Work on removing hard coded vales.
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f705eaf67c
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@ -30,11 +30,16 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "PolyVoxCore/PolyVoxCStdInt.h"
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#pragma endregion
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#include <vector>
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namespace PolyVox
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{
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void extractReferenceSurfaceImpl(Volume<uint8>* volumeData, Region region, IndexedSurfacePatch* singleMaterialPatch);
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int32 getIndexFor(const Vector3DFloat& pos, int32 vertexIndicesX[POLYVOX_REGION_SIDE_LENGTH+1][POLYVOX_REGION_SIDE_LENGTH+1][POLYVOX_REGION_SIDE_LENGTH+1], int32 vertexIndicesY[POLYVOX_REGION_SIDE_LENGTH+1][POLYVOX_REGION_SIDE_LENGTH+1][POLYVOX_REGION_SIDE_LENGTH+1], int32 vertexIndicesZ[POLYVOX_REGION_SIDE_LENGTH+1][POLYVOX_REGION_SIDE_LENGTH+1][POLYVOX_REGION_SIDE_LENGTH+1]);
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void setIndexFor(const Vector3DFloat& pos, int32 newIndex, int32 vertexIndicesX[POLYVOX_REGION_SIDE_LENGTH+1][POLYVOX_REGION_SIDE_LENGTH+1][POLYVOX_REGION_SIDE_LENGTH+1], int32 vertexIndicesY[POLYVOX_REGION_SIDE_LENGTH+1][POLYVOX_REGION_SIDE_LENGTH+1][POLYVOX_REGION_SIDE_LENGTH+1], int32 vertexIndicesZ[POLYVOX_REGION_SIDE_LENGTH+1][POLYVOX_REGION_SIDE_LENGTH+1][POLYVOX_REGION_SIDE_LENGTH+1]);
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///A simple version of the surface extractor optimised for readability rather than speed.
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void extractReferenceSurfaceImpl(Volume<uint8>* volumeData, Region region, IndexedSurfacePatch* singleMaterialPatch); //FIXME - should pass variables by reference?
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///Determines whether a vertex already exists for a given edge, and if so returns it's index.
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int32 getIndexFor(const Vector3DFloat& pos, const Vector3DInt32& regionDimensions, const std::vector<int32>& vertexIndicesX, const std::vector<int32>& vertexIndicesY, const std::vector<int32>& vertexIndicesZ);
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///Sets the index of an existing vertex for a given edge.
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void setIndexFor(const Vector3DFloat& pos, const Vector3DInt32& regionDimensions, int32 newIndex, std::vector<int32>& vertexIndicesX, std::vector<int32>& vertexIndicesY, std::vector<int32>& vertexIndicesZ);
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}
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#endif
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@ -47,6 +47,7 @@ namespace PolyVox
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void shift(const Vector3DInt32& amount);
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void shiftLowerCorner(const Vector3DInt32& amount);
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void shiftUpperCorner(const Vector3DInt32& amount);
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Vector3DInt32 dimensions(void);
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private:
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Vector3DInt32 m_v3dLowerCorner;
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@ -33,13 +33,18 @@ namespace PolyVox
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{
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void extractReferenceSurfaceImpl(Volume<uint8>* volumeData, Region region, IndexedSurfacePatch* singleMaterialPatch)
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{
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static int32 vertexIndicesX[POLYVOX_REGION_SIDE_LENGTH+1][POLYVOX_REGION_SIDE_LENGTH+1][POLYVOX_REGION_SIDE_LENGTH+1];
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/*static int32 vertexIndicesX[POLYVOX_REGION_SIDE_LENGTH+1][POLYVOX_REGION_SIDE_LENGTH+1][POLYVOX_REGION_SIDE_LENGTH+1];
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static int32 vertexIndicesY[POLYVOX_REGION_SIDE_LENGTH+1][POLYVOX_REGION_SIDE_LENGTH+1][POLYVOX_REGION_SIDE_LENGTH+1];
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static int32 vertexIndicesZ[POLYVOX_REGION_SIDE_LENGTH+1][POLYVOX_REGION_SIDE_LENGTH+1][POLYVOX_REGION_SIDE_LENGTH+1];
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static int32 vertexIndicesZ[POLYVOX_REGION_SIDE_LENGTH+1][POLYVOX_REGION_SIDE_LENGTH+1][POLYVOX_REGION_SIDE_LENGTH+1];*/
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memset(vertexIndicesX,0xFF,sizeof(vertexIndicesX)); //0xFF is -1 as two's complement - this may not be portable...
