improved static website

This commit is contained in:
Trilarion 2020-10-08 13:18:15 +02:00
parent 13f8e4fa65
commit 7c79a9bde0
16 changed files with 265 additions and 144 deletions

View File

@ -2,6 +2,11 @@ ftp://ftp.tuxpaint.org/unix/ (all of them)
ftp://ftp.tuxpaint.org/unix/x/
http://antongerdelan.net/blog/ (other projects besides TestDrive)
http://cdetect.sourceforge.net/
https://github.com/godlikepanos/anki-3d-engine
https://github.com/MrFrenik/gunslinger
https://github.com/rockbite/talos
https://github.com/Ogmo-Editor-3/OgmoEditor3-CE
https://github.com/eduard-permyakov/permafrost-engine
http://circularstudios.com/
http://cyxdown.free.fr/bs/
http://cyxdown.free.fr/f2b/
@ -12,6 +17,8 @@ http://evolonline.org/about
http://game-editor.com/Main_Page
http://giderosmobile.com/
http://haxepunk.com/
https://github.com/rockbite/talos
https://github.com/MrFrenik/gunslinger
http://hcsoftware.sourceforge.net/jason-rohrer/ (various games there)
http://hge.relishgames.com/
http://hgm.nubati.net/
@ -33,6 +40,8 @@ http://lazerbears.wixsite.com/lazerbears/cr-editor
https://github.com/vini-guerrero/Godot_Game_Tools
https://github.com/nezvers/Godot_goodies
https://github.com/eduard-permyakov/permafrost-engine
https://github.com/armory3d/iron
https://armory3d.org/
http://libagar.org/agar/index.html.en
http://libsdl-android.sourceforge.net/
http://lukaszjakowski.pl/ (games apart from uMario)

