added entries from backlog
This commit is contained in:
parent
3abd576462
commit
d1ce9f6e1c
@ -8,6 +8,8 @@ http://cyxdown.free.fr/bs/
|
||||
http://cyxdown.free.fr/f2b/
|
||||
http://dead-code.org/home/
|
||||
http://e-adventure.e-ucm.es/login/index.php (games of eAdventure)
|
||||
https://github.com/gongminmin/KlayGE
|
||||
https://github.com/rds1983/Myra
|
||||
http://ethernet.wasted.ch/
|
||||
http://evolonline.org/about
|
||||
http://game-editor.com/Main_Page
|
||||
@ -168,13 +170,13 @@ https://edu.kde.org/
|
||||
https://empiredirectory.net/
|
||||
https://empiredirectory.net/index.php/downloads/viewdownload/6-server-software/13-empire-server
|
||||
https://emulation.gametechwiki.com/index.php/Main_Page
|
||||
https://sr.ht/projects?search=%23game
|
||||
https://en.wikipedia.org/w/index.php?title=GNU_Backgammon&action=edit&redlink=1
|
||||
https://en.wikipedia.org/w/index.php?title=Golden_Age_of_Civilizations&action=edit&redlink=1
|
||||
https://en.wikipedia.org/w/index.php?title=Kdegames&action=edit&redlink=1
|
||||
https://en.wikipedia.org/w/index.php?title=Simon_Tatham%27s_Portable_Puzzle_Collection&action=edit&redlink=1
|
||||
https://en.wikipedia.org/w/index.php?title=Simple_Solitaire_Collection&action=edit&redlink=1
|
||||
https://en.wikipedia.org/w/index.php?title=Trigger_Rally&action=edit&redlink=1
|
||||
https://en.wikipedia.org/wiki/Black_Shades (open source)
|
||||
https://en.wikipedia.org/wiki/Catacomb_(video_game) (released under GNU)
|
||||
https://en.wikipedia.org/wiki/Category:Open-source_video_games (all of them)
|
||||
https://en.wikipedia.org/wiki/GNOME_Games_Collection
|
||||
@ -199,32 +201,21 @@ https://gamejolt.com/ (search there)
|
||||
https://games.kde.org/ (all of them)
|
||||
https://games.kde.org/old/kde_arcade.php
|
||||
https://gdevelop-app.com/
|
||||
https://github.com/Garux/netradiant-custom
|
||||
https://github.com/polymonster/pmtech
|
||||
https://github.com/Legion-Engine/Legion-Engine
|
||||
https://github.com/PixelGuys/Cubyz
|
||||
https://github.com/KranX/Vangers
|
||||
https://github.blog/2014-01-06-github-game-off-ii-winners/
|
||||
https://github.blog/2021-05-19-ludum-dare-48-staff-picks/
|
||||
https://github.com/00-Evan/shattered-pixel-dungeon-gdx
|
||||
https://github.com/acedogblast/Project-Uranium-Godot
|
||||
https://github.com/adriengivry/Overload
|
||||
https://github.com/adriengivry/overload
|
||||
https://github.com/aloisdeniel/awesome-monogame
|
||||
https://github.com/Alzter/TuxBuilder
|
||||
https://github.com/amerkoleci/Vortice.Windows
|
||||
https://github.com/Apostolique/Apos.Gui
|
||||
https://github.com/armory3d/iron
|
||||
https://github.com/arturkot/the-house-game
|
||||
https://github.com/asweigart/PythonStdioGames
|
||||
https://github.com/AtomicGameEngine/AtomicGameEngine
|
||||
https://github.com/atphalix/nexuiz
|
||||
https://github.com/awkwardpolygons/cartographer
|
||||
https://github.com/azhirnov/FrameGraph
|
||||
https://github.com/benl23x5/gloss
|
||||
https://github.com/bepu/bepuphysics2
|
||||
https://github.com/bernardosulzbach/dungeon
|
||||
https://github.com/bioglaze/aether3d
