descriptions of entries checked and either incorporated to keywords and inspirations or redundancies removed
This commit is contained in:
parent
8d5b43e441
commit
cc0f061fa0
@ -70,17 +70,9 @@ framework_keywords = ('framework', 'library', 'tool')
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# known programming languages, anything else will result in a warning during a maintenance operation
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# only these will be used when gathering statistics
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known_languages = (
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'AGS Script', 'ActionScript', 'Ada', 'AngelScript', 'Assembly', 'Basic', 'Blender Script', 'BlitzMax', 'C', 'C#',
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'C++', 'Clojure', 'CoffeeScript', 'ColdFusion', 'D', 'DM', 'Dart', 'Dia', 'Elm', 'Emacs Lisp', 'F#', 'GDScript',
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'Game Maker Script', 'Go', 'Groovy', 'Haskell', 'Haxe', 'Io', 'Java', 'JavaScript', 'Kotlin', 'Lisp', 'Lua',
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'MegaGlest Script', 'MoonScript', 'None', 'OCaml', 'Objective-C', 'PHP', 'Pascal', 'Perl', 'Python', 'QuakeC', 'R',
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"Ren'Py", 'Ruby', 'Rust', 'Scala', 'Scheme', 'Script', 'Shell', 'Swift', 'TorqueScript', 'TypeScript', 'Vala',
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'Visual Basic', 'XUL', 'ZenScript', 'ooc', '?')
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language_urls = {
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'AGS Script': 'https://en.wikipedia.org/wiki/Adventure_Game_Studio',
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'Action Script': 'https://en.wikipedia.org/wiki/ActionScript',
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'ActionScript': 'https://en.wikipedia.org/wiki/ActionScript',
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'Ada': 'https://en.wikipedia.org/wiki/Ada_(programming_language)',
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'AngelScript': 'https://en.wikipedia.org/wiki/AngelScript',
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'Assembly': 'https://en.wikipedia.org/wiki/Assembly_language',
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@ -90,9 +82,52 @@ language_urls = {
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'C': 'https://en.wikipedia.org/wiki/C_(programming_language)',
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'C#': 'https://en.wikipedia.org/wiki/C_Sharp_(programming_language)',
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'C++': 'https://en.wikipedia.org/wiki/C%2B%2B',
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'Clojure': 'https://en.wikipedia.org/wiki/Clojure'
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'Clojure': 'https://en.wikipedia.org/wiki/Clojure',
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'CoffeeScript': 'https://en.wikipedia.org/wiki/CoffeeScript',
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'ColdFusion': 'https://en.wikipedia.org/wiki/ColdFusion_Markup_Language',
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'D': 'https://en.wikipedia.org/wiki/D_(programming_language)',
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'DM': 'http://www.byond.com/docs/guide/',
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'Dart': 'https://en.wikipedia.org/wiki/Dart_(programming_language)',
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'Elm': 'https://en.wikipedia.org/wiki/Elm_(programming_language)',
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'Emacs Lisp': 'https://en.wikipedia.org/wiki/Emacs_Lisp',
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'F#': 'https://en.wikipedia.org/wiki/F_Sharp_(programming_language)',
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'GDScript': 'https://en.wikipedia.org/wiki/Godot_(game_engine)#Scripting',
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'Game Maker Script': 'https://en.wikipedia.org/wiki/GameMaker#GameMaker_Language',
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'Go': 'https://en.wikipedia.org/wiki/Go_(programming_language)',
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'Groovy': 'https://en.wikipedia.org/wiki/Apache_Groovy',
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'Haskell': 'https://en.wikipedia.org/wiki/Haskell_(programming_language)',
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'Haxe': 'https://en.wikipedia.org/wiki/Haxe',
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'Io': 'https://en.wikipedia.org/wiki/Io_(programming_language)',
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'Java': 'https://en.wikipedia.org/wiki/Java_(programming_language)',
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'JavaScript': 'https://en.wikipedia.org/wiki/JavaScript',
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'Kotlin': 'https://en.wikipedia.org/wiki/Kotlin_(programming_language)',
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'Lisp': 'https://en.wikipedia.org/wiki/Lisp_(programming_language)',
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'Lua': 'https://en.wikipedia.org/wiki/Lua_(programming_language)',
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'MoonScript': 'https://moonscript.org/',
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'OCaml': 'https://en.wikipedia.org/wiki/OCaml',
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'Objective-C': 'https://en.wikipedia.org/wiki/Objective-C',
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'ooc': 'https://ooc-lang.org/',
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'PHP': 'https://en.wikipedia.org/wiki/PHP',
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'Pascal': 'https://en.wikipedia.org/wiki/Pascal_(programming_language)',
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'Perl': 'https://en.wikipedia.org/wiki/Perl',
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'Python': 'https://en.wikipedia.org/wiki/Python_(programming_language)',
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'QuakeC': 'https://en.wikipedia.org/wiki/QuakeC',
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"Ren'Py": 'https://en.wikipedia.org/wiki/Ren%27Py',
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'Ruby': 'https://en.wikipedia.org/wiki/Ruby_(programming_language)',
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'Rust': 'https://en.wikipedia.org/wiki/Rust_(programming_language)',
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'Scala': 'https://en.wikipedia.org/wiki/Scala_(programming_language)',
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'Scheme': 'https://en.wikipedia.org/wiki/Scheme_(programming_language)',
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'Swift': 'https://en.wikipedia.org/wiki/Swift_(programming_language)',
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'TorqueScript': 'https://en.wikipedia.org/wiki/Torque_(game_engine)',
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'TypeScript': 'https://en.wikipedia.org/wiki/TypeScript',
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'Vala': 'https://en.wikipedia.org/wiki/Vala_(programming_language)',
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'Visual Basic': 'https://en.wikipedia.org/wiki/Visual_Basic',
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'XUL': 'https://en.wikipedia.org/wiki/XUL',
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'ZenScript': 'https://github.com/CraftTweaker/ZenScript'
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}
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known_languages = tuple(sorted(list(language_urls.keys()) + ['None', 'Script', 'Shell', '?'], key=str.casefold))
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# known licenses, anything outside of this will result in a warning during a maintenance operation
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# only these will be used when gathering statistics
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known_licenses = (
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@ -3,13 +3,11 @@
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- Home: http://a7xpg.sourceforge.net/, http://www.asahi-net.or.jp/~cs8k-cyu/windows/a7xpg_e.html
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- State: beta, inactive since 2005
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- Download: https://sourceforge.net/projects/a7xpg/files/a7xpg/
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- Keyword: arcade
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- Keyword: arcade, space, flight
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- Code repository: @see-home
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- Code language: D
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- Code license: 2-clause BSD
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- Code dependency: libvorbis, SDL
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- Developer: Kenta Cho
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Arcade space flier.