View File

@ -35,6 +35,11 @@ Listing:
# TODO games: keywords as labels (some as links)
# TODO games: links languages
# TODO games: platforms as labels and with links
# TODO games: Building, Build system missing
# TODO games: links to md files
# TODO games: contribute/edit, link to md file unten in klein
# TODO games: use top level for genre and status
# TODO games/developers/inspirations: split template
# TODO split games in libraries/tools/frameworks and real games, add menu
# TODO statistics with nice graphics (pie charts in SVG) with matplotlib, seaborn, plotly?
# TODO statistics, get it from common statistics generator
@ -56,16 +61,36 @@ alphabet = 'ABCDEFGHIJKLMNOPQRSTUVWXYZ'
extra = '0'
extended_alphabet = alphabet + extra
games_path = 'games'
inspirations_path = 'inspirations'
developers_path = 'developers'
games_path = ['games']
frameworks_path = ['frameworks']
inspirations_path = ['inspirations']
developers_path = ['developers']
games_by_language_path = games_path + ['languages.html']
platform_color = {
'Windows': 'is-danger',
'Linux': 'is-link',
'macOS': 'is-success',
'Android': 'is-black',
'iOS': 'is-primary',
'Web': 'is-warning',
}
platform_icon_map = {
'Windows': 'windows',
'Linux': 'linux',
'iOS': 'ios',
'Web': 'sphere'
}
plurals = {k: k+'s' for k in ('Assets license', 'Contact', 'Code language', 'Code license', 'Developer', 'Download', 'Inspiration', 'Game', 'Keyword', 'Home', 'Organization', 'Platform')}
for k in ('Media', 'Play'):
for k in ('Media', 'Play', 'State'):
plurals[k] = k
for k in ('Code repository', 'Code dependency'):
plurals[k] = k[:-1] + 'ies'
code_language_references = {l: games_by_language_path[:-1] + ['{}#{}'.format(games_by_language_path[-1], osg.canonical_name(l))] for l in c.known_languages}
def get_plural_or_singular(name, amount):
if not name in plurals.keys():
@ -89,13 +114,15 @@ def write(text, file):
:param file:
"""
# validate text
if isinstance(file, str):
file = [file]
try:
html5parser.parse(text)
except Exception as e:
utils.write_text(os.path.join(c.web_path, 'invalid.html'), text) # for further checking with https://validator.w3.org/
raise RuntimeError(e)
# output file
file = os.path.join(c.web_path, file)
file = os.path.join(c.web_path, *file)
# create output directory if necessary
containing_dir = os.path.dirname(file)
if not os.path.isdir(containing_dir):
@ -146,7 +173,7 @@ def divide_in_columns(categorized_lists, transform):
return {'number_entries': number_entries, 'entries': entries}
def url_to(current, target):
def url_to(current, target, info=None):
"""
:param current: Current path
@ -154,12 +181,14 @@ def url_to(current, target):
:return:
"""
# if it's an absolute url, just return
if any(target.startswith(x) for x in ('http://', 'https://')):
if isinstance(target, str) and any(target.startswith(x) for x in ('http://', 'https://')):
return target
if isinstance(target, str):
target = [target]
# split by slash
if current:
current = current.split('/')
target = target.split('/')
#if current:
# current = current.split('/')
#target = target.split('/')
# reduce by common elements
while len(current) > 0 and len(target) > 1 and current[0] == target[0]:
current = current[1:]
@ -171,7 +200,7 @@ def url_to(current, target):
return url
def preprocess(list, key, path):
def preprocess(list, key, url):
"""
:param list:
@ -192,7 +221,7 @@ def preprocess(list, key, path):
if not start in alphabet:
start = extra
item['letter'] = start
item['href'] = os.path.join(path, '{}.html#{}'.format(start, anchor))
item['href'] = url + ['{}.html#{}'.format(start, anchor)]
def game_index(entry):
@ -221,15 +250,6 @@ def inspiration_index(inspiration):
return e
def make_url(href, text, css_class=None):
url = {
'type': 'url',
'href': href,
'text': make_text(text, css_class)
}
return url
def developer_index(developer):
e = {
'url': make_url(developer['href'], developer['Name']),
@ -286,24 +306,35 @@ def convert_inspirations(inspirations, entries):
if 'Media' in inspiration:
entries = inspiration['Media']
entries = [make_url(url, shortcut_url(url)) for url in entries]
field = {
'type': 'enumeration',
'name': make_text('Media'),
'entries': entries
}
field = make_enumeration(make_text('Media'), entries)
fields.append(field)
# inspired entries (with links to them)
inspired_entries = inspiration['Inspired entries']
entries = [make_url(entries_references[entry], entry, 'has-text-weight-semibold') for entry in inspired_entries]
field = {
'type': 'enumeration',
'name': make_text('Inspired {}'.format(get_plural_or_singular('Game', len(entries)).lower()), 'has-text-weight-semibold'),
'entries': entries
}
entries = [make_url(entries_references[entry], make_text(entry, 'has-text-weight-semibold')) for entry in inspired_entries]
name = make_text('Inspired {}'.format(get_plural_or_singular('Game', len(entries)).lower()), 'has-text-weight-semibold')