|
||||
https://github.com/bomblik/BlockOut_II_PSVITA
|
||||
https://github.com/bsmr-games (also contains copies)
|
||||
https://github.com/Calinou/awesome-gamedev
|
||||
https://github.com/CatacombGames/
|
||||
https://github.com/cflewis/Infinite-Mario-Bros
|
||||
https://github.com/codenamecpp/carnage3d
|
||||
https://github.com/coelckers/Raze
|
||||
https://github.com/collections/game-engines (only OS)
|
||||
@ -234,30 +225,18 @@ https://github.com/collections/productivity-tools (maybe for statistical purpose
|
||||
https://github.com/collections/software-development-tools (maybe we can apply some of them across the board)
|
||||
https://github.com/collections/tools-for-open-source (maybe we can apply some)
|
||||
https://github.com/collections/web-games (only OS)
|
||||
https://github.com/collinhover/kaiopua
|
||||
https://github.com/cookgreen/Yuris-Revenge
|
||||
https://github.com/corewar/corewar.io
|
||||
https://github.com/Cortrah/SpaceOperaDesign
|
||||
https://github.com/Cortrah/SpaceOperaRuby/blob/master/design/turnstyles.md
|
||||
https://github.com/cping/LGame
|
||||
https://github.com/cymonsgames/CymonsGames (collection)
|
||||
https://github.com/DaanVanYperen/artemis-odb-contrib
|
||||
https://github.com/danirod/jumpdontdie
|
||||
https://github.com/David20321/7DFPS (http://www.wolfire.com/receiver, not open source, for rejected list)
|
||||
https://github.com/db0/godot-card-gaming
|
||||
https://github.com/DeflatedPickle/FAOSDance
|
||||
https://github.com/delaford/game
|
||||
https://github.com/DethRaid/SanityEngine
|
||||
https://github.com/Donerkebap13/DonerComponents
|
||||
https://github.com/Drasky-Vanderhoff/CommonDrops
|
||||
https://github.com/Dzierzan/OpenSA
|
||||
https://github.com/EasyRPG/Editor-Qt
|
||||
https://github.com/EaW-Team/equestria_dev
|
||||
https://github.com/eduard-permyakov/permafrost-engine
|
||||
https://github.com/EliFUT/android
|
||||
https://github.com/elishacloud/Silent-Hill-2-Enhancements
|
||||
https://github.com/endlesstravel/Love2dCS
|
||||
https://github.com/enduro2d/enduro2d
|
||||
https://github.com/enginmanap/limonEngine
|
||||
https://github.com/ErikLetson/torso-ninja
|
||||
https://github.com/ErikLetson/torso-ninja-2
|
||||
|
@ -40,7 +40,7 @@ def collect_github_entries():
|
||||
# loop over entries
|
||||
files = []
|
||||
for entry in entries:
|
||||
urls = [x for x in entry['Code repository'] if x.startswith(prefix)]
|
||||
urls = [x for x in entry.get('Code repository', []) if x.startswith(prefix)]
|
||||
if urls:
|
||||
files.append(entry['File'])
|
||||
|
||||
@ -78,7 +78,7 @@ def github_import():
|
||||
for repo in repos:
|
||||
print(' GH repo {}'.format(repo))
|
||||
|
||||
info = osg_github.retrieve_repo_info(repo, private_properties['github-token'])
|
||||
info = osg_github.retrieve_repo_info(repo, token=private_properties['github-token'])
|
||||
|
||||
new_comments = []
|
||||
# is archived
|
||||
@ -174,10 +174,56 @@ def github_import():
|
||||
print('developers database updated')
|
||||
|
||||
|
||||
def github_starring_synchronization():
|
||||
"""
|
||||
