developer as full field now, reverse index of originals and developers created

This commit is contained in:
Trilarion 2019-12-12 13:53:42 +01:00
parent 29355829e6
commit a8012ee2fd
265 changed files with 3700 additions and 553 deletions

View File

@ -3,11 +3,11 @@
**[Dynamic HTML table](https://trilarion.github.io/opensourcegames/)** of the entries / Development **[Blog](https://trilarion.blogspot.com/search/label/osgames)** / **[Statistics](statistics.md#statistics)**
[comment]: # (start of autogenerated content, do not edit)
**[Games](entries/tocs/_games.md#Games)** (1226) - **[Tools](entries/tocs/_tools.md#Tools)** (35) - **[Frameworks](entries/tocs/_frameworks.md#Frameworks)** (78) - **[Libraries](entries/tocs/_libraries.md#Libraries)** (39)
**[Games](entries/tocs/_games.md#Games)** (1228) - **[Tools](entries/tocs/_tools.md#Tools)** (35) - **[Frameworks](entries/tocs/_frameworks.md#Frameworks)** (78) - **[Libraries](entries/tocs/_libraries.md#Libraries)** (39)
By category: **[Action](entries/tocs/_action.md#action)** (222), **[Adventure](entries/tocs/_adventure.md#adventure)** (48), **[Arcade](entries/tocs/_arcade.md#arcade)** (115), **[Board game](entries/tocs/_board-game.md#board-game)** (0), **[Card game](entries/tocs/_card-game.md#card-game)** (0), **[Educational](entries/tocs/_educational.md#educational)** (12), **[Framework](entries/tocs/_framework.md#framework)** (78), **[Game engine](entries/tocs/_game-engine.md#game-engine)** (108), **[Library](entries/tocs/_library.md#library)** (39), **[Music](entries/tocs/_music.md#music)** (14), **[Platform](entries/tocs/_platform.md#platform)** (54), **[Puzzle](entries/tocs/_puzzle.md#puzzle)** (136), **[Remake](entries/tocs/_remake.md#remake)** (492), **[Role playing](entries/tocs/_role-playing.md#role-playing)** (181), **[Simulation](entries/tocs/_simulation.md#simulation)** (106), **[Sports](entries/tocs/_sports.md#sports)** (23), **[Strategy](entries/tocs/_strategy.md#strategy)** (259), **[Tool](entries/tocs/_tool.md#tool)** (35), **[Visual novel](entries/tocs/_visual-novel.md#visual-novel)** (5)
By category: **[Action](entries/tocs/_action.md#action)** (222), **[Adventure](entries/tocs/_adventure.md#adventure)** (48), **[Arcade](entries/tocs/_arcade.md#arcade)** (115), **[Board game](entries/tocs/_board-game.md#board-game)** (0), **[Card game](entries/tocs/_card-game.md#card-game)** (0), **[Educational](entries/tocs/_educational.md#educational)** (12), **[Framework](entries/tocs/_framework.md#framework)** (78), **[Game engine](entries/tocs/_game-engine.md#game-engine)** (109), **[Library](entries/tocs/_library.md#library)** (39), **[Music](entries/tocs/_music.md#music)** (14), **[Platform](entries/tocs/_platform.md#platform)** (54), **[Puzzle](entries/tocs/_puzzle.md#puzzle)** (137), **[Remake](entries/tocs/_remake.md#remake)** (492), **[Role playing](entries/tocs/_role-playing.md#role-playing)** (182), **[Simulation](entries/tocs/_simulation.md#simulation)** (106), **[Sports](entries/tocs/_sports.md#sports)** (23), **[Strategy](entries/tocs/_strategy.md#strategy)** (259), **[Tool](entries/tocs/_tool.md#tool)** (35), **[Visual novel](entries/tocs/_visual-novel.md#visual-novel)** (5)
By platform: **[Windows](entries/tocs/_windows.md#windows)** (420), **[Linux](entries/tocs/_linux.md#linux)** (406), **[macOS](entries/tocs/_macos.md#macos)** (225), **[Android](entries/tocs/_android.md#android)** (65), **[iOS](entries/tocs/_ios.md#ios)** (13), **[Web](entries/tocs/_web.md#web)** (73)
By platform: **[Windows](entries/tocs/_windows.md#windows)** (421), **[Linux](entries/tocs/_linux.md#linux)** (408), **[macOS](entries/tocs/_macos.md#macos)** (225), **[Android](entries/tocs/_android.md#android)** (65), **[iOS](entries/tocs/_ios.md#ios)** (13), **[Web](entries/tocs/_web.md#web)** (73)
[comment]: # (end of autogenerated content)

