descriptions of entries checked and either incorporated to keywords and inspirations or redundancies removed

This commit is contained in:
Trilarion 2020-12-09 08:46:11 +01:00
parent 8d5b43e441
commit cc0f061fa0
1044 changed files with 622 additions and 1945 deletions

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@ -70,17 +70,9 @@ framework_keywords = ('framework', 'library', 'tool')
# known programming languages, anything else will result in a warning during a maintenance operation # known programming languages, anything else will result in a warning during a maintenance operation
# only these will be used when gathering statistics # only these will be used when gathering statistics
known_languages = (
'AGS Script', 'ActionScript', 'Ada', 'AngelScript', 'Assembly', 'Basic', 'Blender Script', 'BlitzMax', 'C', 'C#',
'C++', 'Clojure', 'CoffeeScript', 'ColdFusion', 'D', 'DM', 'Dart', 'Dia', 'Elm', 'Emacs Lisp', 'F#', 'GDScript',
'Game Maker Script', 'Go', 'Groovy', 'Haskell', 'Haxe', 'Io', 'Java', 'JavaScript', 'Kotlin', 'Lisp', 'Lua',
'MegaGlest Script', 'MoonScript', 'None', 'OCaml', 'Objective-C', 'PHP', 'Pascal', 'Perl', 'Python', 'QuakeC', 'R',
"Ren'Py", 'Ruby', 'Rust', 'Scala', 'Scheme', 'Script', 'Shell', 'Swift', 'TorqueScript', 'TypeScript', 'Vala',
'Visual Basic', 'XUL', 'ZenScript', 'ooc', '?')
language_urls = { language_urls = {
'AGS Script': 'https://en.wikipedia.org/wiki/Adventure_Game_Studio', 'AGS Script': 'https://en.wikipedia.org/wiki/Adventure_Game_Studio',
'Action Script': 'https://en.wikipedia.org/wiki/ActionScript', 'ActionScript': 'https://en.wikipedia.org/wiki/ActionScript',
'Ada': 'https://en.wikipedia.org/wiki/Ada_(programming_language)', 'Ada': 'https://en.wikipedia.org/wiki/Ada_(programming_language)',
'AngelScript': 'https://en.wikipedia.org/wiki/AngelScript', 'AngelScript': 'https://en.wikipedia.org/wiki/AngelScript',
'Assembly': 'https://en.wikipedia.org/wiki/Assembly_language', 'Assembly': 'https://en.wikipedia.org/wiki/Assembly_language',
@ -90,9 +82,52 @@ language_urls = {
'C': 'https://en.wikipedia.org/wiki/C_(programming_language)', 'C': 'https://en.wikipedia.org/wiki/C_(programming_language)',
'C#': 'https://en.wikipedia.org/wiki/C_Sharp_(programming_language)', 'C#': 'https://en.wikipedia.org/wiki/C_Sharp_(programming_language)',
'C++': 'https://en.wikipedia.org/wiki/C%2B%2B', 'C++': 'https://en.wikipedia.org/wiki/C%2B%2B',
'Clojure': 'https://en.wikipedia.org/wiki/Clojure' 'Clojure': 'https://en.wikipedia.org/wiki/Clojure',
'CoffeeScript': 'https://en.wikipedia.org/wiki/CoffeeScript',
'ColdFusion': 'https://en.wikipedia.org/wiki/ColdFusion_Markup_Language',
'D': 'https://en.wikipedia.org/wiki/D_(programming_language)',
'DM': 'http://www.byond.com/docs/guide/',
'Dart': 'https://en.wikipedia.org/wiki/Dart_(programming_language)',
'Elm': 'https://en.wikipedia.org/wiki/Elm_(programming_language)',
'Emacs Lisp': 'https://en.wikipedia.org/wiki/Emacs_Lisp',
'F#': 'https://en.wikipedia.org/wiki/F_Sharp_(programming_language)',
'GDScript': 'https://en.wikipedia.org/wiki/Godot_(game_engine)#Scripting',
'Game Maker Script': 'https://en.wikipedia.org/wiki/GameMaker#GameMaker_Language',
'Go': 'https://en.wikipedia.org/wiki/Go_(programming_language)',
'Groovy': 'https://en.wikipedia.org/wiki/Apache_Groovy',
'Haskell': 'https://en.wikipedia.org/wiki/Haskell_(programming_language)',
'Haxe': 'https://en.wikipedia.org/wiki/Haxe',
'Io': 'https://en.wikipedia.org/wiki/Io_(programming_language)',
'Java': 'https://en.wikipedia.org/wiki/Java_(programming_language)',
'JavaScript': 'https://en.wikipedia.org/wiki/JavaScript',
'Kotlin': 'https://en.wikipedia.org/wiki/Kotlin_(programming_language)',
'Lisp': 'https://en.wikipedia.org/wiki/Lisp_(programming_language)',
'Lua': 'https://en.wikipedia.org/wiki/Lua_(programming_language)',
'MoonScript': 'https://moonscript.org/',
'OCaml': 'https://en.wikipedia.org/wiki/OCaml',
'Objective-C': 'https://en.wikipedia.org/wiki/Objective-C',
'ooc': 'https://ooc-lang.org/',
'PHP': 'https://en.wikipedia.org/wiki/PHP',
'Pascal': 'https://en.wikipedia.org/wiki/Pascal_(programming_language)',
'Perl': 'https://en.wikipedia.org/wiki/Perl',
'Python': 'https://en.wikipedia.org/wiki/Python_(programming_language)',
'QuakeC': 'https://en.wikipedia.org/wiki/QuakeC',
"Ren'Py": 'https://en.wikipedia.org/wiki/Ren%27Py',
'Ruby': 'https://en.wikipedia.org/wiki/Ruby_(programming_language)',
'Rust': 'https://en.wikipedia.org/wiki/Rust_(programming_language)',
'Scala': 'https://en.wikipedia.org/wiki/Scala_(programming_language)',
'Scheme': 'https://en.wikipedia.org/wiki/Scheme_(programming_language)',
'Swift': 'https://en.wikipedia.org/wiki/Swift_(programming_language)',
'TorqueScript': 'https://en.wikipedia.org/wiki/Torque_(game_engine)',
'TypeScript': 'https://en.wikipedia.org/wiki/TypeScript',
'Vala': 'https://en.wikipedia.org/wiki/Vala_(programming_language)',
'Visual Basic': 'https://en.wikipedia.org/wiki/Visual_Basic',
'XUL': 'https://en.wikipedia.org/wiki/XUL',
'ZenScript': 'https://github.com/CraftTweaker/ZenScript'
} }
known_languages = tuple(sorted(list(language_urls.keys()) + ['None', 'Script', 'Shell', '?'], key=str.casefold))
# known licenses, anything outside of this will result in a warning during a maintenance operation # known licenses, anything outside of this will result in a warning during a maintenance operation
# only these will be used when gathering statistics # only these will be used when gathering statistics
known_licenses = ( known_licenses = (

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@ -3,13 +3,11 @@
- Home: http://a7xpg.sourceforge.net/, http://www.asahi-net.or.jp/~cs8k-cyu/windows/a7xpg_e.html - Home: http://a7xpg.sourceforge.net/, http://www.asahi-net.or.jp/~cs8k-cyu/windows/a7xpg_e.html
- State: beta, inactive since 2005 - State: beta, inactive since 2005
- Download: https://sourceforge.net/projects/a7xpg/files/a7xpg/ - Download: https://sourceforge.net/projects/a7xpg/files/a7xpg/
- Keyword: arcade - Keyword: arcade, space, flight
- Code repository: @see-home - Code repository: @see-home
- Code language: D - Code language: D
- Code license: 2-clause BSD - Code license: 2-clause BSD
- Code dependency: libvorbis, SDL - Code dependency: libvorbis, SDL
- Developer: Kenta Cho - Developer: Kenta Cho
Arcade space flier.
## Building ## Building

