
@ -10,7 +10,7 @@ _ReTux (stylized as "reTux" in-game) is a 2D platformer._
|
||||
- Code repository: https://git.savannah.nongnu.org/git/retux.git, http://cvs.savannah.nongnu.org:/web/retux (cvs)
|
||||
- Code language: Python
|
||||
- Code license: GPL-3.0
|
||||
- Code dependencies: SGE Game Engine
|
||||
- Code dependencies: SGE
|
||||
- Assets license: ? (taken from SuperTux)
|
||||
|
||||
Developer: onpon4
|
||||
|
@ -7,7 +7,7 @@ _3D simulator game where you can drive, fly and sail various vehicles._
|
||||
- State: mature
|
||||
- Download: (see homepage)
|
||||
- Platform: Windows
|
||||
- Keywords: simulation, cars, multiplayer online, open content
|
||||
- Keywords: simulation, cars, inspired by BeamNG.drive, multiplayer online, open content
|
||||
- Code repository: https://github.com/RigsOfRods/rigs-of-rods.git
|
||||
- Code language: C, C++, AngelScript
|
||||
- Code license: GPL-3.0
|
||||
|
@ -8,7 +8,7 @@ _Karaoke game, designed to be lean._
|
||||
- Code repository: (see home)
|
||||
- Code language: C
|
||||
- Code license: GPL-3.0
|
||||
- Code dependencies: freetype, gstreamer, libavformat, portaudio, SDL, SDL image
|
||||
- Code dependencies: freetype, GStreamer, libavformat, portaudio, SDL, SDL image
|
||||
- Assets license: ? (GPL-3.0)
|
||||
|
||||
Developer: Fredrik Portstrom
|
||||
|
@ -5,7 +5,7 @@ _Zelda-like 2D game engine for Action-RPGs._
|
||||
- Home: http://www.solarus-games.org/
|
||||
- State: mature
|
||||
- Download: https://www.solarus-games.org/en/solarus/download
|
||||
- Keywords: game engine, framework, inspired by Zelda - A Link to the Past, remake
|
||||
- Keywords: game engine, framework, inspired by Legend of Zelda - A Link to the Past, remake
|
||||
- Code repository: https://gitlab.com/solarus-games/solarus.git, https://github.com/solarus-games/solarus.git (archived)
|
||||
- Code language: C, C++, Lua
|
||||
- Code license: GPL-3.0
|
||||
|
@ -8,7 +8,7 @@ _Clone of Company of Heroes, Company of Heroes: Opposing Fronts, Company of Hero
|
||||
- Code repository: https://github.com/spring1944/spring1944.git
|
||||
- Code language: Lua
|
||||
- Code license: GPL-2.0, CC-BY-NC
|
||||
- Code dependencies: Spring RTS Engine
|
||||
- Code dependencies: Sprint RTS
|
||||
|
||||
Gameplay is a mix of Company of Heroes and Supreme Commander
|
||||
|
||||
|
@ -4,7 +4,7 @@ _Remake of Star Wars (1983 arcade game)._
|
||||
|
||||
- Home: https://github.com/abhinandanramesh/Star-Wars-III
|
||||
- State: mature, inactive since 2014
|
||||
- Keywords: arcade, inspired by Star Wars (1983 arcade game), remake, skill
|
||||
- Keywords: arcade, inspired by Star Wars 1983 arcade game, remake, skill
|
||||
- Code repository: https://github.com/abhinandanramesh/Star-Wars-III.git
|
||||
- Code language: Python
|
||||
- Code license: GPL-2.0
|
||||
|
@ -9,7 +9,7 @@ _Remake of Starcraft._
|
||||
- Code repository: https://svn.code.sf.net/p/stargus/code/ (svn), https://code.launchpad.net/stargus (bzr)
|
||||
- Code language: C++, Lua
|
||||
- Code license: GPL-2.0
|
||||
- Code dependencies: Stratagus engine
|
||||
- Code dependencies: Stratagus
|
||||
|
||||
## Building
|
||||
|
||||
|
@ -10,7 +10,7 @@ _Racing game with rally style of driving._
|
||||
- Code repository: https://github.com/stuntrally/stuntrally.git
|
||||
- Code language: C, C++
|
||||
- Code license: GPL-3.0
|
||||
- Code dependencies: Ogre, SDL2, VDrift Engine
|
||||
- Code dependencies: Ogre, SDL2, VDrift
|
||||
|
||||
## Building
|
||||
|
||||
|
@ -9,7 +9,7 @@ _Starships that battle in a 2d top-down arena._
|
||||
- Code repository: https://github.com/notapixelstudio/superstarfighter.git
|
||||
- Code language: GDScript
|
||||
- Code license: MIT
|
||||
- Code dependencies: Godot engine
|
||||
- Code dependencies: Godot
|
||||
|
||||
## Building
|
||||
|
||||
|
@ -6,7 +6,7 @@ _Remake of Survivor (1986)._
|
||||
- State: mature
|
||||
- Play: http://www.schillmania.com/survivor/
|
||||
- Platform: Web
|
||||
- Keywords: remake, inspired by Survivor (1986)
|
||||
- Keywords: remake, inspired by Survivor 1986
|
||||
- Code repository: https://github.com/scottschiller/SURVIVOR.git
|
||||
- Code language: JavaScript
|
||||
- Code license: CC-BY-NC-3.0
|
||||
|
@ -10,7 +10,7 @@ _Educational monster-battling game, similar in concept to the popular Pokemon se
|
||||
- Code repository: https://git.savannah.nongnu.org/git/tangomon.git, http://cvs.savannah.nongnu.org:/web/tangomon (cvs)
|
||||
- Code language: Python
|
||||
- Code license: GPL-3.0
|
||||
- Code dependencies: SGE Game Engine
|
||||
- Code dependencies: SGE
|
||||
- Assets license: various
|
||||
|
||||
Developer: onpon4
|
||||
|
@ -5,13 +5,11 @@ _Indie Turn Based Strategy in Isometric Pixel Art._
|
||||
- Home: https://tof.p1x.in/, https://w84death.itch.io/tanks-of-freedom
|
||||
- State: mature
|
||||
- Download: (see home)
|
||||
- Keywords: strategy, inspired by Advance Wars, multiplayer online, open content
|
||||
- Keywords: strategy, clone, inspired by Advance Wars, multiplayer hotseat, multiplayer online, open content
|
||||
- Code repository: https://github.com/w84death/Tanks-of-Freedom.git
|
||||
- Code language: GDScript
|
||||
- Code license: MIT
|
||||
- Code dependencies: Godot engine
|
||||
|
||||
Uses the Godot engine.
