descriptions of entries checked and either incorporated to keywords and inspirations or redundancies removed

This commit is contained in:
Trilarion 2020-12-09 08:46:11 +01:00
parent 8d5b43e441
commit cc0f061fa0
1044 changed files with 622 additions and 1945 deletions

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@ -70,17 +70,9 @@ framework_keywords = ('framework', 'library', 'tool')
# known programming languages, anything else will result in a warning during a maintenance operation
# only these will be used when gathering statistics
known_languages = (
'AGS Script', 'ActionScript', 'Ada', 'AngelScript', 'Assembly', 'Basic', 'Blender Script', 'BlitzMax', 'C', 'C#',
'C++', 'Clojure', 'CoffeeScript', 'ColdFusion', 'D', 'DM', 'Dart', 'Dia', 'Elm', 'Emacs Lisp', 'F#', 'GDScript',
'Game Maker Script', 'Go', 'Groovy', 'Haskell', 'Haxe', 'Io', 'Java', 'JavaScript', 'Kotlin', 'Lisp', 'Lua',
'MegaGlest Script', 'MoonScript', 'None', 'OCaml', 'Objective-C', 'PHP', 'Pascal', 'Perl', 'Python', 'QuakeC', 'R',
"Ren'Py", 'Ruby', 'Rust', 'Scala', 'Scheme', 'Script', 'Shell', 'Swift', 'TorqueScript', 'TypeScript', 'Vala',
'Visual Basic', 'XUL', 'ZenScript', 'ooc', '?')
language_urls = {
'AGS Script': 'https://en.wikipedia.org/wiki/Adventure_Game_Studio',
'Action Script': 'https://en.wikipedia.org/wiki/ActionScript',
'ActionScript': 'https://en.wikipedia.org/wiki/ActionScript',
'Ada': 'https://en.wikipedia.org/wiki/Ada_(programming_language)',
'AngelScript': 'https://en.wikipedia.org/wiki/AngelScript',
'Assembly': 'https://en.wikipedia.org/wiki/Assembly_language',
@ -90,9 +82,52 @@ language_urls = {
'C': 'https://en.wikipedia.org/wiki/C_(programming_language)',
'C#': 'https://en.wikipedia.org/wiki/C_Sharp_(programming_language)',
'C++': 'https://en.wikipedia.org/wiki/C%2B%2B',
'Clojure': 'https://en.wikipedia.org/wiki/Clojure'
'Clojure': 'https://en.wikipedia.org/wiki/Clojure',
'CoffeeScript': 'https://en.wikipedia.org/wiki/CoffeeScript',
'ColdFusion': 'https://en.wikipedia.org/wiki/ColdFusion_Markup_Language',
'D': 'https://en.wikipedia.org/wiki/D_(programming_language)',
'DM': 'http://www.byond.com/docs/guide/',
'Dart': 'https://en.wikipedia.org/wiki/Dart_(programming_language)',
'Elm': 'https://en.wikipedia.org/wiki/Elm_(programming_language)',
'Emacs Lisp': 'https://en.wikipedia.org/wiki/Emacs_Lisp',
'F#': 'https://en.wikipedia.org/wiki/F_Sharp_(programming_language)',
'GDScript': 'https://en.wikipedia.org/wiki/Godot_(game_engine)#Scripting',
'Game Maker Script': 'https://en.wikipedia.org/wiki/GameMaker#GameMaker_Language',
'Go': 'https://en.wikipedia.org/wiki/Go_(programming_language)',
'Groovy': 'https://en.wikipedia.org/wiki/Apache_Groovy',
'Haskell': 'https://en.wikipedia.org/wiki/Haskell_(programming_language)',
'Haxe': 'https://en.wikipedia.org/wiki/Haxe',
'Io': 'https://en.wikipedia.org/wiki/Io_(programming_language)',
'Java': 'https://en.wikipedia.org/wiki/Java_(programming_language)',
'JavaScript': 'https://en.wikipedia.org/wiki/JavaScript',
'Kotlin': 'https://en.wikipedia.org/wiki/Kotlin_(programming_language)',
'Lisp': 'https://en.wikipedia.org/wiki/Lisp_(programming_language)',
'Lua': 'https://en.wikipedia.org/wiki/Lua_(programming_language)',
'MoonScript': 'https://moonscript.org/',
'OCaml': 'https://en.wikipedia.org/wiki/OCaml',
'Objective-C': 'https://en.wikipedia.org/wiki/Objective-C',
'ooc': 'https://ooc-lang.org/',
'PHP': 'https://en.wikipedia.org/wiki/PHP',
'Pascal': 'https://en.wikipedia.org/wiki/Pascal_(programming_language)',
'Perl': 'https://en.wikipedia.org/wiki/Perl',
'Python': 'https://en.wikipedia.org/wiki/Python_(programming_language)',
'QuakeC': 'https://en.wikipedia.org/wiki/QuakeC',
"Ren'Py": 'https://en.wikipedia.org/wiki/Ren%27Py',
'Ruby': 'https://en.wikipedia.org/wiki/Ruby_(programming_language)',
'Rust': 'https://en.wikipedia.org/wiki/Rust_(programming_language)',
'Scala': 'https://en.wikipedia.org/wiki/Scala_(programming_language)',
'Scheme': 'https://en.wikipedia.org/wiki/Scheme_(programming_language)',
'Swift': 'https://en.wikipedia.org/wiki/Swift_(programming_language)',
'TorqueScript': 'https://en.wikipedia.org/wiki/Torque_(game_engine)',
'TypeScript': 'https://en.wikipedia.org/wiki/TypeScript',
'Vala': 'https://en.wikipedia.org/wiki/Vala_(programming_language)',
'Visual Basic': 'https://en.wikipedia.org/wiki/Visual_Basic',
'XUL': 'https://en.wikipedia.org/wiki/XUL',
'ZenScript': 'https://github.com/CraftTweaker/ZenScript'
}
known_languages = tuple(sorted(list(language_urls.keys()) + ['None', 'Script', 'Shell', '?'], key=str.casefold))
# known licenses, anything outside of this will result in a warning during a maintenance operation
# only these will be used when gathering statistics
known_licenses = (

