2021-01-12 15:49:10 +01:00

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Markdown

# ZDoom
- Home: http://zdoom.org/, https://sourceforge.net/projects/zdoom/
- Inspiration: Doom, Doom II, Heretic, Hexen
- State: mature
- Download: https://zdoom.org/downloads, https://github.com/coelckers/gzdoom/releases, https://sourceforge.net/projects/zdoom/files/
- Platform: Windows, Linux, macOS
- Keyword: remake, "content commercial (?) + original required", first-person, shooter
- Code repository: https://github.com/coelckers/gzdoom.git (@created 2013, @stars 980, @forks 302), https://git.code.sf.net/p/zdoom/gzdoom
- Code language: C, C++, ZenScript
- Code license: GPL-3.0
- Developer: Jan Engelhardt, Randy Heit, Christoph Oelckers, Marisa Heit, Magnus Norddahl, alexey.lysiuk, MajorCooke, Braden Obrzut, Rachael Alexanderson, raa-eruanna, "Edward Richardson (Nightdive Studios)", kcat, Leonard2, Marisa Kirisame, Christopher Bruns, Edoardo Prezioso, Nemrtvi, Nash Muhandes, Player701, Chronos Ouroboros, Vitaly Novichkov, dondiego, Kevin Caccamo, Gutawer, "Alexander Kromm (m8f)", Gaerzi, Cacodemon345, Blue-Shadow, 3saster, Kyle Evans, FishyClockwork, Teemu Piippo, David CARLIER, Erick Tenorio, Eevee, "Alison Watson (Nightdive Studios)", svdijk, j-palomo, Shawn Walker-Salas, nukeykt, yqco, Xaser Acheron, Benjamin Moir, Maarten Lensink, Michael Labbe, mykola-ambar, Sterling Parker, ZZYZX, Zain Aamer, Colton G. Rushton, Ed the Bat, Jordon Moss, William Breathitt Gray, argv-minus-one, MaxED, Thomas Hume, JP LeBreton, vanhofen, SanyaWaffles, Lucy Phipps
Maybe ZDoom and GZDoom should be splitted.
## Building
- Build system: CMake