field = make_enumeration(name, entries)
fields.append(field)
inspiration['fields'] = fields
inspiration['name'] = inspiration['Name']
def make_url(href, content, title=None):
if isinstance(content, str):
content = make_text(content)
url = {
'type': 'url',
'href': href,
'content': content
}
if title:
url['title'] = title
return url
def make_icon(css_class):
return {
'type': 'icon',
'class': css_class
}
def make_text(content, css_class=None):
text = {
@ -314,12 +345,21 @@ def make_text(content, css_class=None):
text['class'] = css_class
return text
def make_linebreak():
return {
'type': 'linebreak'
}
def make_enumeration(name, entries, divider=', '):
enumeration = {
'type': 'enumeration',
'name': name,
'entries': entries,
'divider': divider
}
return enumeration
def developer_profile_link(link):
if link.endswith('@SF'):
return 'https://sourceforge.net/u/{}/profile/'.format(link[:-3])
@ -329,18 +369,16 @@ def developer_profile_link(link):
return 'https://gitlab.com/{}'.format(link[:-3])
raise RuntimeError('Unknown profile link {}'.format(link))
def convert_developers(developers, entries):
entries_references = {entry['Title']:entry['href'] for entry in entries}
for developer in developers:
fields = []
# games field
developed_entries = developer['Games']
entries = [make_url(entries_references[entry], entry, 'has-text-weight-semibold') for entry in developed_entries]
field = {
'type': 'enumeration',
'name': make_text('Developed {}'.format(get_plural_or_singular('Game', len(entries)).lower()), 'has-text-weight-semibold'),
'entries': entries
}
entries = [make_url(entries_references[entry], make_text(entry, 'has-text-weight-semibold')) for entry in developed_entries]
name = make_text('Developed {}'.format(get_plural_or_singular('Game', len(entries)).lower()), 'has-text-weight-semibold')
field = make_enumeration(name, entries)
fields.append(field)
for field in c.optional_developer_fields:
if field in developer:
@ -352,11 +390,7 @@ def convert_developers(developers, entries):
entries = [make_url(entry, shortcut_url(entry)) for entry in entries]
else:
entries = [make_text(entry) for entry in entries]
field = {
'type': 'enumeration',
'name': make_text(get_plural_or_singular(field, len(entries))),
'entries': entries
}
field = make_enumeration(make_text(get_plural_or_singular(field, len(entries))), entries)
fields.append(field)
if len(fields) > 1: # if there is Game(s) and more, insert an additional break after games
fields.insert(1, make_linebreak())
@ -369,42 +403,51 @@ def convert_entries(entries, inspirations, developers):
developer_references = {developer['Name']: developer['href'] for developer in developers}
for entry in entries:
fields = []
for field in ('Home', 'Inspiration', 'Media', 'Download', 'Play', 'Developer', 'Keyword'):
if 'Note' in entry:
fields.append(make_text(entry['Note'], 'is-italic'))
fields.append(make_linebreak())
for field in ('Home', 'Inspiration', 'State', 'Media', 'Download', 'Play', 'Developer', 'Keyword'):
if field in entry:
e = entry[field]
divider = ', '
if isinstance(e[0], osg.osg_parse.ValueWithComment):
e = [x.value for x in e]
if field == 'Inspiration':
e = [{'href': inspirations_references[x], 'name': x} for x in e]
e = [make_url(inspirations_references[x], make_text(x, 'has-text-weight-semibold')) for x in e]
elif field == 'Developer':
e = [{'href': developer_references[x], 'name': x} for x in e]
e = [make_url(developer_references[x], make_text(x, 'has-text-weight-semibold')) for x in e]
elif field == 'Keyword':
e = [make_text(x, 'tag ' + ('is-info' if x in c.recommended_keywords else 'is-light')) for x in e]
divider = ' '
elif field in c.url_fields:
e = [{'href': x, 'name': shortcut_url(x)} for x in e]
e = [make_url(x, shortcut_url(x)) for x in e]
else:
e = [{'href': '', 'name': x} for x in e]
field = {
'title': {'name': get_plural_or_singular(field, len(entries))},
'entries': e
}
e = [make_text(x) for x in e]
name = make_text(get_plural_or_singular(field, len(e)), 'has-text-weight-semibold')
field = make_enumeration(name, e, divider)
fields.append(field)
if 'Note' in entry:
fields.append({'entries': [{'href': '', 'name': entry['Note']}]})
fields.append({'title': 'Technical info', 'entries': []})
fields.append(make_linebreak())
fields.append(make_text('Technical info', 'has-text-weight-semibold'))
for field in ('Platform', 'Code language', 'Code license', 'Code repository', 'Code dependency', 'Assets license'):
if field in entry:
e = entry[field]
divider = ', '
if not e:
continue
if isinstance(e[0], osg.osg_parse.ValueWithComment):
e = [x.value for x in e]
if field in c.url_fields:
e = [{'href': x, 'name': shortcut_url(x)} for x in e]
if field == 'Platform':