1185
developer.md Normal file

File diff suppressed because it is too large Load Diff

View File

@ -493,8 +493,8 @@
"Remake of Armor Alley",
"",
"beta / active",
"action, inspired by Armor Alley, remake, strategy",
"<a href=\"https://github.com/scottschiller/ArmorAlley.git\">Source</a> - JavaScript - CC-BY-NC"
"action, content open + non-commercial, inspired by Armor Alley, remake, strategy",
"<a href=\"https://github.com/scottschiller/ArmorAlley.git\">Source</a> - JavaScript - CC-BY-NC-3.0"
],
[
"Artillery Duel Reloaded (<a href=\"https://code.google.com/archive/p/artillery-duel-reloaded/\">home</a>, <a href=\"https://github.com/Trilarion/opensourcegames/blob/master/entries/artillery_duel_reloaded.md\">entry</a>)",
@ -2278,7 +2278,7 @@
"",
"mature / active",
"adventure, visual novel",
"<a href=\"https://gitlab.com/osgames/digitalalovestory.git\">Source</a> - Ren'py - CC-BY-NC-SA"
"<a href=\"https://gitlab.com/osgames/digitalalovestory.git\">Source</a> - Ren'py - CC-BY-NC-SA-3.0"
],
[
"Dingo-Engine (<a href=\"https://github.com/FloppidyDingo/Dingo-Engine\">home</a>, <a href=\"https://github.com/Trilarion/opensourcegames/blob/master/entries/dingo-engine.md\">entry</a>)",
@ -2664,6 +2664,14 @@
"puzzle",
"<a href=\"https://github.com/lksj/einstein-puzzle.git\">Source</a> - C++ - GPL-2.0"
],
[
"Elysium Engine (<a href=\"http://elysium.sourceforge.net/\">home</a>, <a href=\"https://github.com/Trilarion/opensourcegames/blob/master/entries/elysium_engine.md\">entry</a>)",
"2D mmorpg maker.",
"<a href=\"https://sourceforge.net/projects/elysium/files/\">Link</a>",
"beta / inactive since 2006",
"role playing, 2D, game engine",
"<a href=\"http://elysium.cvs.sourceforge.net\">Source</a> - C - GPL-2.0"
],
[
"Emilia Pinball (<a href=\"http://pinball.sourceforge.net/\">home</a>, <a href=\"https://github.com/Trilarion/opensourcegames/blob/master/entries/emilia_pinball.md\">entry</a>)",
"Pinball simulator.",
@ -3289,12 +3297,12 @@
"<a href=\"https://github.com/freeminer/freeminer.git\">Source</a> - C++, Lua - GPL-3.0"
],
[
"Freenukum Jump'n Run (<a href=\"https://launchpad.net/freenukum\">home</a>, <a href=\"https://github.com/Trilarion/opensourcegames/blob/master/entries/freenukum_jumpn_run.md\">entry</a>)",
"Freenukum (<a href=\"https://launchpad.net/freenukum\">home</a>, <a href=\"https://github.com/Trilarion/opensourcegames/blob/master/entries/freenukum.md\">entry</a>)",
"Remake of Duke Nukem.",
"<a href=\"https://launchpad.net/freenukum/+download\">Link</a>",
"beta / inactive since 2009",
"remake, inspired by Duke Nukem, shooter",
"<a href=\"https://code.launchpad.net/~silwol/freenukum\">Source</a> - C - GPL-3.0"
"remake, commercial content, inspired by Duke Nukem, requires original content, shooter",
"<a href=\"https://gitlab.com/osgames/freenukum.git\">Source</a> - C - GPL-3.0"
],
[
"FreeOrion (<a href=\"https://www.freeorion.org/index.php/Main_Page\">home</a>, <a href=\"https://github.com/Trilarion/opensourcegames/blob/master/entries/freeorion.md\">entry</a>)",
@ -3456,6 +3464,14 @@
"role playing",
"<a href=\"https://bitbucket.org/thesheep/fujo/src\">Source</a> - Python - CC-BY-SA-4.0"
],
[
"FunLabyrinthe (<a href=\"https://sourceforge.net/projects/funlaby/\">home</a>, <a href=\"https://github.com/Trilarion/opensourcegames/blob/master/entries/funlabyrinthe.md\">entry</a>)",
"Maze-game.",
"<a href=\"https://sourceforge.net/projects/funlaby/files/\">Link</a>",
"mature / inactive since 2012",
"puzzle",
"Pascal - GPL-2.0"
],
[
"Galaxy Forces V2 (<a href=\"http://www.galaxy-forces.com/\">home</a>, <a href=\"https://github.com/Trilarion/opensourcegames/blob/master/entries/galaxy_forces_v2.md\">entry</a>)",
"Remake of Gravity Force.",
@ -3950,7 +3966,7 @@
"<a href=\"http://gweled.org/download.html\">Link</a>",
"mature / active",
"puzzle, clone, inspired by Bejeweled, open content",
"<a href=\"https://code.launchpad.net/~dnax88/gweled/trunk\">Source</a> - C - GPL-2.0"
"<a href=\"https://code.launchpad.net/gweled\">Source</a> - C - GPL-2.0"
],
[
"GZDoom (<a href=\"https://zdoom.org/index\">home</a>, <a href=\"https://github.com/Trilarion/opensourcegames/blob/master/entries/gzdoom.md\">entry</a>)",
@ -6190,7 +6206,7 @@
"",
"beta / active",
"remake, commercial content, inspired by Team Fortress 2, modification, multiplayer competitive + online + LAN + co-op + matchmaking",
"<a href=\"https://github.com/KaidemonLP/Open-Fortress-Source.git\">Source</a> - C++ - Custom"
"<a href=\"https://github.com/KaidemonLP/Open-Fortress-Source.git\">Source</a> - C++ - CC-BY-NC-SA-4.0"
],
[
"Open Game Engine (<a href=\"http://oge.sourceforge.net/wiki/index.php/Main_Page\">home</a>, <a href=\"https://github.com/Trilarion/opensourcegames/blob/master/entries/open_game_engine.md\">entry</a>)",
@ -6558,7 +6574,7 @@
"<a href=\"https://launchpad.net/openhomm/+download\">Link</a>",
"beta / inactive since 2010",
"strategy",
"<a href=\"https://code.launchpad.net/openhomm\">Source</a> - C++ - GPL-3.0"
"<a href=\"https://gitlab.com/osgames/openhomm.git\">Source</a> - C++ - GPL-3.0"
],
[
"OpenHoW (<a href=\"https://github.com/TalonBraveInfo/OpenHoW\">home</a>, <a href=\"https://github.com/Trilarion/opensourcegames/blob/master/entries/openhow.md\">entry</a>)",
@ -7741,7 +7757,7 @@
"Quadrapassel (formerly a part of GNOME Games) is a GNOME..",
"",
"mature / active",
"puzzle, clone, inspired by tetris, open content, tetris-like",
"puzzle, clone, inspired by Tetris, open content, tetris-like",
"<a href=\"https://gitlab.gnome.org/GNOME/quadrapassel.git\">Source</a> - Vala - GPL-2.0"
],
[
@ -8926,7 +8942,7 @@
"<a href=\"http://www.mediafire.com/file/jog3fcfxgsyd03f/Astraea_Rio-1.05-all.zip\">Link</a>",
"mature / active",
"adventure, for adults, visual novel",
"Ren'py - CC-BY-NC"
"Ren'py - MIT"
],
[
"Star Ruler 2 (<a href=\"http://starruler2.com/\">home</a>, <a href=\"https://github.com/Trilarion/opensourcegames/blob/master/entries/star_ruler_2.md\">entry</a>)",
@ -9062,7 +9078,7 @@
"<a href=\"https://sourceforge.net/projects/stuntcarremake/files/\">Link</a>",
"beta / inactive since 2012",
"simulation, inspired by Stunt Car Racer, racing, remake",
"<a href=\"https://git.code.sf.net/p/stuntcarremake/code\">Source</a> - C++ - BSD"
"<a href=\"https://git.code.sf.net/p/stuntcarremake/code\">Source</a> - C++ - Proprietary"
],
[
"Stunt Rally (<a href=\"https://stuntrally.tuxfamily.org/\">home</a>, <a href=\"https://github.com/Trilarion/opensourcegames/blob/master/entries/stunt_rally.md\">entry</a>)",