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@ -4,13 +4,13 @@
- Inspiration: Space Federation: Galactic Conquest - Inspiration: Space Federation: Galactic Conquest
- State: beta, inactive since 2008 - State: beta, inactive since 2008
- Download: https://sourceforge.net/projects/aplanetsrevenge/files/aplanetsrevenge/apr-1.0-alpha/ - Download: https://sourceforge.net/projects/aplanetsrevenge/files/aplanetsrevenge/apr-1.0-alpha/
- Keyword: strategy, text-based - Keyword: strategy, text-based, space
- Code repository: https://gitlab.com/osgames/aplanetsrevenge.git (copy of last source release) - Code repository: https://gitlab.com/osgames/aplanetsrevenge.git (copy of last source release)
- Code language: Python - Code language: Python
- Code license: GPL-3.0 - Code license: GPL-3.0
- Code dependency: curses - Code dependency: curses
Set in space, it is similar to a 4X game. Similar to a 4X game.
## Building ## Building

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@ -11,8 +11,6 @@
- Code dependency: SDL - Code dependency: SDL
- Developer: Gabor Torok, Pedro Izecksohn, Alex Clark - Developer: Gabor Torok, Pedro Izecksohn, Alex Clark
Side scrolling platform game.
## Building ## Building
- Build system: Autoconf - Build system: Autoconf

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@ -5,13 +5,13 @@
- State: mature, inactive since 2011 - State: mature, inactive since 2011
- Download: http://abuse.zoy.org/wiki/download - Download: http://abuse.zoy.org/wiki/download
- Platform: Linux - Platform: Linux
- Keyword: action, platform, remake, swappable content - Keyword: action, platform, remake, swappable content, side-scrolling, 2D
- Code repository: svn://svn.zoy.org/abuse/abuse/trunk (svn) - Code repository: svn://svn.zoy.org/abuse/abuse/trunk (svn)
- Code language: C++, Lisp - Code language: C++, Lisp
- Code license: Public domain (parts), GPL-2.0 (parts), WTFPL (parts) - Code license: Public domain (parts), GPL-2.0 (parts), WTFPL (parts)
- Code dependency: SDL - Code dependency: SDL
- Assets license: Public domain, Custom (music) - Assets license: Public domain, Custom (music)
Dark 2D side-scrolling platform game. Dark game.
## Building ## Building

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@ -10,6 +10,4 @@
- Assets license: GPL-2.0 - Assets license: GPL-2.0
- Developer: Andy Southgate - Developer: Andy Southgate
Deep space first-person shooter.
## Building ## Building

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@ -3,12 +3,12 @@
- Home: https://github.com/fastrgv/AdaVenture - Home: https://github.com/fastrgv/AdaVenture
- State: mature - State: mature
- Download: https://github.com/fastrgv/AdaVenture/releases - Download: https://github.com/fastrgv/AdaVenture/releases
- Keyword: adventure, for kids, point&click - Keyword: adventure, for kids, point & click
- Code repository: https://github.com/fastrgv/AdaVenture.git - Code repository: https://github.com/fastrgv/AdaVenture.git
- Code language: Ada - Code language: Ada
- Code license: GPL-3.0 - Code license: GPL-3.0
A point & click quest set in ancient Persia. Set in ancient Persia.
## Building ## Building

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@ -10,8 +10,6 @@
- Code license: GPL-2.0 - Code license: GPL-2.0
- Developer: Martin Bickel, Christian Schramm, valuial, Armin Bajramovic, Dorfdrull, Michael Moerz, Frederik Kesting, Torsten Maekler - Developer: Martin Bickel, Christian Schramm, valuial, Armin Bajramovic, Dorfdrull, Michael Moerz, Frederik Kesting, Torsten Maekler
Turn based strategy game.
## Building ## Building
- Build system: Autoconf - Build system: Autoconf

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@ -3,11 +3,11 @@
- Home: https://github.com/isovector/adventure - Home: https://github.com/isovector/adventure
- Inspiration: Moai - Inspiration: Moai
- State: mature, inactive since 2013 - State: mature, inactive since 2013
- Keyword: adventure, game engine - Keyword: adventure, game engine, point & click
- Code repository: https://github.com/isovector/adventure.git - Code repository: https://github.com/isovector/adventure.git
- Code language: Lua - Code language: Lua
- Code license: MIT - Code license: MIT
Point-n-click graphical game engine. Graphical game engine.
## Building ## Building

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@ -11,6 +11,6 @@
- Code license: GPL-2.0 - Code license: GPL-2.0
- Code dependency: SDL - Code dependency: SDL
Robot-killing video game. Robot-killing game.
## Building ## Building

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@ -2,12 +2,12 @@
- Home: https://code.google.com/archive/p/aiwars/ - Home: https://code.google.com/archive/p/aiwars/
- State: beta, inactive since 2010 - State: beta, inactive since 2010
- Keyword: strategy - Keyword: strategy, turn based
- Code repository: https://github.com/suprafun/aiwars.git, https://code.google.com/archive/p/aiwars/source - Code repository: https://github.com/suprafun/aiwars.git, https://code.google.com/archive/p/aiwars/source
- Code language: Python - Code language: Python
- Code license: MIT - Code license: MIT
- Code dependency: Pillow, pygame - Code dependency: Pillow, pygame
Turn-based strategy game, an AI client development testbed. AI client development testbed.
## Building ## Building

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@ -11,6 +11,4 @@
- Code license: GPL-2.0 - Code license: GPL-2.0
- Developer: Eben Upton - Developer: Eben Upton
Remake of Zarch.
## Building ## Building

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@ -5,7 +5,7 @@
- State: mature - State: mature
- Download: https://sourceforge.net/projects/marathon/files/ - Download: https://sourceforge.net/projects/marathon/files/
- Platform: Windows, Linux, macOS - Platform: Windows, Linux, macOS
- Keyword: action, remake, shooter - Keyword: action, remake, shooter, first person
- Code repository: https://github.com/Aleph-One-Marathon/alephone.git, https://svn.code.sf.net/p/marathon/code (svn) - Code repository: https://github.com/Aleph-One-Marathon/alephone.git, https://svn.code.sf.net/p/marathon/code (svn)
- Code language: C++, Lua - Code language: C++, Lua
- Code license: GPL-3.0 - Code license: GPL-3.0

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@ -1,14 +1,16 @@
# Alien Assault Traders # Alien Assault Traders
- Home: http://www.aatraders.com/, https://sourceforge.net/projects/aatrade/ - Home: http://www.aatraders.com/, https://sourceforge.net/projects/aatrade/
- Inspiration: TradeWars
- State: beta, inactive since 2009 - State: beta, inactive since 2009
- Download: https://sourceforge.net/projects/aatrade/files/ - Download: https://sourceforge.net/projects/aatrade/files/
- Keyword: strategy, online - Platform: Web
- Keyword: strategy, online, turn based, space
- Code repository: https://github.com/tarnus/aatraders.git, https://gitlab.com/osgames/aatraders.git @add - Code repository: https://github.com/tarnus/aatraders.git, https://gitlab.com/osgames/aatraders.git @add
- Code language: PHP - Code language: PHP
- Code license: GPL-2.0 - Code license: GPL-2.0
- Developer: Mark Dickenson, Rick Thomson - Developer: Mark Dickenson, Rick Thomson
Online, web-based, turn-based strategy space trading game forked off the source of both Black Nova Traders and Nova Game Systems software and inspired by the popular BBS game of TradeWars. Trading game forked off the source of both Black Nova Traders and Nova Game Systems software and inspired by the popular BBS game of TradeWars.
## Building ## Building

