More work on multiresolution mesh generation. Nearly there...
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@@ -64,7 +64,7 @@ namespace PolyVox
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listToFill.clear();
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//Regenerate meshes.
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for(uint16_t regionZ = 0; regionZ < POLYVOX_VOLUME_SIDE_LENGTH_IN_REGIONS; ++regionZ)
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for(uint16_t regionZ = 0; regionZ < POLYVOX_VOLUME_SIDE_LENGTH_IN_REGIONS-1; ++regionZ)
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//for(uint16_t regionZ = 0; regionZ < 1; ++regionZ)
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{
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for(uint16_t regionY = 0; regionY < POLYVOX_VOLUME_SIDE_LENGTH_IN_REGIONS; ++regionY)
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