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/.idea
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# Open Source Games
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[comment]: # (start of autogenerated content, do not edit)
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198 entries
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206 entries
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- **[Action games](games/action/_toc.md)** (1)
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- **[Adventure games & Visual novels](games/adventure/_toc.md)** (15)
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- **[Game frameworks](games/framework/_toc.md)** (47)
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- **[Popular required libraries](games/library/_toc.md)** (22)
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- **[Role Playing Games](games/rpg/_toc.md)** (61)
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- **[Simulation games](games/simulation/_toc.md)** (10)
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- **[Strategy games](games/strategy/_toc.md)** (41)
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- **[Strategy games](games/strategy/_toc.md)** (49)
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- **[Tools & Manuals](games/misc/_toc.md)** (1)
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[comment]: # (end of autogenerated content)
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@ -16,7 +16,7 @@ A collection of open source games sorted by genre. The projects are at least in
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into an executable demo. Related infos and tips geared toward building the games are collected here. Emphasis is on
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support for Windows, Linux and Android.
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See also the list of [popular games on Github](https://github.com/leereilly/games) by Lee Reilly.
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See also the list of [popular games on Github](https://github.com/leereilly/games) by Lee Reilly or [List of open-source video games](https://en.wikipedia.org/wiki/List_of_open-source_video_games) on Wikipedia.
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## Contributing
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@ -7,6 +7,7 @@
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TODO get number of games with github or bitbucket repository and list those who have neither
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TODO Which C, C++ projects do not use CMake
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TODO for those games with github repositories get activity, number of open issues, number of merge requests and display in a health monitor file
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TODO search for ?? and replace with either nothing or missing information
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"""
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import os
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@ -104,7 +105,7 @@ def update_readme():
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# combine titles, category names, numbers in one list
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info = zip(titles, [os.path.basename(path) for path in category_paths], n)
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# sort according to title
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# sort according to sub category title (should be unique)
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info = sorted(info, key=lambda x:x[0])
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# assemble output
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@ -145,7 +146,7 @@ def update_category_tocs():
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# combine name and file name
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info = zip(titles, [os.path.basename(path) for path in entry_paths], more)
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# sort according to title
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# sort according to entry title (should be unique)
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info = sorted(info, key=lambda x:x[0])
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# assemble output
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@ -277,7 +278,7 @@ def check_template_leftovers():
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"""
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Checks for template leftovers.
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"""
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check_strings = ['# {NAME}', '_{One line description}_', '- Home: {URL}', '- Media: {URL}', '- Download: {URL}', '- State: beta, mature (inactive since)', '- Keywords: SP, MP, RTS, TBS (if none, remove the line)', '- Code: primary repository (type if not git), other repositories (type if not git)', '- Language(s): {XX}', '- License: {XX} (if special, include link)', '{XXX}']
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check_strings = ['# {NAME}', '_{One line description}_', '- Home: {URL}', '- Media: {URL}', '- Download: {URL}', '- State: beta, mature, inactive since', '- Keywords: SP, MP, RTS, TBS (if none, remove the line)', '- Code: primary repository (type if not git), other repositories (type if not git)', '- Language(s): {XX}', '- License: {XX} (if special, include link)', '{XXX}']
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# get category paths
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category_paths = get_category_paths()
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@ -376,7 +377,8 @@ def generate_statistics():
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if number_inactive > 0:
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entries_inactive = [(x['file'], x['inactive']) for x in infos if 'inactive' in x]