View File

@ -9,7 +9,6 @@ _Three dimensional sports game._
- Code repository: (see home)
- Code language: C
- Code license: GPL-2.0
Developer: New Breed Software
- Developer: New Breed Software
## Building

View File

@ -10,7 +10,6 @@ _Chess game on 3 boards._
- Code license: GPL-2.0
- Code dependencies: libx, libxpm, xaw3dg
- Assets license: GPL-2.0
Developer: Paul Hicks, Bernard Kennedy
- Developer: Paul Hicks, Bernard Kennedy
## Building

View File

@ -9,7 +9,6 @@ _Navigate a 4 dimensional maze._
- Code language: Java
- Code license: Public domain
- Assets license: Public domain
Developer: John McIntosh
- Developer: John McIntosh
## Building

View File

@ -10,7 +10,6 @@ _Five classic two-dimensional puzzle games extended into three and four dimensio
- Code license: Custom (a very simple copyleft see http://old.nklein.com/etc/copyright.php)
- Code dependencies: libpng, SDL, zlib
- Assets license: Custom (see code license)
Developer: Patrick Fleckenstein
- Developer: Patrick Fleckenstein
## Building

View File

@ -9,8 +9,7 @@ _C game framework._
- Code repository: https://github.com/alxm/a2x.git
- Code language: C, Python, C++
- Code license: GPL-3.0
Developer: Alex Margarit
- Developer: Alex Margarit
## Building

View File

@ -10,7 +10,6 @@ _Arcade space flier._
- Code language: D
- Code license: 2-clause BSD
- Code dependencies: libvorbis, SDL
Developer: Kenta Cho
- Developer: Kenta Cho
## Building

View File

@ -9,7 +9,6 @@ _Multiplayer flight simulator._
- Code language: C
- Code license: GPL-2.0
- Assets license: GPL-2.0
Developer: Riley Rainey
- Developer: Riley Rainey
## Building

View File

@ -10,7 +10,6 @@ _Deep space first-person shooter._
- Code license: GPL-2.0 (non-free file in the commercial version)
- Code dependencies: GLUT
- Assets license: GPL-2.0
Developer: Mushware Limited (Andy Southgate)
- Developer: Mushware Limited (Andy Southgate)
## Building

View File

@ -12,8 +12,7 @@ _Retro-style platformer._
- Code license: GPL-2.0
- Code dependencies: Allegro
- Assets license: GPL-2.0
Developer: Johan Peitz (design source code and graphics), Anders Svensson (music and sound effects)
- Developer: Johan Peitz (design source code and graphics), Anders Svensson (music and sound effects)
## Building

View File

@ -10,7 +10,6 @@ _2D platform game._
- Code license: GPL-2.0
- Code dependencies: SDL
- Assets license: GPL
Developer: Jonas Spillmann, Lukas Löhrer, Patrick J. Naughton, Chris Laurel
- Developer: Jonas Spillmann, Lukas Löhrer, Patrick J. Naughton, Chris Laurel
## Building

View File

@ -9,7 +9,6 @@ _Find as many words as possible in the time available._
- Code language: C
- Code license: GPL-2.0
- Assets license: GPL-2.0
Developer: Colm Gallagher, Alan Grier, Thomas Plunkett, Toby A. Inkster, Shard
- Developer: Colm Gallagher, Alan Grier, Thomas Plunkett, Toby A. Inkster, Shard
## Building

View File

@ -12,7 +12,6 @@ _Fast paced combat with a diverse arsenal._
- Code license: GPL-3.0
- Code dependencies: MegaGlest Engine
- Assets license: CC-BY-SA
Developer: DelphaDesign
- Developer: DelphaDesign
## Building

View File

@ -10,8 +10,7 @@ _Fly an airplane, fire missiles, drop bombs, destroy enemy buildings and planes.
- Code license: GPL-2.0
- Code dependencies: SDL
- Assets license: GPL
Developer: Mark Snellgrove, Mark Harman
- Developer: Mark Snellgrove, Mark Harman
## Building

View File

@ -12,7 +12,6 @@ _3D Space Combat Game._
- Code license: GPL-3.0
- Code dependencies: jMonkeyEngine
- Assets license: (See relevant asset folders)
Developer: Stephen Carlyle-Smith
- Developer: Stephen Carlyle-Smith
## Building

