Raycast and ambient occlusion tests now use primitive types instead of Material/Density classes.

This commit is contained in:
unknown
2012-03-27 14:32:33 +02:00
parent 6d656ad173
commit 0e16b0d07e
3 changed files with 17 additions and 21 deletions

View File

@ -33,9 +33,9 @@ freely, subject to the following restrictions:
using namespace PolyVox;
bool isPassableByRay(const SimpleVolume<Density8>::Sampler& sampler)
bool isPassableByRay(const SimpleVolume<int8_t>::Sampler& sampler)
{
return sampler.getVoxel().getDensity() < Density8::getThreshold();
return sampler.getVoxel() <= 0;
}
void TestRaycast::testExecute()
@ -43,25 +43,21 @@ void TestRaycast::testExecute()
const int32_t uVolumeSideLength = 32;
//Create a hollow volume, with solid sides on x and y but with open ends in z.
SimpleVolume<Density8> volData(Region(Vector3DInt32(0,0,0), Vector3DInt32(uVolumeSideLength-1, uVolumeSideLength-1, uVolumeSideLength-1)));
SimpleVolume<int8_t> volData(Region(Vector3DInt32(0,0,0), Vector3DInt32(uVolumeSideLength-1, uVolumeSideLength-1, uVolumeSideLength-1)));
for (int32_t z = 0; z < uVolumeSideLength; z++)
{
for (int32_t y = 0; y < uVolumeSideLength; y++)
{
for (int32_t x = 0; x < uVolumeSideLength; x++)
{
Density8 voxelValue;
if((x == 0) || (x == uVolumeSideLength-1) || (y == 0) || (y == uVolumeSideLength-1))
{
voxelValue.setDensity(255);
volData.setVoxelAt(x, y, z, 100);
}
else
{
voxelValue.setDensity(0);
}
volData.setVoxelAt(x, y, z, voxelValue);
volData.setVoxelAt(x, y, z, -100);
}
}
}
}
@ -72,7 +68,7 @@ void TestRaycast::testExecute()
for(int ct = 0; ct < 1000000; ct++)
{
RaycastResult result;
Raycast<SimpleVolume, Density8> raycast(&volData, start, randomUnitVectors[ct % 1024] * 1000.0f, result, isPassableByRay);
Raycast<SimpleVolume, int8_t> raycast(&volData, start, randomUnitVectors[ct % 1024] * 1000.0f, result, isPassableByRay);
raycast.execute();
if(result.foundIntersection)
{