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@ -3,13 +3,11 @@
- Home: http://a7xpg.sourceforge.net/, http://www.asahi-net.or.jp/~cs8k-cyu/windows/a7xpg_e.html
- State: beta, inactive since 2005
- Download: https://sourceforge.net/projects/a7xpg/files/a7xpg/
- Keyword: arcade
- Keyword: arcade, space, flight
- Code repository: @see-home
- Code language: D
- Code license: 2-clause BSD
- Code dependency: libvorbis, SDL
- Developer: Kenta Cho
Arcade space flier.
## Building

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@ -4,13 +4,13 @@
- Inspiration: Space Federation: Galactic Conquest
- State: beta, inactive since 2008
- Download: https://sourceforge.net/projects/aplanetsrevenge/files/aplanetsrevenge/apr-1.0-alpha/
- Keyword: strategy, text-based
- Keyword: strategy, text-based, space
- Code repository: https://gitlab.com/osgames/aplanetsrevenge.git (copy of last source release)
- Code language: Python
- Code license: GPL-3.0
- Code dependency: curses
Set in space, it is similar to a 4X game.
Similar to a 4X game.
## Building

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@ -11,8 +11,6 @@
- Code dependency: SDL
- Developer: Gabor Torok, Pedro Izecksohn, Alex Clark
Side scrolling platform game.
## Building
- Build system: Autoconf

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@ -5,13 +5,13 @@
- State: mature, inactive since 2011
- Download: http://abuse.zoy.org/wiki/download
- Platform: Linux
- Keyword: action, platform, remake, swappable content
- Keyword: action, platform, remake, swappable content, side-scrolling, 2D
- Code repository: svn://svn.zoy.org/abuse/abuse/trunk (svn)
- Code language: C++, Lisp
- Code license: Public domain (parts), GPL-2.0 (parts), WTFPL (parts)
- Code dependency: SDL
- Assets license: Public domain, Custom (music)
Dark 2D side-scrolling platform game.
Dark game.
## Building

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@ -10,6 +10,4 @@
- Assets license: GPL-2.0
- Developer: Andy Southgate
Deep space first-person shooter.
## Building

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@ -3,12 +3,12 @@
- Home: https://github.com/fastrgv/AdaVenture
- State: mature
- Download: https://github.com/fastrgv/AdaVenture/releases
- Keyword: adventure, for kids, point&click
- Keyword: adventure, for kids, point & click
- Code repository: https://github.com/fastrgv/AdaVenture.git
- Code language: Ada
- Code license: GPL-3.0
A point & click quest set in ancient Persia.
Set in ancient Persia.
## Building

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@ -10,8 +10,6 @@
- Code license: GPL-2.0
- Developer: Martin Bickel, Christian Schramm, valuial, Armin Bajramovic, Dorfdrull, Michael Moerz, Frederik Kesting, Torsten Maekler
Turn based strategy game.
## Building
- Build system: Autoconf

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@ -3,11 +3,11 @@
- Home: https://github.com/isovector/adventure
- Inspiration: Moai
- State: mature, inactive since 2013
- Keyword: adventure, game engine
- Keyword: adventure, game engine, point & click
- Code repository: https://github.com/isovector/adventure.git
- Code language: Lua
- Code license: MIT
Point-n-click graphical game engine.
Graphical game engine.
## Building

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- Code license: GPL-2.0
- Code dependency: SDL
Robot-killing video game.
Robot-killing game.
## Building

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@ -2,12 +2,12 @@
- Home: https://code.google.com/archive/p/aiwars/
- State: beta, inactive since 2010
- Keyword: strategy
- Keyword: strategy, turn based
- Code repository: https://github.com/suprafun/aiwars.git, https://code.google.com/archive/p/aiwars/source
- Code language: Python
- Code license: MIT
- Code dependency: Pillow, pygame
Turn-based strategy game, an AI client development testbed.
AI client development testbed.
## Building