View File

@ -5,9 +5,10 @@ _Remake of Armor Alley_
- Home: http://www.schillmania.com/armor-alley/
- State: beta
- Platform: Web
- Keywords: action, inspired by Armor Alley, remake, strategy
- Keywords: action, content open + non-commercial, inspired by Armor Alley, remake, strategy
- Code repository: https://github.com/scottschiller/ArmorAlley.git
- Code language: JavaScript
- Code license: CC-BY-NC
- Code license: CC-BY-NC-3.0 (https://github.com/scottschiller/ArmorAlley/blob/master/LICENSE.txt)
- Assets license: ISC, CC-BY-NC-3.0 (sounds, https://github.com/scottschiller/ArmorAlley/blob/master/CREDITS.txt)
## Building

View File

@ -9,8 +9,7 @@ _3D space scroll-shooter with spaceship upgrade possibilities._
- Code repository: https://github.com/viewizard/astromenace.git
- Code language: C++, C
- Code license: GPL-3.0
Developer: Mikkhail Kurin (Viewizard)
- Developer: Mikkhail Kurin (Viewizard)
## Building

View File

@ -12,8 +12,7 @@ _Scorched Earth clone similar to the Worms series._
- Code license: GPL-2.0
- Code dependencies: Allegro
- Assets license: GPL
Developer: Jesse Smith, Juraj Michalek, Thomas Hudson
- Developer: Jesse Smith, Juraj Michalek, Thomas Hudson
## Building

View File

@ -12,8 +12,7 @@ _Metroidvania with vector graphics._
- Code license: GPL-3.0
- Code dependencies: SDL
- Assets license: GPL-3.0
Developer: Matthew D. Steele
- Developer: Matthew D. Steele
## Building

View File

@ -11,8 +11,7 @@ _Multiplayer shooter in Zero Gravity._
- Code language: C++
- Code license: GPL-2.0
- Assets license: GPL
Developer: Bjørn Hansen, Reuben Lord
- Developer: Bjørn Hansen, Reuben Lord
## Building

View File

@ -11,7 +11,6 @@ _Extensible ball and paddle game._
- Code license: GPL-3.0
- Code dependencies: SDL
- Assets license: GPL
Developer: Eric P. Hutchins
- Developer: Eric P. Hutchins
## Building

View File

@ -9,8 +9,7 @@ _Simple ncurses-based Tetris clone using a special algorithm to give you the wor
- Code language: C++
- Code license: GPL-2.0
- Assets license: no assets
Developer: Federico Poloni
- Developer: Federico Poloni
Based on Petris (until v0.43)

View File

@ -9,8 +9,7 @@ _Battleship game._
- Code repository: https://gitlab.com/osgames/batnav.git (import of cvs), http://batnav.cvs.sourceforge.net (cvs)
- Code language: C
- Code license: GPL-2.0
Developer: Ricardo Quesada
- Developer: Ricardo Quesada
## Building

View File

@ -9,7 +9,6 @@ _Control an airplane in a top-down view and shoot down enemy planes, helicopters
- Code repository: https://github.com/GaidamakUA/BatteryReborn.git (new approach)
- Code language: Java
- Code license: EPL-2.0 (new approach), Custom (old see _README.txt)
Developer: Maxim Markaitis
- Developer: Maxim Markaitis
## Building

View File

@ -10,7 +10,6 @@ _Shoot'em'up with focus on timing, sound and smooth 2D visuals._
- Code license: GPL-2.0
- Code dependencies: pygame, PyOpenGL
- Assets license: CC-BY 3.0
Developer: Olli Etuaho
- Developer: Olli Etuaho
## Building

View File

@ -11,7 +11,6 @@ _Puzzle game._
- Code license: ? (really PD)
- Code dependencies: SDL
- Assets license: Public domain
Developer: Jason Rohrer
- Developer: Jason Rohrer
## Building

View File

@ -10,8 +10,7 @@ _Cue sports simulator aiming for physical accuracy and simplicity._
- Code repository: https://gitlab.com/osgames/billiards.git (import of cvs), http://cvs.savannah.nongnu.org:/sources/billiards (cvs)
- Code language: Lua, Objective-C
- Code license: GPL-3.0
Developer: Dimitris Papavasiliou
- Developer: Dimitris Papavasiliou
## Building

View File

@ -9,7 +9,6 @@ _Biogenesis is an artificial life simulator, simulating organisms, their working
- Code repository: https://git.code.sf.net/p/biogenesis/git
- Code language: Java
- Code license: GPL-2.0
Developer: Joan Queralt Molina
- Developer: Joan Queralt Molina
## Building

View File

@ -8,7 +8,6 @@ _Black Shades Elite is a fork of the game Black Shades._
- Code repository: (none)
- Code language: ?
- Code license: ? (GPL-2.0)
Developer: David Rosen
- Developer: David Rosen
## Building

View File

@ -11,7 +11,6 @@ _Blasphemer is an FPS project whose initial goal is to serve as a Free data pack
- Code license: None (only assets)
- Code dependencies: Heretic-based
- Assets license: 3-clause BSD
Developer: G. Wessner, Jute Gyte
- Developer: G. Wessner, Jute Gyte
## Building

View File

@ -10,8 +10,7 @@ _Blinken is the KDE implementation of the memory game Simon Says._
- Code license: GPL-2.0
- Code dependencies: KDE libraries
- Assets license: GPL-2.0, GFDL (documentation)
Developer: Albert Astals Cid, artwork and documentation by Danny Allen, a font by Steve Jordi
- Developer: Albert Astals Cid, Danny Allen (artwork and documentation), Steve Jordi (a font)
## Building

View File

@ -11,7 +11,6 @@ _Blob Wars: Blob And Conquer is a 3D action game created by Parallel Realities u
- Code license: GPL (http://www.parallelrealities.co.uk/about/)
- Code dependencies: SDL
- Assets license: commercial
Developer: Parallel Realities
- Developer: Parallel Realities
## Building