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@ -9,8 +9,6 @@
- Code license: MIT - Code license: MIT
- Developer: Amer Koleci - Developer: Amer Koleci
Cross-platform 2D and 3D game engine.
## Building ## Building
- Build system: CMake - Build system: CMake

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@ -10,6 +10,4 @@
- Code license: MIT - Code license: MIT
- Code dependency: SDL2 - Code dependency: SDL2
Remake of Oddworld: Abe's Oddysee, Oddworld: Abe's Exoddus
## Building ## Building

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@ -9,8 +9,6 @@
- Code language: C - Code language: C
- Code license: zlib - Code license: zlib
Cross-platform library mainly aimed at video game and multimedia programming.
## Building ## Building
- Build system: CMake - Build system: CMake

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@ -2,7 +2,7 @@
- Home: https://packages.debian.org/stable/games/amphetamine, https://web.archive.org/web/20101023090423/http://homepage.hispeed.ch/loehrer/amph/amph.html - Home: https://packages.debian.org/stable/games/amphetamine, https://web.archive.org/web/20101023090423/http://homepage.hispeed.ch/loehrer/amph/amph.html
- State: beta, inactive since 2008 - State: beta, inactive since 2008
- Keyword: platform, open content - Keyword: platform, open content, 2D
- Code repository: @see-home - Code repository: @see-home
- Code language: C - Code language: C
- Code license: GPL-2.0 - Code license: GPL-2.0
@ -10,6 +10,4 @@
- Assets license: GPL - Assets license: GPL
- Developer: Jonas Spillmann, Lukas Löhrer, Patrick J. Naughton, Chris Laurel - Developer: Jonas Spillmann, Lukas Löhrer, Patrick J. Naughton, Chris Laurel
2D platform game.
## Building ## Building

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@ -9,6 +9,4 @@
- Code license: AGPL-3.0 - Code license: AGPL-3.0
- Code dependency: Phaser - Code dependency: Phaser
Turn based strategy indie game project.
## Building ## Building

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@ -4,11 +4,11 @@
- State: beta - State: beta
- Download: https://f-droid.org/packages/com.gpl.rpg.AndorsTrail/ - Download: https://f-droid.org/packages/com.gpl.rpg.AndorsTrail/
- Platform: Android - Platform: Android
- Keyword: role playing - Keyword: role playing, roguelike, dungeon
- Code repository: https://github.com/Zukero/andors-trail.git - Code repository: https://github.com/Zukero/andors-trail.git
- Code language: Java - Code language: Java
- Code license: GPL-2.0 - Code license: GPL-2.0
Quest-driven Roguelike fantasy dungeon crawler RPG with a powerful story. Quest-driven roguelike fantasy dungeon crawler RPG with a powerful story.
## Building ## Building

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@ -4,13 +4,11 @@
- State: mature - State: mature
- Download: https://www.jwtc.nl/downloads - Download: https://www.jwtc.nl/downloads
- Platform: Android - Platform: Android
- Keyword: strategy - Keyword: strategy, chess
- Code repository: https://github.com/jcarolus/android-chess.git - Code repository: https://github.com/jcarolus/android-chess.git
- Code language: Java, C++ - Code language: Java, C++
- Code license: MIT - Code license: MIT
Chess game.
## Building ## Building
- Build system: Gradle - Build system: Gradle

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@ -3,13 +3,11 @@
- Home: http://annchienta.sourceforge.net/?page=home, https://sourceforge.net/projects/annchienta/ - Home: http://annchienta.sourceforge.net/?page=home, https://sourceforge.net/projects/annchienta/
- State: mature, inactive since 2009 - State: mature, inactive since 2009
- Download: https://sourceforge.net/projects/annchienta/files/annchienta/current/ - Download: https://sourceforge.net/projects/annchienta/files/annchienta/current/
- Keyword: framework - Keyword: framework, 2D
- Code repository: https://github.com/sago007/annchienta.git, https://svn.code.sf.net/p/annchienta/code (svn) - Code repository: https://github.com/sago007/annchienta.git, https://svn.code.sf.net/p/annchienta/code (svn)
- Code language: C++ - Code language: C++
- Code license: GPL-3.0 - Code license: GPL-3.0
A 2D game engine.
## Building ## Building
- Build system: CMake - Build system: CMake

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@ -6,7 +6,7 @@
- Platform: Windows, Linux - Platform: Windows, Linux
- Keyword: strategy, open content, real time - Keyword: strategy, open content, real time
- Code repository: https://bitbucket.org/annexctw/annex.git - Code repository: https://bitbucket.org/annexctw/annex.git
- Code language: MegaGlest Script (?) - Code language: Lua (MegaGlest Script ?)
- Code license: GPL-3.0 - Code license: GPL-3.0
- Code dependency: MegaGlest Engine - Code dependency: MegaGlest Engine
- Assets license: CC-BY-SA - Assets license: CC-BY-SA

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@ -9,6 +9,4 @@
- Code license: GPL-3.0 - Code license: GPL-3.0
- Code dependency: PICO-8 - Code dependency: PICO-8
Similar of Ultima III: Exodus.
## Building ## Building

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@ -3,12 +3,11 @@
- Home: https://sourceforge.net/projects/antichess/ - Home: https://sourceforge.net/projects/antichess/
- State: mature, inactive since 2003 - State: mature, inactive since 2003
- Download: https://sourceforge.net/projects/antichess/files/antichess/1.0/ - Download: https://sourceforge.net/projects/antichess/files/antichess/1.0/
- Keyword: strategy - Keyword: strategy, chess
- Code repository: https://gitlab.com/osgames/antichess.git (backup of cvs), http://antichess.cvs.sourceforge.net/ (cvs) - Code repository: https://gitlab.com/osgames/antichess.git (backup of cvs), http://antichess.cvs.sourceforge.net/ (cvs)
- Code language: Java - Code language: Java
- Code license: MIT - Code license: MIT
Anti chess game. Anti chess game: you have to take your opponents piece if you can.
You have to take your opponents piece if you can.
## Building ## Building

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@ -2,7 +2,7 @@
- Home: https://web.archive.org/web/20110819212117/http://www.fishies.org.uk/apricots.html - Home: https://web.archive.org/web/20110819212117/http://www.fishies.org.uk/apricots.html
- State: beta, inactive since 2003 - State: beta, inactive since 2003
- Keyword: arcade, 2D, open content, side-scrolling - Keyword: arcade, 2D, open content, side-scrolling, flight
- Code repository: @see-home - Code repository: @see-home
- Code language: C++ - Code language: C++
- Code license: GPL-2.0 - Code license: GPL-2.0

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- Code language: JavaScript - Code language: JavaScript
- Code license: MIT - Code license: MIT
Remake of Aquastax, the 2007 mobile puzzle game.
## Building ## Building

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- Code language: JavaScript - Code language: JavaScript
- Code license: GPL-2.0 - Code license: GPL-2.0
Remake of Tempest.
## Building ## Building

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@ -3,7 +3,7 @@
- Home: https://github.com/Ershany/Arcane-Engine - Home: https://github.com/Ershany/Arcane-Engine
- State: beta - State: beta
- Platform: Windows - Platform: Windows
- Keyword: library - Keyword: library, renderer
- Code repository: https://github.com/Ershany/Arcane-Engine.git - Code repository: https://github.com/Ershany/Arcane-Engine.git
- Code language: C++ - Code language: C++
- Code license: MIT - Code license: MIT

