Optimisation, including use of VolumeSampler.
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@ -82,7 +82,7 @@ namespace PolyVox
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Array<4, uint8_t> m_faces;
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std::vector< std::list<Quad> > m_vecQuads[NoOfFaces];
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std::vector< std::vector<Quad> > m_vecQuads[NoOfFaces];
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bool m_bMergeQuads;
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@ -95,7 +95,7 @@ namespace PolyVox
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// Decimation
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////////////////////////////////////////////////////////////////////////////////
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bool decimate(std::list<Quad>& quads);
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bool decimate(std::vector<Quad>& quads);
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std::pair<bool, Quad> mergeQuads(const Quad& q1, const Quad& q2);
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@ -69,27 +69,31 @@ namespace PolyVox
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m_vecQuads[NegativeZ].resize(m_regSizeInVoxels.getUpperCorner().getZ() - m_regSizeInVoxels.getLowerCorner().getZ() + 2);
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m_vecQuads[PositiveZ].resize(m_regSizeInVoxels.getUpperCorner().getZ() - m_regSizeInVoxels.getLowerCorner().getZ() + 2);
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VolumeType<VoxelType>::Sampler volumeSampler(m_volData);
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Quad quad;
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for(int32_t z = m_regSizeInVoxels.getLowerCorner().getZ(); z <= m_regSizeInVoxels.getUpperCorner().getZ() + 1; z++)
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{
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uint32_t regZ = z - m_regSizeInVoxels.getLowerCorner().getZ();
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bool finalZ = (z == m_regSizeInVoxels.getUpperCorner().getZ() + 1);
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for(int32_t y = m_regSizeInVoxels.getLowerCorner().getY(); y <= m_regSizeInVoxels.getUpperCorner().getY() + 1; y++)
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{
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uint32_t regY = y - m_regSizeInVoxels.getLowerCorner().getY();
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bool finalY = (y == m_regSizeInVoxels.getUpperCorner().getY() + 1);
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for(int32_t x = m_regSizeInVoxels.getLowerCorner().getX(); x <= m_regSizeInVoxels.getUpperCorner().getX() + 1; x++)
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{
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// these are always positive anyway
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uint32_t regX = x - m_regSizeInVoxels.getLowerCorner().getX();
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uint32_t regY = y - m_regSizeInVoxels.getLowerCorner().getY();
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uint32_t regZ = z - m_regSizeInVoxels.getLowerCorner().getZ();
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bool finalX = (x == m_regSizeInVoxels.getUpperCorner().getX() + 1);
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bool finalX = (x == m_regSizeInVoxels.getUpperCorner().getX() + 1);
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bool finalY = (y == m_regSizeInVoxels.getUpperCorner().getY() + 1);
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bool finalZ = (z == m_regSizeInVoxels.getUpperCorner().getZ() + 1);
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volumeSampler.setPosition(x,y,z);
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VoxelType currentVoxel = m_volData->getVoxelAt(x,y,z);
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VoxelType currentVoxel = volumeSampler.getVoxel();
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bool currentVoxelIsSolid = currentVoxel.getDensity() >= VoxelType::getThreshold();
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VoxelType negXVoxel = m_volData->getVoxelAt(x-1,y,z);
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VoxelType negXVoxel = volumeSampler.peekVoxel1nx0py0pz();
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bool negXVoxelIsSolid = negXVoxel.getDensity() >= VoxelType::getThreshold();
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if((currentVoxelIsSolid != negXVoxelIsSolid) && (finalY == false) && (finalZ == false))
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@ -105,8 +109,7 @@ namespace PolyVox
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uint32_t v3 = addVertex(regX - 0.5f, regY + 0.5f, regZ - 0.5f, material, m_previousSliceVertices);
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if(currentVoxelIsSolid > negXVoxelIsSolid)
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{
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Quad quad;
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{
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quad.vertices[0] = v0;
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quad.vertices[1] = v1;
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quad.vertices[2] = v2;
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@ -117,7 +120,6 @@ namespace PolyVox
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}
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else
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{
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Quad quad;
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quad.vertices[0] = v0;
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quad.vertices[1] = v3;
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quad.vertices[2] = v2;
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@ -130,7 +132,7 @@ namespace PolyVox
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}
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}
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VoxelType negYVoxel = m_volData->getVoxelAt(x,y-1,z);
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VoxelType negYVoxel = volumeSampler.peekVoxel0px1ny0pz();
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bool negYVoxelIsSolid = negYVoxel.getDensity() >= VoxelType::getThreshold();
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if((currentVoxelIsSolid != negYVoxelIsSolid) && (finalX == false) && (finalZ == false))
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@ -147,7 +149,6 @@ namespace PolyVox
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if(currentVoxelIsSolid > negYVoxelIsSolid)
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{
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//NOTE: For some reason y windong is opposite of X and Z. Investigate this...