|
||||
- Code dependencies: Godot
|
||||
|
||||
## Building
|
||||
|
||||
|
@ -7,6 +7,8 @@ _Remake of The Oregon Trail._
|
||||
- Keywords: remake, inspired by The Oregon Trail
|
||||
- Code repository: https://github.com/TheRedSpy15/The-Trail.git
|
||||
- Code language: Java
|
||||
- Code license: Apache-2.0
|
||||
- Code license: MIT (https://github.com/TheRedSpy15/The-Trail/blob/master/LICENSE), Apache-2.0 (https://github.com/TheRedSpy15/The-Trail/blob/master/README.md#license-notice)
|
||||
|
||||
Shows different license information.
|
||||
|
||||
## Building
|
||||
|
@ -6,7 +6,7 @@ _The Battle for Wesnoth is an open source, turn-based strategy game with a high
|
||||
- Media: https://en.wikipedia.org/wiki/The_Battle_for_Wesnoth
|
||||
- State: mature
|
||||
- Download: http://www.wesnoth.org/#download
|
||||
- Keywords: strategy, inspired by Master of Monsters + Warsong, multiplayer, turn-based
|
||||
- Keywords: strategy, clone, inspired by Master of Monsters + Warsong, multiplayer, turn-based
|
||||
- Code repository: https://github.com/wesnoth/wesnoth.git
|
||||
- Code language: C, C++, Java, Python, Lua
|
||||
- Code license: GPL-2.0
|
||||
|
@ -6,7 +6,7 @@ _DOOM source port._
|
||||
- State: mature
|
||||
- Download: https://github.com/team-eternity/eternity/releases
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keywords: game engine, commercial content (?), first person, inspired by Doom + Heretic + Hexen + Strife, remake, requires original content, shooter
|
||||
- Keywords: game engine, commercial content (?), first person, inspired by Doom + Heretic + Hexen + Strife, multiplay LAN, remake, requires original content, shooter
|
||||
- Code repository: https://github.com/team-eternity/eternity.git
|
||||
- Code language: C, C++
|
||||
- Code license: GPL-3.0
|
||||
|
@ -8,7 +8,7 @@ _Strategy game._
|
||||
- Code repository: https://svn.code.sf.net/p/fortress/code/trunk (svn)
|
||||
- Code language: Java
|
||||
- Code license: ? (GPL-3.0)
|
||||
- Code dependencies: JMonkeyEngine
|
||||
- Code dependencies: jMonkeyEngine
|
||||
|
||||
Developer: Charles Goodwin, others
|
||||
|
||||
|
@ -5,7 +5,7 @@ _Remake of Where in the World Is Carmen Sandiego? (1985)._
|
||||
- Home: https://github.com/Ponup/thiefcatcher
|
||||
- Media: https://en.wikipedia.org/wiki/Where_in_the_World_Is_Carmen_Sandiego%3F_(1985_video_game)
|
||||
- State: beta
|
||||
- Keywords: strategy, educational, inspired by Where in the World Is Carmen Sandiego?, remake
|
||||
- Keywords: strategy, educational, inspired by Where in the World Is Carmen Sandiego? 1985, remake
|
||||
- Code repository: https://github.com/Ponup/thiefcatcher.git
|
||||
- Code language: C++
|
||||
- Code license: GPL-3.0
|
||||
|
@ -93,7 +93,7 @@
|
||||
- **[Freedoom](../freedoom.md)** (Not applicable, Not applicable, beta)
|
||||
- **[FreePrince](../freeprince.md)** (C, GPL-2.0, beta, inactive since 2011)
|
||||
- **[Galaxy Forces V2](../galaxy_forces_v2.md)** (C++, ?, mature)
|
||||
- **[Gang Garrison 2](../gang_garrison_2.md)** (Game Maker Script, MPL, mature)
|
||||
- **[Gang Garrison 2](../gang_garrison_2.md)** (Game Maker Script, MPL-2.0, mature)
|
||||
- **[GDash](../gdash.md)** (C++, MIT, beta)
|
||||
- **[GDHexGrid](../gdhexgrid.md)** (GDScript, MIT, mature)
|
||||
- **[ges-code](../ges-code.md)** (C, C++, GPL-3.0, mature)
|
||||
@ -101,7 +101,7 @@
|
||||
- **[GLtron](../gltron.md)** (C, GPL, beta, inactive since 2017)
|
||||
- **[GPL Arcade Volleyball](../gpl_arcade_volleyball.md)** (C++, GPL-2.0, beta, inactive since 2006)
|
||||
- **[Granatier](../granatier.md)** (C++, GPL-2.0, mature)
|
||||
- **[Grimsonland](../grimsonland.md)** (JavaScript, ?, mature, inactive since 2017)
|
||||
- **[Grimsonland](../grimsonland.md)** (JavaScript, MIT, mature, inactive since 2017)
|
||||
- **[GUSANOS](../gusanos.md)** (C++, GPL-2.0, beta, inactive since 2006)
|
||||
- **[Gusty's Serpents](../gustys_serpents.md)** (C++, GPL-3.0, beta, inactive since 2014)
|
||||
- **[GZDoom](../gzdoom.md)** (C, C++, GPL-3.0, mature)
|
||||
@ -126,7 +126,7 @@
|
||||
- **[Liquid War](../liquid_war.md)** (C, GPL-3.0, mature, inactive since 2015)
|
||||
- **[Lugaru](../lugaru.md)** (C++, GPL-2.0, mature)
|
||||
- **[Maelstrom](../maelstrom.md)** (C, C++, GPL-2.0, mature, inactive since 2002)
|
||||
- **[MechCommander 2 Omnitech](../mechcommander_2_omnitech.md)** (C++, Ms-PL, beta, inactive since 2013)
|
||||
- **[MechCommander 2 Omnitech](../mechcommander_2_omnitech.md)** (C++, MS-PL, beta, inactive since 2013)
|
||||
- **[Mega Mario](../mega_mario.md)** (C++, LGPL-2.1, mature, inactive since 2012)