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@ -11,6 +11,4 @@
- Code license: GPL-2.0
- Developer: Eben Upton
Remake of Zarch.
## Building

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@ -5,7 +5,7 @@
- State: mature
- Download: https://sourceforge.net/projects/marathon/files/
- Platform: Windows, Linux, macOS
- Keyword: action, remake, shooter
- Keyword: action, remake, shooter, first person
- Code repository: https://github.com/Aleph-One-Marathon/alephone.git, https://svn.code.sf.net/p/marathon/code (svn)
- Code language: C++, Lua
- Code license: GPL-3.0

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# Alien Assault Traders
- Home: http://www.aatraders.com/, https://sourceforge.net/projects/aatrade/
- Inspiration: TradeWars
- State: beta, inactive since 2009
- Download: https://sourceforge.net/projects/aatrade/files/
- Keyword: strategy, online
- Platform: Web
- Keyword: strategy, online, turn based, space
- Code repository: https://github.com/tarnus/aatraders.git, https://gitlab.com/osgames/aatraders.git @add
- Code language: PHP
- Code license: GPL-2.0
- Developer: Mark Dickenson, Rick Thomson
Online, web-based, turn-based strategy space trading game forked off the source of both Black Nova Traders and Nova Game Systems software and inspired by the popular BBS game of TradeWars.
Trading game forked off the source of both Black Nova Traders and Nova Game Systems software and inspired by the popular BBS game of TradeWars.
## Building

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- Code license: MIT
- Developer: Amer Koleci
Cross-platform 2D and 3D game engine.
## Building
- Build system: CMake

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- Code license: MIT
- Code dependency: SDL2
Remake of Oddworld: Abe's Oddysee, Oddworld: Abe's Exoddus
## Building

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@ -9,8 +9,6 @@
- Code language: C
- Code license: zlib
Cross-platform library mainly aimed at video game and multimedia programming.
## Building
- Build system: CMake

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@ -2,7 +2,7 @@
- Home: https://packages.debian.org/stable/games/amphetamine, https://web.archive.org/web/20101023090423/http://homepage.hispeed.ch/loehrer/amph/amph.html
- State: beta, inactive since 2008
- Keyword: platform, open content
- Keyword: platform, open content, 2D
- Code repository: @see-home
- Code language: C
- Code license: GPL-2.0
@ -10,6 +10,4 @@
- Assets license: GPL
- Developer: Jonas Spillmann, Lukas Löhrer, Patrick J. Naughton, Chris Laurel
2D platform game.
## Building

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@ -9,6 +9,4 @@
- Code license: AGPL-3.0
- Code dependency: Phaser
Turn based strategy indie game project.
## Building

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@ -4,11 +4,11 @@
- State: beta
- Download: https://f-droid.org/packages/com.gpl.rpg.AndorsTrail/
- Platform: Android
- Keyword: role playing
- Keyword: role playing, roguelike, dungeon
- Code repository: https://github.com/Zukero/andors-trail.git
- Code language: Java
- Code license: GPL-2.0
Quest-driven Roguelike fantasy dungeon crawler RPG with a powerful story.
Quest-driven roguelike fantasy dungeon crawler RPG with a powerful story.
## Building

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@ -4,13 +4,11 @@
- State: mature
- Download: https://www.jwtc.nl/downloads
- Platform: Android
- Keyword: strategy
- Keyword: strategy, chess
- Code repository: https://github.com/jcarolus/android-chess.git
- Code language: Java, C++
- Code license: MIT
Chess game.
## Building
- Build system: Gradle

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@ -3,13 +3,11 @@
- Home: http://annchienta.sourceforge.net/?page=home, https://sourceforge.net/projects/annchienta/
- State: mature, inactive since 2009
- Download: https://sourceforge.net/projects/annchienta/files/annchienta/current/
- Keyword: framework
- Keyword: framework, 2D
- Code repository: https://github.com/sago007/annchienta.git, https://svn.code.sf.net/p/annchienta/code (svn)
- Code language: C++
- Code license: GPL-3.0
A 2D game engine.
## Building
- Build system: CMake

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@ -6,7 +6,7 @@
- Platform: Windows, Linux
- Keyword: strategy, open content, real time
- Code repository: https://bitbucket.org/annexctw/annex.git
- Code language: MegaGlest Script (?)
- Code language: Lua (MegaGlest Script ?)
- Code license: GPL-3.0
- Code dependency: MegaGlest Engine
- Assets license: CC-BY-SA

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- Code license: GPL-3.0
- Code dependency: PICO-8
Similar of Ultima III: Exodus.
## Building