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@ -3,12 +3,12 @@
- Home: https://web.archive.org/web/20190304014608/http://www.jordantrudgett.com/ardentryst/, https://sourceforge.net/projects/ardentryst/, https://web.archive.org/web/20180624012340/https://www.pygame.org/project-Ardentryst-596-.html - Home: https://web.archive.org/web/20190304014608/http://www.jordantrudgett.com/ardentryst/, https://sourceforge.net/projects/ardentryst/, https://web.archive.org/web/20180624012340/https://www.pygame.org/project-Ardentryst-596-.html
- State: mature, inactive since 2009 - State: mature, inactive since 2009
- Download: https://web.archive.org/web/20180531203109/http://www.jordantrudgett.com/ardentryst/ardentryst-downloads/, https://sourceforge.net/projects/ardentryst/files/ - Download: https://web.archive.org/web/20180531203109/http://www.jordantrudgett.com/ardentryst/ardentryst-downloads/, https://sourceforge.net/projects/ardentryst/files/
- Keyword: role playing - Keyword: role playing, side-scrolling, action
- Code repository: https://github.com/ardentryst/ardentryst.git - Code repository: https://github.com/ardentryst/ardentryst.git
- Code language: Python - Code language: Python
- Code license: GPL-3.0 - Code license: GPL-3.0
- Code dependency: pygame - Code dependency: pygame
Action/RPG sidescroller, focused not just on fighting, but on story, and character development. Focused not just on fighting, but on story, and character development.
## Building ## Building

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- Assets license: (See relevant asset folders) - Assets license: (See relevant asset folders)
- Developer: Stephen Carlyle-Smith - Developer: Stephen Carlyle-Smith
3D Space Combat Game.
## Building ## Building

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@ -3,12 +3,11 @@
- Home: https://www.comunidadargentum.com/ (Spanish), http://www.argentumonline.com.ar/ (Spanish), https://sourceforge.net/projects/morgoao/, https://github.com/argentumonline, https://github.com/ao-libre - Home: https://www.comunidadargentum.com/ (Spanish), http://www.argentumonline.com.ar/ (Spanish), https://sourceforge.net/projects/morgoao/, https://github.com/argentumonline, https://github.com/ao-libre
- State: beta, inactive since 2014 - State: beta, inactive since 2014
- Download: https://www.comunidadargentum.com/descargas/, https://sourceforge.net/projects/morgoao/files/ - Download: https://www.comunidadargentum.com/descargas/, https://sourceforge.net/projects/morgoao/files/
- Keyword: role playing, multiplayer online + massive - Keyword: role playing, multiplayer online + massive, 2D
- Code repository: https://github.com/ao-libre/ao-server.git, https://github.com/ao-libre/ao-cliente.git @add, https://github.com/ao-libre/ao-worldeditor.git @add, http://morgoao.cvs.sourceforge.net/ (cvs) - Code repository: https://github.com/ao-libre/ao-server.git, https://github.com/ao-libre/ao-cliente.git @add, https://github.com/ao-libre/ao-worldeditor.git @add, http://morgoao.cvs.sourceforge.net/ (cvs)
- Code language: Visual Basic - Code language: Visual Basic
- Code license: GPL-2.0, AGPL-3.0 - Code license: GPL-2.0, AGPL-3.0
Open Source FREE 2D MMORPG.
See also: [spin-off](https://github.com/horacioMartinez/argentumonline.io), [server mod](https://sourceforge.net/projects/aoserverbyshura/). See also: [spin-off](https://github.com/horacioMartinez/argentumonline.io), [server mod](https://sourceforge.net/projects/aoserverbyshura/).
## Building ## Building

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- Home: https://arianne-project.org/, https://arianne-project.org/engine/marauroa.html, https://sourceforge.net/projects/arianne/ - Home: https://arianne-project.org/, https://arianne-project.org/engine/marauroa.html, https://sourceforge.net/projects/arianne/
- State: mature - State: mature
- Download: https://arianne-project.org/engine/marauroa.html - Download: https://arianne-project.org/engine/marauroa.html
- Keyword: framework, 2D, multiplayer - Keyword: framework, 2D, multiplayer online
- Code repository: https://git.code.sf.net/p/arianne/marauroa, http://arianne.cvs.sourceforge.net (cvs) - Code repository: https://git.code.sf.net/p/arianne/marauroa, http://arianne.cvs.sourceforge.net (cvs)
- Code language: Java - Code language: Java
- Code license: GPL-2.0 - Code license: GPL-2.0
An open source multiplayer online framework.
Framework/engine is the Marauroa subproject. Framework/engine is the Marauroa subproject.
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- Home: https://sourceforge.net/projects/armies/ - Home: https://sourceforge.net/projects/armies/
- State: mature, inactive since 2007 - State: mature, inactive since 2007
- Download: https://sourceforge.net/projects/armies/files/ - Download: https://sourceforge.net/projects/armies/files/
- Keyword: strategy - Keyword: strategy, turn based
- Code repository: https://gitlab.com/osgames/armies.git (backup of source release) - Code repository: https://gitlab.com/osgames/armies.git (backup of source release)
- Code language: C++ - Code language: C++
- Code license: GPL-3.0 - Code license: GPL-3.0
Turn based strategy game. It has simple and well designed rules.
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- Code language: Python - Code language: Python
- Code license: GPL-3.0 - Code license: GPL-3.0
Remake of the classic game Artillery Duel.
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- Inspiration: Arx Fatalis - Inspiration: Arx Fatalis
- State: mature - State: mature
- Download: https://wiki.arx-libertatis.org/Download - Download: https://wiki.arx-libertatis.org/Download
- Keyword: remake, role playing, commercial content, requires original content (Arx Fatalis) - Keyword: remake, role playing, commercial content, requires original content (Arx Fatalis), dungeon
- Code repository: https://github.com/arx/ArxLibertatis.git - Code repository: https://github.com/arx/ArxLibertatis.git
- Code language: C++ - Code language: C++
- Code license: GPL-3.0 - Code license: GPL-3.0
Port of Arx Fatalis, a 2002 first-person role-playing game / dungeon crawler. Port of Arx Fatalis.
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- Code language: JavaScript - Code language: JavaScript
- Code license: MIT - Code license: MIT
Remake of Simon skill game.
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- Code license: Custom (zlib like) - Code license: Custom (zlib like)
- Code dependency: SDL - Code dependency: SDL
Shooter game, based on the CUBE engine.
## Building ## Building
- Build system: Make - Build system: Make

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- Inspiration: AstroMenace - Inspiration: AstroMenace
- State: mature - State: mature
- Download: https://viewizard.com/download.html - Download: https://viewizard.com/download.html
- Keyword: action, remake, shooter - Keyword: action, remake, shooter, 3D, space
- Code repository: https://github.com/viewizard/astromenace.git - Code repository: https://github.com/viewizard/astromenace.git
- Code language: C++, C - Code language: C++, C
- Code license: GPL-3.0 - Code license: GPL-3.0
- Developer: Mikkhail Kurin - Developer: Mikkhail Kurin
3D space scroll-shooter with spaceship upgrade possibilities.
## Building ## Building
- Build system: CMake - Build system: CMake

