opensourcegames/entries/thousand_parsec.md

1.2 KiB

Thousand Parsec

A framework for turn-based 4 X's game (eXplore, eXpand, eXploit, eXterminate). Designed for long games, supporting massive universes and has an easily expanded tech tree. Should this be a game engine instead? Server is written in C++. Client is written in Python.

Building