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memset(vertexIndicesY,0xFF,sizeof(vertexIndicesY));
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memset(vertexIndicesZ,0xFF,sizeof(vertexIndicesZ));
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Vector3DInt32 regionDimensions = region.dimensions() + Vector3DInt32(1,1,1);
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std::vector<int32> vertexIndicesX(regionDimensions.getX() * regionDimensions.getY() * regionDimensions.getZ());
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std::vector<int32> vertexIndicesY(regionDimensions.getX() * regionDimensions.getY() * regionDimensions.getZ());
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std::vector<int32> vertexIndicesZ(regionDimensions.getX() * regionDimensions.getY() * regionDimensions.getZ());
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memset(&vertexIndicesX[0],0xFF,sizeof(vertexIndicesX[0]) * vertexIndicesX.size()); //0xFF is -1 as two's complement - this may not be portable...
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memset(&vertexIndicesY[0],0xFF,sizeof(vertexIndicesY[0]) * vertexIndicesY.size()); //FIXME - can we just use sizeof(vertexIndicesY)?
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memset(&vertexIndicesZ[0],0xFF,sizeof(vertexIndicesZ[0]) * vertexIndicesZ.size());
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//When generating the mesh for a region we actually look one voxel outside it in the
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// back, bottom, right direction. Protect against access violations by cropping region here
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@ -245,25 +250,25 @@ namespace PolyVox
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SurfaceVertex v1(vertex1, normal1, material1 + 0.1f);
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SurfaceVertex v2(vertex2, normal2, material2 + 0.1f);
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int32 index0 = getIndexFor(v0.getPosition(), vertexIndicesX, vertexIndicesY, vertexIndicesZ);
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int32 index0 = getIndexFor(v0.getPosition(), regionDimensions, vertexIndicesX, vertexIndicesY, vertexIndicesZ);
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if(index0 == -1)
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{
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index0 = singleMaterialPatch->addVertex(v0);
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setIndexFor(v0.getPosition(), index0, vertexIndicesX, vertexIndicesY, vertexIndicesZ);
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setIndexFor(v0.getPosition(), regionDimensions, index0, vertexIndicesX, vertexIndicesY, vertexIndicesZ);
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}
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int32 index1 = getIndexFor(v1.getPosition(), vertexIndicesX, vertexIndicesY, vertexIndicesZ);
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int32 index1 = getIndexFor(v1.getPosition(), regionDimensions, vertexIndicesX, vertexIndicesY, vertexIndicesZ);
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if(index1 == -1)
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{
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index1 = singleMaterialPatch->addVertex(v1);
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setIndexFor(v1.getPosition(), index1, vertexIndicesX, vertexIndicesY, vertexIndicesZ);
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setIndexFor(v1.getPosition(), regionDimensions, index1, vertexIndicesX, vertexIndicesY, vertexIndicesZ);
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}
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int32 index2 = getIndexFor(v2.getPosition(), vertexIndicesX, vertexIndicesY, vertexIndicesZ);
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int32 index2 = getIndexFor(v2.getPosition(), regionDimensions, vertexIndicesX, vertexIndicesY, vertexIndicesZ);
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if(index2 == -1)
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{
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index2 = singleMaterialPatch->addVertex(v2);
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setIndexFor(v2.getPosition(), index2, vertexIndicesX, vertexIndicesY, vertexIndicesZ);
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setIndexFor(v2.getPosition(), regionDimensions, index2, vertexIndicesX, vertexIndicesY, vertexIndicesZ);
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}
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singleMaterialPatch->addTriangle(index0, index1, index2);
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@ -271,7 +276,7 @@ namespace PolyVox
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}//For each cell
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}
