Updated documentation with new include path.
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@ -14,10 +14,10 @@ To get started, we need to include the following headers:
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.. code-block:: c++
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#include "MaterialDensityPair.h"
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#include "CubicSurfaceExtractorWithNormals.h"
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#include "SurfaceMesh.h"
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#include "Volume.h"
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#include "PolyVoxCore/MaterialDensityPair.h"
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#include "PolyVoxCore/CubicSurfaceExtractorWithNormals.h"
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#include "PolyVoxCore/SurfaceMesh.h"
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#include "PolyVoxCore/Volume.h"
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The most fundamental construct when working with PolyVox is that of the volume. This is represented by the :polyvox:`Volume` class and stores a 3D grid of voxels. Our basic example application creates a volume with the following line of code:
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