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@ -3,12 +3,11 @@
- Home: https://sourceforge.net/projects/antichess/
- State: mature, inactive since 2003
- Download: https://sourceforge.net/projects/antichess/files/antichess/1.0/
- Keyword: strategy
- Keyword: strategy, chess
- Code repository: https://gitlab.com/osgames/antichess.git (backup of cvs), http://antichess.cvs.sourceforge.net/ (cvs)
- Code language: Java
- Code license: MIT
Anti chess game.
You have to take your opponents piece if you can.
Anti chess game: you have to take your opponents piece if you can.
## Building

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@ -2,7 +2,7 @@
- Home: https://web.archive.org/web/20110819212117/http://www.fishies.org.uk/apricots.html
- State: beta, inactive since 2003
- Keyword: arcade, 2D, open content, side-scrolling
- Keyword: arcade, 2D, open content, side-scrolling, flight
- Code repository: @see-home
- Code language: C++
- Code license: GPL-2.0

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- Code language: JavaScript
- Code license: MIT
Remake of Aquastax, the 2007 mobile puzzle game.
## Building

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@ -10,6 +10,4 @@
- Code language: JavaScript
- Code license: GPL-2.0
Remake of Tempest.
## Building

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@ -3,7 +3,7 @@
- Home: https://github.com/Ershany/Arcane-Engine
- State: beta
- Platform: Windows
- Keyword: library
- Keyword: library, renderer
- Code repository: https://github.com/Ershany/Arcane-Engine.git
- Code language: C++
- Code license: MIT

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@ -3,12 +3,12 @@
- Home: https://web.archive.org/web/20190304014608/http://www.jordantrudgett.com/ardentryst/, https://sourceforge.net/projects/ardentryst/, https://web.archive.org/web/20180624012340/https://www.pygame.org/project-Ardentryst-596-.html
- State: mature, inactive since 2009
- Download: https://web.archive.org/web/20180531203109/http://www.jordantrudgett.com/ardentryst/ardentryst-downloads/, https://sourceforge.net/projects/ardentryst/files/
- Keyword: role playing
- Keyword: role playing, side-scrolling, action
- Code repository: https://github.com/ardentryst/ardentryst.git
- Code language: Python
- Code license: GPL-3.0
- Code dependency: pygame
Action/RPG sidescroller, focused not just on fighting, but on story, and character development.
Focused not just on fighting, but on story, and character development.
## Building

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- Assets license: (See relevant asset folders)
- Developer: Stephen Carlyle-Smith
3D Space Combat Game.
## Building

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@ -3,12 +3,11 @@
- Home: https://www.comunidadargentum.com/ (Spanish), http://www.argentumonline.com.ar/ (Spanish), https://sourceforge.net/projects/morgoao/, https://github.com/argentumonline, https://github.com/ao-libre
- State: beta, inactive since 2014
- Download: https://www.comunidadargentum.com/descargas/, https://sourceforge.net/projects/morgoao/files/
- Keyword: role playing, multiplayer online + massive
- Keyword: role playing, multiplayer online + massive, 2D
- Code repository: https://github.com/ao-libre/ao-server.git, https://github.com/ao-libre/ao-cliente.git @add, https://github.com/ao-libre/ao-worldeditor.git @add, http://morgoao.cvs.sourceforge.net/ (cvs)
- Code language: Visual Basic
- Code license: GPL-2.0, AGPL-3.0
Open Source FREE 2D MMORPG.
See also: [spin-off](https://github.com/horacioMartinez/argentumonline.io), [server mod](https://sourceforge.net/projects/aoserverbyshura/).
## Building

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@ -3,12 +3,11 @@
- Home: https://arianne-project.org/, https://arianne-project.org/engine/marauroa.html, https://sourceforge.net/projects/arianne/
- State: mature
- Download: https://arianne-project.org/engine/marauroa.html
- Keyword: framework, 2D, multiplayer
- Keyword: framework, 2D, multiplayer online
- Code repository: https://git.code.sf.net/p/arianne/marauroa, http://arianne.cvs.sourceforge.net (cvs)
- Code language: Java
- Code license: GPL-2.0
An open source multiplayer online framework.
Framework/engine is the Marauroa subproject.
## Building

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- Home: https://sourceforge.net/projects/armies/
- State: mature, inactive since 2007
- Download: https://sourceforge.net/projects/armies/files/
- Keyword: strategy
- Keyword: strategy, turn based
- Code repository: https://gitlab.com/osgames/armies.git (backup of source release)
- Code language: C++
- Code license: GPL-3.0
Turn based strategy game. It has simple and well designed rules.
## Building

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- Code language: Python
- Code license: GPL-3.0
Remake of the classic game Artillery Duel.
## Building

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- Inspiration: Arx Fatalis
- State: mature
- Download: https://wiki.arx-libertatis.org/Download
- Keyword: remake, role playing, commercial content, requires original content (Arx Fatalis)
- Keyword: remake, role playing, commercial content, requires original content (Arx Fatalis), dungeon
- Code repository: https://github.com/arx/ArxLibertatis.git
- Code language: C++
- Code license: GPL-3.0
Port of Arx Fatalis, a 2002 first-person role-playing game / dungeon crawler.
Port of Arx Fatalis.
## Building