|
||||
- **[Memory Game](../memory_game.md)** (Java, Apache-2.0, mature)
|
||||
- **[MicroWar 2.0](../microwar_20.md)** (Python, 3-clause BSD, mature, inactive since 2009)
|
||||
|
@ -409,7 +409,7 @@
|
||||
- **[FreeFalcon](../freefalcon.md)** (C, C++, 2-clause BSD, inactive since 2014)
|
||||
- **[freegish](../freegish.md)** (C, GPL-2.0, beta, inactive since 2017)
|
||||
- **[Freekick 3](../freekick_3.md)** (C++, Python, GPL-3.0, mature, inactive since 2015)
|
||||
- **[FreeLords](../freelords.md)** (Java, GPL-2.0, beta)
|
||||
- **[FreeLords](../freelords.md)** (Java, GPL-2.0, beta, inactive since 2017)
|
||||
- **[Freeminer](../freeminer.md)** (C++, Lua, GPL-3.0, beta)
|
||||
- **[Freenukum Jump'n Run](../freenukum_jumpn_run.md)** (C, GPL-3.0, beta, inactive since 2009)
|
||||
- **[FreeOrion](../freeorion.md)** (C++, Python, GPL-2.0, beta)
|
||||
@ -437,7 +437,7 @@
|
||||
- **[GalaxyNG](../galaxyng.md)** (C, GPL-2.0, mature, inactive since 2005)
|
||||
- **[GameCake](../gamecake.md)** (C, C++, Lua, MIT, mature)
|
||||
- **[GameLV](../gamelv.md)** (C++, GPL-2.0, beta)
|
||||
- **[Gang Garrison 2](../gang_garrison_2.md)** (Game Maker Script, MPL, mature)
|
||||
- **[Gang Garrison 2](../gang_garrison_2.md)** (Game Maker Script, MPL-2.0, mature)
|
||||
- **[Garith](../garith.md)** (C++, LGPL-2.1, mature, inactive since 2013)
|
||||
- **[GCompris](../gcompris.md)** (C, Python, GPL-3.0, mature, inactive since 2016)
|
||||
- **[GDash](../gdash.md)** (C++, MIT, beta)
|
||||
@ -488,7 +488,7 @@
|
||||
- **[Greenius' Civil War](../greenius_civil_war.md)** (C++, GPL-2.0, beta, inactive since 2001)
|
||||
- **[Greentwip's Harvest Moon](../greentwips_harvest_moon.md)** (C#, GPL-3.0, beta)
|
||||
- **[Griefly](../griefly.md)** (C++, Go, Python, MIT, beta)
|
||||
- **[Grimsonland](../grimsonland.md)** (JavaScript, ?, mature, inactive since 2017)
|
||||
- **[Grimsonland](../grimsonland.md)** (JavaScript, MIT, mature, inactive since 2017)
|
||||
- **[Grit Game Engine](../grit_game_engine.md)** (C++, Python, MIT, beta)
|
||||
- **[Grobots](../grobots.md)** (C++, GPL-2.0, mature, inactive since 2014)
|
||||
- **[GUSANOS](../gusanos.md)** (C++, GPL-2.0, beta, inactive since 2006)
|
||||
@ -675,7 +675,7 @@
|
||||
- **[Maxit](../maxit.md)** (C++, ?, mature, inactive since 2014)
|
||||
- **[Me and My Shadow](../me_and_my_shadow.md)** (C++, GPL-3.0, beta)
|
||||
- **[Mechanized Assault & eXploration Reloaded](../mechanized_assault_exploration_reloaded.md)** (C++, C, GPL-2.0, beta)
|
||||
- **[MechCommander 2 Omnitech](../mechcommander_2_omnitech.md)** (C++, Ms-PL, beta, inactive since 2013)
|
||||
- **[MechCommander 2 Omnitech](../mechcommander_2_omnitech.md)** (C++, MS-PL, beta, inactive since 2013)
|
||||
- **[Mega Mario](../mega_mario.md)** (C++, LGPL-2.1, mature, inactive since 2012)
|
||||
- **[MegaGlest](../megaglest.md)** (C, C++, GPL-3.0, mature)
|
||||
- **[MegaMek](../megamek.md)** (Java, GPL-2.0, mature)
|
||||
@ -768,7 +768,7 @@
|
||||
- **[Oolite](../oolite.md)** (Objective-C, C, JavaScript, GPL-2.0, mature)
|
||||
- **[Open AL Soft](../open_al_soft.md)** (C, LGPL-2.0, mature)
|
||||
- **[Open AL](../open_al.md)** (C, Proprietary, mature)
|
||||
- **[Open Apocalypse](../open_apocalypse.md)** (C++, MIT, mature)
|
||||
- **[Open Apocalypse](../open_apocalypse.md)** (C++, MIT, beta)
|
||||
- **[Open Creatures](../open_creatures.md)** (C, C++, Python, LGPL-2.1, beta, inactive since 2010)
|
||||
- **[Open Cube](../open_cube.md)** (C++, zlib, beta, inactive since 2017)
|
||||
- **[Open Flood](../open_flood.md)** (Java, MIT, mature, inactive since 2018)
|
||||
@ -985,7 +985,7 @@
|
||||
- **[Red Eclipse](../red_eclipse.md)** (C++, zlib, mature)
|
||||
- **[RedShift](../redshift.md)** (C, C++, GPL-2.0, beta, inactive since 2008)
|
||||
- **[Reflection Keen](../reflection_keen.md)** (C, Lua, GPL-2.0, mature)
|
||||
- **[REGoth](../regoth.md)** (C++, GPL-3.0, mature)
|
||||
- **[REGoth](../regoth.md)** (C++, GPL-3.0, MIT, mature)
|
||||
- **[Reliquarium](../reliquarium.md)** (Ada, GPL-2.0, mature)
|
||||
- **[Remixed Dungeon](../remixed_dungeon.md)** (Java, GPL-3.0, mature)
|
||||
- **[ReQbert](../reqbert.md)** (JavaScript, GPL-3.0, beta)
|
||||
@ -1197,7 +1197,7 @@
|
||||
- **[The Rush](../the_rush.md)** (C++, GPL-2.0, beta, inactive since 2011)
|
||||
- **[The Secret Chronicles of Dr. M.](../the_secret_chronicles_of_dr_m.md)** (C++, GPL-3.0, mature)
|
||||
- **[The Ur-Quan Masters](../the_ur-quan_masters.md)** (C, GPL-2.0, mature, inactive since 2011)
|
||||