|
||||
:return:
|
||||
"""
|
||||
private_properties = json.loads(utils.read_text(c.private_properties_file))
|
||||
|
||||
files = json.loads(utils.read_text(gh_entries_file))
|
||||
|
||||
# loop over each entry and collect list of repos
|
||||
all_repos = []
|
||||
for index, file in enumerate(files):
|
||||
|
||||
# read entry
|
||||
entry = osg.read_entry(file)
|
||||
|
||||
# get repos
|
||||
code_repositories = entry.get('Code repository', [])
|
||||
repos = [x.value for x in code_repositories if x.startswith(prefix)]
|
||||
repos[0] += ' @add'
|
||||
repos = [x for x in repos if '@add' in x]
|
||||
repos = [x.split(' ')[0] for x in repos]
|
||||
repos = [x for x in repos if x not in ignored_repos]
|
||||
all_repos.extend(repos)
|
||||
all_repos = set(all_repos)
|
||||
print('found {} Github repos'.format(len(all_repos)))
|
||||
|
||||
# get my Github user
|
||||
user = osg_github.get_user(private_properties['github-name'], token=private_properties['github-token'])
|
||||
|
||||
# get starred repos
|
||||
starred = user.get_starred()
|
||||
starred = [repo.clone_url for repo in starred]
|
||||
starred = set(starred)
|
||||
print('starred {} Github repos'.format(len(starred)))
|
||||
|
||||
# and now the difference
|
||||
unstarred = all_repos - starred
|
||||
print('not yet starred {} repos'.format(len(unstarred)))
|
||||
print(', '.join(unstarred))
|
||||
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
|
||||
# collect entries
|
||||
# collect_github_entries()
|
||||
|
||||
# import information from gh
|
||||
github_import()
|
||||
# github_import()
|
||||
|
||||
# which github repos haven't I starred
|
||||
github_starring_synchronization()
|
||||
|
@ -314,12 +314,13 @@ def clean_lgw_content():
|
||||
entries = remove_parenthized_content(entries, ('assets license', 'code language', 'code license', 'engine', 'genre', 'last active', 'library'))
|
||||
entries = remove_prefix_suffix(entries, ('code license', 'assets license'), ('"', 'GNU', ), ('"', '[3]', '[2]', '[1]', 'only'))
|
||||
entries = replace_content(entries, ('code license', 'assets license'), 'GPL', ('General Public License', ))
|
||||
entries = replace_content(entries, ('code license', 'assets license'), 'GPL-2.0', ('GPLv2', )) # for LGW GPLv2 would be the correct writing
|
||||
entries = replace_content(entries, ('code license', 'assets license'), 'GPL-2', ('GPLv2', )) # for LGW GPLv2 would be the correct writing
|
||||
entries = replace_content(entries, ('code license', 'assets license'), 'GPL-2', ('GPLv2', 'GPL v2', 'GPL version 2.0', 'GPL 2.0', 'General Public License v2', 'GPL version 2', 'Gplv2', 'GPL 2'))
|
||||
entries = replace_content(entries, ('code license', 'assets license'), 'GPL-2', ('GPL v2 or later', 'GPL 2+', 'GPL v2+', 'GPL version 2 or later'))
|
||||
entries = replace_content(entries, ('code license', 'assets license'), 'GPL-3.0', ('GPLv3', )) # for LGW GPLv3 would be the correct writing
|
||||
entries = replace_content(entries, ('code license', 'assets license'), 'GPL-2', ('GPL v2 or later', 'GPL 2+', 'GPL v2+', 'GPLv2+', 'GPL version 2 or later'))
