added entries from backlog

This commit is contained in:
Trilarion
2021-09-06 15:22:03 +02:00
parent 3abd576462
commit d1ce9f6e1c
29 changed files with 337 additions and 57 deletions

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# Aether3D
- Home: https://github.com/bioglaze/aether3d
- State: beta
- Download: https://github.com/bioglaze/aether3d/releases
- Keyword: framework, game engine, 3D
- Code repository: https://github.com/bioglaze/aether3d.git
- Code language: C++
- Code license: Zlib
## Building
- Build system: Make, VisualStudio, XCode

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# Armory
- Home: https://armory3d.org/, https://github.com/armory3d/iron/wiki
- State: mature
- Download: https://armory3d.org/download.html
- Platform: Windows, Linux, macOS
- Keyword: framework, engine, 3D
- Code repository: https://github.com/armory3d/armory.git, https://github.com/armory3d/iron.git @add
- Code language: Haxe, Python
- Code license: zlib
## Building

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# Atomic Game Engine
- Home: https://github.com/AtomicGameEngine/AtomicGameEngine
- State: mature, inactive since 2018
- Keyword: framework, game engine, 2D, 3D
- Code repository: https://github.com/AtomicGameEngine/AtomicGameEngine.git
- Code language: C++
- Code license: MIT
## Building
- Build system: CMake

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# Black Shades
- Home: http://www.icculus.org/blackshades/, https://sr.ht/~cnx/blackshades/
- State: mature
- Platform: Windows, Linux, macOS
- Keyword: simulation, first-person, shooter
- Code repository: https://git.sr.ht/~cnx/blackshadessvn://svn.icculus.org/blackshades/ (svn)
- Code language: C
- Code license: GPL-3.0 (since 2021 see https://lists.sr.ht/~cnx/blackshades/%3CCC5KX31G7Y9G.FUEV6FB9UG99%40nix%3E, before uDevGame)
- Code dependency: SDL
## Building

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# Cartographer
- Home: https://github.com/awkwardpolygons/cartographer
- State: mature
- Platform: Windows, Linux, macOS
- Keyword: tool
- Code repository: https://github.com/awkwardpolygons/cartographer.git
- Code language: GDScript
- Code license: Apache-2.0
Terrain editor for Godot.
## Building

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# Catacomb
- Home: https://github.com/CatacombGames/Catacomb
- Media: https://en.wikipedia.org/wiki/Catacomb_(video_game)
- State: mature, inactive since 1989
- Keyword: action, shooter, 2D, content commercial
- Code repository: https://github.com/CatacombGames/Catacomb.git
- Code language: Pascal
- Code license: GPL-2.0
## Building

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# Catacomb 3-D
- Home: https://catacomb.games/
- Media: https://en.wikipedia.org/wiki/Catacomb_3-D
- State: mature, inactive since 1991
- Keyword: action, shooter, first-person
- Code repository: https://github.com/CatacombGames/Catacomb3D.git, https://github.com/CatacombGames/CatacombAbyss.git @add, https://github.com/CatacombGames/CatacombApocalypse.git @add, https://github.com/CatacombGames/CatacombArmageddon.git @add
- Code language: C
- Code license: GPL-2.0
Also includes repositories for the Catacomb Adventure Series.
## Building

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- Code license: GPL-2.0
- Developer: Braden Obrzut
Sources of [Catacomb](https://github.com/CatacombGames/TheCatacomb).
## Building
- Build system: CMake

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# Delaford
- Home: https://github.com/delaford/game.
- State: beta
- Platform: Web
- Keyword: role playing, 2D
- Code repository: https://github.com/delaford/game.git, https://github.com/delaford/website.git @add
- Code language: JavaScript, Vue
- Code license: MIT
## Building

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# Dungeon
- Home: https://www.bernardosulzbach.com/dungeon/
- State: mature
- Download: https://github.com/bernardosulzbach/dungeon/releases
- Platform: Windows, Linux, macOS
- Keyword: role playing, text-based
- Code repository: https://github.com/bernardosulzbach/dungeon.git
- Code language: Java
- Code license: 3-clause BSD
## Building
- Build system: Maven

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# Enduro2D
- Home: https://github.com/enduro2d/enduro2d
- State: beta
- Keyword: framework, game engine, 2D
- Code repository: https://github.com/enduro2d/enduro2d.git
- Code language: C++
- Code license: MIT
## Building
- Build system: CMake

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# Infinite Mario Bros
- Home: https://web.archive.org/web/20131104223908/https://mojang.com/notch/mario/
- Inspiration: Super Mario
- State: mature, inactive since 2010
- Platform: Windows, Linux, macOS
- Keyword: platform, content commercial + original required
- Code repository: https://github.com/cflewis/Infinite-Mario-Bros.git
- Code language: Java
- Code license: 3-clause BSD
## Building
- Build system: Maven

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# Jump Don't Die
- Home: https://github.com/danirod/jumpdontdie
- State: mature
- Platform: Windows, Linux, macOS
- Keyword: plattform
- Code repository: https://github.com/danirod/jumpdontdie.git
- Code language: Java
- Code license: GPL-3.0
- Code dependency: libGDX, Scene2D, Box2D
Demo game.
## Building
- Build system: Gradle

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# Kai Opua
- Home: https://github.com/collinhover/kaiopua
- State: mature, inactive since 2013
- Platform: Web
- Keyword: puzzle, for kids
- Code repository: https://github.com/collinhover/kaiopua.git
- Code language: JavaScript
- Code license: MIT
## Building