- **[The-Trail](../the-trail.md)** (Java, Apache-2.0, beta, inactive since 2018)
|
||||
- **[The-Trail](../the-trail.md)** (Java, MIT, Apache-2.0, beta, inactive since 2018)
|
||||
- **[Theme Park Builder 3D CAD](../theme_park_builder_3d_cad.md)** (C++, GPL-3.0, beta, inactive since 2013)
|
||||
- **[thiefcatcher](../thiefcatcher.md)** (C++, GPL-3.0, beta)
|
||||
- **[Thousand Parsec](../thousand_parsec.md)** (C++, Python, GPL-2.0, beta, inactive since 2012)
|
||||
|
@ -78,6 +78,7 @@
|
||||
- **[DarkPlaces](../darkplaces.md)** (C, GPL-2.0, mature, inactive since 2014)
|
||||
- **[Dave Gnukem](../dave_gnukem.md)** (C++, GPL-2.0, mature)
|
||||
- **[Deer Portal](../deer_portal.md)** (C++, zlib, beta)
|
||||
- **[Defendguin](../defendguin.md)** (C, GPL-2.0, mature, inactive since 2009)
|
||||
- **[DeSmuME](../desmume.md)** (C, C++, GPL-2.0, mature, inactive since 2015)
|
||||
- **[Destination Sol](../destination_sol.md)** (Java, Apache-2.0, mature)
|
||||
- **[dhewm3](../dhewm3.md)** (C, C++, GPL-3.0, mature)
|
||||
|
@ -19,6 +19,7 @@
|
||||
- **[AstroMenace](../astromenace.md)** (C++, C, GPL-3.0, mature)
|
||||
- **[Atomic Tanks](../atomic_tanks.md)** (C++, GPL-2.0, mature, inactive since 2016)
|
||||
- **[Atomiks](../atomiks.md)** (C, GPL-3.0, mature, inactive since 2015)
|
||||
- **[Atomix](../atomix.md)** (C, GPL-2.0, mature)
|
||||
- **[Ballerburg SDL](../ballerburg_sdl.md)** (C, GPL-3.0, mature)
|
||||
- **[Barony](../barony.md)** (C++, GPL-3.0, mature)
|
||||
- **[Batrachians](../batrachians.md)** (C++, GPL-2.0, beta, inactive since 2012)
|
||||
@ -130,7 +131,7 @@
|
||||
- **[Freedoom](../freedoom.md)** (Not applicable, Not applicable, beta)
|
||||
- **[freegish](../freegish.md)** (C, GPL-2.0, beta, inactive since 2017)
|
||||
- **[Freekick 3](../freekick_3.md)** (C++, Python, GPL-3.0, mature, inactive since 2015)
|
||||
- **[FreeLords](../freelords.md)** (Java, GPL-2.0, beta)
|
||||
- **[FreeLords](../freelords.md)** (Java, GPL-2.0, beta, inactive since 2017)
|
||||
- **[Freenukum Jump'n Run](../freenukum_jumpn_run.md)** (C, GPL-3.0, beta, inactive since 2009)
|
||||
- **[FreeOrion](../freeorion.md)** (C++, Python, GPL-2.0, beta)
|
||||
- **[FreePrince](../freeprince.md)** (C, GPL-2.0, beta, inactive since 2011)
|
||||
@ -218,12 +219,14 @@
|
||||
- **[Lugaru](../lugaru.md)** (C++, GPL-2.0, mature)
|
||||
- **[M.E.W.L.](../mewl.md)** (C++, GPL-2.0, beta, inactive since 2015)
|
||||
- **[Maelstrom](../maelstrom.md)** (C, C++, GPL-2.0, mature, inactive since 2002)
|
||||
- **[ManiaDrive](../maniadrive.md)** (PHP, GPL, mature, inactive since 2008)
|
||||
- **[Manic Digger](../manic_digger.md)** (C#, Public domain, Unlicense, mature, inactive since 2017)
|
||||
- **[Mari0](../mari0.md)** (Lua, MIT, mature, inactive since 2012)
|
||||
- **[Maxit](../maxit.md)** (C++, ?, mature, inactive since 2014)
|
||||
- **[Mechanized Assault & eXploration Reloaded](../mechanized_assault_exploration_reloaded.md)** (C++, C, GPL-2.0, beta)
|
||||
- **[MechCommander 2 Omnitech](../mechcommander_2_omnitech.md)** (C++, Ms-PL, beta, inactive since 2013)
|
||||
- **[MechCommander 2 Omnitech](../mechcommander_2_omnitech.md)** (C++, MS-PL, beta, inactive since 2013)
|
||||
- **[Mega Mario](../mega_mario.md)** (C++, LGPL-2.1, mature, inactive since 2012)
|
||||
- **[MegaGlest](../megaglest.md)** (C, C++, GPL-3.0, mature)
|
||||
- **[Mice Men: Remix](../mice_men_remix.md)** (Java, LGPL-3.0, mature, inactive since 2016)
|
||||
- **[Microracers](../microracers.md)** (C, C++, GPL-2.0, beta, inactive since 2005)
|
||||
- **[Minesweeper (in C)](../minesweeper_in_c.md)** (C, 3-clause BSD, beta, inactive since 2015)
|
||||
@ -252,7 +255,7 @@
|
||||
- **[Omnispeak](../omnispeak.md)** (C, GPL-2.0, mature)
|
||||
- **[One Hour One Life](../one_hour_one_life.md)** (C, C++, PHP, Public domain, mature)
|
||||
- **[One Way To Go](../one_way_to_go.md)** (Lua, GPL-3.0, mature, inactive since 2011)
|
||||
- **[Open Apocalypse](../open_apocalypse.md)** (C++, MIT, mature)
|
||||
- **[Open Apocalypse](../open_apocalypse.md)** (C++, MIT, beta)
|
||||
- **[Open Creatures](../open_creatures.md)** (C, C++, Python, LGPL-2.1, beta, inactive since 2010)
|
||||
- **[Open Cube](../open_cube.md)** (C++, zlib, beta, inactive since 2017)
|
||||
- **[Open Fodder](../open_fodder.md)** (C, C++, GPL-3.0, mature)
|
||||
@ -344,7 +347,7 @@
|
||||
- **[Race Into Space](../race_into_space.md)** (C, C++, GPL-2.0, mature)
|
||||
- **[RBDOOM-3-BFG](../rbdoom-3-bfg.md)** (C, C++, GPL-3.0, mature)
|
||||
- **[Reflection Keen](../reflection_keen.md)** (C, Lua, GPL-2.0, mature)
|
||||