View File

@ -10,7 +10,6 @@ _Bloodmasters is a top-down Arcade shooter written by Pascal vd Heiden. The late
- Code language: C#
- Code license: GPL
- Code dependencies: DirectX, Microsoft .NET
Developer: Pascal v.d. Heiden
- Developer: Pascal v.d. Heiden
## Building

View File

@ -11,8 +11,7 @@ _BomberClone is an AtomicBomberMan clone started by Steffen Pohle. Both data and
- Code language: C
- Code license: GPL-2.0
- Assets license: GPL
Developer: Steffen Pohle
- Developer: Steffen Pohle
## Building

View File

@ -10,7 +10,6 @@ _Hide and move game in a garden with vegetables for kids._
- Code license: GPL-2.0
- Code dependencies: pygame
- Assets license: GPL
Developer: Richard T. Jones
- Developer: Richard T. Jones
## Building

View File

@ -12,8 +12,7 @@ _Brikx is a puzzle game with the goal to clear levels navigating your way around
- Code license: GPL-2.0
- Code dependencies: SDL
- Assets license: GPL-2.0
Developer: Bokorn
- Developer: Bokorn
## Building

View File

@ -12,9 +12,8 @@ _British Bingo is a 90-ball bingo game with 3 by 9 boards._
- Code language: JavaScript
- Code license: GPL-3.0
- Assets license: GPL-3.0
- Developer: Bert Beckwith
The computer simulates your opponents who act like elderly people, e. g. by making mistakes and chatting. The number of players and the speed of the game is configurable.
Developer: Bert Beckwith
## Building

View File

@ -10,7 +10,6 @@ _buggyGame is a single-player side-scrolling survival-exploration game where a m
- Code license: GPL-2.0
- Code dependencies: pygame
- Assets license: Free Art License
Developer: Chris Hopp
- Developer: Chris Hopp
## Building

View File

@ -11,7 +11,6 @@ _Cannon Smash is a table tennis game._
- Code language: C++
- Code license: GPL-2.0
- Code dependencies: OpenGL
Developer: Kanna Yoshihiro
- Developer: Kanna Yoshihiro
## Building

View File

@ -11,7 +11,6 @@ _Karaoke game._
- Code license: GPL-3.0
- Code dependencies: GStreamer, Soya3D
- Assets license: GPL-2.0 (fonts)
Developer: Andreas Kattner, Stefan Huchler, Felix Rodriguez Lopez
- Developer: Andreas Kattner, Stefan Huchler, Felix Rodriguez Lopez
## Building

View File

@ -12,7 +12,6 @@ _Caph is a physics simulation puzzle game in which the player has to get a red a
- Code license: GPL-3.0
- Code dependencies: SDL
- Assets license: GPL-3.0
Developer: Roman Belov
- Developer: Roman Belov
## Building

View File

@ -10,7 +10,6 @@ _Card Stories is an online multiplayer HTML5 based game of cards that promotes c
- Code license: AGPL-3.0
- Code dependencies: Twisted
- Assets license: CC-BY-SA-3.0
Developer: Farsides
- Developer: Farsides
## Building

View File

@ -10,8 +10,7 @@ _3D-engine (C++/DirectX9) and a fully playable prototype of a 3rd person action/
- Code repository: https://gitlab.com/osgames/catmother.git (import of svn), https://svn.code.sf.net/p/catmother/code (svn)
- Code language: C++
- Code license: 3-clause BSD, GPL-2.0 (not sure which of them actually)
Developer: Olli Sorjonen, Sami Sorjonen, Jani Kajala, Toni Aittoniemi
- Developer: Olli Sorjonen, Sami Sorjonen, Jani Kajala, Toni Aittoniemi
## Building

View File

@ -9,7 +9,6 @@ _CAVEZ of PHEAR is an arcade action game based on ASCII graphics._
- Code language: C
- Code license: GPL-3.0
- Assets license: GPL-3.0
Developer: Tom Rune Flo
- Developer: Tom Rune Flo
## Building

View File

@ -10,7 +10,6 @@ _CBoard is a text-mode chess game front-end and editor for PGN (Portable Game No
- Code license: GPL-2.0
- Code dependencies: ncurses
- Assets license: None (no media)
Developer: Ben Kibbey
- Developer: Ben Kibbey
## Building

View File

@ -11,7 +11,6 @@ _Chess3D is a HTML/WebGL 3D chess game with AI._
- Code license: GPL-3.0
- Code dependencies: WebGL
- Assets license: GPL-3.0
Developer: FrenchYann
- Developer: FrenchYann
## Building

View File

@ -9,9 +9,9 @@ _Role-playing game created by Jeff Vogel of Spiderweb Software._
- Code repository: https://github.com/calref/cboe.git
- Code language: C++
- Code license: GPL-2.0
- Developer: Spiderweb Software
Started as a commercial project. Part of the Exile series and released in 1997 by Spiderweb Software.
Developer: Spiderweb Software
## Building

View File

@ -10,11 +10,10 @@ _Real-time strategy game, where you can program your units (bots) in a language
- Code language: C++
- Code license: GPL-3.0
- Code dependencies: SDL2
- Developer: Daniel Roux (Epsitec), TerranovaTeam
Updated version of the Colobot original source code.
Developer: Daniel Roux at Epsitec, TerranovaTeam
## Building
- Build system: CMake

View File

@ -9,11 +9,10 @@ _Original Colossal Caves adventure game, but in Python 3._
- Code repository: https://github.com/brandon-rhodes/python-adventure.git
- Code language: Python
- Code license: Apache-2.0
- Developer: William Crowther, Don Woods, Jim Gilloghy (C port)
More repositories?
Developer: William Crowther, Don Woods; C port by Jim Gilloghy
## Building
- Build system: setup.py

View File

@ -11,7 +11,6 @@ _Consomaton is a puzzle game revolving around cellular automata._
- Code language: TypeScript
- Code license: MIT
- Code dependencies: Node.js
Developer: Kenta Cho (ABA)
- Developer: Kenta Cho (ABA)
## Building