# e = [make_text(x, 'is-size-7 tag {}'.format(platform_color[x])) for x in e]
e = [make_url('', make_icon(platform_icon_map[x]), 'Windows') if x in platform_icon_map else make_text(x, 'is-size-7') for x in e]
divider = ' '
elif field == 'Code language':
e = [make_url(code_language_references[x], make_text(x, 'is-size-7')) for x in e]
elif field in c.url_fields:
e = [make_url(x, make_text(shortcut_url(x), 'is-size-7')) for x in e]
else:
e = [{'href': '', 'name': x} for x in e]
field = {
'title': {'name': get_plural_or_singular(field, len(entries))},
'entries': e
}
e = [make_text(x, 'is-size-7') for x in e]
name = make_text(get_plural_or_singular(field, len(entries)), 'is-size-7')
field = make_enumeration(name, e, divider)
fields.append(field)
entry['fields'] = fields
entry['name'] = entry['Title']
@ -425,28 +468,39 @@ def generate(entries, inspirations, developers):
:param developers:
"""
# split entries in games and frameworks
games, frameworks = [], []
for entry in entries:
(games, frameworks)[any([keyword in entry['Keyword'] for keyword in c.framework_keywords])].append(entry)
# preprocess
preprocess(entries, 'Title', games_path)
preprocess(games, 'Title', games_path)
preprocess(frameworks, 'Title', frameworks_path)
entries = games + frameworks
preprocess(inspirations, 'Name', inspirations_path)
preprocess(developers, 'Name', developers_path)
# set internal links up
convert_inspirations(inspirations, entries)
convert_developers(developers, entries)
convert_entries(entries, inspirations, developers)
convert_entries(games, inspirations, developers)
convert_entries(frameworks, inspirations, developers)
# set external links up
add_license_links_to_entries(entries)
add_license_links_to_entries(games)
# sort into categories
games_by_alphabet = sort_into_categories(entries, extended_alphabet, lambda item, category: category == item['letter'])
inspirations_by_alphabet = sort_into_categories(inspirations, extended_alphabet, lambda item, category: category == item['letter'])
developers_by_alphabet = sort_into_categories(developers, extended_alphabet, lambda item, category: category == item['letter'])
sorter = lambda item, category: category == item['letter']
games_by_alphabet = sort_into_categories(games, extended_alphabet, sorter)
frameworks_by_alphabet = sort_into_categories(frameworks, extended_alphabet, sorter)
inspirations_by_alphabet = sort_into_categories(inspirations, extended_alphabet, sorter)
developers_by_alphabet = sort_into_categories(developers, extended_alphabet, sorter)
genres = [keyword.capitalize() for keyword in c.recommended_keywords]
games_by_genre = sort_into_categories(entries, genres, lambda item, category: category.lower() in item['Keyword'])
games_by_platform = sort_into_categories(entries, c.valid_platforms, lambda item, category: category in item.get('Platform', []), 'Unspecified')
games_by_language = sort_into_categories(entries, c.known_languages, lambda item, category: category in item['Code language'])
games_by_genre = sort_into_categories(games, genres, lambda item, category: category.lower() in item['Keyword'])
games_by_platform = sort_into_categories(games, c.valid_platforms, lambda item, category: category in item.get('Platform', []), 'Unspecified')
games_by_language = sort_into_categories(games, c.known_languages, lambda item, category: category in item['Code language'])
frameworks_by_type = sort_into_categories(frameworks, c.framework_keywords, lambda item, category: category in item['Keyword'])
# base dictionary
base = {
@ -455,8 +509,9 @@ def generate(entries, inspirations, developers):
}
# copy bulma css
os.mkdir(c.web_css_path)
shutil.copy2(os.path.join(c.web_template_path, 'bulma.min.css'), c.web_css_path)
utils.copy_tree(os.path.join(c.web_template_path, 'css'), c.web_css_path)
#os.mkdir(c.web_css_path)
#shutil.copy2(os.path.join(c.web_template_path, 'bulma.min.css'), c.web_css_path)
# create Jinja Environment
environment = Environment(loader=FileSystemLoader(c.web_template_path), autoescape=True)
@ -468,18 +523,18 @@ def generate(entries, inspirations, developers):
template_listing = environment.get_template('listing.jinja')
# top level folder
base['url_to'] = partial(url_to, '')
base['url_to'] = partial(url_to, [])
# index.html
base['active_nav'] = 'index'
index = {'number_games': len(entries)}
index = {'subtitle': make_text('Contains information about {} open source games and {} frameworks/tools.'.format(len(games), len(frameworks))) }
template = environment.get_template('index.jinja')
write(template.render(index=index), 'index.html')
write(template.render(index=index), ['index.html'])
# contribute.html
base['active_nav'] = 'contribute'
template = environment.get_template('contribute.jinja')
write(template.render(), 'contribute.html')
write(template.render(), ['contribute.html'])
# statistics
base['active_nav'] = 'statistics'