- **[REGoth](../regoth.md)** (C++, GPL-3.0, mature)
|
||||
- **[REGoth](../regoth.md)** (C++, GPL-3.0, MIT, mature)
|
||||
- **[Remixed Dungeon](../remixed_dungeon.md)** (Java, GPL-3.0, mature)
|
||||
- **[ReQbert](../reqbert.md)** (JavaScript, GPL-3.0, beta)
|
||||
- **[Rescue! Max](../rescue_max.md)** (Java, GPL-3.0, beta, inactive since 2013)
|
||||
@ -421,7 +424,7 @@
|
||||
- **[The Eternity Engine](../the_eternity_engine.md)** (C, C++, GPL-3.0, mature)
|
||||
- **[The Secret Chronicles of Dr. M.](../the_secret_chronicles_of_dr_m.md)** (C++, GPL-3.0, mature)
|
||||
- **[The Ur-Quan Masters](../the_ur-quan_masters.md)** (C, GPL-2.0, mature, inactive since 2011)
|
||||
- **[The-Trail](../the-trail.md)** (Java, Apache-2.0, beta, inactive since 2018)
|
||||
- **[The-Trail](../the-trail.md)** (Java, MIT, Apache-2.0, beta, inactive since 2018)
|
||||
- **[Theme Park Builder 3D CAD](../theme_park_builder_3d_cad.md)** (C++, GPL-3.0, beta, inactive since 2013)
|
||||
- **[thiefcatcher](../thiefcatcher.md)** (C++, GPL-3.0, beta)
|
||||
- **[Thrust](../thrust.md)** (C, GPL-2.0, beta, inactive since 2006)
|
||||
|
@ -131,7 +131,7 @@
|
||||
- **[Q-Gears](../q-gears.md)** (C, C++, GPL-2.0, beta, inactive since 2015)
|
||||
- **[Radakan](../radakan.md)** (Python, Custom, beta, inactive since 2014)
|
||||
- **[ransack](../ransack.md)** (Python, MIT, mature, inactive since 2016)
|
||||
- **[REGoth](../regoth.md)** (C++, GPL-3.0, mature)
|
||||
- **[REGoth](../regoth.md)** (C++, GPL-3.0, MIT, mature)
|
||||
- **[Remixed Dungeon](../remixed_dungeon.md)** (Java, GPL-3.0, mature)
|
||||
- **[Rogue Clone IV](../rogue_clone_iv.md)** (C, 3-clause BSD, mature, inactive since 2006)
|
||||
- **[RogueBox Adventures](../roguebox_adventures.md)** (Python, GPL-3.0, mature, inactive since 2017)
|
||||
|
@ -80,7 +80,7 @@
|
||||
- **[Freeciv-web](../freeciv-web.md)** (JavaScript, Java, Python, AGPL-3.0, mature)
|
||||
- **[Freeciv](../freeciv.md)** (C, GPL-2.0, mature)
|
||||
- **[FreeCol](../freecol.md)** (Java, GPL-2.0, mature)
|
||||
- **[FreeLords](../freelords.md)** (Java, GPL-2.0, beta)
|
||||
- **[FreeLords](../freelords.md)** (Java, GPL-2.0, beta, inactive since 2017)
|
||||
- **[FreeOrion](../freeorion.md)** (C++, Python, GPL-2.0, beta)
|
||||
- **[FreeRails](../freerails.md)** (Java, C++, GPL-2.0, beta, inactive since 2008)
|
||||
- **[FreeRCT](../freerct.md)** (C++, GPL-2.0, beta, inactive since 2016)
|
||||
@ -138,7 +138,7 @@
|
||||
- **[NStars!](../nstars.md)** (C#, ?, beta, inactive since 2004)
|
||||
- **[Omega](../omega.md)** (JavaScript, Ruby, AGPL-3.0, beta)
|
||||
- **[Online Chess Club](../online_chess_club.md)** (PHP, JavaScript, GPL-2.0, mature)
|
||||
- **[Open Apocalypse](../open_apocalypse.md)** (C++, MIT, mature)
|
||||
- **[Open Apocalypse](../open_apocalypse.md)** (C++, MIT, beta)
|
||||
- **[Open Imperium Galactica](../open_imperium_galactica.md)** (Java, LGPL-3.0, mature)
|
||||
- **[Open Panzer](../open_panzer.md)** (JavaScript, GPL-2.0, mature)
|
||||
- **[Open Quartz](../open_quartz.md)** (C, GPL-2.0, beta, inactive since 2004)
|
||||
|
@ -31,6 +31,7 @@
|
||||
- **[RPDungeon - computer aided role playing](../rpdungeon-computer_aided_role_playing.md)** (Pascal, GPL-2.0, beta, inactive since 2006)
|
||||
- **[SLADE](../slade.md)** (C++, GPL-2.0, mature)
|
||||
- **[Squiffy](../squiffy.md)** (JavaScript, MIT, mature)
|
||||
- **[TTDPatch](../ttdpatch.md)** (Assembly, C, C++, GPL-2.0, mature, inactive since 2013)
|
||||
- **[Twine](../twine.md)** (JavaScript, GPL-3.0, mature)
|
||||
- **[VGC](../vgc.md)** (C++, Apache-2.0, beta)
|
||||
- **[Wind Waker Randomizer](../wind_waker_randomizer.md)** (Python, Assembly, MIT, mature)
|
||||
|
@ -26,7 +26,7 @@
|
||||
- **[flixel-gdx](../flixel-gdx.md)** (Java, 3-clause BSD, beta, inactive since 2017)
|
||||
- **[gist-txt](../gist-txt.md)** (JavaScript, MIT, mature, inactive since 2018)
|
||||
- **[GNU FreeDink](../gnu_freedink.md)** (C, GPL-3.0, mature, inactive since 2012)
|
||||
- **[Grimsonland](../grimsonland.md)** (JavaScript, ?, mature, inactive since 2017)
|
||||
- **[Grimsonland](../grimsonland.md)** (JavaScript, MIT, mature, inactive since 2017)
|
||||
- **[Harmonist: Dayoriah Clan Infiltration](../harmonist_dayoriah_clan_infiltration.md)** (Go, ISC, beta)
|
||||
- **[HexGL](../hexgl.md)** (JavaScript, CoffeeScript, MIT, mature, inactive since 2016)
|
||||
- **[HTML5 Pacman](../html5_pacman.md)** (JavaScript, WTFPL, mature, inactive since 2013)
|
||||
|
@ -69,6 +69,7 @@
|
||||
- **[DarkPlaces](../darkplaces.md)** (C, GPL-2.0, mature, inactive since 2014)
|
||||