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- Code license: GPL-2.0 - Code license: GPL-2.0
- Code dependency: SDL - Code dependency: SDL
Clone of Fall Down.
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- State: mature, inactive since 2016 - State: mature, inactive since 2016
- Download: https://sourceforge.net/projects/atanks/files/ - Download: https://sourceforge.net/projects/atanks/files/
- Platform: Windows, Linux - Platform: Windows, Linux
- Keyword: action, remake, artillery, open content - Keyword: action, clone, artillery, open content
- Code repository: https://git.code.sf.net/p/atanks/atanks, https://gitlab.com/osgames/atanks.git @add - Code repository: https://git.code.sf.net/p/atanks/atanks, https://gitlab.com/osgames/atanks.git @add
- Code language: C++ - Code language: C++
- Code license: GPL-2.0 - Code license: GPL-2.0
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- Assets license: GPL - Assets license: GPL
- Developer: Jesse Smith, Juraj Michalek, Thomas Hudson - Developer: Jesse Smith, Juraj Michalek, Thomas Hudson
Scorched Earth clone similar to the Worms series.
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# Atrinik # Atrinik
- Home: https://www.atrinik.org/, https://github.com/atrinik - Home: https://www.atrinik.org/, https://github.com/atrinik
- Inspiration: Daimonin, Crossfire
- State: mature, inactive since 2016 - State: mature, inactive since 2016
- Keyword: role playing - Keyword: role playing, 2D
- Code repository: https://github.com/atrinik/atrinik.git - Code repository: https://github.com/atrinik/atrinik.git
- Code language: C, Python - Code language: C, Python
- Code license: GPL-2.0 - Code license: GPL-2.0

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- Code language: C++ - Code language: C++
- Code license: GPL-2.0 - Code license: GPL-2.0
Themeable turn-based strategy game.
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- Assets license: CC-BY-SA - Assets license: CC-BY-SA
Base building game with artificial life simulation. Base building game with artificial life simulation.
License information could be added to game download. License information could be added to game download.
## Building ## Building

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- Code license: GPL-3.0 - Code license: GPL-3.0
- Code dependency: wxWidgets - Code dependency: wxWidgets
Role-playing game mapping program. Role playing game mapping program.
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# Azimuth # Azimuth
- Home: https://mdsteele.games/azimuth/ - Home: https://mdsteele.games/azimuth/
- Inspiration: Metroidvania
- State: mature - State: mature
- Download: https://mdsteele.games/azimuth/download.html - Download: https://mdsteele.games/azimuth/download.html
- Platform: Windows, Linux, macOS - Platform: Windows, Linux, macOS

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- Home: https://web.archive.org/web/20171114191824/http://bacon2d.com/, http://bacon2d.github.io/docs/ - Home: https://web.archive.org/web/20171114191824/http://bacon2d.com/, http://bacon2d.github.io/docs/
- State: beta, inactive since 2018 - State: beta, inactive since 2018
- Keyword: game engine - Keyword: game engine, 2D
- Code repository: https://github.com/Bacon2D/Bacon2D.git - Code repository: https://github.com/Bacon2D/Bacon2D.git
- Code language: C++ - Code language: C++
- Code license: MIT - Code license: MIT

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- Code language: JavaScript - Code language: JavaScript
- Code license: MIT - Code license: MIT
Clone of Arkanoid.
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Remake of the Turnbased Artillery game from 1987. Remake of the Turnbased Artillery game from 1987.
[Original](http://www.eckhardkruse.net/atari_st/baller.html) in the Public domain. [Original](http://www.eckhardkruse.net/atari_st/baller.html) in the Public domain.
## Building ## Building
- Build system: CMake - Build system: CMake

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- Home: http://www.baronygame.com/ - Home: http://www.baronygame.com/
- Inspiration: Barony - Inspiration: Barony
- State: mature - State: mature
- Keyword: remake, role playing, commercial content, multiplayer co-op + online + LAN, roguelike - Keyword: remake, role playing, commercial content, multiplayer co-op + online + LAN, roguelike, 3D, first-person
- Code repository: https://github.com/TurningWheel/Barony.git - Code repository: https://github.com/TurningWheel/Barony.git
- Code language: C++ - Code language: C++
- Code license: GPL-3.0 - Code license: GPL-3.0
- Code dependency: OpenGL, SDL2 - Code dependency: OpenGL, SDL2
3D, first-person roguelike.
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- Code language: C++ - Code language: C++
- Code license: GPL-2.0 - Code license: GPL-2.0
Remake of Frogs and Flies.
## Building ## Building

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- Home: https://web.archive.org/web/20120213105444/http://btrgame.com/, https://sourceforge.net/projects/battery/ - Home: https://web.archive.org/web/20120213105444/http://btrgame.com/, https://sourceforge.net/projects/battery/
- State: mature, inactive since 2009 - State: mature, inactive since 2009
- Download: https://sourceforge.net/projects/battery/files/battery/ - Download: https://sourceforge.net/projects/battery/files/battery/
- Keyword: arcade, side-scrolling - Keyword: arcade, side-scrolling, flight
- Code repository: https://github.com/GaidamakUA/BatteryReborn.git (new approach) - Code repository: https://github.com/GaidamakUA/BatteryReborn.git (new approach)
- Code language: Java - Code language: Java
- Code license: EPL-2.0 (new approach), Custom (old see _README.txt) - Code license: EPL-2.0 (new approach), Custom (old see _README.txt)

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- Code language: C, C++, Pascal - Code language: C, C++, Pascal
- Code license: GPL-3.0 - Code license: GPL-3.0
Remake of Battlecity.
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- State: mature, inactive since 2009 - State: mature, inactive since 2009
- Download: https://sourceforge.net/projects/btanks/files/ - Download: https://sourceforge.net/projects/btanks/files/
- Platform: Windows, Linux, macOS - Platform: Windows, Linux, macOS
- Keyword: action, arcade, commercial content - Keyword: action, arcade, commercial content, 2D, tank
- Code repository: https://github.com/whoozle/btanks.git, https://svn.code.sf.net/p/btanks/code (svn) - Code repository: https://github.com/whoozle/btanks.git, https://svn.code.sf.net/p/btanks/code (svn)
- Code language: C++ - Code language: C++
- Code license: GPL-2.0 - Code license: GPL-2.0
- Assets license: Proprietary - Assets license: Proprietary
Fast 2D tank arcade game with multiplayer and split-screen modes. Fast 2D tank arcade game with multiplayer and split-screen modes.
Only sources are GPL.
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- Home: https://sourceforge.net/projects/battlefieldjava/ - Home: https://sourceforge.net/projects/battlefieldjava/
- State: beta, inactive since 2011 - State: beta, inactive since 2011
- Download: https://sourceforge.net/projects/battlefieldjava/files/battlefieldjava/ - Download: https://sourceforge.net/projects/battlefieldjava/files/battlefieldjava/
- Keyword: strategy - Keyword: strategy, turn based
- Code repository: https://github.com/bsutton/BattlefieldJava.git, https://git.code.sf.net/p/battlefieldjava/git, http://battlefieldjava.cvs.sourceforge.net (cvs) - Code repository: https://github.com/bsutton/BattlefieldJava.git, https://git.code.sf.net/p/battlefieldjava/git, http://battlefieldjava.cvs.sourceforge.net (cvs)
- Code language: Java - Code language: Java
- Code license: GPL-3.0 - Code license: GPL-3.0
Simple grid and turned based battle simulation game for Java developers. Simple grid and turned based battle simulation game.
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- Home: https://github.com/Leejjon/Battleround - Home: https://github.com/Leejjon/Battleround
- State: beta, inactive since 2015 - State: beta, inactive since 2015
- Platform: Android - Platform: Android
- Keyword: role playing - Keyword: role playing, turn based
- Code repository: https://github.com/Leejjon/Battleround.git - Code repository: https://github.com/Leejjon/Battleround.git
- Code language: Java - Code language: Java
- Code license: Apache-2.0 - Code license: Apache-2.0
- Code dependency: libGDX - Code dependency: libGDX
Round based RPG.
May be more like alpha. May be more like alpha.
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- Home: https://plus.google.com/101003433246259562872 - Home: https://plus.google.com/101003433246259562872
- Inspiration: Powermonger, Settlers, Warcraft - Inspiration: Powermonger, Settlers, Warcraft
- State: beta, inactive since 2014 - State: beta, inactive since 2014
- Keyword: strategy - Keyword: strategy, real time
- Code repository: https://github.com/godrin/antargis.git - Code repository: https://github.com/godrin/antargis.git
- Code language: C, C++ - Code language: C, C++
- Code license: GPL-2.0 - Code license: GPL-2.0
A real-time-strategy (RTS) game.
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# Berusky # Berusky
- Home: https://www.anakreon.cz/berusky1.html, https://web.archive.org/web/20151026223411/https://sourceforge.net/projects/berusky/ - Home: https://www.anakreon.cz/berusky1.html, https://web.archive.org/web/20151026223411/https://sourceforge.net/projects/berusky/
- Inspiration: Sokoban
- State: mature - State: mature
- Download: @see-home (and https://web.archive.org/web/*/https://sourceforge.net/projects/berusky/files/*) - Download: @see-home (and https://web.archive.org/web/*/https://sourceforge.net/projects/berusky/files/*)
- Platform: Windows, Linux - Platform: Windows, Linux
@ -11,7 +12,7 @@
- Code dependency: SDL - Code dependency: SDL
- Assets license: GPL - Assets license: GPL
Logic game based on Sokoban, expanded with new items such as explosives, stones, special gates. Based on Sokoban, expanded with new items such as explosives, stones, special gates.
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- Home: https://www.anakreon.cz/berusky2.html, https://web.archive.org/web/20150103190301/https://sourceforge.net/projects/berusky2/ - Home: https://www.anakreon.cz/berusky2.html, https://web.archive.org/web/20150103190301/https://sourceforge.net/projects/berusky2/
- State: beta - State: beta
- Keyword: action, open content - Keyword: action, logic, open content
- Code repository: https://github.com/stransky/berusky2.git - Code repository: https://github.com/stransky/berusky2.git
- Code language: C++ - Code language: C++
- Code license: GPL-3.0 - Code license: GPL-3.0