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entries_inactive.sort(key=lambda x: -x[1]) # sort by inactive year (more recently first)
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entries_inactive.sort(key=lambda x: x[0]) # first sort by name
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entries_inactive.sort(key=lambda x: -x[1]) # then sort by inactive year (more recently first)
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entries_inactive = ['{} ({})'.format(*x) for x in entries_inactive]
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statistics += '##### Inactive State\n\n' + ', '.join(entries_inactive) + '\n\n'
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@ -402,7 +404,8 @@ def generate_statistics():
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unique_languages = set(languages)
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unique_languages = [(l, languages.count(l) / len(languages)) for l in unique_languages]
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unique_languages.sort(key=lambda x: -x[1])
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unique_languages.sort(key=lambda x: x[0]) # first sort by name
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unique_languages.sort(key=lambda x: -x[1]) # then sort by occurrence (highest occurrence first)
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unique_languages = ['- {} ({:.1f}%)\n'.format(x[0], x[1]*100) for x in unique_languages]
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statistics += '##### Language frequency\n\n' + ''.join(unique_languages) + '\n'
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@ -423,7 +426,8 @@ def generate_statistics():
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unique_licenses = set(licenses)
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unique_licenses = [(l, licenses.count(l) / len(licenses)) for l in unique_licenses]
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unique_licenses.sort(key=lambda x: -x[1])
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unique_licenses.sort(key=lambda x: x[0]) # first sort by name
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unique_licenses.sort(key=lambda x: -x[1]) # then sort by occurrence (highest occurrence first)
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unique_licenses = ['- {} ({:.1f}%)\n'.format(x[0], x[1]*100) for x in unique_licenses]
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statistics += '##### Licenses frequency\n\n' + ''.join(unique_licenses) + '\n'
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@ -1,17 +1,17 @@
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[comment]: # (autogenerated content, do not edit)
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# Statistics
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analyzed 198 entries on 2017-12-13 13:41:30
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analyzed 206 entries on 2018-01-29 16:25:05
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## State
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- mature: 103 (52.0%)
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- beta: 49 (24.7%)
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- inactive: 35 (17.7%)
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- mature: 104 (50.5%)
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- beta: 56 (27.2%)
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- inactive: 41 (19.9%)
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##### Inactive State
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dnt (2016), egoboo (2015), roguish (2015), sintel (2014), openrpgmaker (2014), rpge (2014), argentum_online (2014), hale (2014), lips_of_suna (2014), open_tibia (2014), summoming_wars (2014), openrpg (2013), trinity_reign (2013), vegatrek (2013), c_evo (2013), dark_city (2012), parpg (2012), dawn (2011), kobolds_quest_2 (2011), kq_lives (2011), project_diaspora (2011), world_of_phaos (2011), star_control_2 (2011), radakan (2010), singularity (2010), annchienta (2009), fall_of_imiryn (2009), goblin_hack (2009), glest (2009), silvertree (2007), crown_and_cutless (2006), geewhiz (2004), openglad (2004), civil (2003), umbra (2002)
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zoc (2017), dnt (2016), egoboo (2015), roguish (2015), argentum_online (2014), hale (2014), lips_of_suna (2014), open_tibia (2014), openrpgmaker (2014), rpge (2014), sintel (2014), summoming_wars (2014), sworsorc (2014), xenowar (2014), c_evo (2013), openrpg (2013), trinity_reign (2013), vegatrek (2013), dark_city (2012), hexwar (2012), parpg (2012), dawn (2011), kobolds_quest_2 (2011), kq_lives (2011), project_diaspora (2011), star_control_2 (2011), world_of_phaos (2011), radakan (2010), singularity (2010), 8kingdoms (2009), annchienta (2009), fall_of_imiryn (2009), glest (2009), goblin_hack (2009), a_planets_revenge (2008), silvertree (2007), crown_and_cutless (2006), geewhiz (2004), openglad (2004), civil (2003), umbra (2002)
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##### Without state tag (46)
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@ -19,43 +19,45 @@ dnt (2016), egoboo (2015), roguish (2015), sintel (2014), openrpgmaker (2014), r
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## Languages
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Without language tag: 16 (8.1%)
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Without language tag: 16 (7.8%)
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crimson_fields, dragon_history, evol_online, imperium, land_of_fire, meritous, murder_in_the_public_domain, open_general, openal, openrpgmaker, parpg, solaris, space_station_13, star_maiden_rio, vegatrek, xconq
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##### Language frequency
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- C++ (40.3%)
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- C (24.3%)
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- C++ (39.7%)
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- C (24.1%)