@ -508,7 +563,25 @@ def generate(entries, inspirations, developers):
'items': ['{} ({})'.format(*item) for item in unique_build_systems]
}
data['sections'].append(section)
write(template.render(data=data), os.path.join('statistics.html'))
write(template.render(data=data), ['statistics.html'])
# frameworks folder
base['url_to'] = partial(url_to, frameworks_path)
base['active_nav'] = 'frameworks'
# frameworks by type
index = divide_in_columns(frameworks_by_type, game_index)
index['title'] = 'Open source frameworks/tools'
index['categories'] = c.framework_keywords
write(template_categorical_index.render(index=index), frameworks_path + ['index.html'])
# generate games pages
for letter in extended_alphabet:
listing = {
'title': 'Frameworks/tools starting with {}'.format(letter.capitalize()),
'items': frameworks_by_alphabet[letter]
}
write(template_listing.render(listing=listing), frameworks_path +['{}.html'.format(letter.capitalize())])
# games folder
base['url_to'] = partial(url_to, games_path)
@ -520,34 +593,34 @@ def generate(entries, inspirations, developers):
'title': 'Games starting with {}'.format(letter.capitalize()),
'items': games_by_alphabet[letter]
}
# write(template_listing.render(listing=listing), os.path.join(games_path, '{}.html'.format(letter.capitalize())))
write(template_listing.render(listing=listing), games_path + ['{}.html'.format(letter.capitalize())])
# generate games index
index = divide_in_columns(games_by_alphabet, game_index)
index['title'] = 'Open source games - Alphabetical index'
index['categories'] = extended_alphabet
write(template_categorical_index.render(index=index), os.path.join(games_path, 'index.html'))
write(template_categorical_index.render(index=index), games_path + ['index.html'])
# genres
base['active_nav'] = 'filter genres'
index = divide_in_columns(games_by_genre, game_index)
index['title'] = 'Open source games - Genre index'
index['categories'] = genres
write(template_categorical_index.render(index=index), os.path.join(games_path, 'genres.html'))
write(template_categorical_index.render(index=index), games_path + ['genres.html'])
# games by language
base['active_nav'] = 'filter code language'
index = divide_in_columns(games_by_language, game_index)
index['title'] = 'Open source games - Programming language index'
index['categories'] = c.known_languages
write(template_categorical_index.render(index=index), os.path.join(games_path, 'languages.html'))
write(template_categorical_index.render(index=index), games_by_language_path)
# games by platform
base['active_nav'] = 'filter platforms'
index = divide_in_columns(games_by_platform, game_index)
index['title'] = 'Open source games - Supported platforms index'
index['categories'] = c.valid_platforms + ('Unspecified',)
write(template_categorical_index.render(index=index), os.path.join(games_path, 'platforms.html'))
write(template_categorical_index.render(index=index), games_path + ['platforms.html'])
# inspirations folder
base['url_to'] = partial(url_to, inspirations_path)
@ -559,7 +632,7 @@ def generate(entries, inspirations, developers):
index = divide_in_columns(inspirations_by_alphabet, inspiration_index)
index['title'] = 'Inspirations - Alphabetical index'
index['categories'] = extended_alphabet
write(template_categorical_index.render(index=index), os.path.join(inspirations_path, 'index.html'))
write(template_categorical_index.render(index=index), inspirations_path + ['index.html'])
# inspirations single pages
for letter in extended_alphabet:
@ -567,7 +640,7 @@ def generate(entries, inspirations, developers):
'title': 'Inspirations ({})'.format(letter.capitalize()),
'items': inspirations_by_alphabet[letter]
}
write(template_listing.render(listing=listing), os.path.join(inspirations_path, '{}.html'.format(letter.capitalize())))
write(template_listing.render(listing=listing), inspirations_path + ['{}.html'.format(letter.capitalize())])
# developers folder
base['url_to'] = partial(url_to, developers_path)
@ -579,13 +652,13 @@ def generate(entries, inspirations, developers):
'title': 'Open source game developers ({})'.format(letter.capitalize()),
'items': developers_by_alphabet[letter]
}
write(template_listing.render(listing=listing), os.path.join(developers_path, '{}.html'.format(letter.capitalize())))
write(template_listing.render(listing=listing), developers_path + ['{}.html'.format(letter.capitalize())])
# developers index
index = divide_in_columns(developers_by_alphabet, developer_index)
index['title'] = 'Open source game developers - Alphabetical index'
index['categories'] = extended_alphabet
write(template_categorical_index.render(index=index), os.path.join(developers_path, 'index.html'))
write(template_categorical_index.render(index=index), developers_path + ['index.html'])
if __name__ == "__main__":