|
||||
entries = replace_content(entries, ('code license', 'assets license'), 'GPL-3', ('GPLv3', )) # for LGW GPLv3 would be the correct writing
|
||||
entries = replace_content(entries, ('code license', 'assets license'), 'GPL-3', ('GPL v3', 'GNU GPL v3', 'GPL 3'))
|
||||
entries = replace_content(entries, ('code license', 'assets license'), 'GPL-3', ('GPL v3+', 'GPL v.3 or later', 'GPL v3 or later'))
|
||||
entries = replace_content(entries, ('code license', 'assets license'), 'GPL-3', ('GPL v3+', 'GPLv3+', 'GPL v.3 or later', 'GPL v3 or later'))
|
||||
entries = replace_content(entries, ('code license', 'assets license'), 'AGPL-3', ('AGPLv3', 'AGPL', 'Affero General Public License v3.0'))
|
||||
entries = replace_content(entries, ('code license', 'assets license'), 'Public domain', ('public domain', 'Public Domain'))
|
||||
entries = replace_content(entries, ('code license', 'assets license'), 'zlib', ('zlib/libpng license', 'Zlib License'))
|
||||
entries = replace_content(entries, ('code license', 'assets license'), 'BSD', ('Original BSD License', ))
|
||||
@ -376,4 +377,4 @@ if __name__ == "__main__":
|
||||
# parse_lgw_content()
|
||||
|
||||
# stage three
|
||||
clean_lgw_content()
|
||||
# clean_lgw_content()
|
||||
|
@ -167,4 +167,9 @@ WarGame (https://archive.codeplex.com/?p=wargame): Unclear license, could not co
|
||||
WolfenDoom (https://github.com/Realm667/WolfenDoom): All rights reserved
|
||||
XQuest 2 (http://www.swallowtail.org/xquest/, http://www.swallowtail.org/xquest/xquest_1.3_src.tar.gz): License is not really open source (see LICENSE.DOC in https://web.archive.org/web/20170320015957/http://www.swallowtail.org/xquest/xquest_1.3_src.tar.gz)
|
||||
xrick (http://www.bigorno.net/xrick): No open source license/unclear license (see file README in http://www.bigorno.net/xrick/xrick-021212.zip)
|
||||
zedragon (https://github.com/charlierobson/zedragon.git): License not found, Assembly, not sure which OS is supported, no release, not much guidance
|
||||
zedragon (https://github.com/charlierobson/zedragon.git): License not found, Assembly, not sure which OS is supported, no release, not much guidance
|
||||
Stunt Car Racer Remake (http://stuntcarracerwin32.bravesites.com, https://sourceforge.net/projects/stuntcarremake/, https://git.code.sf.net/p/stuntcarremake/code): License unclear, author confirmed that there is not license and didn't answer when asked if there could one be added (see https://github.com/Trilarion/opensourcegames/issues/244)
|
||||
Yuris Revenge (https://github.com/cookgreen/Yuris-Revenge): Mod to OpenRA
|
||||
Space Opera Ruby (https://github.com/Cortrah/SpaceOperaRuby): No license given, too small
|
||||
Receiver (https://github.com/David20321/7DFPS, http://www.wolfire.com/receiver): All rights reserved.
|
||||
Equestria at War mod (https://github.com/EaW-Team/equestria_dev): Mod for Equestria at War
|
@ -1,5 +1,5 @@
|
||||
"""
|
||||
Everything specific to the Github API (via PyGithub).
|
||||
Everything specific to the Github API (via PyGithub - https://pygithub.readthedocs.io/en/latest/index.html).
