More work on multiresolution mesh generation. Nearly there...
This commit is contained in:
		| @@ -29,7 +29,7 @@ namespace PolyVox | ||||
| 			regionGeometry.m_patchSingleMaterial = new IndexedSurfacePatch(false); | ||||
| 			regionGeometry.m_v3dRegionPosition = iterChangedRegions->getLowerCorner(); | ||||
|  | ||||
| 			generateDecimatedMeshDataForRegion(volume.getVolumeData(), 0, *iterChangedRegions, regionGeometry.m_patchSingleMaterial); | ||||
| 			generateDecimatedMeshDataForRegion(volume.getVolumeData(), 1, *iterChangedRegions, regionGeometry.m_patchSingleMaterial); | ||||
|  | ||||
| 			//genMultiFromSingle(regionGeometry.m_patchSingleMaterial, regionGeometry.m_patchMultiMaterial); | ||||
|  | ||||
|   | ||||
| @@ -65,7 +65,7 @@ namespace PolyVox | ||||
| 			generateDecimatedVerticesForSlice(volIter, uLevel, regSlice0, offset, bitmask0, singleMaterialPatch, vertexIndicesX0, vertexIndicesY0, vertexIndicesZ0); | ||||
| 		} | ||||
|  | ||||
| 		for(boost::uint32_t uSlice = 0; ((uSlice <= POLYVOX_REGION_SIDE_LENGTH-1) && (uSlice + offset.getZ() < region.getUpperCorner().getZ())); uSlice += uStepSize) | ||||
| 		for(boost::uint32_t uSlice = 1; ((uSlice <= POLYVOX_REGION_SIDE_LENGTH) && (uSlice + offset.getZ() <= regVolume.getUpperCorner().getZ())); uSlice += uStepSize) | ||||
| 		{ | ||||
| 			Region regSlice1(regSlice0); | ||||
| 			regSlice1.shift(Vector3DInt32(0,0,uStepSize)); | ||||
|   | ||||
| @@ -64,7 +64,7 @@ namespace PolyVox | ||||
| 		listToFill.clear(); | ||||
|  | ||||
| 		//Regenerate meshes. | ||||
| 		for(uint16_t regionZ = 0; regionZ < POLYVOX_VOLUME_SIDE_LENGTH_IN_REGIONS; ++regionZ) | ||||
| 		for(uint16_t regionZ = 0; regionZ < POLYVOX_VOLUME_SIDE_LENGTH_IN_REGIONS-1; ++regionZ) | ||||
| 		//for(uint16_t regionZ = 0; regionZ < 1; ++regionZ) | ||||
| 		{		 | ||||
| 			for(uint16_t regionY = 0; regionY < POLYVOX_VOLUME_SIDE_LENGTH_IN_REGIONS; ++regionY) | ||||
|   | ||||
		Reference in New Issue
	
	Block a user