View File

@ -8,8 +8,7 @@ _Construction game._
- Code repository: https://github.com/Construo/construo.git
- Code language: C++
- Code license: GPL-3.0
Developer: Ingo Ruhnke
- Developer: Ingo Ruhnke
## Building

View File

@ -10,8 +10,7 @@ _Life and evolution simulator._
- Code language: C++
- Code license: GPL-2.0
- Code dependencies: SDL
Developer: Bob Winckelmans
- Developer: Bob Winckelmans
## Building

View File

@ -10,8 +10,7 @@ _Based on the rules of Scrabble._
- Code repository: https://git.code.sf.net/p/xwords/git, https://svn.code.sf.net/p/xwords/svn (svn)
- Code language: Java
- Code license: GPL-2.0
Developer: Eric House
- Developer: Eric House
## Building

View File

@ -11,7 +11,6 @@ _Cultivation is a 2D life simulation game created by Jason Rohrer._
- Code language: C++
- Code license: ? (Public domain)
- Code dependencies: GLUT
Developer: Jason Rohrer
- Developer: Jason Rohrer
## Building

View File

@ -9,7 +9,6 @@ _Maze puzzle game._
- Code language: C++
- Code license: GPL-3.0
- Code dependencies: Qt
Developer: Graeme Gott
- Developer: Graeme Gott
## Building

View File

@ -10,8 +10,7 @@ _Cuyo is a Puyo Puyo-style puzzle game._
- Code repository: https://gitlab.com/osgames/cuyo.git (import of cvs), http://cvs.savannah.nongnu.org:/sources/cuyo (cvs)
- Code language: C++
- Code license: GPL-2.0
Developer: Immanuel Halupczok
- Developer: Immanuel Halupczok
## Building

View File

@ -9,8 +9,7 @@ _DarkCity is a MMORPG game, in text mode on the Internet._
- Code repository: https://gitlab.com/osgames/darkcity.git (backup of svn), https://svn.code.sf.net/p/darkcity/code (svn)
- Code language: PHP
- Code license: GPL-3.0
Developer: Philippe Bousquet (darken33)
- Developer: Philippe Bousquet (darken33)
## Building

View File

@ -11,7 +11,6 @@ _Deer Portal is a hybrid board/card game for four players driven by the four cla
- Code license: zlib
- Code dependencies: SFML
- Assets license: CC-BY 4.0
Developer: Rafal Zawadzki, Katia Zawadzka
- Developer: Rafal Zawadzki, Katia Zawadzka
## Building

View File

@ -2,14 +2,15 @@
_A computer mystery/romance set five minutes into the future of 1988._
- Home: http://scoutshonour.com/digital/, https://web.archive.org/web/20160507142946/https://lgdb.org/game/digital_love_story
- Home: http://scoutshonour.com/digital/
- Media: https://web.archive.org/web/20160507142946/https://lgdb.org/game/digital_love_story
- State: mature
- Download: (see home)
- Platform: Windows, Linux, macOS
- Keywords: adventure, visual novel
- Code repository: https://gitlab.com/osgames/digitalalovestory.git (copy of version 1.1)
- Code language: Ren'py
- Code license: CC-BY-NC-SA
- Code license: CC-BY-NC-SA-3.0 (see home)
See also http://loveconquersallgam.es/tagged/digital%3A-a-love-story

View File

@ -9,7 +9,6 @@ _Domino is a natural deduction visualization in the form of a game of unusual do
- Code language: Java
- Code license: GPL-2.0
- Assets license: GPL-2.0
Developer: Matthias S. Benkmann
- Developer: Matthias S. Benkmann
## Building

View File

@ -10,4 +10,6 @@ _Updated emulator of Forgotten Realms: Unlimited Adventures._
- Code language: C++
- Code license: GPL-2.0
See also http://ua.reonis.com/index.php?topic=139.0
## Building

View File

@ -9,8 +9,7 @@ _Third game in the dungeon monkey series._
- Code language: Python
- Code license: GPL-2.0
- Code dependencies: pygame, pyglet
Developer: Joseph Hewitt (jwvhewitt)
- Developer: Joseph Hewitt (jwvhewitt)
## Building

View File

@ -9,7 +9,6 @@ _Dunnet is a text adventure game included in Emacs._
- Code repository: (http://git.savannah.gnu.org/cgit/emacs.git/tree/lisp/play/dunnet.el?h=emacs-25)
- Code language: Emacs Lisp
- Code license: GPL-3.0
Developer: Ron Schnell
- Developer: Ron Schnell
## Building

15
entries/elysium_engine.md Normal file
View File

@ -0,0 +1,15 @@
# Elysium Engine
_2D mmorpg maker._
- Home: http://elysium.sourceforge.net/, https://sourceforge.net/projects/elysium/
- State: beta (alpha?), inactive since 2006
- Download: https://sourceforge.net/projects/elysium/files/
- Platform: Linux
- Keywords: role playing, 2D, game engine
- Code repository: http://elysium.cvs.sourceforge.net (cvs)
- Code language: C
- Code license: GPL-2.0
## Building

View File

@ -10,7 +10,6 @@ _Top down shooter._
- Code language: C++
- Code license: GPL-2.0
- Code dependencies: SDL2
Developer: Alan Witkowski
- Developer: Alan Witkowski
## Building

View File

@ -10,7 +10,6 @@ _Fairy-Max is a xboard compatible chess engine for playing user defined chess va
- Code repository: (http://hgm.nubati.net/cgi-bin/gitweb.cgi?p=fairymax.git)
- Code language: C
- Code license: Custom (permissive)
Developer: Harm Geert Muller
- Developer: Harm Geert Muller
## Building