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## Building
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@ -4,13 +4,13 @@
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- Inspiration: Space Federation: Galactic Conquest
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- State: beta, inactive since 2008
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- Download: https://sourceforge.net/projects/aplanetsrevenge/files/aplanetsrevenge/apr-1.0-alpha/
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- Keyword: strategy, text-based
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- Keyword: strategy, text-based, space
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- Code repository: https://gitlab.com/osgames/aplanetsrevenge.git (copy of last source release)
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- Code language: Python
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- Code license: GPL-3.0
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- Code dependency: curses
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Set in space, it is similar to a 4X game.
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Similar to a 4X game.
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## Building
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- Code dependency: SDL
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- Developer: Gabor Torok, Pedro Izecksohn, Alex Clark
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Side scrolling platform game.
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## Building
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- Build system: Autoconf
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@ -5,13 +5,13 @@
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- State: mature, inactive since 2011
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- Download: http://abuse.zoy.org/wiki/download
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- Platform: Linux
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- Keyword: action, platform, remake, swappable content
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- Keyword: action, platform, remake, swappable content, side-scrolling, 2D
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- Code repository: svn://svn.zoy.org/abuse/abuse/trunk (svn)
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- Code language: C++, Lisp
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- Code license: Public domain (parts), GPL-2.0 (parts), WTFPL (parts)
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- Code dependency: SDL
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- Assets license: Public domain, Custom (music)
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Dark 2D side-scrolling platform game.
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Dark game.
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## Building
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- Assets license: GPL-2.0
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- Developer: Andy Southgate
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Deep space first-person shooter.
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## Building
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- Home: https://github.com/fastrgv/AdaVenture
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- State: mature
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- Download: https://github.com/fastrgv/AdaVenture/releases
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- Keyword: adventure, for kids, point&click
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- Keyword: adventure, for kids, point & click
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- Code repository: https://github.com/fastrgv/AdaVenture.git
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- Code language: Ada
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- Code license: GPL-3.0
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A point & click quest set in ancient Persia.
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Set in ancient Persia.
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## Building
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- Code license: GPL-2.0
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- Developer: Martin Bickel, Christian Schramm, valuial, Armin Bajramovic, Dorfdrull, Michael Moerz, Frederik Kesting, Torsten Maekler
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Turn based strategy game.
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## Building
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- Build system: Autoconf
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- Home: https://github.com/isovector/adventure
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- Inspiration: Moai
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- State: mature, inactive since 2013
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- Keyword: adventure, game engine
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- Keyword: adventure, game engine, point & click
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- Code repository: https://github.com/isovector/adventure.git
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- Code language: Lua
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- Code license: MIT
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Point-n-click graphical game engine.
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Graphical game engine.
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## Building
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- Code license: GPL-2.0
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- Code dependency: SDL
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Robot-killing video game.
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Robot-killing game.
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## Building
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- Home: https://code.google.com/archive/p/aiwars/
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- State: beta, inactive since 2010
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- Keyword: strategy
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- Keyword: strategy, turn based
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- Code repository: https://github.com/suprafun/aiwars.git, https://code.google.com/archive/p/aiwars/source
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- Code language: Python
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- Code license: MIT
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- Code dependency: Pillow, pygame
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Turn-based strategy game, an AI client development testbed.
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AI client development testbed.
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## Building
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- Code license: GPL-2.0
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- Developer: Eben Upton
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Remake of Zarch.
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## Building
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- State: mature
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- Download: https://sourceforge.net/projects/marathon/files/
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- Platform: Windows, Linux, macOS
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- Keyword: action, remake, shooter
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- Keyword: action, remake, shooter, first person
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- Code repository: https://github.com/Aleph-One-Marathon/alephone.git, https://svn.code.sf.net/p/marathon/code (svn)
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- Code language: C++, Lua
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- Code license: GPL-3.0
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# Alien Assault Traders
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- Home: http://www.aatraders.com/, https://sourceforge.net/projects/aatrade/
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- Inspiration: TradeWars
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- State: beta, inactive since 2009
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- Download: https://sourceforge.net/projects/aatrade/files/
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- Keyword: strategy, online
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- Platform: Web
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- Keyword: strategy, online, turn based, space
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- Code repository: https://github.com/tarnus/aatraders.git, https://gitlab.com/osgames/aatraders.git @add
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- Code language: PHP
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- Code license: GPL-2.0
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- Developer: Mark Dickenson, Rick Thomson
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Online, web-based, turn-based strategy space trading game forked off the source of both Black Nova Traders and Nova Game Systems software and inspired by the popular BBS game of TradeWars.
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Trading game forked off the source of both Black Nova Traders and Nova Game Systems software and inspired by the popular BBS game of TradeWars.
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## Building
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- Code license: MIT
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- Developer: Amer Koleci
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Cross-platform 2D and 3D game engine.
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## Building
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- Build system: CMake
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- Code license: MIT
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- Code dependency: SDL2
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Remake of Oddworld: Abe's Oddysee, Oddworld: Abe's Exoddus
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## Building
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- Code language: C
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- Code license: zlib
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Cross-platform library mainly aimed at video game and multimedia programming.
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## Building
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- Build system: CMake
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@ -2,7 +2,7 @@
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- Home: https://packages.debian.org/stable/games/amphetamine, https://web.archive.org/web/20101023090423/http://homepage.hispeed.ch/loehrer/amph/amph.html
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- State: beta, inactive since 2008
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- Keyword: platform, open content
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- Keyword: platform, open content, 2D
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- Code repository: @see-home
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- Code language: C
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- Code license: GPL-2.0
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@ -10,6 +10,4 @@
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- Assets license: GPL
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- Developer: Jonas Spillmann, Lukas Löhrer, Patrick J. Naughton, Chris Laurel
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2D platform game.
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## Building
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- Code license: AGPL-3.0
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- Code dependency: Phaser
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Turn based strategy indie game project.