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# Loon Game
- Home: https://github.com/cping/LGame
- State: beta
- Download: https://github.com/cping/LGame/releases
- Platform: Windows, Linux, macOS
- Keyword: framework, 2D, 3D
- Code repository: https://github.com/cping/LGame.git
- Code language: Java, C#
- Code license: Apache-2.0
## Building

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- Code dependency: DarkPlaces
- Developer: Andreas Kirsch, Benjamin Darling, Dan Korostelev, esteel, Forest Hale, Hans Dampf, Kristian Johansson, Lee Vermeulen, Morphed, RazorWind Team projects, Rudolf Polzer, Saulo Gil, SavageX, SeienAbunae
See https://github.com/atphalix/nexuiz
## Building

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- Code license: GPL-3.0
- Developer: abc013, abcdefg30, abmyii, Adam Mitchell, Alexander Fast, alexander-boll, Alexandre Oliveira, Alexis Hunt, Alfredo Brandau, Alli, Andre Mohren, Andrew Odintsov, anvilvapre, AoAGeneral, Arular101, atimoschenkow, atlimit8, BGluth, blackhand1001, Booom3, Braxton Williams, Carko, CH4Code, Chris Forbes, Christopher Grant, clemty, Clément Bœsch, Cody Brittain, Curtis Shmyr, Daniel Hernandez, Danny Keary, David Jiménez, David Wilson, DeadlySurprise, Deniz, Dmitri Suvorov, dnqbob, DSUK, earthpig, epicelite, evgeniysergeev, forcecore, fruestueck, Glenn Martin Jensen, GSonderling, Gustas, Heli Aldridge, Hellhake, HenrytheSlav, Ian T. Jacobsen, Igor Popov, Inq8, Ivaylo Draganov, Jacob Dufault, Jan Beich, John Turner, Jonas A. Lind, Jonathan Ling, jrb0001, jsd1982, Kanar, Kenny Hoxworth, Kevin, Kyrylo Silin, ltem, Markus Hartung, Matija Hustić, Matthias Mailänder, MatthijsBenschop, Max Ugrumov, Micr0Bit, Moviuro, Mustafa Alperen Seki, mvdhout1992, Neth, Nikolay Fomin, Oliver Brakmann, OmegaBolt, Orb370, Paolo Chiodi, Paul Chote, Paul van Tilburg, Pavel Penev, Pavlos Touboulidis, Peter Antal, Peter Evers, Pi Delport, psydev, r0b0v, Raymond Bedrossian, raz, reaperrr, Remco, Robert Rouhani, RoosterDragon, s1w_, Sam, Scott, sinf, Smittytron, SteelPhase, taryn, teees, teinarss, TheChosenEvilOne, Thijs Waalen, Tim M, tovl, Trevor Nichols, Tyson Liddell, UberWaffe, Wojciech Walaszek, xan2622, yesfish, ytinasni, Zimmermann Gyula
Mods: https://github.com/cookgreen/Yuris-Revenge
## Building

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# Overload
- Home: http://overloadengine.org/
- State: mature
- Download: https://github.com/adriengivry/Overload/releases
- Platform: Windows
- Keyword: framework, engine, 3D
- Code repository: https://github.com/adriengivry/Overload.git
- Code language: C, C++
- Code license: MIT
## Building
- Build system: premake

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# Project-Uranium-Godot
- Home: https://github.com/acedogblast/Project-Uranium-Godot, https://github.com/acedogblast/Project-Uranium-Godot/wiki
- Inspiration: Pokemon Uranium
- State: beta
- Platform: Windows, Linux, macOS
- Keyword: role playing, content commercial + original required
- Code repository: https://github.com/acedogblast/Project-Uranium-Godot.git
- Code language: GDScript
- Code license: MIT
- Code dependency: Godot
## Building

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# Sanity Engine
- Home: https://github.com/DethRaid/SanityEngine
- State: beta
- Platform: Windows
- Keyword: framework, game engine, 3D
- Code repository: https://github.com/DethRaid/SanityEngine.git
- Code language: C++
- Code license: MPL-2.0
## Building
- Build system: VisualStudio

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# Stunt Car Racer Remake
- Home: http://stuntcarracerwin32.bravesites.com, https://sourceforge.net/projects/stuntcarremake/
- Inspiration: Stunt Car Racer
- State: beta, inactive since 2012
- Download: https://sourceforge.net/projects/stuntcarremake/files/
- Platform: Windows
- Keyword: remake, simulation, racing
- Code repository: https://git.code.sf.net/p/stuntcarremake/code
- Code language: C++
- Code license: Proprietary
- Developer: Daniel Vernon, FluffyFreak
Uses the original Amiga track data, sound samples and algorithms for the car physics. Is this a copyright issue? Can it be avoided?
## Building

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# The Catacomb
- Home: https://github.com/CatacombGames/TheCatacomb
- Media: https://en.wikipedia.org/wiki/Catacomb_(video_game)
- State: mature, inactive since 1990
- Keyword: action, shooter, 2D, content commercial
- Code repository: https://github.com/CatacombGames/TheCatacomb.git
- Code language: C
- Code license: GPL-2.0
## Building

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# The House
- Home: https://github.com/arturkot/the-house-game
- State: mature, inactive since 2019
- Play: http://the-house.arturkot.pl/
- Platform: Web
- Keyword: adventure
- Code repository: https://github.com/arturkot/the-house-game.git
- Code language: JavaScript
- Code license: MIT
## Building

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# Tux Builder
- Home: https://github.com/Alzter/TuxBuilder
- Inspiration: SuperTux
- State: beta
- Platform: Windows, Linux, macOS
- Keyword: platform
- Code repository: https://github.com/Alzter/TuxBuilder.git
- Code language: GDScript
- Code license: GPL-3.0
- Code dependency: Godot
## Building