View File

@ -5,28 +5,30 @@
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>{{ base['title'] }}</title>
<link rel="stylesheet" href="{{ base['url_to']('css/bulma.min.css') }}">
<link rel="stylesheet" href="{{ base['url_to'](['css', 'bulma.min.css']) }}">
<link rel="stylesheet" href="{{ base['url_to'](['css', 'osgl.min.css']) }}">
</head>
<body>
{# navigation bar -#}
<nav class="navbar container is-light" role="navigation" aria-label="main navigation">
<nav class="navbar container is-light" aria-label="main navigation">
<div class="navbar-menu">
<div class="navbar-start">
<a class="navbar-item{% if 'index' in base['active_nav'] %} is-active{% endif %}" href="{{ base['url_to']('index.html') }}">Home</a>
<a class="navbar-item{% if 'games' in base['active_nav'] %} is-active{% endif %}" href="{{ base['url_to']('games/index.html') }}">Games</a>
<a class="navbar-item{% if 'developers' in base['active_nav'] %} is-active{% endif %}" href="{{ base['url_to']('developers/index.html') }}">Developers</a>
<a class="navbar-item{% if 'index' in base['active_nav'] %} is-active{% endif %}" href="{{ base['url_to'](['index.html']) }}">Home</a>
<a class="navbar-item{% if 'games' in base['active_nav'] %} is-active{% endif %}" href="{{ base['url_to'](['games', 'index.html']) }}">Games</a>
<a class="navbar-item{% if 'frameworks' in base['active_nav'] %} is-active{% endif %}" href="{{ base['url_to'](['frameworks', 'index.html']) }}">Frameworks/Tools</a>
<a class="navbar-item{% if 'developers' in base['active_nav'] %} is-active{% endif %}" href="{{ base['url_to'](['developers', 'index.html']) }}">Developers</a>
<div class="navbar-item has-dropdown is-hoverable">
<a class="navbar-link{% if 'filter' in base['active_nav'] %} is-active{% endif %}">Filter</a>
<div class="navbar-dropdown">
<a class="navbar-item{% if 'inspirations' in base['active_nav'] %} is-active{% endif %}" href="{{ base['url_to']('inspirations/index.html') }}">By inspiration</a>
<a class="navbar-item{% if 'genres' in base['active_nav'] %} is-active{% endif %}" href="{{ base['url_to']('games/genres.html') }}">By category</a>
<a class="navbar-item{% if 'code language' in base['active_nav'] %} is-active{% endif %}" href="{{ base['url_to']('games/languages.html') }}">By code language</a>
<a class="navbar-item{% if 'platforms' in base['active_nav'] %} is-active{% endif %}" href="{{ base['url_to']('games/platforms.html') }}">By OS support</a>
<a class="navbar-item{% if 'inspirations' in base['active_nav'] %} is-active{% endif %}" href="{{ base['url_to'](['inspirations', 'index.html']) }}">By inspiration</a>
<a class="navbar-item{% if 'genres' in base['active_nav'] %} is-active{% endif %}" href="{{ base['url_to'](['games', 'genres.html']) }}">By category</a>
<a class="navbar-item{% if 'code language' in base['active_nav'] %} is-active{% endif %}" href="{{ base['url_to'](['games', 'languages.html']) }}">By code language</a>
<a class="navbar-item{% if 'platforms' in base['active_nav'] %} is-active{% endif %}" href="{{ base['url_to'](['games', 'platforms.html']) }}">By OS support</a>
</div>
</div>
<a class="navbar-item{% if 'statistics' in base['active_nav'] %} is-active{% endif %}" href="{{ base['url_to']('statistics.html') }}">Statistics</a>
<a class="navbar-item{% if 'contribute' in base['active_nav'] %} is-active{% endif %}" href="{{ base['url_to']('contribute.html') }}">Contribute</a>
<a class="navbar-item" href="https://github.com/Trilarion/opensourcegames">On GitHub</a>
<a class="navbar-item{% if 'statistics' in base['active_nav'] %} is-active{% endif %}" href="{{ base['url_to'](['statistics.html']) }}"><span class="icon"><i class="icon-stats-dots"></i></span><span>Statistics</span></a>
<a class="navbar-item{% if 'contribute' in base['active_nav'] %} is-active{% endif %}" href="{{ base['url_to'](['contribute.html']) }}"><span class="icon"><i class="icon-pencil"></i></span><span>Contribute</span></a>
<a class="navbar-item" href="https://github.com/Trilarion/opensourcegames">{{ macros.render_icon('github') }}<span>On GitHub</span></a>
</div>
</div>
</nav>