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- Code language: JavaScript
- Code license: MIT
Remake of Simon skill game.
## Building

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- Code license: Custom (zlib like)
- Code dependency: SDL
Shooter game, based on the CUBE engine.
## Building
- Build system: Make

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- Inspiration: AstroMenace
- State: mature
- Download: https://viewizard.com/download.html
- Keyword: action, remake, shooter
- Keyword: action, remake, shooter, 3D, space
- Code repository: https://github.com/viewizard/astromenace.git
- Code language: C++, C
- Code license: GPL-3.0
- Developer: Mikkhail Kurin
3D space scroll-shooter with spaceship upgrade possibilities.
## Building
- Build system: CMake

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@ -9,6 +9,4 @@
- Code license: GPL-2.0
- Code dependency: SDL
Clone of Fall Down.
## Building

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@ -5,7 +5,7 @@
- State: mature, inactive since 2016
- Download: https://sourceforge.net/projects/atanks/files/
- Platform: Windows, Linux
- Keyword: action, remake, artillery, open content
- Keyword: action, clone, artillery, open content
- Code repository: https://git.code.sf.net/p/atanks/atanks, https://gitlab.com/osgames/atanks.git @add
- Code language: C++
- Code license: GPL-2.0
@ -13,8 +13,6 @@
- Assets license: GPL
- Developer: Jesse Smith, Juraj Michalek, Thomas Hudson
Scorched Earth clone similar to the Worms series.
## Building

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@ -1,8 +1,9 @@
# Atrinik
- Home: https://www.atrinik.org/, https://github.com/atrinik
- Inspiration: Daimonin, Crossfire
- State: mature, inactive since 2016
- Keyword: role playing
- Keyword: role playing, 2D
- Code repository: https://github.com/atrinik/atrinik.git
- Code language: C, Python
- Code license: GPL-2.0

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- Code language: C++
- Code license: GPL-2.0
Themeable turn-based strategy game.
## Building

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- Assets license: CC-BY-SA
Base building game with artificial life simulation.
License information could be added to game download.
## Building

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- Code license: GPL-3.0
- Code dependency: wxWidgets
Role-playing game mapping program.
Role playing game mapping program.
## Building

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# Azimuth
- Home: https://mdsteele.games/azimuth/
- Inspiration: Metroidvania
- State: mature
- Download: https://mdsteele.games/azimuth/download.html
- Platform: Windows, Linux, macOS

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- Home: https://web.archive.org/web/20171114191824/http://bacon2d.com/, http://bacon2d.github.io/docs/
- State: beta, inactive since 2018
- Keyword: game engine
- Keyword: game engine, 2D
- Code repository: https://github.com/Bacon2D/Bacon2D.git
- Code language: C++
- Code license: MIT

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- Code language: JavaScript
- Code license: MIT
Clone of Arkanoid.
## Building

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Remake of the Turnbased Artillery game from 1987.
[Original](http://www.eckhardkruse.net/atari_st/baller.html) in the Public domain.
## Building
- Build system: CMake

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- Home: http://www.baronygame.com/
- Inspiration: Barony
- State: mature
- Keyword: remake, role playing, commercial content, multiplayer co-op + online + LAN, roguelike
- Keyword: remake, role playing, commercial content, multiplayer co-op + online + LAN, roguelike, 3D, first-person
- Code repository: https://github.com/TurningWheel/Barony.git
- Code language: C++
- Code license: GPL-3.0
- Code dependency: OpenGL, SDL2
3D, first-person roguelike.
## Building

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- Code language: C++
- Code license: GPL-2.0
Remake of Frogs and Flies.
## Building

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- Home: https://web.archive.org/web/20120213105444/http://btrgame.com/, https://sourceforge.net/projects/battery/
- State: mature, inactive since 2009
- Download: https://sourceforge.net/projects/battery/files/battery/
- Keyword: arcade, side-scrolling
- Keyword: arcade, side-scrolling, flight
- Code repository: https://github.com/GaidamakUA/BatteryReborn.git (new approach)
- Code language: Java
- Code license: EPL-2.0 (new approach), Custom (old see _README.txt)

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- Code language: C, C++, Pascal
- Code license: GPL-3.0
Remake of Battlecity.
## Building

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@ -4,14 +4,13 @@
- State: mature, inactive since 2009
- Download: https://sourceforge.net/projects/btanks/files/
- Platform: Windows, Linux, macOS
- Keyword: action, arcade, commercial content
- Keyword: action, arcade, commercial content, 2D, tank
- Code repository: https://github.com/whoozle/btanks.git, https://svn.code.sf.net/p/btanks/code (svn)
- Code language: C++
- Code license: GPL-2.0
- Assets license: Proprietary
Fast 2D tank arcade game with multiplayer and split-screen modes.
Only sources are GPL.
## Building