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## Building
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- State: beta
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- Download: https://f-droid.org/packages/com.gpl.rpg.AndorsTrail/
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- Platform: Android
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- Keyword: role playing
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- Keyword: role playing, roguelike, dungeon
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- Code repository: https://github.com/Zukero/andors-trail.git
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- Code language: Java
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- Code license: GPL-2.0
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Quest-driven Roguelike fantasy dungeon crawler RPG with a powerful story.
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Quest-driven roguelike fantasy dungeon crawler RPG with a powerful story.
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## Building
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- State: mature
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- Download: https://www.jwtc.nl/downloads
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- Platform: Android
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- Keyword: strategy
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- Keyword: strategy, chess
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- Code repository: https://github.com/jcarolus/android-chess.git
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- Code language: Java, C++
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- Code license: MIT
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Chess game.
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## Building
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- Build system: Gradle
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- Home: http://annchienta.sourceforge.net/?page=home, https://sourceforge.net/projects/annchienta/
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- State: mature, inactive since 2009
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- Download: https://sourceforge.net/projects/annchienta/files/annchienta/current/
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- Keyword: framework
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- Keyword: framework, 2D
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- Code repository: https://github.com/sago007/annchienta.git, https://svn.code.sf.net/p/annchienta/code (svn)
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- Code language: C++
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- Code license: GPL-3.0
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A 2D game engine.
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## Building
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- Build system: CMake
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- Platform: Windows, Linux
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- Keyword: strategy, open content, real time
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- Code repository: https://bitbucket.org/annexctw/annex.git
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- Code language: MegaGlest Script (?)
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- Code language: Lua (MegaGlest Script ?)
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- Code license: GPL-3.0
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- Code dependency: MegaGlest Engine
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- Assets license: CC-BY-SA
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|
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- Code license: GPL-3.0
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||||
- Code dependency: PICO-8
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||||
Similar of Ultima III: Exodus.
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## Building
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|
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||||
- Home: https://sourceforge.net/projects/antichess/
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||||
- State: mature, inactive since 2003
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||||
- Download: https://sourceforge.net/projects/antichess/files/antichess/1.0/
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- Keyword: strategy
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- Keyword: strategy, chess
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- Code repository: https://gitlab.com/osgames/antichess.git (backup of cvs), http://antichess.cvs.sourceforge.net/ (cvs)
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- Code language: Java
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- Code license: MIT
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Anti chess game.
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You have to take your opponents piece if you can.
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Anti chess game: you have to take your opponents piece if you can.
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## Building
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|
||||
- Home: https://web.archive.org/web/20110819212117/http://www.fishies.org.uk/apricots.html
|
||||
- State: beta, inactive since 2003
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||||
- Keyword: arcade, 2D, open content, side-scrolling
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||||
- Keyword: arcade, 2D, open content, side-scrolling, flight
|
||||
- Code repository: @see-home
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||||
- Code language: C++
|
||||
- Code license: GPL-2.0
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||||
|
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||||
- Code language: JavaScript
|
||||
- Code license: MIT
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|
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Remake of Aquastax, the 2007 mobile puzzle game.
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||||
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||||
## Building
|
||||
|
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||||
- Code language: JavaScript
|
||||
- Code license: GPL-2.0
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Remake of Tempest.
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## Building
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||||
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- Home: https://github.com/Ershany/Arcane-Engine
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- State: beta
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- Platform: Windows
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- Keyword: library
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- Keyword: library, renderer
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- Code repository: https://github.com/Ershany/Arcane-Engine.git
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- Code language: C++
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- Code license: MIT
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- Home: https://web.archive.org/web/20190304014608/http://www.jordantrudgett.com/ardentryst/, https://sourceforge.net/projects/ardentryst/, https://web.archive.org/web/20180624012340/https://www.pygame.org/project-Ardentryst-596-.html
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- State: mature, inactive since 2009
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- Download: https://web.archive.org/web/20180531203109/http://www.jordantrudgett.com/ardentryst/ardentryst-downloads/, https://sourceforge.net/projects/ardentryst/files/
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- Keyword: role playing
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||||
- Keyword: role playing, side-scrolling, action
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||||
- Code repository: https://github.com/ardentryst/ardentryst.git
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||||
- Code language: Python
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||||
- Code license: GPL-3.0
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||||
- Code dependency: pygame
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||||
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||||
Action/RPG sidescroller, focused not just on fighting, but on story, and character development.
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||||
Focused not just on fighting, but on story, and character development.
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## Building
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||||
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- Assets license: (See relevant asset folders)
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||||
- Developer: Stephen Carlyle-Smith
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||||
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||||
3D Space Combat Game.
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||||
|
||||
## Building
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||||
|
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|
||||
- Home: https://www.comunidadargentum.com/ (Spanish), http://www.argentumonline.com.ar/ (Spanish), https://sourceforge.net/projects/morgoao/, https://github.com/argentumonline, https://github.com/ao-libre
|
||||
- State: beta, inactive since 2014
|
||||
- Download: https://www.comunidadargentum.com/descargas/, https://sourceforge.net/projects/morgoao/files/
|
||||
- Keyword: role playing, multiplayer online + massive
|
||||
- Keyword: role playing, multiplayer online + massive, 2D
|
||||
- Code repository: https://github.com/ao-libre/ao-server.git, https://github.com/ao-libre/ao-cliente.git @add, https://github.com/ao-libre/ao-worldeditor.git @add, http://morgoao.cvs.sourceforge.net/ (cvs)
|
||||
- Code language: Visual Basic
|
||||
- Code license: GPL-2.0, AGPL-3.0
|
||||
|
||||
Open Source FREE 2D MMORPG.
|
||||
See also: [spin-off](https://github.com/horacioMartinez/argentumonline.io), [server mod](https://sourceforge.net/projects/aoserverbyshura/).
|
||||
|
||||
## Building
|
||||
|
@ -3,12 +3,11 @@
|
||||
- Home: https://arianne-project.org/, https://arianne-project.org/engine/marauroa.html, https://sourceforge.net/projects/arianne/
|
||||
- State: mature
|
||||
- Download: https://arianne-project.org/engine/marauroa.html
|
||||
- Keyword: framework, 2D, multiplayer
|
||||
- Keyword: framework, 2D, multiplayer online
|
||||
- Code repository: https://git.code.sf.net/p/arianne/marauroa, http://arianne.cvs.sourceforge.net (cvs)
|
||||
- Code language: Java
|
||||
- Code license: GPL-2.0
|
||||
|
||||
An open source multiplayer online framework.