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- Code language: JavaScript - Code language: JavaScript
- Code license: GPL-2.0 - Code license: GPL-2.0
Innovative, original strategy-action RPG developed in Sphere.
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- Code language: C - Code language: C
- Code license: GPL-3.0 - Code license: GPL-3.0
Remake of Ace of Spades.
## Building ## Building
- Build system: CMake - Build system: CMake

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- Assets license: Public domain - Assets license: Public domain
- Developer: Jason Rohrer - Developer: Jason Rohrer
Puzzle game.
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- Code language: C - Code language: C
- Code license: zlib - Code license: zlib
Puzzle game.
See also https://packages.debian.org/search?keywords=biniax, https://play.google.com/store/apps/details?id=com.biniax.sdl See also https://packages.debian.org/search?keywords=biniax, https://play.google.com/store/apps/details?id=com.biniax.sdl
[Original Biniax](http://www.tuzsuzov.com/biniax/index1.htm), [Biniax mobile](http://biniax.com/mobile) [Original Biniax](http://www.tuzsuzov.com/biniax/index1.htm), [Biniax mobile](http://biniax.com/mobile)

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# Birth of the Empires # Birth of the Empires
- Home: http://bote2.square7.ch/en/wiki/Main_Page - Home: http://bote2.square7.ch/en/wiki/Main_Page
- Inspiration: Master of Orion 2, Star Trek: Birth of the Federation
- State: mature, inactive since 2016 - State: mature, inactive since 2016
- Keyword: strategy - Keyword: strategy, turn based, 4X, space
- Code repository: https://github.com/bote-team/bote.git - Code repository: https://github.com/bote-team/bote.git
- Code language: C++ - Code language: C++
- Code license: Custom (private use allowed) - Code license: Custom (private use allowed)
Turn-based 4X strategy game set in space in the style of classics such as Microprose's Master of Orion 2 or ST: Birth of the Federation. In the style of classics such as Microprose's Master of Orion 2 or ST: Birth of the Federation.
See also [Android/Java version](https://bitbucket.org/sarkanyi/bote-libgdx/) and https://blotunga.itch.io/birth-of-the-empires See also [Android/Java version](https://bitbucket.org/sarkanyi/bote-libgdx/) and https://blotunga.itch.io/birth-of-the-empires
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- State: mature - State: mature
- Download: http://bitfighter.org/downloads/ - Download: http://bitfighter.org/downloads/
- Platform: Windows, Linux, macOS - Platform: Windows, Linux, macOS
- Keyword: action, open content - Keyword: action, open content, space
- Code repository: https://github.com/bitfighter/bitfighter.git - Code repository: https://github.com/bitfighter/bitfighter.git
- Code language: C, C++ - Code language: C, C++
- Code license: GPL-2.0 - Code license: GPL-2.0
- Code dependency: SDL2 - Code dependency: SDL2
- Assets license: GPL - Assets license: GPL
Outer-space combat action game.
## Building ## Building
- Build system: CMake - Build system: CMake

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- Code license: Apache-2.0 - Code license: Apache-2.0
- Code dependency: SDL2 - Code dependency: SDL2
Clone of Bug Bomber.
## Building ## Building
- Build system: CMake - Build system: CMake

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# BlackNova Traders # BlackNova Traders
- Home: https://sourceforge.net/projects/blacknova/, https://blacknova.net/ - Home: https://sourceforge.net/projects/blacknova/, https://blacknova.net/
- Inspiration: TradeWars
- State: beta, inactive since 2012 - State: beta, inactive since 2012
- Download: https://sourceforge.net/projects/blacknova/files - Download: https://sourceforge.net/projects/blacknova/files
- Keyword: strategy - Platform: Web
- Keyword: strategy, space, multiplayer online
- Code repository: https://gitlab.com/osgames/blacknova.git (backup of svn), https://svn.code.sf.net/p/blacknova/code (svn) - Code repository: https://gitlab.com/osgames/blacknova.git (backup of svn), https://svn.code.sf.net/p/blacknova/code (svn)
- Code language: PHP, JavaScript - Code language: PHP, JavaScript
- Code license: GPL-2.0 - Code license: GPL-2.0

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- State: mature - State: mature
- Download: https://www.blackvoxel.com/view.php?node=1541 - Download: https://www.blackvoxel.com/view.php?node=1541
- Platform: Windows, Linux - Platform: Windows, Linux
- Keyword: simulation, open content, sandbox, voxel - Keyword: simulation, open content, sandbox, voxel, 3D
- Code repository: https://github.com/Blackvoxel/Blackvoxel.git - Code repository: https://github.com/Blackvoxel/Blackvoxel.git
- Code language: C++ - Code language: C++
- Code license: GPL-3.0 - Code license: GPL-3.0
- Code dependency: OpenGL - Code dependency: OpenGL
- Assets license: GPL-3.0 - Assets license: GPL-3.0
3D voxel sandbox game.
The backstory takes place in the future, with the player finding themselves on a mysterious planet, after the crash of their spaceship. The backstory takes place in the future, with the player finding themselves on a mysterious planet, after the crash of their spaceship.
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- State: mature - State: mature
- Download: https://github.com/bladecoder/bladecoder-adventure-engine/releases - Download: https://github.com/bladecoder/bladecoder-adventure-engine/releases
- Platform: Windows, Linux, macOS, Android - Platform: Windows, Linux, macOS, Android
- Keyword: adventure, game engine - Keyword: adventure, game engine, point & click
- Code repository: https://github.com/bladecoder/bladecoder-adventure-engine.git - Code repository: https://github.com/bladecoder/bladecoder-adventure-engine.git
- Code language: Java - Code language: Java
- Code license: Apache-2.0 - Code license: Apache-2.0
- Code dependency: libGDX - Code dependency: libGDX
Point and click adventure game engine and editor.
## Building ## Building
- Build system: Gradle - Build system: Gradle