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- Java (8.4%)
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- Python (8.4%)
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- Lua (4.4%)
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- Javascript (2.2%)
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- Ren'py (1.8%)
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- Lua (4.2%)
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- Javascript (3.0%)
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- Ren'py (1.7%)
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- C# (1.3%)
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- PHP (1.3%)
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- Haxe (0.9%)
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- Delphi (0.4%)
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- D (0.4%)
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- Typescript (0.4%)
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- Angelscript (0.4%)
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- Haxe (0.8%)
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- ActionScript (0.4%)
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- Text (0.4%)
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- Objective C (0.4%)
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- VB (0.4%)
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- Pascal (0.4%)
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- Basic (0.4%)
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- Ada (0.4%)
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- Angelscript (0.4%)
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- Basic (0.4%)
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- Clojure (0.4%)
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- Kotlin (0.4%)
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- GDScript (0.4%)
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- D (0.4%)
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- Delphi (0.4%)
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- Delphi Pascal (0.4%)
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- GDScript (0.4%)
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- Kotlin (0.4%)
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- Objective C (0.4%)
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- Pascal (0.4%)
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- Ruby (0.4%)
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- Rust (0.4%)
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- Text (0.4%)
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- Typescript (0.4%)
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- VB (0.4%)
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## Code licenses
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Without license tag: 28 (14.1%)
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Without license tag: 36 (17.5%)
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atrinik, camelia_girls, catch_challenger, clou, crimson_fields, digital, dragon_hunt, evol_online, freerails, geewhiz, heroes_of_wesnoth, imperium, kobolds_quest_2, kq_lives, land_of_fire, meritous, open_general, openglad, openrpg, openrpgmaker, other_life, parpg, sintel, solaris, space_station_13, star_maiden_rio, warzone_2100, wastes_edge
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8kingdoms, a_planets_revenge, atrinik, camelia_girls, catch_challenger, clou, crimson_fields, digital, dragon_hunt, epoh, evol_online, freerails, geewhiz, heroes_of_wesnoth, hexwar, imperium, kobolds_quest_2, kq_lives, land_of_fire, meritous, open_general, openglad, openrpg, openrpgmaker, other_life, parpg, sintel, solaris, space_station_13, star_maiden_rio, sworsorc, war_of_kingdom, warzone_2100, wastes_edge, xenowar, zoc
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##### Licenses frequency
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@ -70,19 +72,19 @@ atrinik, camelia_girls, catch_challenger, clou, crimson_fields, digital, dragon_
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- LGPL-2.0 (1.2%)
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- LGPL-2.1 (1.2%)
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- Mixed (1.2%)
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- BSD (0.6%)
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- AGPL-3.0 (0.6%)
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- Artistic License (0.6%)
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- Freeware (0.6%)
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- BSD (0.6%)
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- Boost-1.0 (0.6%)
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- LGPL-3.0 (0.6%)
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- GPl-3.0 (0.6%)
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- zlib (core) (0.6%)
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- None found (0.6%)
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- Different, see file Copying, liblzma is public domain (0.6%)
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- Proprietary (0.6%)
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- Freeware (0.6%)
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- GPl-3.0 (0.6%)
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- ISC (0.6%)
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- Public Domain (0.6%)
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- LGPL-3.0 (0.6%)
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- MPL-2.0 (0.6%)
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- Ms-MPL MIT (0.6%)
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- AGPL-3.0 (0.6%)
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- None found (0.6%)
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- Proprietary (0.6%)
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- Public Domain (0.6%)
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- zlib (core) (0.6%)