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int32 getIndexFor(const Vector3DFloat& pos, int32 vertexIndicesX[POLYVOX_REGION_SIDE_LENGTH+1][POLYVOX_REGION_SIDE_LENGTH+1][POLYVOX_REGION_SIDE_LENGTH+1], int32 vertexIndicesY[POLYVOX_REGION_SIDE_LENGTH+1][POLYVOX_REGION_SIDE_LENGTH+1][POLYVOX_REGION_SIDE_LENGTH+1], int32 vertexIndicesZ[POLYVOX_REGION_SIDE_LENGTH+1][POLYVOX_REGION_SIDE_LENGTH+1][POLYVOX_REGION_SIDE_LENGTH+1])
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int32 getIndexFor(const Vector3DFloat& pos, const Vector3DInt32& regionDimensions, const std::vector<int32>& vertexIndicesX, const std::vector<int32>& vertexIndicesY, const std::vector<int32>& vertexIndicesZ)
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{
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assert(pos.getX() >= 0.0f);
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assert(pos.getY() >= 0.0f);
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@ -280,30 +285,33 @@ namespace PolyVox
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assert(pos.getY() <= POLYVOX_REGION_SIDE_LENGTH);
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assert(pos.getZ() <= POLYVOX_REGION_SIDE_LENGTH);
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float xIntPart;
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float xFracPart = std::modf(pos.getX(), &xIntPart);
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float yIntPart;
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float yFracPart = std::modf(pos.getY(), &yIntPart);
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float zIntPart;
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float zFracPart = std::modf(pos.getZ(), &zIntPart);
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float xIntPartAsFloat;
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float xFracPart = std::modf(pos.getX(), &xIntPartAsFloat);
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float yIntPartAsFloat;
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float yFracPart = std::modf(pos.getY(), &yIntPartAsFloat);
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float zIntPartAsFloat;
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float zFracPart = std::modf(pos.getZ(), &zIntPartAsFloat);
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//Of all the fractional parts, two should be zero and one should have a value.
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if(xFracPart > 0.000001f)
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uint16 xIntPart = static_cast<uint16>(xIntPartAsFloat);
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uint16 yIntPart = static_cast<uint16>(yIntPartAsFloat);
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uint16 zIntPart = static_cast<uint16>(zIntPartAsFloat);
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//Of all the fractional parts, two should be zero and one should be 0.5.
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if(xFracPart > 0.25f)
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{
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return vertexIndicesX[static_cast<uint16>(xIntPart)][static_cast<uint16>(yIntPart)][static_cast<uint16>(zIntPart)];
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return vertexIndicesX[xIntPart + yIntPart * regionDimensions.getX() + zIntPart * regionDimensions.getX() * regionDimensions.getY()];
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}
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if(yFracPart > 0.000001f)
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if(yFracPart > 0.25f)
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{
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return vertexIndicesY[static_cast<uint16>(xIntPart)][static_cast<uint16>(yIntPart)][static_cast<uint16>(zIntPart)];
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return vertexIndicesY[xIntPart + yIntPart * regionDimensions.getX() + zIntPart * regionDimensions.getX() * regionDimensions.getY()];
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}
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if(zFracPart > 0.000001f)
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if(zFracPart > 0.25f)
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{
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return vertexIndicesZ[static_cast<uint16>(xIntPart)][static_cast<uint16>(yIntPart)][static_cast<uint16>(zIntPart)];
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return vertexIndicesZ[xIntPart + yIntPart * regionDimensions.getX() + zIntPart * regionDimensions.getX() * regionDimensions.getY()];
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}
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while(true);
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}
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void setIndexFor(const Vector3DFloat& pos, int32 newIndex, int32 vertexIndicesX[POLYVOX_REGION_SIDE_LENGTH+1][POLYVOX_REGION_SIDE_LENGTH+1][POLYVOX_REGION_SIDE_LENGTH+1], int32 vertexIndicesY[POLYVOX_REGION_SIDE_LENGTH+1][POLYVOX_REGION_SIDE_LENGTH+1][POLYVOX_REGION_SIDE_LENGTH+1], int32 vertexIndicesZ[POLYVOX_REGION_SIDE_LENGTH+1][POLYVOX_REGION_SIDE_LENGTH+1][POLYVOX_REGION_SIDE_LENGTH+1])