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@ -3,11 +3,11 @@
- Home: https://sourceforge.net/projects/battlefieldjava/
- State: beta, inactive since 2011
- Download: https://sourceforge.net/projects/battlefieldjava/files/battlefieldjava/
- Keyword: strategy
- Keyword: strategy, turn based
- Code repository: https://github.com/bsutton/BattlefieldJava.git, https://git.code.sf.net/p/battlefieldjava/git, http://battlefieldjava.cvs.sourceforge.net (cvs)
- Code language: Java
- Code license: GPL-3.0
Simple grid and turned based battle simulation game for Java developers.
Simple grid and turned based battle simulation game.
## Building

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- Home: https://github.com/Leejjon/Battleround
- State: beta, inactive since 2015
- Platform: Android
- Keyword: role playing
- Keyword: role playing, turn based
- Code repository: https://github.com/Leejjon/Battleround.git
- Code language: Java
- Code license: Apache-2.0
- Code dependency: libGDX
Round based RPG.
May be more like alpha.
## Building

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- Home: https://plus.google.com/101003433246259562872
- Inspiration: Powermonger, Settlers, Warcraft
- State: beta, inactive since 2014
- Keyword: strategy
- Keyword: strategy, real time
- Code repository: https://github.com/godrin/antargis.git
- Code language: C, C++
- Code license: GPL-2.0
A real-time-strategy (RTS) game.
## Building

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# Berusky
- Home: https://www.anakreon.cz/berusky1.html, https://web.archive.org/web/20151026223411/https://sourceforge.net/projects/berusky/
- Inspiration: Sokoban
- State: mature
- Download: @see-home (and https://web.archive.org/web/*/https://sourceforge.net/projects/berusky/files/*)
- Platform: Windows, Linux
@ -11,7 +12,7 @@
- Code dependency: SDL
- Assets license: GPL
Logic game based on Sokoban, expanded with new items such as explosives, stones, special gates.
Based on Sokoban, expanded with new items such as explosives, stones, special gates.
## Building

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- Home: https://www.anakreon.cz/berusky2.html, https://web.archive.org/web/20150103190301/https://sourceforge.net/projects/berusky2/
- State: beta
- Keyword: action, open content
- Keyword: action, logic, open content
- Code repository: https://github.com/stransky/berusky2.git
- Code language: C++
- Code license: GPL-3.0

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- Code language: JavaScript
- Code license: GPL-2.0
Innovative, original strategy-action RPG developed in Sphere.
## Building

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- Code language: C
- Code license: GPL-3.0
Remake of Ace of Spades.
## Building
- Build system: CMake

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- Assets license: Public domain
- Developer: Jason Rohrer
Puzzle game.
## Building

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- Code language: C
- Code license: zlib
Puzzle game.
See also https://packages.debian.org/search?keywords=biniax, https://play.google.com/store/apps/details?id=com.biniax.sdl
[Original Biniax](http://www.tuzsuzov.com/biniax/index1.htm), [Biniax mobile](http://biniax.com/mobile)

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# Birth of the Empires
- Home: http://bote2.square7.ch/en/wiki/Main_Page
- Inspiration: Master of Orion 2, Star Trek: Birth of the Federation
- State: mature, inactive since 2016
- Keyword: strategy
- Keyword: strategy, turn based, 4X, space
- Code repository: https://github.com/bote-team/bote.git
- Code language: C++
- Code license: Custom (private use allowed)
Turn-based 4X strategy game set in space in the style of classics such as Microprose's Master of Orion 2 or ST: Birth of the Federation.
In the style of classics such as Microprose's Master of Orion 2 or ST: Birth of the Federation.
See also [Android/Java version](https://bitbucket.org/sarkanyi/bote-libgdx/) and https://blotunga.itch.io/birth-of-the-empires
## Building

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- State: mature
- Download: http://bitfighter.org/downloads/
- Platform: Windows, Linux, macOS
- Keyword: action, open content
- Keyword: action, open content, space
- Code repository: https://github.com/bitfighter/bitfighter.git
- Code language: C, C++
- Code license: GPL-2.0
- Code dependency: SDL2
- Assets license: GPL
Outer-space combat action game.
## Building
- Build system: CMake

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- Code license: Apache-2.0
- Code dependency: SDL2
Clone of Bug Bomber.
## Building
- Build system: CMake

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# BlackNova Traders
- Home: https://sourceforge.net/projects/blacknova/, https://blacknova.net/
- Inspiration: TradeWars
- State: beta, inactive since 2012
- Download: https://sourceforge.net/projects/blacknova/files
- Keyword: strategy
- Platform: Web
- Keyword: strategy, space, multiplayer online
- Code repository: https://gitlab.com/osgames/blacknova.git (backup of svn), https://svn.code.sf.net/p/blacknova/code (svn)
- Code language: PHP, JavaScript
- Code license: GPL-2.0

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- State: mature
- Download: https://www.blackvoxel.com/view.php?node=1541
- Platform: Windows, Linux
- Keyword: simulation, open content, sandbox, voxel
- Keyword: simulation, open content, sandbox, voxel, 3D
- Code repository: https://github.com/Blackvoxel/Blackvoxel.git
- Code language: C++
- Code license: GPL-3.0
- Code dependency: OpenGL
- Assets license: GPL-3.0
3D voxel sandbox game.
The backstory takes place in the future, with the player finding themselves on a mysterious planet, after the crash of their spaceship.
## Building