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12
games/strategy/8kingdoms.md
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games/strategy/8kingdoms.md
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# 8 Kingdoms
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_3D turn-based fantasy strategic game in which players become kings, build their empires and conquer enemy kingdoms._
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- Home: https://sourceforge.net/projects/kralovstvi/
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- Download: https://sourceforge.net/projects/kralovstvi/files/Legacy/8%20Kingdoms%201.1.0/
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- State: beta, inactive since 2009
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- Code: https://svn.code.sf.net/p/kralovstvi/code/
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- Language(s): C++
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## Building
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@ -2,6 +2,8 @@
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[comment]: # (start of autogenerated content, do not edit)
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- **[0AD](0ad.md)** (C++, beta)
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- **[8 Kingdoms](8kingdoms.md)** (C++, beta, inactive since 2009)
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- **[A Planet's Revenge](a_planets_revenge.md)** (Python, beta, inactive since 2008)
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- **[Advanced Strategic Command](asc.md)** (C++, mature)
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- **[Battle for Wesnoth](wesnoth.md)** (C++, mature)
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- **[Birth of the Empires](birth_of_the_empires.md)** (C++)
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@ -9,6 +11,7 @@
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- **[Civil](civil.md)** (Python, beta, inactive since 2003)
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- **[Crimson Fields](crimson_fields.md)** ()
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- **[Crown and Cutless](crown_and_cutless.md)** (C++, beta, inactive since 2006)
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- **[EPOH](epoh.md)** (Javascript, MIT, beta)
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- **[Endgame: Singularity](singularity.md)** (Python, beta, inactive since 2010)
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- **[Free Orion](freeorion.md)** (C++, Python, beta)
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- **[FreeCol](freecol.md)** (Java, mature)
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@ -19,6 +22,7 @@
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- **[Glest](glest.md)** (C++, mature, inactive since 2009)
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- **[Globulation2](globulation2.md)** (C++, mature)
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- **[Heroes of Wesnoth](heroes_of_wesnoth.md)** (C++, beta)
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- **[Hexwar](hexwar.md)** (Ruby, Javascript, unknown, beta, inactive since 2012)
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- **[LGeneral](lgeneral.md)** (C, mature)
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- **[LordsAWar!](lordsawar.md)** (C++, mature)
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- **[Mechanized Assault & eXploration Reloaded ](maxr.md)** (C++, C)
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@ -32,15 +36,19 @@
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- **[Pax Britannica](pax_britannica.md)** (Lua, C, mature)
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- **[Spring RTS engine](spring.md)** (C++, C, Lua, mature)
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- **[Star Control II: The Ur-Quan Masters](star_control_2.md)** (C, mature, inactive since 2011)
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- **[Sworsorc](sworsorc.md)** (Java, beta, inactive since 2014)
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- **[Tanks of Freedom](tanks_of_freedom.md)** (GDScript)
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- **[TripleA](triplea.md)** (Java, mature)
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- **[UFO2000](ufo2000.md)** (C++)
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- **[Ufo: Alien Invasion](ufo_alien_invasion.md)** (C, C++, mature)
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- **[Unknown Horizons](unknown_horizons.md)** (Python, beta)
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- **[War Of Kingdom](war_of_kingdom.md)** (C, C++, beta)
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- **[Warzone 2100](warzone_2100.md)** (C++)
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- **[Widelands](widelands.md)** (C++, Lua, mature)
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- **[Xconq](xconq.md)** (mature)
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- **[Xenowar](xenowar.md)** (C, C++, GPL-3.0, mature, inactive since 2014)
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- **[Zero-K](zero_k.md)** (Lua)
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- **[Zetawar](zetawar.md)** (Clojure, mature)
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- **[Zone of Control](zoc.md)** (Rust, Apache-2.0, beta, inactive since 2017)
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[comment]: # (end of autogenerated content)
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12
games/strategy/a_planets_revenge.md
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12
games/strategy/a_planets_revenge.md
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# A Planet's Revenge
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_A text-based, turn-based strategy game set in space. It is similar to a 4X game and is inspired by Space Federation: Galactice Conquest._
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- Home: https://sourceforge.net/projects/aplanetsrevenge/
