Tidying up...

This commit is contained in:
David Williams 2008-06-07 20:51:59 +00:00
parent 12f9e0ebc8
commit 0a7c17e3b6

View File

@ -202,12 +202,12 @@ namespace PolyVox
if((x==0) && (y==0))
{
//Voxels values
const uint8_t v001 = volIter.peekVoxel0px0py1pz();
const uint8_t v101 = volIter.peekVoxel1px0py1pz();
const uint8_t v011 = volIter.peekVoxel0px1py1pz();
const uint8_t v111 = volIter.peekVoxel1px1py1pz();
//z
uint8_t iPreviousCubeIndexZ = previousBitmask[getIndex(x,y)];
iCubeIndex = iPreviousCubeIndexZ >> 4;
@ -218,72 +218,73 @@ namespace PolyVox
}
else if((x>0) && y==0)
{
//Voxels values
const uint8_t v101 = volIter.peekVoxel1px0py1pz();
const uint8_t v111 = volIter.peekVoxel1px1py1pz();
//z
uint8_t iPreviousCubeIndexZ = previousBitmask[getIndex(x,y)];
iCubeIndex = iPreviousCubeIndexZ >> 4;
//x
uint8_t iPreviousCubeIndexX = bitmask[getIndex(x-1,y)];
uint8_t bit6 = iPreviousCubeIndexX & 64;
uint8_t bit7 = bit6 << 1;
uint8_t srcBit6 = iPreviousCubeIndexX & 64;
uint8_t destBit7 = srcBit6 << 1;
uint8_t bit5 = iPreviousCubeIndexX & 32;
uint8_t bit4 = bit5 >> 1;
uint8_t srcBit5 = iPreviousCubeIndexX & 32;
uint8_t destBit4 = srcBit5 >> 1;
iCubeIndex |= bit4;
iCubeIndex |= destBit4;
if (v101 == 0) iCubeIndex |= 32;
if (v111 == 0) iCubeIndex |= 64;
iCubeIndex |= bit7;
iCubeIndex |= destBit7;
}
else if((x==0) && (y>0))
{
//Voxels values
const uint8_t v011 = volIter.peekVoxel0px1py1pz();
const uint8_t v111 = volIter.peekVoxel1px1py1pz();
const uint8_t v111 = volIter.peekVoxel1px1py1pz();
uint8_t iPreviousCubeIndex = previousBitmask[getIndex(x,y)];
iCubeIndex = iPreviousCubeIndex >> 4;
//z
uint8_t iPreviousCubeIndexZ = previousBitmask[getIndex(x,y)];
iCubeIndex = iPreviousCubeIndexZ >> 4;
//y
uint8_t iPreviousCubeIndexY = bitmask[getIndex(x,y-1)];
uint8_t bit7 = iPreviousCubeIndexY & 128;
uint8_t bit4 = bit7 >> 3;
uint8_t srcBit7 = iPreviousCubeIndexY & 128;
uint8_t destBit4 = srcBit7 >> 3;
uint8_t bit6 = iPreviousCubeIndexY & 64;
uint8_t bit5 = bit6 >> 1;
uint8_t srcBit6 = iPreviousCubeIndexY & 64;
uint8_t destBit5 = srcBit6 >> 1;
iCubeIndex |= bit4;
iCubeIndex |= bit5;
iCubeIndex |= destBit4;
iCubeIndex |= destBit5;
if (v111 == 0) iCubeIndex |= 64;
if (v011 == 0) iCubeIndex |= 128;
}
else
{
//Voxels values
const uint8_t v111 = volIter.peekVoxel1px1py1pz();
uint8_t iPreviousCubeIndex = previousBitmask[getIndex(x,y)];
iCubeIndex = iPreviousCubeIndex >> 4;
uint8_t iPreviousCubeIndexY = bitmask[getIndex(x,y-1)];
uint8_t bit7 = iPreviousCubeIndexY & 128;
uint8_t bit4 = bit7 >> 3;
uint8_t bit6 = iPreviousCubeIndexY & 64;
uint8_t bit5 = bit6 >> 1;
//z
uint8_t iPreviousCubeIndexZ = previousBitmask[getIndex(x,y)];
iCubeIndex = iPreviousCubeIndexZ >> 4;
uint8_t iPreviousCubeIndexX = bitmask[getIndex(x-1,y)];
uint8_t bit6XXX = iPreviousCubeIndexX & 64;
uint8_t bit7XXX = bit6XXX << 1;
//y
uint8_t iPreviousCubeIndexY = bitmask[getIndex(x,y-1)];
uint8_t srcBit7 = iPreviousCubeIndexY & 128;
uint8_t destBit4 = srcBit7 >> 3;
uint8_t srcBit6 = iPreviousCubeIndexY & 64;
uint8_t destBit5 = srcBit6 >> 1;
iCubeIndex |= bit4;
iCubeIndex |= bit5;
//x
uint8_t iPreviousCubeIndexX = bitmask[getIndex(x-1,y)];
srcBit6 = iPreviousCubeIndexX & 64;
uint8_t destBit7 = srcBit6 << 1;
iCubeIndex |= destBit4;
iCubeIndex |= destBit5;
if (v111 == 0) iCubeIndex |= 64;
iCubeIndex |= bit7XXX;
iCubeIndex |= destBit7;
}
//Save the bitmask