|
||||
"""
|
||||
|
||||
from github import Github, GithubException
|
||||
@ -53,3 +53,12 @@ def retrieve_repo_info(repos, token=None):
|
||||
if single_repo:
|
||||
result = result[0]
|
||||
return result
|
||||
|
||||
|
||||
def get_user(login, token=None):
|
||||
if token:
|
||||
g = Github(token)
|
||||
else:
|
||||
g = Github()
|
||||
user = g.get_user(login)
|
||||
return user
|
||||
|
13
entries/aether3d.md
Normal file
13
entries/aether3d.md
Normal file
@ -0,0 +1,13 @@
|
||||
# Aether3D
|
||||
|
||||
- Home: https://github.com/bioglaze/aether3d
|
||||
- State: beta
|
||||
- Download: https://github.com/bioglaze/aether3d/releases
|
||||
- Keyword: framework, game engine, 3D
|
||||
- Code repository: https://github.com/bioglaze/aether3d.git
|
||||
- Code language: C++
|
||||
- Code license: Zlib
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: Make, VisualStudio, XCode
|
12
entries/armory.md
Normal file
12
entries/armory.md
Normal file
@ -0,0 +1,12 @@
|
||||
# Armory
|
||||
|
||||
- Home: https://armory3d.org/, https://github.com/armory3d/iron/wiki
|
||||
- State: mature
|
||||
- Download: https://armory3d.org/download.html
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keyword: framework, engine, 3D
|
||||
- Code repository: https://github.com/armory3d/armory.git, https://github.com/armory3d/iron.git @add
|
||||
- Code language: Haxe, Python
|
||||
- Code license: zlib
|
||||
|
||||
## Building
|
12
entries/atomic_game_engine.md
Normal file
12
entries/atomic_game_engine.md
Normal file
@ -0,0 +1,12 @@
|
||||
# Atomic Game Engine
|
||||
|
||||
- Home: https://github.com/AtomicGameEngine/AtomicGameEngine
|
||||
- State: mature, inactive since 2018
|
||||
- Keyword: framework, game engine, 2D, 3D
|
||||
- Code repository: https://github.com/AtomicGameEngine/AtomicGameEngine.git
|
||||
- Code language: C++
|
||||
- Code license: MIT
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
12
entries/black_shades.md
Normal file
12
entries/black_shades.md
Normal file
@ -0,0 +1,12 @@
|
||||
# Black Shades
|
||||
|
||||
- Home: http://www.icculus.org/blackshades/, https://sr.ht/~cnx/blackshades/
|
||||
- State: mature
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keyword: simulation, first-person, shooter
|
||||
- Code repository: https://git.sr.ht/~cnx/blackshadessvn://svn.icculus.org/blackshades/ (svn)
|
||||
- Code language: C
|
||||
- Code license: GPL-3.0 (since 2021 see https://lists.sr.ht/~cnx/blackshades/%3CCC5KX31G7Y9G.FUEV6FB9UG99%40nix%3E, before uDevGame)
|
||||
- Code dependency: SDL
|
||||
|
||||
## Building
|
14
entries/cartographer.md
Normal file
14
entries/cartographer.md
Normal file
@ -0,0 +1,14 @@
|
||||
# Cartographer
|
||||
|
||||
- Home: https://github.com/awkwardpolygons/cartographer
|
||||
- State: mature
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keyword: tool
|
||||
- Code repository: https://github.com/awkwardpolygons/cartographer.git
|
||||
- Code language: GDScript
|
||||
- Code license: Apache-2.0
|
||||
|
||||
Terrain editor for Godot.
|
||||
|
||||
## Building
|
||||
|
12
entries/catacomb.md
Normal file
12
entries/catacomb.md
Normal file
@ -0,0 +1,12 @@
|
||||
# Catacomb
|
||||
|
||||
- Home: https://github.com/CatacombGames/Catacomb
|
||||
- Media: https://en.wikipedia.org/wiki/Catacomb_(video_game)
|
||||
- State: mature, inactive since 1989
|
||||
- Keyword: action, shooter, 2D, content commercial
|
||||
- Code repository: https://github.com/CatacombGames/Catacomb.git
|
||||
- Code language: Pascal
|
||||
- Code license: GPL-2.0
|
||||
|
||||
## Building
|
||||
|
13
entries/catacomb3d.md
Normal file
13
entries/catacomb3d.md
Normal file
@ -0,0 +1,13 @@
|
||||
# Catacomb 3-D
|
||||
|
||||
- Home: https://catacomb.games/
|
||||
- Media: https://en.wikipedia.org/wiki/Catacomb_3-D
|
||||
- State: mature, inactive since 1991
|
||||
- Keyword: action, shooter, first-person
|
||||
- Code repository: https://github.com/CatacombGames/Catacomb3D.git, https://github.com/CatacombGames/CatacombAbyss.git @add, https://github.com/CatacombGames/CatacombApocalypse.git @add, https://github.com/CatacombGames/CatacombArmageddon.git @add
|
||||
- Code language: C
|
||||
- Code license: GPL-2.0
|
||||
|
||||
Also includes repositories for the Catacomb Adventure Series.
|
||||
|
||||
## Building
|
@ -9,8 +9,6 @@
|
||||
- Code license: GPL-2.0
|
||||
- Developer: Braden Obrzut
|
||||
|
||||
Sources of [Catacomb](https://github.com/CatacombGames/TheCatacomb).