|
||||
Framework/engine is the Marauroa subproject.
|
||||
|
||||
## Building
|
||||
|
@ -3,11 +3,9 @@
|
||||
- Home: https://sourceforge.net/projects/armies/
|
||||
- State: mature, inactive since 2007
|
||||
- Download: https://sourceforge.net/projects/armies/files/
|
||||
- Keyword: strategy
|
||||
- Keyword: strategy, turn based
|
||||
- Code repository: https://gitlab.com/osgames/armies.git (backup of source release)
|
||||
- Code language: C++
|
||||
- Code license: GPL-3.0
|
||||
|
||||
Turn based strategy game. It has simple and well designed rules.
|
||||
|
||||
## Building
|
||||
|
@ -9,6 +9,4 @@
|
||||
- Code language: Python
|
||||
- Code license: GPL-3.0
|
||||
|
||||
Remake of the classic game Artillery Duel.
|
||||
|
||||
## Building
|
||||
|
@ -5,12 +5,12 @@
|
||||
- Inspiration: Arx Fatalis
|
||||
- State: mature
|
||||
- Download: https://wiki.arx-libertatis.org/Download
|
||||
- Keyword: remake, role playing, commercial content, requires original content (Arx Fatalis)
|
||||
- Keyword: remake, role playing, commercial content, requires original content (Arx Fatalis), dungeon
|
||||
- Code repository: https://github.com/arx/ArxLibertatis.git
|
||||
- Code language: C++
|
||||
- Code license: GPL-3.0
|
||||
|
||||
Port of Arx Fatalis, a 2002 first-person role-playing game / dungeon crawler.
|
||||
Port of Arx Fatalis.
|
||||
|
||||
## Building
|
||||
|
||||
|
@ -10,6 +10,4 @@
|
||||
- Code language: JavaScript
|
||||
- Code license: MIT
|
||||
|
||||
Remake of Simon skill game.
|
||||
|
||||
## Building
|
||||
|
@ -11,8 +11,6 @@
|
||||
- Code license: Custom (zlib like)
|
||||
- Code dependency: SDL
|
||||
|
||||
Shooter game, based on the CUBE engine.
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: Make
|
||||
|
@ -4,14 +4,12 @@
|
||||
- Inspiration: AstroMenace
|
||||
- State: mature
|
||||
- Download: https://viewizard.com/download.html
|
||||
- Keyword: action, remake, shooter
|
||||
- Keyword: action, remake, shooter, 3D, space
|
||||
- Code repository: https://github.com/viewizard/astromenace.git
|
||||
- Code language: C++, C
|
||||
- Code license: GPL-3.0
|
||||
- Developer: Mikkhail Kurin
|
||||
|
||||
3D space scroll-shooter with spaceship upgrade possibilities.
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
||||
|
@ -9,6 +9,4 @@
|
||||
- Code license: GPL-2.0
|
||||
- Code dependency: SDL
|
||||
|
||||
Clone of Fall Down.
|
||||
|
||||
## Building
|
||||
|
@ -5,7 +5,7 @@
|
||||
- State: mature, inactive since 2016
|
||||
- Download: https://sourceforge.net/projects/atanks/files/
|
||||
- Platform: Windows, Linux
|
||||
- Keyword: action, remake, artillery, open content
|
||||
- Keyword: action, clone, artillery, open content
|
||||
- Code repository: https://git.code.sf.net/p/atanks/atanks, https://gitlab.com/osgames/atanks.git @add
|
||||
- Code language: C++
|
||||
- Code license: GPL-2.0
|
||||
@ -13,8 +13,6 @@
|
||||
- Assets license: GPL
|
||||
- Developer: Jesse Smith, Juraj Michalek, Thomas Hudson
|
||||
|
||||
Scorched Earth clone similar to the Worms series.
|
||||
|
||||
## Building
|
||||
|
||||
|
||||
|
@ -1,8 +1,9 @@
|
||||
# Atrinik
|
||||
|
||||
- Home: https://www.atrinik.org/, https://github.com/atrinik
|
||||
- Inspiration: Daimonin, Crossfire
|
||||
- State: mature, inactive since 2016
|
||||
- Keyword: role playing
|
||||
- Keyword: role playing, 2D
|
||||
- Code repository: https://github.com/atrinik/atrinik.git
|
||||
- Code language: C, Python
|
||||
- Code license: GPL-2.0
|
||||
|
@ -8,6 +8,4 @@
|
||||
- Code language: C++
|
||||
- Code license: GPL-2.0
|
||||
|
||||
Themeable turn-based strategy game.
|
||||
|
||||
## Building
|
||||
|
@ -12,6 +12,7 @@
|
||||
- Assets license: CC-BY-SA
|
||||
|
||||
Base building game with artificial life simulation.
|
||||
|
||||
License information could be added to game download.
|
||||
|
||||
## Building
|
||||
|
@ -9,6 +9,6 @@
|
||||
- Code license: GPL-3.0
|
||||
- Code dependency: wxWidgets
|
||||
|
||||
Role-playing game mapping program.
|
||||
Role playing game mapping program.
|
||||
|
||||
## Building
|
||||
|
@ -1,6 +1,7 @@
|
||||
# Azimuth
|
||||
|
||||
- Home: https://mdsteele.games/azimuth/
|
||||
- Inspiration: Metroidvania
|
||||
- State: mature
|
||||
- Download: https://mdsteele.games/azimuth/download.html
|
||||
- Platform: Windows, Linux, macOS
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
- Home: https://web.archive.org/web/20171114191824/http://bacon2d.com/, http://bacon2d.github.io/docs/
|
||||
- State: beta, inactive since 2018
|
||||
- Keyword: game engine
|
||||
- Keyword: game engine, 2D
|
||||
- Code repository: https://github.com/Bacon2D/Bacon2D.git
|
||||
- Code language: C++
|
||||
- Code license: MIT
|
||||
|
@ -8,6 +8,4 @@
|
||||
- Code language: JavaScript
|
||||
- Code license: MIT
|
||||
|
||||
Clone of Arkanoid.
|
||||
|
||||
## Building
|
||||
|
@ -13,7 +13,6 @@
|
||||
Remake of the Turnbased Artillery game from 1987.