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- Code language: JavaScript, PHP - Code language: JavaScript, PHP
- Code license: MIT - Code license: MIT
Remake of Awesomenauts.
## Building ## Building

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- Assets license: 3-clause BSD - Assets license: 3-clause BSD
- Developer: G. Wessner, Jute Gyte - Developer: G. Wessner, Jute Gyte
FPS whose initial goal is to serve as a Free data package for engines based on the GPLed Heretic source. Initial goal is to serve as a Free data package for engines based on the GPLed Heretic source.
The IWAD data is released under a 3-clause BSD license. Its theme is dark fantasy with inspirations from metal music and horror. The IWAD data is released under a 3-clause BSD license. Its theme is dark fantasy with inspirations from metal music and horror.
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- Media: https://en.wikipedia.org/wiki/Blender_Game_Engine - Media: https://en.wikipedia.org/wiki/Blender_Game_Engine
- State: mature - State: mature
- Download: https://www.blender.org/download/ - Download: https://www.blender.org/download/
- Keyword: framework - Keyword: framework, 3D
- Code repository: git://git.blender.org/blender.git (https://developer.blender.org/diffusion/) - Code repository: git://git.blender.org/blender.git (https://developer.blender.org/diffusion/)
- Code language: C++ - Code language: C++
- Code license: GPL-2.0 - Code license: GPL-2.0

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- Code language: C, C++, Lua - Code language: C, C++, Lua
- Code license: zlib - Code license: zlib
2D engine that runs Lua scripts. Runs Lua scripts.
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# Blitzkrieg # Blitzkrieg
- Home: https://sourceforge.net/projects/blitzkrieg/ - Home: https://sourceforge.net/projects/blitzkrieg/
- Inspiration: Pendulous
- State: beta, inactive since 2012 - State: beta, inactive since 2012
- Download: https://sourceforge.net/projects/blitzkrieg/files/developpement/ - Download: https://sourceforge.net/projects/blitzkrieg/files/developpement/
- Keyword: strategy - Keyword: strategy, turn based
- Code repository: https://gitlab.com/osgames/blitzkrieg.git (backup of cvs), http://blitzkrieg.cvs.sourceforge.net/ (cvs) - Code repository: https://gitlab.com/osgames/blitzkrieg.git (backup of cvs), http://blitzkrieg.cvs.sourceforge.net/ (cvs)
- Code language: Java - Code language: Java
- Code license: GPL-3.0 - Code license: GPL-3.0

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- Home: https://github.com/stephenjsweeney/blobwarsAttrition - Home: https://github.com/stephenjsweeney/blobwarsAttrition
- Inspiration: Blob Wars Attrition - Inspiration: Blob Wars Attrition
- State: mature - State: mature
- Keyword: platform, commercial content, requires original content - Keyword: platform, commercial content, requires original content, 2D
- Code repository: https://github.com/stephenjsweeney/blobwarsAttrition.git - Code repository: https://github.com/stephenjsweeney/blobwarsAttrition.git
- Code language: C, C++ - Code language: C, C++
- Code license: GPL-3.0 - Code license: GPL-3.0
2D mission and objective-based platform game.
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- Assets license: commercial - Assets license: commercial
- Developer: Stephen Sweeney - Developer: Stephen Sweeney
Blob Wars: Blob And Conquer is a 3D action game created by Parallel Realities. Created by Parallel Realities.
## Building ## Building

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- Inspiration: X-Moto - Inspiration: X-Moto
- State: mature, inactive since 2006 - State: mature, inactive since 2006
- Download: https://web.archive.org/web/20091226074342/http://bloboats.blobtrox.net/download.php - Download: https://web.archive.org/web/20091226074342/http://bloboats.blobtrox.net/download.php
- Keyword: action, open content, racing - Keyword: action, open content, racing, side-scrolling
- Code repository: https://salsa.debian.org/games-team/bloboats.git (see alsodownload) - Code repository: https://salsa.debian.org/games-team/bloboats.git (see alsodownload)
- Code language: C++ - Code language: C++
- Code license: GPL-2.0 - Code license: GPL-2.0
- Assets license: GPL (data), CC (sounds) - Assets license: GPL (data), CC (sounds)
Side-scrolling arcade racing game. Similar to X-Moto, but the player controls a jet boat instead of a motorcycle.
The game is similar to X-Moto, but the player controls a jet boat instead of a motorcycle.
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- State: mature - State: mature
- Download: https://sourceforge.net/projects/blobwars/files/ - Download: https://sourceforge.net/projects/blobwars/files/
- Platform: Windows - Platform: Windows
- Keyword: action, commercial content - Keyword: commercial content, arcade, platform, 2D
- Code repository: https://git.code.sf.net/p/blobwars/code, https://gitlab.com/osgames/blobwars.git @add, https://src.fedoraproject.org/rpms/blobwars.git @add, https://github.com/OSSGames/GAME-SDL-ACTION-Blobwars_Metal_Blob_Solid.git - Code repository: https://git.code.sf.net/p/blobwars/code, https://gitlab.com/osgames/blobwars.git @add, https://src.fedoraproject.org/rpms/blobwars.git @add, https://github.com/OSSGames/GAME-SDL-ACTION-Blobwars_Metal_Blob_Solid.git
- Code language: C++ - Code language: C++
- Code license: GPL-2.0 - Code license: GPL-2.0
2D arcade platform game.
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- Assets license: GPL-2.0, CC-BY-SA, Public domain - Assets license: GPL-2.0, CC-BY-SA, Public domain
A match-3 game inspired by "Tetris Attack" but more PC friendly. A match-3 game inspired by "Tetris Attack" but more PC friendly.
Moved from SDL1 to SDL2 with version 2.0.0 released May 1st, 2016.
Used to have basic network functionality prior to 2.0.0.
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# BlockOut II # BlockOut II
- Home: http://www.blockout.net/blockout2/, https://sourceforge.net/projects/blockout/ - Home: http://www.blockout.net/blockout2/, https://sourceforge.net/projects/blockout/
- Inspiration: BlockOut
- State: mature, inactive since 2014 - State: mature, inactive since 2014
- Download: https://sourceforge.net/projects/blockout/files/blockout/ - Download: https://sourceforge.net/projects/blockout/files/blockout/
- Platform: Windows, Linux - Platform: Windows, Linux
@ -10,6 +11,4 @@
- Code license: GPL-2.0 - Code license: GPL-2.0
- Code dependency: OpenGL - Code dependency: OpenGL
Adaptation of the original BlockOut® DOS game edited by California Dreams in 1989.
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- Code dependency: .NET, DirectX - Code dependency: .NET, DirectX
- Developer: Pascal von der Heiden - Developer: Pascal von der Heiden
Top-down Arcade shooter.
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- Code language: JavaScript, TypeScript - Code language: JavaScript, TypeScript
- Code license: MIT - Code license: MIT
Engine for turn based games.
Notable probjects: https://boardgame.io/documentation/#/notable_projects Notable probjects: https://boardgame.io/documentation/#/notable_projects
Platform: https://github.com/freeboardgames/FreeBoardGames.org Platform: https://github.com/freeboardgames/FreeBoardGames.org

