opensourcegames/README.md

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# Open Source Games
[Dynamic HTML table](https://trilarion.github.io/opensourcegames/) of the entries - Development [Blog](https://trilarion.blogspot.com/search/label/osgames)
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404 entries
- **[Action/Arcade](games/action/_toc.md)** (18)
- **[Adventure & Visual novels](games/adventure/_toc.md)** (15)
- **[Engines & Frameworks](games/framework/_toc.md)** (52)
- **[Libraries](games/library/_toc.md)** (22)
- **[Role Playing](games/rpg/_toc.md)** (106)
- **[Simulation](games/simulation/_toc.md)** (15)
- **[Strategy](games/strategy/_toc.md)** (164)
- **[Tools & Manuals](games/misc/_toc.md)** (12)
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A list of open source games sorted by genre. The projects are at least in beta stage with a code basis that builds
into an executable demo. The code must be under a license that allows modification and sharing by others. For each entry,
relevant information is collected regarding code repositories, download possibilities and build instructions.
Similar collections: [Open Source Clones](https://github.com/opengaming/osgameclones) of Popular Games, Popular games, add-ons, maps, etc. [hosted on GitHub.](https://github.com/leereilly/games), [List of open-source video games](https://en.wikipedia.org/wiki/List_of_open-source_video_games) on Wikipedia
See also the **[Statistics](games/statistics.md)** page.
## Contributing
If you'd like to add or modify entries, please use the [Issue tracker](https://github.com/Trilarion/opensourcegames/issues),
or fork this repository and submit a pull request.
Help: [MarkDown Help](https://help.github.com/articles/github-flavored-markdown), [Markdown Cheatsheet](https://github.com/adam-p/markdown-here/wiki/Markdown-Cheatsheet)
## Background
I love open source projects and games and I currently learn about building systems. I see the following benefits of this database
and further actions I intend to do.
- General information about open source games
- Possibility of improving build instructions on the projects side (not all projects actually have build instructions)
- Simplifying builds
- Adding infrastructure for automatic testing and deploying where not already present
- Revival of abandoned games that do not build anymore
- Simplifying dependencies
- Increasing the number of supported platforms
I want to improve the process of building open source games, maybe even rescuing some lost projects.
I concentrate on the hardware/software platforms that I have access to.
## Disclaimer
No warranty whatsoever of the information presented herein for any purpose. There could be errors in here.
## License
See [LICENSE](LICENSE). You are free to do whatever you want with this repository.