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code/html/css/osgl.min.css vendored Normal file
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@ -0,0 +1 @@
@font-face{font-family:'osgl';src:url('fonts/osgl.ttf?iylqbe') format('truetype'), url('fonts/osgl.woff?iylqbe') format('woff'), url('fonts/osgl.svg?iylqbe#osgl') format('svg');font-weight:normal;font-style:normal;font-display:block}i{font-family:'osgl' !important;speak:never;font-style:normal;font-weight:normal;font-variant:normal;text-transform:none;line-height:1;-webkit-font-smoothing:antialiased;-moz-osx-font-smoothing:grayscale}.icon-wikipedia:before{content:"\e900"}.icon-ios:before{content:"\e901"}.icon-linux:before{content:"\e902";color:#fcc624}.icon-windows:before{content:"\e903";color:#0078d6}.icon-sourceforge:before{content:"\e904";color:#535353}.icon-bitbucket:before{content:"\e905";color:#0052cc}.icon-gitlab:before{content:"\e906";color:#fca121}.icon-pencil:before{content:"\e907"}.icon-dice:before{content:"\e915"}.icon-stats-dots:before{content:"\e99b"}.icon-sphere:before{content:"\e9c9"}.icon-new-tab:before{content:"\ea7e"}.icon-github:before{content:"\eab0"}.icon-appleinc:before{content:"\eabe"}

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@ -1,13 +1,11 @@
{% extends "base.jinja" %}
{% block content %}
<section class="hero is-light is-bold">
<section class="hero is-info is-bold">
<div class="hero-body">
<div class="container">
<h1 class="title">Open source games list (OSGL)</h1>
<p class="subtitle">
Contains information about {{ index['number_games'] }} open source games.
</p>
<p class="subtitle">{{ macros.render_text(index['subtitle']) }}</p>
</div>
</div>
</section>

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@ -5,29 +5,29 @@
<h1 class="title">{{ listing['title'] }}</h1>
{# iterate over items -#}
{% for item in listing['items'] %}
<div class="box">
{# item header with anchor, name and link to contribute -#}
<nav class="level is-mobile">
<div class="level-left">
<h2 id="{{ item['anchor-id'] }}" class="title is-4">{{ item['name'] }}</h2>
</div>
<div class="level-right is-size-7">
<p class="level-item"><a href="{{ base['url_to']('contribute.html') }}">Edit</a></p>
</div>
</nav>
{# iterate over fields -#}
{% for field in item['fields'] %}
{% if field['type'] == 'text' %}
{{ macros.render_text(field) }}
{% elif field['type'] == 'enumeration' %}
{{ macros.render_enumeration(field) }}
{% elif field['type'] == 'linebreak' %}
{% else %}
{{ raise('Unknown field type.') }}
{% endif %}
<br>
{% endfor %}
</div>
<div class="box">
{# item header with anchor, name and link to contribute -#}
<nav class="level is-mobile">
<div class="level-left">
<h2 id="{{ item['anchor-id'] }}" class="title is-4">{{ item['name'] }}</h2>
</div>
<div class="level-right is-size-7">
<p class="level-item"><a href="{{ base['url_to'](['contribute.html']) }}">Improve</a></p>
</div>
</nav>
{#- iterate over fields -#}
{% for field in item['fields'] %}
{% if field['type'] == 'text' %}
{{ macros.render_text(field) }}
{% elif field['type'] == 'enumeration' %}
{{ macros.render_enumeration(field) }}
{% elif field['type'] == 'linebreak' %}
{% else %}
{{ raise('Unknown field type.') }}
{% endif %}
<br>
{% endfor %}
</div>{#- of box -#}
{% endfor %}
<a class="is-light is-size-7" href="#">Back to top</a>
</div>