View File

@ -10,7 +10,6 @@ _Falcon's Eye is a graphical isometric version of NetHack written by Jaakko Tapa
- Code repository: (see download)
- Code language: C
- Code license: NetHack General Public License
Developer: Jaakko Tapani Peltonen
- Developer: Jaakko Tapani Peltonen
## Building

View File

@ -8,7 +8,6 @@ _Flight simulator that does not simulate real aircraft or historical war scenari
- Code repository: https://svn.code.sf.net/p/facsimulation/code (svn)
- Code language: C, C++
- Code license: GPL-3.0
Developer: Horst Kevin (horstkevin), Stefan Aldinger
- Developer: Horst Kevin (horstkevin), Stefan Aldinger
## Building

View File

@ -11,7 +11,6 @@ _Simple arcade game where you control a guy who is trying to sort the garbage fa
- Code license: LGPL-2.1
- Code dependencies: FLTK, libpng
- Assets license: LGPL
Developer: Yuri D'Elia (wave++)
- Developer: Yuri D'Elia (wave++)
## Building

View File

@ -11,11 +11,10 @@ _3D billiard game._
- Code language: C
- Code license: GPL-2.0
- Code dependencies: GLUT, SDL
- Developer: Holger Schäkel (holger110462)
Based on [FooBillard](foobillard.md).
Developer: Holger Schäkel (holger110462)
## Building
- Build system: Autoconf

View File

@ -11,11 +11,10 @@ _3D billiard game._
- Code language: C
- Code license: GPL-2.0
- Code dependencies: GLUT, SDL
- Developer: Florian Berger
http://foobillardplus.sourceforge.net/, https://packages.debian.org/search?keywords=foobillardplus
Developer: Florian Berger
## Building
- Build system: Autoconf

View File

@ -10,8 +10,7 @@ _Tennis game._
- Code language: OCaml
- Code license: GPL-2.0
- Assets license: GPL-2.0
Developer: Maurizio Colucci
- Developer: Maurizio Colucci
## Building

16
entries/freenukum.md Normal file
View File

@ -0,0 +1,16 @@
# Freenukum
_Remake of Duke Nukem._
- Home: https://launchpad.net/freenukum
- State: beta, inactive since 2009
- Download: https://launchpad.net/freenukum/+download
- Platform: Linux
- Keywords: remake, commercial content (?), inspired by Duke Nukem, requires original content, shooter
- Code repository: https://gitlab.com/osgames/freenukum.git (conversion of bzr), https://code.launchpad.net/~silwol/freenukum (bzr)
- Code language: C
- Code license: GPL-3.0
## Building
- Build system: Make

View File

@ -1,13 +0,0 @@
# Freenukum Jump'n Run
_Remake of Duke Nukem._
- Home: https://launchpad.net/freenukum
- State: beta, inactive since 2009
- Download: https://launchpad.net/freenukum/+download
- Keywords: remake, inspired by Duke Nukem, shooter
- Code repository: https://code.launchpad.net/~silwol/freenukum (bzr)
- Code language: C
- Code license: GPL-3.0
## Building

14
entries/funlabyrinthe.md Normal file
View File

@ -0,0 +1,14 @@
# FunLabyrinthe
_Maze-game._
- Home: https://sourceforge.net/projects/funlaby/
- State: mature, inactive since 2012
- Download: https://sourceforge.net/projects/funlaby/files/
- Platform: Windows
- Keywords: puzzle
- Code repository: (see download)
- Code language: Pascal
- Code license: GPL-2.0
## Building

View File

@ -10,7 +10,6 @@ _Math game similar to BSD's "arithmetic" or TuxMath._
- Code license: LGPL-2.1
- Code dependencies: GLUT
- Assets license: LGPL
Developer: Yuri D'Elia (wave++)
- Developer: Yuri D'Elia (wave++)
## Building

View File

@ -9,10 +9,9 @@ _Roguelike mecha RPG series._
- Code repository: https://github.com/jwvhewitt/gearhead-1.git, https://svn.code.sf.net/p/gearhead/code (svn)
- Code language: Pascal
- Code license: LGPL-2.1, Apache-2.0
- Developer: Joseph Hewitt
There are several successors.
Developer: Joseph Hewitt
## Building

View File

@ -10,7 +10,6 @@ _Futuristic roguelike, sequel to GearHead._
- Code language: Pascal
- Code license: LGPL-2.0
- Assets license: ? (LGPL)
Developer: Joseph Hewitt
- Developer: Joseph Hewitt
## Building

View File

@ -11,7 +11,6 @@ _Fast puzzle game. Placing gems in vertical lines destroys them and ultimately l
- Code language: C
- Code license: GPL-2.0
- Code dependencies: SDL
Developer: Bill Kendrick (New Breed Software)
- Developer: Bill Kendrick (New Breed Software)
## Building

View File

@ -10,7 +10,6 @@ _UI extension for MonoGame-based projects._
- Code language: C#
- Code license: MIT
- Code dependencies: MonoGame
Developer: Ronen Ness
- Developer: Ronen Ness
## Building

View File

@ -12,8 +12,7 @@ _2D platform game._
- Code license: GPL-3.0
- Code dependencies: Electro L.I.B, SDL
- Assets license: GPL-3.0
Developer: Daniel Champagne (Electro L.I.B)
- Developer: Daniel Champagne (Electro L.I.B)
## Building

View File

@ -9,8 +9,7 @@ _Sokoban-style game, in which the player controls a robot called GJID. The robot
- Code language: C++
- Code license: MIT
- Assets license: MIT
Developer: Mike Sharov
- Developer: Mike Sharov
## Building