- **[Dave Gnukem](../dave_gnukem.md)** (C++, GPL-2.0, mature)
|
||||
- **[Deer Portal](../deer_portal.md)** (C++, zlib, beta)
|
||||
- **[Defendguin](../defendguin.md)** (C, GPL-2.0, mature, inactive since 2009)
|
||||
- **[DeSmuME](../desmume.md)** (C, C++, GPL-2.0, mature, inactive since 2015)
|
||||
- **[Destination Sol](../destination_sol.md)** (Java, Apache-2.0, mature)
|
||||
- **[dhewm3](../dhewm3.md)** (C, C++, GPL-3.0, mature)
|
||||
@ -117,7 +118,7 @@
|
||||
- **[FreeSims](../freesims.md)** (C#, MPL-2.0, beta)
|
||||
- **[Frets on Fire](../frets_on_fire.md)** (Python, GPL-2.0, mature, inactive since 2008)
|
||||
- **[GameCake](../gamecake.md)** (C, C++, Lua, MIT, mature)
|
||||
- **[Gang Garrison 2](../gang_garrison_2.md)** (Game Maker Script, MPL, mature)
|
||||
- **[Gang Garrison 2](../gang_garrison_2.md)** (Game Maker Script, MPL-2.0, mature)
|
||||
- **[GCompris](../gcompris.md)** (C, Python, GPL-3.0, mature, inactive since 2016)
|
||||
- **[GeonBit.UI](../geonbitui.md)** (C#, MIT, mature)
|
||||
- **[Gilbert and the doors](../gilbert_and_the_doors.md)** (C, GPL-3.0, mature, inactive since 2018)
|
||||
|
@ -10,7 +10,7 @@ _Move a jumping ball and try to reach the end of a tower avoiding the obstacles.
|
||||
- Code repository: https://github.com/Dariasteam/TowerJumper.git
|
||||
- Code language: C++, GDScript
|
||||
- Code license: GPL-3.0
|
||||
- Code dependencies: Godot engine
|
||||
- Code dependencies: Godot
|
||||
|
||||
## Building
|
||||
|
||||
|
@ -7,7 +7,7 @@ _Asymmetric team-based first-person shooter with real-time strategy elements._
|
||||
- State: mature, inactive since 2016
|
||||
- Download: http://tremulous.net/files/
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keywords: action, clone, shooter
|
||||
- Keywords: action, clone, inspired by Natural Selection, shooter
|
||||
- Code repository: https://github.com/darklegion/tremulous.git, http://tremulous.cvs.sourceforge.net (cvs)
|
||||
- Code language: C
|
||||
- Code license: GPL-2.0
|
||||
|
@ -5,7 +5,7 @@ _Tool of Transport Tycoon._
|
||||
- Home: https://www.ttdpatch.net/
|
||||
- State: mature, inactive since 2013
|
||||
- Platform: Windows
|
||||
- Keywords: simulation, commercial content, inspired by Transport Tycoon, requires original content
|
||||
- Keywords: simulation, commercial content, inspired by Transport Tycoon, requires original content, tool
|
||||
- Code repository: https://github.com/ttdpatch/ttdpatch.git
|
||||
- Code language: Assembly, C, C++
|
||||
- Code license: GPL-2.0
|
||||
|
@ -9,6 +9,6 @@ _Remake of Tyrian._
|
||||
- Code repository: https://github.com/b3dgs/tyrian-remake.git
|
||||
- Code language: Java
|
||||
- Code license: GPL-2.0
|
||||
- Code dependencies: Lion engine
|
||||
- Code dependencies: Lion
|
||||
|
||||
## Building
|
||||
|
@ -12,5 +12,6 @@ _Clone of ARMA: Armed Assault, ARMA 2, ARMA 3._
|
||||
- Code language: TorqueScript, C#
|
||||
- Code license: MIT
|
||||
- Code dependencies: Torque 3D
|
||||
- Assets license: ? (CC0)
|
||||
|
||||
## Building
|
||||
|
@ -5,7 +5,7 @@ _Free and open source turn based tactical squad simulation multiplayer game._
|
||||
- Home: http://ufo2000.sourceforge.net/
|
||||
- State: mature, inactive since 2012
|
||||
- Download: (see home)
|
||||
- Keywords: strategy, inspired by X-COM series, remake
|
||||
- Keywords: strategy, inspired by UFO: Enemy Unknown + X-COM: Apocalypse + X-COM: Terror from the Deep + X-COM: UFO Defense, remake
|
||||
- Code repository: https://github.com/ufo2000/ufo2000.git (mirror of svn), https://svn.code.sf.net/p/ufo2000/code/ (svn)
|
||||
- Code language: C, C++, Lua
|
||||
- Code license: GPL-2.0
|
||||
|
@ -6,7 +6,7 @@ _UFO: Alien Invasion is a squad-based tactical strategy game in the tradition of
|
||||
- Media: <https://en.wikipedia.org/wiki/UFO:_Alien_Invasion>
|
||||
- State: mature
|
||||
- Download: https://ufoai.org/wiki/Download
|
||||
- Keywords: strategy, clone, inspired by X-COM series, turn-based
|
||||
- Keywords: strategy, clone, inspired by UFO: Enemy Unknown + X-COM: Apocalypse + X-COM: Terror from the Deep + X-COM: UFO Defense, turn-based
|
||||
- Code repository: https://github.com/ufoai/ufoai.git (mirror), https://git.code.sf.net/p/ufoai/code
|
||||
- Code language: C, C++
|
||||
- Code license: GPL-2.0
|
||||
|
@ -6,7 +6,7 @@ _Karaoke game._
|
||||
- State: mature
|
||||
- Download: https://usdx.eu/downloads/
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keywords: music, inspired by Singstar, karaoke, remake
|
||||
- Keywords: music, inspired by SingStar, karaoke, remake