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
||||
|
11
entries/delaford.md
Normal file
11
entries/delaford.md
Normal file
@ -0,0 +1,11 @@
|
||||
# Delaford
|
||||
|
||||
- Home: https://github.com/delaford/game.
|
||||
- State: beta
|
||||
- Platform: Web
|
||||
- Keyword: role playing, 2D
|
||||
- Code repository: https://github.com/delaford/game.git, https://github.com/delaford/website.git @add
|
||||
- Code language: JavaScript, Vue
|
||||
- Code license: MIT
|
||||
|
||||
## Building
|
14
entries/dungeon.md
Normal file
14
entries/dungeon.md
Normal file
@ -0,0 +1,14 @@
|
||||
# Dungeon
|
||||
|
||||
- Home: https://www.bernardosulzbach.com/dungeon/
|
||||
- State: mature
|
||||
- Download: https://github.com/bernardosulzbach/dungeon/releases
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keyword: role playing, text-based
|
||||
- Code repository: https://github.com/bernardosulzbach/dungeon.git
|
||||
- Code language: Java
|
||||
- Code license: 3-clause BSD
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: Maven
|
12
entries/enduro2d.md
Normal file
12
entries/enduro2d.md
Normal file
@ -0,0 +1,12 @@
|
||||
# Enduro2D
|
||||
|
||||
- Home: https://github.com/enduro2d/enduro2d
|
||||
- State: beta
|
||||
- Keyword: framework, game engine, 2D
|
||||
- Code repository: https://github.com/enduro2d/enduro2d.git
|
||||
- Code language: C++
|
||||
- Code license: MIT
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
14
entries/infinite_mario_bros.md
Normal file
14
entries/infinite_mario_bros.md
Normal file
@ -0,0 +1,14 @@
|
||||
# Infinite Mario Bros
|
||||
|
||||
- Home: https://web.archive.org/web/20131104223908/https://mojang.com/notch/mario/
|
||||
- Inspiration: Super Mario
|
||||
- State: mature, inactive since 2010
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keyword: platform, content commercial + original required
|
||||
- Code repository: https://github.com/cflewis/Infinite-Mario-Bros.git
|
||||
- Code language: Java
|
||||
- Code license: 3-clause BSD
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: Maven
|
16
entries/jump_dont_die.md
Normal file
16
entries/jump_dont_die.md
Normal file
@ -0,0 +1,16 @@
|
||||
# Jump Don't Die
|
||||
|
||||
- Home: https://github.com/danirod/jumpdontdie
|
||||
- State: mature
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keyword: plattform
|
||||
- Code repository: https://github.com/danirod/jumpdontdie.git
|
||||
- Code language: Java
|
||||
- Code license: GPL-3.0
|
||||
- Code dependency: libGDX, Scene2D, Box2D
|
||||
|
||||
Demo game.