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Quad quad;
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quad.vertices[0] = v0;
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quad.vertices[1] = v3;
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quad.vertices[2] = v2;
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@ -159,7 +160,6 @@ namespace PolyVox
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else
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{
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//NOTE: For some reason y windong is opposite of X and Z. Investigate this...
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Quad quad;
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quad.vertices[0] = v0;
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quad.vertices[1] = v1;
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quad.vertices[2] = v2;
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@ -171,7 +171,7 @@ namespace PolyVox
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}
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}
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VoxelType negZVoxel = m_volData->getVoxelAt(x,y,z-1);
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VoxelType negZVoxel = volumeSampler.peekVoxel0px0py1nz();
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bool negZVoxelIsSolid = negZVoxel.getDensity() >= VoxelType::getThreshold();
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if((currentVoxelIsSolid != negZVoxelIsSolid) && (finalX == false) && (finalY == false))
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@ -183,13 +183,10 @@ namespace PolyVox
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uint32_t v0 = addVertex(regX - 0.5f, regY - 0.5f, regZ - 0.5f, material, m_previousSliceVertices);
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uint32_t v1 = addVertex(regX - 0.5f, regY + 0.5f, regZ - 0.5f, material, m_previousSliceVertices);
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uint32_t v2 = addVertex(regX + 0.5f, regY + 0.5f, regZ - 0.5f, material, m_previousSliceVertices);
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uint32_t v3 = addVertex(regX + 0.5f, regY - 0.5f, regZ - 0.5f, material, m_previousSliceVertices);
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uint32_t v3 = addVertex(regX + 0.5f, regY - 0.5f, regZ - 0.5f, material, m_previousSliceVertices);
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if(currentVoxelIsSolid > negZVoxelIsSolid)
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{
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Quad quad;
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quad.vertices[0] = v0;
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quad.vertices[1] = v1;
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quad.vertices[2] = v2;
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@ -200,7 +197,6 @@ namespace PolyVox
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}
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else
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{
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Quad quad;
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quad.vertices[0] = v0;
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quad.vertices[1] = v3;
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quad.vertices[2] = v2;
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@ -220,19 +216,19 @@ namespace PolyVox
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for(uint32_t uFace = 0; uFace < NoOfFaces; uFace++)
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{
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std::vector< std::list<Quad> >& vecListQuads = m_vecQuads[uFace];
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std::vector< std::vector<Quad> >& vecListQuads = m_vecQuads[uFace];
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for(uint32_t slice = 0; slice < vecListQuads.size(); slice++)
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{
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std::list<Quad>& listQuads = vecListQuads[slice];
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std::vector<Quad>& listQuads = vecListQuads[slice];
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if(m_bMergeQuads)
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{
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while(decimate(listQuads)){}
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}
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std::list<Quad>::iterator iterEnd = listQuads.end();
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for(std::list<Quad>::iterator quadIter = listQuads.begin(); quadIter != iterEnd; quadIter++)
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std::vector<Quad>::iterator iterEnd = listQuads.end();
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for(std::vector<Quad>::iterator quadIter = listQuads.begin(); quadIter != iterEnd; quadIter++)
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{
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Quad& quad = *quadIter;
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m_meshCurrent->addTriangleCubic(quad.vertices[0], quad.vertices[1],quad.vertices[2]);
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@ -289,11 +285,11 @@ namespace PolyVox
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}
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template< template<typename> class VolumeType, typename VoxelType>
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bool ImprovedCubicSurfaceExtractor<VolumeType, VoxelType>::decimate(std::list<Quad>& quads)
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bool ImprovedCubicSurfaceExtractor<VolumeType, VoxelType>::decimate(std::vector<Quad>& quads)
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{
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for(std::list<Quad>::iterator outerIter = quads.begin(); outerIter != quads.end(); outerIter++)
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for(std::vector<Quad>::iterator outerIter = quads.begin(); outerIter != quads.end(); outerIter++)
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{
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std::list<Quad>::iterator innerIter = outerIter;
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std::vector<Quad>::iterator innerIter = outerIter;
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innerIter++;
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while(innerIter != quads.end())
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{
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@ -363,34 +359,6 @@ namespace PolyVox
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resultPair.second.vertices[3] = q1.vertices[3];
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}
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}
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/*if(canMergeQuads(q1,q2))
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{
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Quad result;
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result.material = q1.material;
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for(uint32_t vertex = 0; vertex < 4; vertex++)
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{
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uint32_t quad1vertex = q1.vertices[vertex];
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uint32_t quad2vertex = q2.vertices[vertex];
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if(quadContainsVertex(q2, quad1vertex) != -1)
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{
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result.vertices[vertex] = quad2vertex;
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}
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else
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{
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result.vertices[vertex] = quad1vertex;
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}
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}
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resultPair.first = true;
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resultPair.second = result;
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}
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else
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{
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resultPair.first = false;
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}*/
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return resultPair;
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}
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