|
||||
- Code repository: https://github.com/UltraStar-Deluxe/USDX.git, https://github.com/UltraStar-Deluxe/legacy-sourceforge-svn-mirror.git (+), https://svn.code.sf.net/p/ultrastardx/svn/trunk (svn)
|
||||
- Code language: Pascal
|
||||
- Code license: GPL-2.0
|
||||
|
@ -5,7 +5,7 @@ _Civ V for Android_
|
||||
- Home: https://github.com/yairm210/UnCiv
|
||||
- State: beta
|
||||
- Platform: Android
|
||||
- Keywords: strategy, inspired by Civilization V, open content, remake, turn-based
|
||||
- Keywords: strategy, inspired by Civilization V, multiplayer online + hotseat, open content, remake, turn-based
|
||||
- Code repository: https://github.com/yairm210/UnCiv.git
|
||||
- Code language: Kotlin
|
||||
- Code license: MPL-2.0
|
||||
|
@ -7,11 +7,11 @@ _FPS/RTS hybrid game powered by the Daemon engine (a combination of ioq3 and Xre
|
||||
- State: mature
|
||||
- Download: https://unvanquished.net/?page_id=318
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keywords: action, shooter
|
||||
- Keywords: action, inspired by Natural Selection, shooter
|
||||
- Code repository: https://github.com/Unvanquished/Unvanquished.git, https://github.com/DaemonEngine/Daemon.git (+)
|
||||
- Code language: C, C++
|
||||
- Code license: GPL-3.0
|
||||
- Code dependencies: Dæmon engine
|
||||
- Code dependencies: Dæmon
|
||||
- Assets license: CC-BY-SA-2.5
|
||||
|
||||
## Building
|
||||
|
@ -4,7 +4,7 @@ _Remake of Asteroids._
|
||||
|
||||
- Home: http://www.newbreedsoftware.com/vectoroids/
|
||||
- State: mature, inactive since 2002
|
||||
- Download: http://www.newbreedsoftware.com/vectoroids/download/
|
||||
- Download: http://www.newbreedsoftware.com/vectoroids/download/, ftp://ftp.tuxpaint.org/unix/x/vectoroids
|
||||
- Platform: Windows, Linux
|
||||
- Keywords: arcade, inspired by Asteroids, remake
|
||||
- Code repository: (see download)
|
||||
|
@ -6,7 +6,7 @@ _Vega Strike is a first-person space trading and combat simulator._
|
||||
- Media: https://en.wikipedia.org/wiki/Vega_Strike
|
||||
- State: mature
|
||||
- Download: http://vegastrike.sourceforge.net/getfiles/
|
||||
- Keywords: framework, inspired by Elite
|
||||
- Keywords: framework, inspired by Elite, open content (?)
|
||||
- Code repository: https://github.com/vegastrike/Vega-Strike-Engine-Source.git (https://github.com/vegastrike mirror), https://sourceforge.net/p/vegastrike/code/HEAD/tree/ (svn)
|
||||
- Code language: C++
|
||||
- Code license: GPL-2.0
|
||||
|
@ -1,6 +1,6 @@
|
||||
# Vegan on a Desert Island
|
||||
|
||||
_(VOADI) is a top-down adventure game made with Solarus engine. The game seeks to provide very ironic answer to the question "What might vegans do if stranded on a desert island?"._
|
||||
_(VOADI) is a top-down adventure game made with Solarus. The game seeks to provide very ironic answer to the question "What might vegans do if stranded on a desert island?"._
|
||||
|
||||
- Home: https://voadi.com/
|
||||
- State: beta
|
||||
@ -8,7 +8,7 @@ _(VOADI) is a top-down adventure game made with Solarus engine. The game seeks t
|
||||
- Code repository: https://gitlab.com/voadi/voadi.git
|
||||
- Code language: Lua
|
||||
- Code license: GPL-3.0
|
||||
- Code dependencies: Solarus engine
|
||||
- Code dependencies: Solarus
|
||||
- Assets license: CC-BY-SA, GPL-3.0
|
||||
|
||||
Developer: Alex Gleason
|
||||
|
@ -10,7 +10,7 @@ _Remake of Super Monkey Ball._
|
||||
- Code repository: https://github.com/Veraball/veraball.git
|
||||
- Code language: GDScript
|
||||
- Code license: MIT
|
||||
- Code dependencies: Godot engine
|
||||
- Code dependencies: Godot
|
||||
- Assets license: CC-BY-SA-3.0
|
||||
|
||||
## Building
|
||||
|
@ -1,15 +1,15 @@
|
||||
# Wargus
|
||||
|
||||
_Warcraft2 Mod that allows you to play Warcraft II with the Stratagus engine._
|
||||
_Warcraft2 Mod that allows you to play Warcraft II with the Stratagus._
|
||||
|
||||
- Home: http://wargus.github.io/, http://wargus.stratagus.com/index.shtml
|
||||
- State: mature (?)
|
||||
- Download: http://wargus.stratagus.com/download.shtml
|
||||
- Keywords: strategy, inspired by Warcraft II, remake, requires original content
|
||||
- Keywords: strategy, commercial content, inspired by Warcraft II, remake, requires original content
|
||||
- Code repository: https://github.com/Wargus/wargus.git, https://code.launchpad.net/wargus (bzr)
|
||||
- Code language: C++, Lua
|
||||
- Code license: GPL-2.0
|
||||
- Code dependencies: Stratagus engine
|
||||
- Code dependencies: Stratagus
|
||||
|
||||
Runs on the [stratagus engine](http://forums.stratagus.com/).