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@ -1,31 +1,40 @@
{# A single line of text with a line break at the end and optionally a format class. (see https://bulma.io/documentation/helpers/typography-helpers/) #}
{# A single piece of text optionally with a format class. (see https://bulma.io/documentation/helpers/typography-helpers/) #}
{%- macro render_text(text) -%}
{%- if 'class' in text -%} {# Enhanced text #}
<span class="{{ text['class'] }}">{{ text['text'] }}</span>
{%- else -%}
{{ text['text'] }}
<span>{{ text['text'] }}</span>
{%- endif -%}
{%- endmacro -%}
{# #}
{%- macro render_icon(icon) -%}
<span class="icon"><i class="icon-{{ icon['class'] }}"></i></span>
{%- endmacro -%}
{# Some text surrounded by a link tag #}
{%- macro render_url(url) -%}
<a href="{{ base['url_to'](url['href']) }}">{{ render_text(url['text']) }}</a>
<a href="{{ base['url_to'](url['href'], url) }}"{% if 'title' in url %} title="{{ url['title'] }}"{% endif %}>{{ render_element(url['content']) }}</a>
{%- endmacro -%}
{# Renders either plain text or a link depending on the type #}
{%- macro render_enumeration_entry(entry) -%}
{%- if entry['type'] == 'text' -%}
{%- macro render_element(entry) -%}
{%- if entry is string -%}
<span>{{ entry }}</span>
{%- elif entry['type'] == 'text' -%}
{{ render_text(entry) }}
{%- elif entry['type'] == 'icon' -%}
{{ render_icon(entry) }}
{%- elif entry['type'] == 'url' -%}
{{ render_url(entry) }}
{%- else -%}
{{ raise('Unknown entry type.') }}
{{ raise('Unknown entry type: {}.'.format(entry)) }}
{%- endif -%}
{%- endmacro -%}
{# Renders a list of enumeration entries (either links or text) #}
{%- macro render_enumeration(enumeration) -%}
{%- set comma = joiner(", ") -%}
{{ render_text(enumeration['name']) }}: {% for entry in enumeration['entries'] -%}{{ comma() }}{{ render_enumeration_entry(entry) }}{%- endfor -%}
{%- set divider = joiner(enumeration['divider']) -%}
{{ render_text(enumeration['name']) }}: {% for entry in enumeration['entries'] -%}{{ divider() }}{{ render_element(entry) }}{%- endfor -%}
{%- endmacro -%}

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@ -66,6 +66,8 @@ recommended_keywords = (
'action', 'arcade', 'adventure', 'visual novel', 'sports', 'platform', 'puzzle', 'role playing', 'simulation',
'strategy', 'cards', 'board', 'music', 'educational', 'tool', 'game engine', 'framework', 'library', 'remake')
framework_keywords = ('tool', 'framework', 'library')
# known programming languages, anything else will result in a warning during a maintenance operation
# only these will be used when gathering statistics
known_languages = (

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@ -1,6 +1,7 @@
# A Planet's Revenge
- Home: https://sourceforge.net/projects/aplanetsrevenge/
- Inspiration: Space Federation: Galactic Conquest
- State: beta, inactive since 2008
- Download: https://sourceforge.net/projects/aplanetsrevenge/files/aplanetsrevenge/apr-1.0-alpha/
- Keyword: strategy, text-based
@ -9,7 +10,7 @@
- Code license: GPL-3.0
- Code dependency: curses
A text-based, turn-based strategy game set in space. It is similar to a 4X game and is inspired by Space Federation: Galactic Conquest.
Set in space, it is similar to a 4X game.
## Building

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@ -9,8 +9,6 @@
- Code license: GPL-3.0
- Code dependency: libGDX
???
## Building
- Build system: Gradle

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@ -1,5 +1,5 @@
[comment]: # (partly autogenerated content, edit with care, read the manual before)
# Inspirations [552]
# Inspirations [553]
## 1010! [1]
@ -1639,6 +1639,10 @@
- Inspired entries: SDL Sopwith, Sopwith 3
## Space Federation: Galactic Conquest [1]
- Inspired entries: A Planet's Revenge
## Space Harrier [1]
- Inspired entries: Space Harrier Clone

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@ -1,22 +1,22 @@
# {NAME}
_{Description}_
- Home: {URL}
- Media: {URL} (optional)
- Inspiration: {XX} (opotional)
- Inspiration: {XX} (optional)
- State: {XX}
- Play: {URL} (optional)
- Download: {URL} (optional)
- Platform: {XX} (optional)
- Keywords: {XX}
- Keyword: {XX}
- Code repository: {URL}
- Code language: {XX}
- Code license: {XX}
- Code dependencies: {XX} (optional)
- Code dependency: {XX} (optional)
- Assets license: {XX} (optional)
- Developer: {XX} (optional)
Note
## Building
- Build system: {XX} (optional)