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- Download: https://sourceforge.net/projects/aplanetsrevenge/files/aplanetsrevenge/apr-1.0-alpha/
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- State: beta, inactive since 2008
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- Code: see download
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- Language(s): Python
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## Building
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|
13
games/strategy/epoh.md
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13
games/strategy/epoh.md
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# EPOH
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_Multiplayer turn-based browser strategy game._
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- Home: http://www.epoh.io/
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- State: beta
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- Keywords: online
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- Code: https://github.com/tautvilas/epoh
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- Language(s): Javascript
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||||
- License: MIT
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||||
## Building
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||||
|
13
games/strategy/hexwar.md
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13
games/strategy/hexwar.md
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# Hexwar
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_Simple turn based, hexagon map, strategy game in the tradition of Panzer General, Uniwar, and Battle for Wesnoth._
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- Home: https://github.com/mgfreshour/hexwar
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- State: beta, inactive since 2012
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- Keywords: TBS, online
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- Code: https://github.com/mgfreshour/hexwar
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- Language(s): Ruby, Javascript
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- License: unknown
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||||
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||||
## Building
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||||
|
11
games/strategy/sworsorc.md
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11
games/strategy/sworsorc.md
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# Sworsorc
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_Online, turn-based epic swords and sorcery strategy game._
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- State: beta, inactive since 2014
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- Keywords: online
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||||
- Code: https://github.com/cjeffery/sworsorc
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||||
- Language(s): Java
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||||
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||||
## Building
|
||||
|
10
games/strategy/war_of_kingdom.md
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10
games/strategy/war_of_kingdom.md
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# War Of Kingdom
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||||
_Turn-based tactical strategy game._
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|
||||
- State: beta
|
||||
- Code: https://github.com/freeors/War-Of-Kingdom
|
||||
- Language(s): C, C++
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||||
|
||||
## Building
|
||||
|
13
games/strategy/xenowar.md
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13
games/strategy/xenowar.md
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@ -0,0 +1,13 @@
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||||
# Xenowar
|
||||
|
||||
_Turned based strategy game for Win32 and Android OS influenced by X-COM._
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|
||||
- Home: http://xenowar.net
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||||
- State: mature, inactive since 2014
|
||||
- Keywords: TBS
|
||||
- Code: https://github.com/leethomason/unflobtactical
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||||
- Language(s): C, C++
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||||
- License: GPL-3.0
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||||
|
||||
## Building
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||||
|
12
games/strategy/zoc.md
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12
games/strategy/zoc.md
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@ -0,0 +1,12 @@
|
||||
# Zone of Control
|
||||
|
||||
_Turn-based hexagonal strategy game written in Rust._
|
||||
|
||||
- Download: https://github.com/ozkriff/zoc/releases
|
||||
- State: beta, inactive since 2017
|
||||
- Code: https://github.com/ozkriff/zoc
|
||||
- Language(s): Rust
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||||
- License: Apache-2.0
|
||||
|
||||
## Building
|
||||
|
@ -6,8 +6,8 @@ _{One line description}_
|
||||
- Media: {URL} // Wikipedia, ...
|
||||
- Download: {URL}
|
||||
{- Play: {URL}}
|
||||
- State: beta, mature (inactive since) // no need to be more fine grained than beta, mature
|
||||
- Keywords: SP (single-player), MP (multi-player), MMO (multi massive online), RTS (real time strategy), TBS
|
||||
- State: beta, mature, inactive since XX // no need to be more fine grained than beta, mature
|
||||
- Keywords: SP (single-player), MP (multi-player), MMO (multi massive online), RTS (real time strategy), TBS, online
|
||||
- Code: primary repository (type if not git), other repositories (type if not git)
|
||||
- Language(s): {XX}
|
||||
- License: {XX} // Only with respect to code! MIT, (L)GPL, BSD, zlib, Apache, Special (if other or modified)
|
||||
|
Loading…
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Reference in New Issue
Block a user