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: Gradle
|
11
entries/kaiopua.md
Normal file
11
entries/kaiopua.md
Normal file
@ -0,0 +1,11 @@
|
||||
# Kai ‘Opua
|
||||
|
||||
- Home: https://github.com/collinhover/kaiopua
|
||||
- State: mature, inactive since 2013
|
||||
- Platform: Web
|
||||
- Keyword: puzzle, for kids
|
||||
- Code repository: https://github.com/collinhover/kaiopua.git
|
||||
- Code language: JavaScript
|
||||
- Code license: MIT
|
||||
|
||||
## Building
|
12
entries/loon_game.md
Normal file
12
entries/loon_game.md
Normal file
@ -0,0 +1,12 @@
|
||||
# Loon Game
|
||||
|
||||
- Home: https://github.com/cping/LGame
|
||||
- State: beta
|
||||
- Download: https://github.com/cping/LGame/releases
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keyword: framework, 2D, 3D
|
||||
- Code repository: https://github.com/cping/LGame.git
|
||||
- Code language: Java, C#
|
||||
- Code license: Apache-2.0
|
||||
|
||||
## Building
|
@ -12,4 +12,6 @@
|
||||
- Code dependency: DarkPlaces
|
||||
- Developer: Andreas Kirsch, Benjamin Darling, Dan Korostelev, esteel, Forest Hale, Hans Dampf, Kristian Johansson, Lee Vermeulen, Morphed, RazorWind Team projects, Rudolf Polzer, Saulo Gil, SavageX, SeienAbunae
|
||||
|
||||
See https://github.com/atphalix/nexuiz
|
||||
|
||||
## Building
|
||||
|
@ -11,4 +11,6 @@
|
||||
- Code license: GPL-3.0
|
||||
- Developer: abc013, abcdefg30, abmyii, Adam Mitchell, Alexander Fast, alexander-boll, Alexandre Oliveira, Alexis Hunt, Alfredo Brandau, Alli, Andre Mohren, Andrew Odintsov, anvilvapre, AoAGeneral, Arular101, atimoschenkow, atlimit8, BGluth, blackhand1001, Booom3, Braxton Williams, Carko, CH4Code, Chris Forbes, Christopher Grant, clemty, Clément Bœsch, Cody Brittain, Curtis Shmyr, Daniel Hernandez, Danny Keary, David Jiménez, David Wilson, DeadlySurprise, Deniz, Dmitri Suvorov, dnqbob, DSUK, earthpig, epicelite, evgeniysergeev, forcecore, fruestueck, Glenn Martin Jensen, GSonderling, Gustas, Heli Aldridge, Hellhake, HenrytheSlav, Ian T. Jacobsen, Igor Popov, Inq8, Ivaylo Draganov, Jacob Dufault, Jan Beich, John Turner, Jonas A. Lind, Jonathan Ling, jrb0001, jsd1982, Kanar, Kenny Hoxworth, Kevin, Kyrylo Silin, ltem, Markus Hartung, Matija Hustić, Matthias Mailänder, MatthijsBenschop, Max Ugrumov, Micr0Bit, Moviuro, Mustafa Alperen Seki, mvdhout1992, Neth, Nikolay Fomin, Oliver Brakmann, OmegaBolt, Orb370, Paolo Chiodi, Paul Chote, Paul van Tilburg, Pavel Penev, Pavlos Touboulidis, Peter Antal, Peter Evers, Pi Delport, psydev, r0b0v, Raymond Bedrossian, raz, reaperrr, Remco, Robert Rouhani, RoosterDragon, s1w_, Sam, Scott, sinf, Smittytron, SteelPhase, taryn, teees, teinarss, TheChosenEvilOne, Thijs Waalen, Tim M, tovl, Trevor Nichols, Tyson Liddell, UberWaffe, Wojciech Walaszek, xan2622, yesfish, ytinasni, Zimmermann Gyula
|
||||
|
||||
Mods: https://github.com/cookgreen/Yuris-Revenge
|
||||
|
||||
## Building
|
||||
|
14
entries/overload.md
Normal file
14
entries/overload.md
Normal file
@ -0,0 +1,14 @@
|
||||
# Overload
|
||||
|
||||
- Home: http://overloadengine.org/
|
||||
- State: mature
|
||||
- Download: https://github.com/adriengivry/Overload/releases
|
||||
- Platform: Windows
|
||||
- Keyword: framework, engine, 3D
|
||||
- Code repository: https://github.com/adriengivry/Overload.git
|
||||
- Code language: C, C++
|
||||
- Code license: MIT
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: premake