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- State: mature
- Download: https://github.com/bladecoder/bladecoder-adventure-engine/releases
- Platform: Windows, Linux, macOS, Android
- Keyword: adventure, game engine
- Keyword: adventure, game engine, point & click
- Code repository: https://github.com/bladecoder/bladecoder-adventure-engine.git
- Code language: Java
- Code license: Apache-2.0
- Code dependency: libGDX
Point and click adventure game engine and editor.
## Building
- Build system: Gradle

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- Code language: JavaScript, PHP
- Code license: MIT
Remake of Awesomenauts.
## Building

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- Assets license: 3-clause BSD
- Developer: G. Wessner, Jute Gyte
FPS whose initial goal is to serve as a Free data package for engines based on the GPLed Heretic source.
Initial goal is to serve as a Free data package for engines based on the GPLed Heretic source.
The IWAD data is released under a 3-clause BSD license. Its theme is dark fantasy with inspirations from metal music and horror.
## Building

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- Media: https://en.wikipedia.org/wiki/Blender_Game_Engine
- State: mature
- Download: https://www.blender.org/download/
- Keyword: framework
- Keyword: framework, 3D
- Code repository: git://git.blender.org/blender.git (https://developer.blender.org/diffusion/)
- Code language: C++
- Code license: GPL-2.0

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- Code language: C, C++, Lua
- Code license: zlib
2D engine that runs Lua scripts.
Runs Lua scripts.
## Building

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# Blitzkrieg
- Home: https://sourceforge.net/projects/blitzkrieg/
- Inspiration: Pendulous
- State: beta, inactive since 2012
- Download: https://sourceforge.net/projects/blitzkrieg/files/developpement/
- Keyword: strategy
- Keyword: strategy, turn based
- Code repository: https://gitlab.com/osgames/blitzkrieg.git (backup of cvs), http://blitzkrieg.cvs.sourceforge.net/ (cvs)
- Code language: Java
- Code license: GPL-3.0

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- Home: https://github.com/stephenjsweeney/blobwarsAttrition
- Inspiration: Blob Wars Attrition
- State: mature
- Keyword: platform, commercial content, requires original content
- Keyword: platform, commercial content, requires original content, 2D
- Code repository: https://github.com/stephenjsweeney/blobwarsAttrition.git
- Code language: C, C++
- Code license: GPL-3.0
2D mission and objective-based platform game.
## Building

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- Assets license: commercial
- Developer: Stephen Sweeney
Blob Wars: Blob And Conquer is a 3D action game created by Parallel Realities.
Created by Parallel Realities.
## Building

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- Inspiration: X-Moto
- State: mature, inactive since 2006
- Download: https://web.archive.org/web/20091226074342/http://bloboats.blobtrox.net/download.php
- Keyword: action, open content, racing
- Keyword: action, open content, racing, side-scrolling
- Code repository: https://salsa.debian.org/games-team/bloboats.git (see alsodownload)
- Code language: C++
- Code license: GPL-2.0
- Assets license: GPL (data), CC (sounds)
Side-scrolling arcade racing game.
The game is similar to X-Moto, but the player controls a jet boat instead of a motorcycle.
Similar to X-Moto, but the player controls a jet boat instead of a motorcycle.
## Building

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- State: mature
- Download: https://sourceforge.net/projects/blobwars/files/
- Platform: Windows
- Keyword: action, commercial content
- Keyword: commercial content, arcade, platform, 2D
- Code repository: https://git.code.sf.net/p/blobwars/code, https://gitlab.com/osgames/blobwars.git @add, https://src.fedoraproject.org/rpms/blobwars.git @add, https://github.com/OSSGames/GAME-SDL-ACTION-Blobwars_Metal_Blob_Solid.git
- Code language: C++
- Code license: GPL-2.0
2D arcade platform game.
## Building

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- Assets license: GPL-2.0, CC-BY-SA, Public domain
A match-3 game inspired by "Tetris Attack" but more PC friendly.
Moved from SDL1 to SDL2 with version 2.0.0 released May 1st, 2016.
Used to have basic network functionality prior to 2.0.0.
## Building

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# BlockOut II
- Home: http://www.blockout.net/blockout2/, https://sourceforge.net/projects/blockout/
- Inspiration: BlockOut
- State: mature, inactive since 2014
- Download: https://sourceforge.net/projects/blockout/files/blockout/
- Platform: Windows, Linux
@ -10,6 +11,4 @@
- Code license: GPL-2.0
- Code dependency: OpenGL
Adaptation of the original BlockOut® DOS game edited by California Dreams in 1989.
## Building

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- Code dependency: .NET, DirectX
- Developer: Pascal von der Heiden
Top-down Arcade shooter.
## Building