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- State: beta, inactive since 2010 - State: beta, inactive since 2010
- Download: https://www.bomberclone.de/core.html - Download: https://www.bomberclone.de/core.html
- Platform: Windows, Linux - Platform: Windows, Linux
- Keyword: arcade, open content - Keyword: arcade, open content, clone
- Code repository: @see-download - Code repository: @see-download
- Code language: C - Code language: C
- Code license: GPL-2.0 - Code license: GPL-2.0
- Assets license: GPL - Assets license: GPL
- Developer: Steffen Pohle - Developer: Steffen Pohle
AtomicBomberMan clone.
## Building ## Building
- Build system: Autoconf - Build system: Autoconf

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# Bombermaaan # Bombermaaan
- Home: http://bombermaaan.sourceforge.net/, https://sourceforge.net/projects/bombermaaan/ - Home: http://bombermaaan.sourceforge.net/, https://sourceforge.net/projects/bombermaaan/
- Inspiration: Bomberman
- State: mature, inactive since 2010 - State: mature, inactive since 2010
- Download: http://bombermaaan.sourceforge.net/download.php, https://sourceforge.net/projects/bombermaaan/files/ - Download: http://bombermaaan.sourceforge.net/download.php, https://sourceforge.net/projects/bombermaaan/files/
- Platform: Windows, Linux - Platform: Windows, Linux
@ -9,6 +10,4 @@
- Code language: C++ - Code language: C++
- Code license: GPL-3.0 - Code license: GPL-3.0
Classic bomberman game.
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- Code dependency: SDL - Code dependency: SDL
- Developer: Karel Fiser - Developer: Karel Fiser
Remake of Bomberman.
## Building ## Building
- Build system: Make - Build system: Make

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- Code dependency: pygame - Code dependency: pygame
- Assets license: CC0 - Assets license: CC0
Remake of Atomic Bomberman.
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- State: beta - State: beta
- Download: https://download.tuxfamily.org/boohu/downloads/ - Download: https://download.tuxfamily.org/boohu/downloads/
- Platform: Web - Platform: Web
- Keyword: role playing, open content, roguelike - Keyword: role playing, open content, roguelike, turn based
- Code repository: https://git.tuxfamily.org/boohu/boohu.git, https://github.com/anaseto/boohu.git @add - Code repository: https://git.tuxfamily.org/boohu/boohu.git, https://github.com/anaseto/boohu.git @add
- Code language: Go - Code language: Go
- Code license: ISC - Code license: ISC
- Assets license: ISC - Assets license: ISC
Break Out Of Hareka's Underground is a turn-based roguelike focusing on tactical positioning mechanisms. Break Out Of Hareka's Underground is focusing on tactical positioning mechanisms.
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- Code license: Custom (non commercial) - Code license: Custom (non commercial)
- Code dependency: SFML - Code dependency: SFML
Remake of BOOM.
## Building ## Building
- Build system: CMake - Build system: CMake

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- Code language: C++ - Code language: C++
- Code license: Boost-1.0 - Code license: Boost-1.0
Boost provides free peer-reviewed portable C++ source libraries. Portable C++ source libraries.
[Boost Software License 1.0](https://github.com/boostorg/boost/blob/master/LICENSE_1_0.txt) [Boost Software License 1.0](https://github.com/boostorg/boost/blob/master/LICENSE_1_0.txt)
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- Code language: C++ - Code language: C++
- Code license: GPL-2.0 - Code license: GPL-2.0
Futuristic real time strategy game (RTS). Futuristic real time strategy game.
Code repository not available (https://www.boswars.org/development.shtml). Code repository not available (https://www.boswars.org/development.shtml).
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- Home: http://boson.sourceforge.net/index.php, https://sourceforge.net/projects/boson/ - Home: http://boson.sourceforge.net/index.php, https://sourceforge.net/projects/boson/
- State: beta, inactive since 2006 - State: beta, inactive since 2006
- Download: http://boson.sourceforge.net/download.php, https://sourceforge.net/projects/boson/files - Download: http://boson.sourceforge.net/download.php, https://sourceforge.net/projects/boson/files
- Keyword: strategy - Keyword: strategy, real time
- Code repository: https://gitlab.com/osgames/boson.git (backup of svn), https://svn.code.sf.net/p/boson/code (svn) - Code repository: https://gitlab.com/osgames/boson.git (backup of svn), https://svn.code.sf.net/p/boson/code (svn)
- Code language: C++ - Code language: C++
- Code license: GPL-2.0 - Code license: GPL-2.0
- Code dependency: OpenGL
OpenGL real-time strategy game.
More like alpha. More like alpha.
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- Home: https://box2d.org/ - Home: https://box2d.org/
- State: mature - State: mature
- Keyword: library - Keyword: library, physics, 2D
- Code repository: https://github.com/erincatto/Box2D.git - Code repository: https://github.com/erincatto/Box2D.git
- Code language: C, C++, Objective-C - Code language: C, C++, Objective-C
- Code license: zlib - Code license: zlib
2D physics engine for games.
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- Code language: Lisp - Code language: Lisp
- Code license: GPL-2.0 - Code license: GPL-2.0
Remake of Bratwurst.
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- Home: https://github.com/marksteelz3/Atari-VR---Breakout - Home: https://github.com/marksteelz3/Atari-VR---Breakout
- Inspiration: Breakout - Inspiration: Breakout
- State: beta, inactive since 2017 - State: beta, inactive since 2017
- Keyword: action, clone - Keyword: action, clone, 3D
- Code repository: https://github.com/marksteelz3/Atari-VR---Breakout.git - Code repository: https://github.com/marksteelz3/Atari-VR---Breakout.git
- Code language: C# - Code language: C#
- Code license: MIT - Code license: MIT
- Code dependency: Unity - Code dependency: Unity
3D version of the classic Atari game Breakout.
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- Code license: GPL-2.0 - Code license: GPL-2.0
- Code dependency: Irrlicht Engine - Code dependency: Irrlicht Engine
Clone of Ship Simulator 2006, Ship Simulator 2008, Ship Simulator Extremes.
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- Assets license: GPL-2.0 - Assets license: GPL-2.0
- Developer: Bokorn - Developer: Bokorn
Puzzle game with the goal to clear levels navigating your way around walls. Clear levels navigating your way around walls.
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- Code language: C++ - Code language: C++
- Code license: GPL-3.0 - Code license: GPL-3.0
Clone of Breakout.
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- Code language: C - Code language: C
- Code license: AGPL-3.0 - Code license: AGPL-3.0
Traditional roguelike game inspired from the original Rogue. Your quest is to find the Amulet of Yendor. Your quest is to find the Amulet of Yendor.
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- State: mature - State: mature
- Play: @see-home - Play: @see-home
- Platform: Web - Platform: Web
- Keyword: role playing, multiplayer online + massive - Keyword: role playing, adventure, multiplayer online + massive
- Code repository: https://github.com/mozilla/BrowserQuest.git - Code repository: https://github.com/mozilla/BrowserQuest.git
- Code language: JavaScript - Code language: JavaScript
- Code license: MPL-2.0 - Code license: MPL-2.0
A Massively Multiplayer Adventure.
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- Code language: C++ - Code language: C++
- Code license: GPL-2.0 - Code license: GPL-2.0
Inspired by the once popular "Battle Chess" released by Interplay circa 1988.
## Building ## Building

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