|
||||
[Original](http://www.eckhardkruse.net/atari_st/baller.html) in the Public domain.
|
||||
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
||||
|
@ -3,12 +3,10 @@
|
||||
- Home: http://www.baronygame.com/
|
||||
- Inspiration: Barony
|
||||
- State: mature
|
||||
- Keyword: remake, role playing, commercial content, multiplayer co-op + online + LAN, roguelike
|
||||
- Keyword: remake, role playing, commercial content, multiplayer co-op + online + LAN, roguelike, 3D, first-person
|
||||
- Code repository: https://github.com/TurningWheel/Barony.git
|
||||
- Code language: C++
|
||||
- Code license: GPL-3.0
|
||||
- Code dependency: OpenGL, SDL2
|
||||
|
||||
3D, first-person roguelike.
|
||||
|
||||
## Building
|
||||
|
@ -10,6 +10,4 @@
|
||||
- Code language: C++
|
||||
- Code license: GPL-2.0
|
||||
|
||||
Remake of Frogs and Flies.
|
||||
|
||||
## Building
|
||||
|
@ -3,7 +3,7 @@
|
||||
- Home: https://web.archive.org/web/20120213105444/http://btrgame.com/, https://sourceforge.net/projects/battery/
|
||||
- State: mature, inactive since 2009
|
||||
- Download: https://sourceforge.net/projects/battery/files/battery/
|
||||
- Keyword: arcade, side-scrolling
|
||||
- Keyword: arcade, side-scrolling, flight
|
||||
- Code repository: https://github.com/GaidamakUA/BatteryReborn.git (new approach)
|
||||
- Code language: Java
|
||||
- Code license: EPL-2.0 (new approach), Custom (old see _README.txt)
|
||||
|
@ -8,6 +8,4 @@
|
||||
- Code language: C, C++, Pascal
|
||||
- Code license: GPL-3.0
|
||||
|
||||
Remake of Battlecity.
|
||||
|
||||
## Building
|
||||
|
@ -4,14 +4,13 @@
|
||||
- State: mature, inactive since 2009
|
||||
- Download: https://sourceforge.net/projects/btanks/files/
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keyword: action, arcade, commercial content
|
||||
- Keyword: action, arcade, commercial content, 2D, tank
|
||||
- Code repository: https://github.com/whoozle/btanks.git, https://svn.code.sf.net/p/btanks/code (svn)
|
||||
- Code language: C++
|
||||
- Code license: GPL-2.0
|
||||
- Assets license: Proprietary
|
||||
|
||||
Fast 2D tank arcade game with multiplayer and split-screen modes.
|
||||
Only sources are GPL.
|
||||
|
||||
## Building
|
||||
|
||||
|
@ -3,11 +3,11 @@
|
||||
- Home: https://sourceforge.net/projects/battlefieldjava/
|
||||
- State: beta, inactive since 2011
|
||||
- Download: https://sourceforge.net/projects/battlefieldjava/files/battlefieldjava/
|
||||
- Keyword: strategy
|
||||
- Keyword: strategy, turn based
|
||||
- Code repository: https://github.com/bsutton/BattlefieldJava.git, https://git.code.sf.net/p/battlefieldjava/git, http://battlefieldjava.cvs.sourceforge.net (cvs)
|
||||
- Code language: Java
|
||||
- Code license: GPL-3.0
|
||||
|
||||
Simple grid and turned based battle simulation game for Java developers.
|
||||
Simple grid and turned based battle simulation game.
|
||||
|
||||
## Building
|
||||
|
@ -3,13 +3,12 @@
|
||||
- Home: https://github.com/Leejjon/Battleround
|
||||
- State: beta, inactive since 2015
|
||||
- Platform: Android
|
||||
- Keyword: role playing
|
||||
- Keyword: role playing, turn based
|
||||
- Code repository: https://github.com/Leejjon/Battleround.git
|
||||
- Code language: Java
|
||||
- Code license: Apache-2.0
|
||||
- Code dependency: libGDX
|
||||
|
||||
Round based RPG.
|
||||
May be more like alpha.
|
||||
|
||||
## Building
|
||||
|
@ -3,11 +3,9 @@
|
||||
- Home: https://plus.google.com/101003433246259562872
|
||||
- Inspiration: Powermonger, Settlers, Warcraft
|
||||
- State: beta, inactive since 2014
|
||||
- Keyword: strategy
|
||||
- Keyword: strategy, real time
|
||||
- Code repository: https://github.com/godrin/antargis.git
|
||||
- Code language: C, C++
|
||||
- Code license: GPL-2.0
|
||||
|
||||
A real-time-strategy (RTS) game.
|
||||
|
||||
## Building
|
||||
|
@ -1,6 +1,7 @@
|
||||
# Berusky
|
||||
|
||||
- Home: https://www.anakreon.cz/berusky1.html, https://web.archive.org/web/20151026223411/https://sourceforge.net/projects/berusky/
|
||||
- Inspiration: Sokoban
|
||||
- State: mature
|
||||
- Download: @see-home (and https://web.archive.org/web/*/https://sourceforge.net/projects/berusky/files/*)
|
||||
- Platform: Windows, Linux
|
||||
@ -11,7 +12,7 @@
|
||||
- Code dependency: SDL
|
||||
- Assets license: GPL
|
||||
|
||||
Logic game based on Sokoban, expanded with new items such as explosives, stones, special gates.
|
||||
Based on Sokoban, expanded with new items such as explosives, stones, special gates.
|
||||
|
||||
## Building
|
||||
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
- Home: https://www.anakreon.cz/berusky2.html, https://web.archive.org/web/20150103190301/https://sourceforge.net/projects/berusky2/
|
||||
- State: beta
|
||||
- Keyword: action, open content
|
||||
- Keyword: action, logic, open content
|
||||
- Code repository: https://github.com/stransky/berusky2.git
|
||||
- Code language: C++
|
||||
- Code license: GPL-3.0
|
||||
|
@ -8,6 +8,4 @@
|
||||
- Code language: JavaScript
|
||||
- Code license: GPL-2.0
|
||||
|
||||
Innovative, original strategy-action RPG developed in Sphere.
|
||||
|
||||
## Building
|
||||
|
@ -8,8 +8,6 @@
|
||||
- Code language: C
|
||||
- Code license: GPL-3.0
|
||||
|
||||
Remake of Ace of Spades.