|
||||
|
||||
|
@ -9,7 +9,7 @@ _Demo game for Adonthell._
|
||||
- Code repository: https://git.savannah.gnu.org/git/adonthell/adonthell-wastesedge.git
|
||||
- Code language: Python
|
||||
- Code license: GPL-2.0
|
||||
- Code dependencies: Adonthell game engine
|
||||
- Code dependencies: Adonthell
|
||||
|
||||
## Building
|
||||
|
||||
|
@ -9,7 +9,7 @@ _Strategy game which features elements of mythology, history and fiction._
|
||||
- Code repository: https://github.com/andrettin/wyrmsun.git, https://github.com/Andrettin/Wyrmgus.git (+)
|
||||
- Code language: Lua, C++
|
||||
- Code license: GPL-2.0
|
||||
- Code dependencies: Modified Stratagus engine
|
||||
- Code dependencies: Modified Stratagus
|
||||
- Assets license: CC0, GPL-2.0 (some music and sound from Battle for Wesnoth)
|
||||
|
||||
## Building
|
||||
|
@ -5,7 +5,7 @@ _Remake of the classic X-Com-Games._
|
||||
- Home: http://www.xforce-online.de/, https://sourceforge.net/projects/xforceffd/
|
||||
- State: beta, inactive since 2011
|
||||
- Download: https://sourceforge.net/projects/xforceffd/files
|
||||
- Keywords: strategy, clone, inspired by X-COM series, turn-based
|
||||
- Keywords: strategy, clone, inspired by UFO: Enemy Unknown + X-COM: Apocalypse + X-COM: Terror from the Deep + X-COM: UFO Defense, turn-based
|
||||
- Code repository: https://gitlab.com/osgames/xforceffd.git (backup of svn), https://svn.code.sf.net/p/xforceffd/code/ (svn)
|
||||
- Code language: Pascal
|
||||
- Code license: GPL-2.0
|
||||
|
@ -5,7 +5,7 @@ _Modelled after the golden oldie Archon game created by Freefall Associates and
|
||||
- Home: http://xarchon.seul.org/
|
||||
- State: beta, inactive since 2003
|
||||
- Download: http://xarchon.seul.org/download.html
|
||||
- Keywords: strategy, clone, inspired by Archon
|
||||
- Keywords: strategy, clone, inspired by Archon: The Light and the Dark
|
||||
- Code repository: https://gitlab.com/osgames/xarchon.git (import of cvs), (cvs at cvs.seul.org)
|
||||
- Code language: C, C++
|
||||
- Code license: GPL-2.0
|
||||
|
@ -4,7 +4,7 @@ _Turned based strategy game for Win32 and Android OS influenced by X-COM._
|
||||
|
||||
- Home: http://xenowar.net/
|
||||
- State: mature, inactive since 2014
|
||||
- Keywords: strategy, clone, inspired by X-COM series, turn-based
|
||||
- Keywords: strategy, clone, inspired by UFO: Enemy Unknown + X-COM: Apocalypse + X-COM: Terror from the Deep + X-COM: UFO Defense, turn-based
|
||||
- Code repository: https://github.com/leethomason/unflobtactical.git
|
||||
- Code language: C, C++
|
||||
- Code license: GPL-3.0
|
||||
|
@ -6,7 +6,7 @@ _Arena-style first person shooter._
|
||||
- Media: https://en.wikipedia.org/wiki/Xonotic
|
||||
- State: mature
|
||||
- Download: http://www.xonotic.org/download/
|
||||
- Keywords: action, shooter
|
||||
- Keywords: action, clone, inspired by Nexuiz, shooter
|
||||
- Code repository: https://gitlab.com/xonotic/xonotic.git, https://gitlab.com/xonotic/xonotic-data.pk3dir.git
|
||||
- Code language: C
|
||||
- Code license: GPL-3.0 (Darkplace engine is GPL-2.0)
|
||||
|
@ -5,7 +5,7 @@ _Reimplementation of BioWare’s Aurora engine (and derivatives) as used in thei
|
||||
- Home: https://xoreos.org/
|
||||
- State: beta
|
||||
- Download: https://xoreos.org/downloads/index.html
|
||||
- Keywords: framework, engine recreation, inspired by BioWare's Aurora engine, remake, requires original content
|
||||
- Keywords: framework, commercial content, engine recreation, inspired by BioWare's Aurora engine, remake, requires original content
|
||||
- Code repository: https://github.com/xoreos/xoreos.git
|
||||
- Code language: C++
|
||||
- Code license: GPL-3.0
|
||||
|
@ -4,7 +4,7 @@ _3D arcade racing game featuring AI, weapons, power-ups and multiplayer._
|
||||
|
||||
- Home: https://github.com/cflavio/yorg, https://www.ya2.it/
|
||||
- State: beta
|
||||
- Keywords: game engine, open content, racing
|
||||
- Keywords: game engine, clone, inspired by Micro Machines, multiplayer online + local, open content, racing
|
||||
- Code repository: https://github.com/cflavio/yorg.git
|
||||
- Code language: Python
|
||||
- Code license: GPL-3.0
|
||||
|
@ -4,7 +4,7 @@ _Remake of Achtung, die Kurve!._
|
||||
|
||||
- Home: https://github.com/simenheg/zatackax
|
||||
- State: beta
|
||||
- Keywords: action, die Kurve!, inspired by Achtung, remake
|
||||
- Keywords: action, inspired by Achtung die Kurve!, remake
|
||||
- Code repository: https://github.com/simenheg/zatackax.git
|
||||
- Code language: C
|
||||
- Code license: GPL-3.0
|
||||
|
@ -8,9 +8,9 @@ _This quest is a free, open-source game that works with Solarus, an open-source
|
||||
- Code repository: https://gitlab.com/solarus-games/zsdx.git, https://github.com/solarus-games/zsdx.git (old)
|
||||
- Code language: Lua
|
||||
- Code license: GPL-3.0
|
||||
- Code dependencies: Solarus engine
|
||||
- Code dependencies: Solarus
|
||||
|
||||
See also: [Solarus engine](../framework/solarus.md).
|
||||
See also: [Solarus](../framework/solarus.md).
|
||||
|
||||
## Building
|
||||
|
||||
|
@ -6,7 +6,7 @@ _A free multi-platform open source real-time strategy video game._
|
||||
- Media: https://en.wikipedia.org/wiki/Zero-K
|
||||
- State: mature
|
||||
- Download: http://zero-k.info/Wiki/Download
|
||||
- Keywords: strategy, popular, real time
|
||||
- Keywords: strategy, inspired by Supreme Commander + Total Annihilation, popular, real time
|
||||
- Code repository: https://github.com/ZeroK-RTS/Zero-K.git
|
||||
- Code language: Lua
|
||||
- Code license: GPL-2.0
|
||||
|
Reference in New Issue
Block a user