View File

@ -12,8 +12,7 @@ _Combat flight simulator._
- Code license: GPL-2.0
- Code dependencies: GLUT, SDL
- Assets license: GPL-2.0
Developer: Thomas Drexl, Jean-Marc Le Peuvedic, Eugene Andreeschev, Eric Cheung, Piotr Pawlow, Louens Veen, Arne Reiners, Norbert Drexl, James Stone, Bernhard Kaindl, Cedric Delfosse, others
- Developer: Thomas Drexl, Jean-Marc Le Peuvedic, Eugene Andreeschev, Eric Cheung, Piotr Pawlow, Louens Veen, Arne Reiners, Norbert Drexl, James Stone, Bernhard Kaindl, Cedric Delfosse
## Building

View File

@ -11,7 +11,6 @@ _Implementation of the popular Parchis game, which is played with a dice and 4 p
- Code language: Python
- Code license: GPL-3.0
- Assets license: GPL-2.0
Developer: Mariano Muñoz
- Developer: Mariano Muñoz
## Building

View File

@ -11,11 +11,10 @@ _2D chess game for GNOME desktop. It automatically detects installed chess engin
- Code language: Vala
- Code license: GPL-3.0
- Assets license: GPL-3.0
- Developer: Gnome
Formerly a part of GNOME Games.
Developer: Gnome
## Building
- Build system: Meson

View File

@ -14,9 +14,7 @@ _Chess game._
- Assets license: None
Can be used together with a graphical frontend such as XBoard.
Windows binaries via https://sourceforge.net/projects/gnuwin32/
Developer: Chua Kong Sian, Stuart Cracraft, Lukas Geyer, Simon Waters
Windows binaries via https://sourceforge.net/projects/gnuwin32/-Developer:: Chua Kong Sian, Stuart Cracraft, Lukas Geyer, Simon Waters
## Building

View File

@ -14,8 +14,9 @@ _Dink Smallwood is an adventure/role-playing game, similar to Zelda (2D top view
- Code license: GPL-3.0
- Code dependencies: SDL
- Assets license: CC-BY, CC-BY-SA, Free Art, GPL-3.0, Open Audio, WTFPL, zlib
- Developer: Sylvain Beucler
Developer: Sylvain Beucler, based on RTSoft and Dan Walma works
Based on RTSoft and Dan Walma works.
## Building

View File

@ -12,7 +12,6 @@ _Go Ollie! is a mouse controlled platformer about an earth worm._
- Code license: GPL-3.0
- Code dependencies: SDL
- Assets license: CC-BY-SA-3.0
Developer: Tony Oakden (Charlie Dog Games)
- Developer: Tony Oakden (Charlie Dog Games)
## Building

View File

@ -10,9 +10,8 @@ _Tetris-like game._
- Code language: C++
- Code license: GPL
- Code dependencies: Qt
- Developer: Graeme Gott
See also https://launchpad.net/~gottcode/+archive/ubuntu/gcppa
Developer: Graeme Gott
## Building

View File

@ -12,7 +12,6 @@ _Second autobiographical game by Jason Rohrer._
- Code license: Public domain
- Code dependencies: SDL
- Assets license: Public domain
Developer: Jason Rohrer
- Developer: Jason Rohrer
## Building

View File

@ -7,7 +7,7 @@ _Clone of Bejeweled._
- Download: http://gweled.org/download.html
- Platform: Linux
- Keywords: puzzle, clone, inspired by Bejeweled, open content
- Code repository: https://code.launchpad.net/~dnax88/gweled/trunk (bzr)
- Code repository: https://code.launchpad.net/gweled (bzr)
- Code language: C
- Code license: GPL-2.0
- Code dependencies: GTK

View File

@ -9,7 +9,6 @@ _Roguelike game. It served as the inspiration for NetHack._
- Code repository: (see debian bsdgames)
- Code language: C
- Code license: BSD
Developer: Jay Fenlason
- Developer: Jay Fenlason
## Building

View File

@ -12,7 +12,6 @@ _Child-oriented arcade game, cross between Pacman and the Dizzy game "Fastfood".
- Code license: GPL-2.0
- Code dependencies: SDL
- Assets license: GPL-2.0
Developer: Stephen Branley
- Developer: Stephen Branley
## Building

View File

@ -5,7 +5,7 @@ _A free, turn-based strategy game where you have to guide a hero through a fanta
- Home: https://launchpad.net/heroesofwesnoth, https://sourceforge.net/projects/heroesofwesnoth/
- State: beta, inactive since 2010
- Keywords: strategy, turn-based
- Code repository: https://code.launchpad.net/heroesofwesnoth (bzr)
- Code repository: https://code.launchpad.net/heroesofwesnoth (bzr), https://svn.code.sf.net/p/heroesofwesnoth/code (svn)
- Code language: C++
- Code license: GPL-3.0

View File

@ -11,8 +11,7 @@ _Hexagonal tiles based puzzle game._
- Code license: GPL-2.0
- Code dependencies: SDL
- Assets license: CC-BY-SA, GPL-2.0, Sounds: Creative Commons Sampling Plus
Developer: Tom Beaumont, Paul Wise, Ari Mustonen
- Developer: Tom Beaumont, Paul Wise, Ari Mustonen
## Building

View File

@ -9,7 +9,6 @@ _Implementation of a Norse board game. It supports Hnefatafl 11x11, 13x13, and T
- Code language: C
- Code license: ISC
- Assets license: ? (GPL-3.0)
Developer: Alexander Söderlund
- Developer: Alexander Söderlund
## Building

View File

@ -12,7 +12,6 @@ _Holtz is a collection of board games that can be played against the computer or
- Code license: GPL
- Code dependencies: wxWidgets
- Assets license: GPL
Developer: Florian Fischer, Martin Trautmann
- Developer: Florian Fischer, Martin Trautmann
## Building

View File

@ -9,8 +9,7 @@ _Hypercube is a golf-like puzzle game around a tesseract (4D hypercube)._
- Code language: Java
- Code license: GPL-2.0
- Assets license: LGPL
Developer: Harmen van der Wal
- Developer: Harmen van der Wal
## Building

Some files were not shown because too many files have changed in this diff Show More