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
||||
|
@ -11,6 +11,4 @@
|
||||
- Assets license: Public domain
|
||||
- Developer: Jason Rohrer
|
||||
|
||||
Puzzle game.
|
||||
|
||||
## Building
|
||||
|
@ -10,7 +10,6 @@
|
||||
- Code language: C
|
||||
- Code license: zlib
|
||||
|
||||
Puzzle game.
|
||||
See also https://packages.debian.org/search?keywords=biniax, https://play.google.com/store/apps/details?id=com.biniax.sdl
|
||||
|
||||
[Original Biniax](http://www.tuzsuzov.com/biniax/index1.htm), [Biniax mobile](http://biniax.com/mobile)
|
||||
|
@ -1,13 +1,14 @@
|
||||
# Birth of the Empires
|
||||
|
||||
- Home: http://bote2.square7.ch/en/wiki/Main_Page
|
||||
- Inspiration: Master of Orion 2, Star Trek: Birth of the Federation
|
||||
- State: mature, inactive since 2016
|
||||
- Keyword: strategy
|
||||
- Keyword: strategy, turn based, 4X, space
|
||||
- Code repository: https://github.com/bote-team/bote.git
|
||||
- Code language: C++
|
||||
- Code license: Custom (private use allowed)
|
||||
|
||||
Turn-based 4X strategy game set in space in the style of classics such as Microprose's Master of Orion 2 or ST: Birth of the Federation.
|
||||
In the style of classics such as Microprose's Master of Orion 2 or ST: Birth of the Federation.
|
||||
See also [Android/Java version](https://bitbucket.org/sarkanyi/bote-libgdx/) and https://blotunga.itch.io/birth-of-the-empires
|
||||
|
||||
## Building
|
||||
|
@ -4,15 +4,13 @@
|
||||
- State: mature
|
||||
- Download: http://bitfighter.org/downloads/
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keyword: action, open content
|
||||
- Keyword: action, open content, space
|
||||
- Code repository: https://github.com/bitfighter/bitfighter.git
|
||||
- Code language: C, C++
|
||||
- Code license: GPL-2.0
|
||||
- Code dependency: SDL2
|
||||
- Assets license: GPL
|
||||
|
||||
Outer-space combat action game.
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
||||
|
@ -9,8 +9,6 @@
|
||||
- Code license: Apache-2.0
|
||||
- Code dependency: SDL2
|
||||
|
||||
Clone of Bug Bomber.
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
||||
|
@ -1,9 +1,11 @@
|
||||
# BlackNova Traders
|
||||
|
||||
- Home: https://sourceforge.net/projects/blacknova/, https://blacknova.net/
|
||||
- Inspiration: TradeWars
|
||||
- State: beta, inactive since 2012
|
||||
- Download: https://sourceforge.net/projects/blacknova/files
|
||||
- Keyword: strategy
|
||||
- Platform: Web
|
||||
- Keyword: strategy, space, multiplayer online
|
||||
- Code repository: https://gitlab.com/osgames/blacknova.git (backup of svn), https://svn.code.sf.net/p/blacknova/code (svn)
|
||||
- Code language: PHP, JavaScript
|
||||
- Code license: GPL-2.0
|
||||
|
@ -4,14 +4,13 @@
|
||||
- State: mature
|
||||
- Download: https://www.blackvoxel.com/view.php?node=1541
|
||||
- Platform: Windows, Linux
|
||||
- Keyword: simulation, open content, sandbox, voxel
|
||||
- Keyword: simulation, open content, sandbox, voxel, 3D
|
||||
- Code repository: https://github.com/Blackvoxel/Blackvoxel.git
|
||||
- Code language: C++
|
||||
- Code license: GPL-3.0
|
||||
- Code dependency: OpenGL
|
||||
- Assets license: GPL-3.0
|
||||
|
||||
3D voxel sandbox game.
|
||||
The backstory takes place in the future, with the player finding themselves on a mysterious planet, after the crash of their spaceship.
|
||||
|
||||
## Building
|
||||
|
@ -4,14 +4,12 @@
|
||||
- State: mature
|
||||
- Download: https://github.com/bladecoder/bladecoder-adventure-engine/releases
|
||||
- Platform: Windows, Linux, macOS, Android
|
||||
- Keyword: adventure, game engine
|
||||
- Keyword: adventure, game engine, point & click
|
||||
- Code repository: https://github.com/bladecoder/bladecoder-adventure-engine.git
|
||||
- Code language: Java
|
||||
- Code license: Apache-2.0
|
||||
- Code dependency: libGDX
|
||||
|
||||
Point and click adventure game engine and editor.
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: Gradle
|
||||
|
@ -9,6 +9,4 @@
|
||||
- Code language: JavaScript, PHP
|
||||
- Code license: MIT
|
||||
|
||||
Remake of Awesomenauts.
|
||||
|
||||
## Building
|
||||
|
@ -11,7 +11,7 @@
|
||||
- Assets license: 3-clause BSD
|
||||
- Developer: G. Wessner, Jute Gyte
|
||||
|
||||
FPS whose initial goal is to serve as a Free data package for engines based on the GPLed Heretic source.
|
||||
Initial goal is to serve as a Free data package for engines based on the GPLed Heretic source.
|
||||
The IWAD data is released under a 3-clause BSD license. Its theme is dark fantasy with inspirations from metal music and horror.
|
||||
|
||||
## Building
|
||||
|
@ -4,7 +4,7 @@
|
||||
- Media: https://en.wikipedia.org/wiki/Blender_Game_Engine
|
||||
- State: mature
|
||||
- Download: https://www.blender.org/download/
|
||||
- Keyword: framework
|
||||
- Keyword: framework, 3D
|
||||
- Code repository: git://git.blender.org/blender.git (https://developer.blender.org/diffusion/)
|
||||
- Code language: C++
|
||||
- Code license: GPL-2.0
|
||||
|
@ -8,6 +8,6 @@
|
||||
- Code language: C, C++, Lua
|
||||
- Code license: zlib
|
||||
|
||||
2D engine that runs Lua scripts.
|
||||
Runs Lua scripts.