|
13
entries/project-uranium-godot.md
Normal file
13
entries/project-uranium-godot.md
Normal file
@ -0,0 +1,13 @@
|
||||
# Project-Uranium-Godot
|
||||
|
||||
- Home: https://github.com/acedogblast/Project-Uranium-Godot, https://github.com/acedogblast/Project-Uranium-Godot/wiki
|
||||
- Inspiration: Pokemon Uranium
|
||||
- State: beta
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keyword: role playing, content commercial + original required
|
||||
- Code repository: https://github.com/acedogblast/Project-Uranium-Godot.git
|
||||
- Code language: GDScript
|
||||
- Code license: MIT
|
||||
- Code dependency: Godot
|
||||
|
||||
## Building
|
13
entries/sanity_engine.md
Normal file
13
entries/sanity_engine.md
Normal file
@ -0,0 +1,13 @@
|
||||
# Sanity Engine
|
||||
|
||||
- Home: https://github.com/DethRaid/SanityEngine
|
||||
- State: beta
|
||||
- Platform: Windows
|
||||
- Keyword: framework, game engine, 3D
|
||||
- Code repository: https://github.com/DethRaid/SanityEngine.git
|
||||
- Code language: C++
|
||||
- Code license: MPL-2.0
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: VisualStudio
|
@ -1,16 +0,0 @@
|
||||
# Stunt Car Racer Remake
|
||||
|
||||
- Home: http://stuntcarracerwin32.bravesites.com, https://sourceforge.net/projects/stuntcarremake/
|
||||
- Inspiration: Stunt Car Racer
|
||||
- State: beta, inactive since 2012
|
||||
- Download: https://sourceforge.net/projects/stuntcarremake/files/
|
||||
- Platform: Windows
|
||||
- Keyword: remake, simulation, racing
|
||||
- Code repository: https://git.code.sf.net/p/stuntcarremake/code
|
||||
- Code language: C++
|
||||
- Code license: Proprietary
|
||||
- Developer: Daniel Vernon, FluffyFreak
|
||||
|
||||
Uses the original Amiga track data, sound samples and algorithms for the car physics. Is this a copyright issue? Can it be avoided?
|
||||
|
||||
## Building
|
11
entries/the_catacomb.md
Normal file
11
entries/the_catacomb.md
Normal file
@ -0,0 +1,11 @@
|
||||
# The Catacomb
|
||||
|
||||
- Home: https://github.com/CatacombGames/TheCatacomb
|
||||
- Media: https://en.wikipedia.org/wiki/Catacomb_(video_game)
|
||||
- State: mature, inactive since 1990
|
||||
- Keyword: action, shooter, 2D, content commercial
|
||||
- Code repository: https://github.com/CatacombGames/TheCatacomb.git
|
||||
- Code language: C
|
||||
- Code license: GPL-2.0
|
||||
|
||||
## Building
|
12
entries/the_house.md
Normal file
12
entries/the_house.md
Normal file
@ -0,0 +1,12 @@
|
||||
# The House
|
||||
|
||||
- Home: https://github.com/arturkot/the-house-game
|
||||
- State: mature, inactive since 2019
|
||||
- Play: http://the-house.arturkot.pl/
|
||||
- Platform: Web
|
||||
- Keyword: adventure
|
||||
- Code repository: https://github.com/arturkot/the-house-game.git
|
||||
- Code language: JavaScript
|
||||
- Code license: MIT
|
||||
|
||||
## Building
|
13
entries/tux_builder.md
Normal file
13
entries/tux_builder.md
Normal file
@ -0,0 +1,13 @@
|
||||
# Tux Builder
|
||||
|
||||
- Home: https://github.com/Alzter/TuxBuilder
|
||||
- Inspiration: SuperTux
|
||||
- State: beta
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keyword: platform
|
||||
- Code repository: https://github.com/Alzter/TuxBuilder.git
|
||||
- Code language: GDScript
|
||||
- Code license: GPL-3.0
|
||||
- Code dependency: Godot
|
||||
|
||||
## Building
|
Loading…
x
Reference in New Issue
Block a user