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- Code language: JavaScript, TypeScript
- Code license: MIT
Engine for turn based games.
Notable probjects: https://boardgame.io/documentation/#/notable_projects
Platform: https://github.com/freeboardgames/FreeBoardGames.org

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- State: beta, inactive since 2010
- Download: https://www.bomberclone.de/core.html
- Platform: Windows, Linux
- Keyword: arcade, open content
- Keyword: arcade, open content, clone
- Code repository: @see-download
- Code language: C
- Code license: GPL-2.0
- Assets license: GPL
- Developer: Steffen Pohle
AtomicBomberMan clone.
## Building
- Build system: Autoconf

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# Bombermaaan
- Home: http://bombermaaan.sourceforge.net/, https://sourceforge.net/projects/bombermaaan/
- Inspiration: Bomberman
- State: mature, inactive since 2010
- Download: http://bombermaaan.sourceforge.net/download.php, https://sourceforge.net/projects/bombermaaan/files/
- Platform: Windows, Linux
@ -9,6 +10,4 @@
- Code language: C++
- Code license: GPL-3.0
Classic bomberman game.
## Building

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- Code dependency: SDL
- Developer: Karel Fiser
Remake of Bomberman.
## Building
- Build system: Make

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- Code dependency: pygame
- Assets license: CC0
Remake of Atomic Bomberman.
## Building

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- State: beta
- Download: https://download.tuxfamily.org/boohu/downloads/
- Platform: Web
- Keyword: role playing, open content, roguelike
- Keyword: role playing, open content, roguelike, turn based
- Code repository: https://git.tuxfamily.org/boohu/boohu.git, https://github.com/anaseto/boohu.git @add
- Code language: Go
- Code license: ISC
- Assets license: ISC
Break Out Of Hareka's Underground is a turn-based roguelike focusing on tactical positioning mechanisms.
Break Out Of Hareka's Underground is focusing on tactical positioning mechanisms.
## Building

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- Code license: Custom (non commercial)
- Code dependency: SFML
Remake of BOOM.
## Building
- Build system: CMake

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- Code language: C++
- Code license: Boost-1.0
Boost provides free peer-reviewed portable C++ source libraries.
Portable C++ source libraries.
[Boost Software License 1.0](https://github.com/boostorg/boost/blob/master/LICENSE_1_0.txt)
## Building

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- Code language: C++
- Code license: GPL-2.0
Futuristic real time strategy game (RTS).
Futuristic real time strategy game.
Code repository not available (https://www.boswars.org/development.shtml).
## Building

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- Home: http://boson.sourceforge.net/index.php, https://sourceforge.net/projects/boson/
- State: beta, inactive since 2006
- Download: http://boson.sourceforge.net/download.php, https://sourceforge.net/projects/boson/files
- Keyword: strategy
- Keyword: strategy, real time
- Code repository: https://gitlab.com/osgames/boson.git (backup of svn), https://svn.code.sf.net/p/boson/code (svn)
- Code language: C++
- Code license: GPL-2.0
- Code dependency: OpenGL
OpenGL real-time strategy game.
More like alpha.
## Building

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- Home: https://box2d.org/
- State: mature
- Keyword: library
- Keyword: library, physics, 2D
- Code repository: https://github.com/erincatto/Box2D.git
- Code language: C, C++, Objective-C
- Code license: zlib
2D physics engine for games.
## Building

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- Code language: Lisp
- Code license: GPL-2.0
Remake of Bratwurst.
## Building

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- Home: https://github.com/marksteelz3/Atari-VR---Breakout
- Inspiration: Breakout
- State: beta, inactive since 2017
- Keyword: action, clone
- Keyword: action, clone, 3D
- Code repository: https://github.com/marksteelz3/Atari-VR---Breakout.git
- Code language: C#
- Code license: MIT
- Code dependency: Unity
3D version of the classic Atari game Breakout.
## Building

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- Code license: GPL-2.0
- Code dependency: Irrlicht Engine
Clone of Ship Simulator 2006, Ship Simulator 2008, Ship Simulator Extremes.
## Building

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- Assets license: GPL-2.0
- Developer: Bokorn
Puzzle game with the goal to clear levels navigating your way around walls.
Clear levels navigating your way around walls.
## Building

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- Code language: C++
- Code license: GPL-3.0
Clone of Breakout.
## Building

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- Code language: C
- Code license: AGPL-3.0
Traditional roguelike game inspired from the original Rogue. Your quest is to find the Amulet of Yendor.
Your quest is to find the Amulet of Yendor.
## Building

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- State: mature
- Play: @see-home
- Platform: Web
- Keyword: role playing, multiplayer online + massive
- Keyword: role playing, adventure, multiplayer online + massive
- Code repository: https://github.com/mozilla/BrowserQuest.git
- Code language: JavaScript
- Code license: MPL-2.0
A Massively Multiplayer Adventure.
## Building

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- Code language: C++
- Code license: GPL-2.0
Inspired by the once popular "Battle Chess" released by Interplay circa 1988.
## Building

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