|
||||
|
||||
## Building
|
||||
|
@ -1,9 +1,10 @@
|
||||
# Blitzkrieg
|
||||
|
||||
- Home: https://sourceforge.net/projects/blitzkrieg/
|
||||
- Inspiration: Pendulous
|
||||
- State: beta, inactive since 2012
|
||||
- Download: https://sourceforge.net/projects/blitzkrieg/files/developpement/
|
||||
- Keyword: strategy
|
||||
- Keyword: strategy, turn based
|
||||
- Code repository: https://gitlab.com/osgames/blitzkrieg.git (backup of cvs), http://blitzkrieg.cvs.sourceforge.net/ (cvs)
|
||||
- Code language: Java
|
||||
- Code license: GPL-3.0
|
||||
|
@ -3,11 +3,9 @@
|
||||
- Home: https://github.com/stephenjsweeney/blobwarsAttrition
|
||||
- Inspiration: Blob Wars Attrition
|
||||
- State: mature
|
||||
- Keyword: platform, commercial content, requires original content
|
||||
- Keyword: platform, commercial content, requires original content, 2D
|
||||
- Code repository: https://github.com/stephenjsweeney/blobwarsAttrition.git
|
||||
- Code language: C, C++
|
||||
- Code license: GPL-3.0
|
||||
|
||||
2D mission and objective-based platform game.
|
||||
|
||||
## Building
|
||||
|
@ -11,7 +11,7 @@
|
||||
- Assets license: commercial
|
||||
- Developer: Stephen Sweeney
|
||||
|
||||
Blob Wars: Blob And Conquer is a 3D action game created by Parallel Realities.
|
||||
Created by Parallel Realities.
|
||||
|
||||
## Building
|
||||
|
||||
|
@ -4,14 +4,13 @@
|
||||
- Inspiration: X-Moto
|
||||
- State: mature, inactive since 2006
|
||||
- Download: https://web.archive.org/web/20091226074342/http://bloboats.blobtrox.net/download.php
|
||||
- Keyword: action, open content, racing
|
||||
- Keyword: action, open content, racing, side-scrolling
|
||||
- Code repository: https://salsa.debian.org/games-team/bloboats.git (see alsodownload)
|
||||
- Code language: C++
|
||||
- Code license: GPL-2.0
|
||||
- Assets license: GPL (data), CC (sounds)
|
||||
|
||||
Side-scrolling arcade racing game.
|
||||
The game is similar to X-Moto, but the player controls a jet boat instead of a motorcycle.
|
||||
Similar to X-Moto, but the player controls a jet boat instead of a motorcycle.
|
||||
|
||||
## Building
|
||||
|
||||
|
@ -5,11 +5,9 @@
|
||||
- State: mature
|
||||
- Download: https://sourceforge.net/projects/blobwars/files/
|
||||
- Platform: Windows
|
||||
- Keyword: action, commercial content
|
||||
- Keyword: commercial content, arcade, platform, 2D
|
||||
- Code repository: https://git.code.sf.net/p/blobwars/code, https://gitlab.com/osgames/blobwars.git @add, https://src.fedoraproject.org/rpms/blobwars.git @add, https://github.com/OSSGames/GAME-SDL-ACTION-Blobwars_Metal_Blob_Solid.git
|
||||
- Code language: C++
|
||||
- Code license: GPL-2.0
|
||||
|
||||
2D arcade platform game.
|
||||
|
||||
## Building
|
||||
|
@ -13,8 +13,6 @@
|
||||
- Assets license: GPL-2.0, CC-BY-SA, Public domain
|
||||
|
||||
A match-3 game inspired by "Tetris Attack" but more PC friendly.
|
||||
Moved from SDL1 to SDL2 with version 2.0.0 released May 1st, 2016.
|
||||
Used to have basic network functionality prior to 2.0.0.
|
||||
|
||||
## Building
|
||||
|
||||
|
@ -1,6 +1,7 @@
|
||||
# BlockOut II
|
||||
|
||||
- Home: http://www.blockout.net/blockout2/, https://sourceforge.net/projects/blockout/
|
||||
- Inspiration: BlockOut
|
||||
- State: mature, inactive since 2014
|
||||
- Download: https://sourceforge.net/projects/blockout/files/blockout/
|
||||
- Platform: Windows, Linux
|
||||
@ -10,6 +11,4 @@
|
||||
- Code license: GPL-2.0
|
||||
- Code dependency: OpenGL
|
||||
|
||||
Adaptation of the original BlockOut® DOS game edited by California Dreams in 1989.
|
||||
|
||||
## Building
|
||||
|
@ -10,6 +10,4 @@
|
||||
- Code dependency: .NET, DirectX
|
||||
- Developer: Pascal von der Heiden
|
||||
|
||||
Top-down Arcade shooter.
|
||||
|
||||
## Building
|
||||
|
@ -8,7 +8,6 @@
|
||||
- Code language: JavaScript, TypeScript
|
||||
- Code license: MIT
|
||||
|
||||
Engine for turn based games.
|
||||
Notable probjects: https://boardgame.io/documentation/#/notable_projects
|
||||
Platform: https://github.com/freeboardgames/FreeBoardGames.org
|
||||
|
||||
|
@ -5,15 +5,13 @@
|
||||
- State: beta, inactive since 2010
|
||||
- Download: https://www.bomberclone.de/core.html
|
||||
- Platform: Windows, Linux
|
||||
- Keyword: arcade, open content
|
||||
- Keyword: arcade, open content, clone
|
||||
- Code repository: @see-download
|
||||
- Code language: C
|
||||
- Code license: GPL-2.0
|
||||
- Assets license: GPL
|
||||
- Developer: Steffen Pohle
|
||||
|
||||
AtomicBomberMan clone.
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: Autoconf
|
||||
|
@ -1,6 +1,7 @@
|
||||
# Bombermaaan
|
||||
|
||||
- Home: http://bombermaaan.sourceforge.net/, https://sourceforge.net/projects/bombermaaan/
|
||||
- Inspiration: Bomberman
|
||||
- State: mature, inactive since 2010
|
||||
- Download: http://bombermaaan.sourceforge.net/download.php, https://sourceforge.net/projects/bombermaaan/files/
|
||||
- Platform: Windows, Linux
|
||||
@ -9,6 +10,4 @@
|
||||
- Code language: C++
|
||||
- Code license: GPL-3.0
|
||||
|
||||
Classic bomberman game.
|
||||
|
||||
## Building
|
||||
|
@ -10,8 +10,6 @@
|
||||
- Code dependency: SDL
|
||||
- Developer: Karel Fiser
|
||||
|
||||
Remake of Bomberman.