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void setIndexFor(const Vector3DFloat& pos, const Vector3DInt32& regionDimensions, int32 newIndex, std::vector<int32>& vertexIndicesX, std::vector<int32>& vertexIndicesY, std::vector<int32>& vertexIndicesZ)
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{
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assert(pos.getX() >= 0.0f);
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assert(pos.getY() >= 0.0f);
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@ -312,27 +320,29 @@ namespace PolyVox
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assert(pos.getY() <= POLYVOX_REGION_SIDE_LENGTH);
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assert(pos.getZ() <= POLYVOX_REGION_SIDE_LENGTH);
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assert(newIndex < 10000);
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float xIntPartAsFloat;
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float xFracPart = std::modf(pos.getX(), &xIntPartAsFloat);
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float yIntPartAsFloat;
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float yFracPart = std::modf(pos.getY(), &yIntPartAsFloat);
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float zIntPartAsFloat;
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float zFracPart = std::modf(pos.getZ(), &zIntPartAsFloat);
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float xIntPart;
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float xFracPart = std::modf(pos.getX(), &xIntPart);
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float yIntPart;
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float yFracPart = std::modf(pos.getY(), &yIntPart);
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float zIntPart;
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float zFracPart = std::modf(pos.getZ(), &zIntPart);
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uint16 xIntPart = static_cast<uint16>(xIntPartAsFloat);
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uint16 yIntPart = static_cast<uint16>(yIntPartAsFloat);
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uint16 zIntPart = static_cast<uint16>(zIntPartAsFloat);
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//Of all the fractional parts, two should be zero and one should have a value.
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if(xFracPart > 0.000001f)
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//Of all the fractional parts, two should be zero and one should be 0.5.
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if(xFracPart > 0.25f)
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{
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vertexIndicesX[static_cast<uint16>(xIntPart)][static_cast<uint16>(yIntPart)][static_cast<uint16>(zIntPart)] = newIndex;
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vertexIndicesX[xIntPart + yIntPart * regionDimensions.getX() + zIntPart * regionDimensions.getX() * regionDimensions.getY()] = newIndex;
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}
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if(yFracPart > 0.000001f)
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if(yFracPart > 0.25f)
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{
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vertexIndicesY[static_cast<uint16>(xIntPart)][static_cast<uint16>(yIntPart)][static_cast<uint16>(zIntPart)] = newIndex;
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vertexIndicesY[xIntPart + yIntPart * regionDimensions.getX() + zIntPart * regionDimensions.getX() * regionDimensions.getY()] = newIndex;
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}
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if(zFracPart > 0.000001f)
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if(zFracPart > 0.25f)
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{
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vertexIndicesZ[static_cast<uint16>(xIntPart)][static_cast<uint16>(yIntPart)][static_cast<uint16>(zIntPart)] = newIndex;
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vertexIndicesZ[xIntPart + yIntPart * regionDimensions.getX() + zIntPart * regionDimensions.getX() * regionDimensions.getY()] = newIndex;
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}
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}
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}
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@ -79,4 +79,9 @@ namespace PolyVox
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{
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m_v3dUpperCorner += amount;
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}
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Vector3DInt32 Region::dimensions(void)
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{
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return m_v3dUpperCorner - m_v3dLowerCorner;
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}
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}
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