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: Make
|
||||
|
@ -10,6 +10,4 @@
|
||||
- Code dependency: pygame
|
||||
- Assets license: CC0
|
||||
|
||||
Remake of Atomic Bomberman.
|
||||
|
||||
## Building
|
||||
|
@ -4,12 +4,12 @@
|
||||
- State: beta
|
||||
- Download: https://download.tuxfamily.org/boohu/downloads/
|
||||
- Platform: Web
|
||||
- Keyword: role playing, open content, roguelike
|
||||
- Keyword: role playing, open content, roguelike, turn based
|
||||
- Code repository: https://git.tuxfamily.org/boohu/boohu.git, https://github.com/anaseto/boohu.git @add
|
||||
- Code language: Go
|
||||
- Code license: ISC
|
||||
- Assets license: ISC
|
||||
|
||||
Break Out Of Hareka's Underground is a turn-based roguelike focusing on tactical positioning mechanisms.
|
||||
Break Out Of Hareka's Underground is focusing on tactical positioning mechanisms.
|
||||
|
||||
## Building
|
||||
|
@ -9,8 +9,6 @@
|
||||
- Code license: Custom (non commercial)
|
||||
- Code dependency: SFML
|
||||
|
||||
Remake of BOOM.
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
||||
|
@ -9,7 +9,7 @@
|
||||
- Code language: C++
|
||||
- Code license: Boost-1.0
|
||||
|
||||
Boost provides free peer-reviewed portable C++ source libraries.
|
||||
Portable C++ source libraries.
|
||||
[Boost Software License 1.0](https://github.com/boostorg/boost/blob/master/LICENSE_1_0.txt)
|
||||
|
||||
## Building
|
||||
|
@ -8,7 +8,7 @@
|
||||
- Code language: C++
|
||||
- Code license: GPL-2.0
|
||||
|
||||
Futuristic real time strategy game (RTS).
|
||||
Futuristic real time strategy game.
|
||||
Code repository not available (https://www.boswars.org/development.shtml).
|
||||
|
||||
## Building
|
||||
|
@ -3,12 +3,12 @@
|
||||
- Home: http://boson.sourceforge.net/index.php, https://sourceforge.net/projects/boson/
|
||||
- State: beta, inactive since 2006
|
||||
- Download: http://boson.sourceforge.net/download.php, https://sourceforge.net/projects/boson/files
|
||||
- Keyword: strategy
|
||||
- Keyword: strategy, real time
|
||||
- Code repository: https://gitlab.com/osgames/boson.git (backup of svn), https://svn.code.sf.net/p/boson/code (svn)
|
||||
- Code language: C++
|
||||
- Code license: GPL-2.0
|
||||
- Code dependency: OpenGL
|
||||
|
||||
OpenGL real-time strategy game.
|
||||
More like alpha.
|
||||
|
||||
## Building
|
||||
|
@ -2,12 +2,11 @@
|
||||
|
||||
- Home: https://box2d.org/
|
||||
- State: mature
|
||||
- Keyword: library
|
||||
- Keyword: library, physics, 2D
|
||||
- Code repository: https://github.com/erincatto/Box2D.git
|
||||
- Code language: C, C++, Objective-C
|
||||
- Code license: zlib
|
||||
|
||||
2D physics engine for games.
|
||||
|
||||
## Building
|
||||
|
||||
|
@ -8,6 +8,4 @@
|
||||
- Code language: Lisp
|
||||
- Code license: GPL-2.0
|
||||
|
||||
Remake of Bratwurst.
|
||||
|
||||
## Building
|
||||
|
@ -3,12 +3,10 @@
|
||||
- Home: https://github.com/marksteelz3/Atari-VR---Breakout
|
||||
- Inspiration: Breakout
|
||||
- State: beta, inactive since 2017
|
||||
- Keyword: action, clone
|
||||
- Keyword: action, clone, 3D
|
||||
- Code repository: https://github.com/marksteelz3/Atari-VR---Breakout.git
|
||||
- Code language: C#
|
||||
- Code license: MIT
|
||||
- Code dependency: Unity
|
||||
|
||||
3D version of the classic Atari game Breakout.
|
||||
|
||||
## Building
|
||||
|
@ -9,6 +9,4 @@
|
||||
- Code license: GPL-2.0
|
||||
- Code dependency: Irrlicht Engine
|
||||
|
||||
Clone of Ship Simulator 2006, Ship Simulator 2008, Ship Simulator Extremes.
|
||||
|
||||
## Building
|
||||
|
@ -12,7 +12,7 @@
|
||||
- Assets license: GPL-2.0
|
||||
- Developer: Bokorn
|
||||
|
||||
Puzzle game with the goal to clear levels navigating your way around walls.
|
||||
Clear levels navigating your way around walls.
|
||||
|
||||
## Building
|
||||
|
||||
|
@ -10,6 +10,4 @@
|
||||
- Code language: C++
|
||||
- Code license: GPL-3.0
|
||||
|
||||
Clone of Breakout.
|
||||
|
||||
## Building
|
||||
|
@ -8,6 +8,6 @@
|
||||
- Code language: C
|
||||
- Code license: AGPL-3.0
|
||||
|
||||
Traditional roguelike game inspired from the original Rogue. Your quest is to find the Amulet of Yendor.
|
||||
Your quest is to find the Amulet of Yendor.
|
||||
|
||||
## Building
|
||||
|
@ -5,13 +5,11 @@
|
||||
- State: mature
|
||||
- Play: @see-home
|
||||
- Platform: Web
|
||||
- Keyword: role playing, multiplayer online + massive
|
||||
- Keyword: role playing, adventure, multiplayer online + massive
|
||||
- Code repository: https://github.com/mozilla/BrowserQuest.git
|
||||
- Code language: JavaScript
|
||||
- Code license: MPL-2.0
|
||||
|
||||
A Massively Multiplayer Adventure.
|
||||
|
||||
## Building
|
||||
|
||||
|
||||
|
@ -10,6 +10,4 @@
|
||||
- Code language: C++
|
||||
- Code license: GPL-2.0
|
||||
|
||||
Inspired by the once popular "Battle Chess" released by Interplay circa 1988.
|
||||
|
||||
## Building
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
x
Reference in New Issue
Block a user