Cleaning up decimation, moving to sets.

This commit is contained in:
David Williams 2007-09-23 23:08:06 +00:00
parent cd26634131
commit 15692f7a3f
5 changed files with 44 additions and 90 deletions

View File

@ -36,28 +36,34 @@ namespace Ogre
class SurfaceVertex
{
public:
Vector3 normal;
float alpha;
public:
SurfaceEdgeIterator edge;
SurfaceVertex();
SurfaceVertex(UIntVector3 positionToSet);
SurfaceVertex(UIntVector3 positionToSet, Vector3 normalToSet);
friend bool operator==(const SurfaceVertex& lhs, const SurfaceVertex& rhs);
friend bool operator < (const SurfaceVertex& lhs, const SurfaceVertex& rhs);
const UIntVector3& getPosition(void) const;
const Vector3& getNormal(void) const;
void setNormal(const Vector3& normalToSet);
std::string toString(void);
float alpha;
private:
UIntVector3 position;
Vector3 normal;
unsigned long m_uHash;
};
bool operator==(const SurfaceVertex& lhs, const SurfaceVertex& rhs);
bool operator < (const SurfaceVertex& lhs, const SurfaceVertex& rhs);
//bool operator < (const SurfaceVertexIterator& lhs, const SurfaceVertexIterator& rhs);

View File

@ -324,10 +324,10 @@ namespace Ogre
for(uint regionZ = 0; regionZ < OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS; ++regionZ)
{
LogManager::getSingleton().logMessage("regionZ = " + StringConverter::toString(regionZ));
for(uint regionY = OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS/2-2; regionY < OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS/2+1; ++regionY)
for(uint regionY = OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS/2-1; regionY < OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS/2+1; ++regionY)
{
//LogManager::getSingleton().logMessage("regionY = " + StringConverter::toString(regionY));
for(uint regionX = OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS/2-2; regionX < OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS/2+1; ++regionX)
for(uint regionX = OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS/2-1; regionX < OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS/2+1; ++regionX)
{
//LogManager::getSingleton().logMessage("regionX = " + StringConverter::toString(regionX));
if(surfaceUpToDate[regionX][regionY][regionZ] == false)
@ -774,7 +774,7 @@ namespace Ogre
else
surfaceVertex0.alpha = 0.0;
//surfaceVertex0.normal = Vector3(1.0,1.0,1.0);
surfaceVertex0.normal = Vector3(0.0,0.0,0.0);
surfaceVertex0.setNormal(Vector3(0.0,0.0,0.0));
SurfaceVertex surfaceVertex1(vertex1);
if(material1 == material)
@ -782,7 +782,7 @@ namespace Ogre
else
surfaceVertex1.alpha = 0.0;
//surfaceVertex1.normal = Vector3(1.0,1.0,1.0);
surfaceVertex1.normal = Vector3(0.0,0.0,0.0);
surfaceVertex1.setNormal(Vector3(0.0,0.0,0.0));
SurfaceVertex surfaceVertex2(vertex2);
if(material2 == material)
@ -790,7 +790,7 @@ namespace Ogre
else
surfaceVertex2.alpha = 0.0;
//surfaceVertex2.normal = Vector3(1.0,1.0,1.0);
surfaceVertex2.normal = Vector3(0.0,0.0,0.0);
surfaceVertex2.setNormal(Vector3(0.0,0.0,0.0));
result[material].addTriangle(surfaceVertex0, surfaceVertex1, surfaceVertex2);

View File

@ -194,19 +194,18 @@ namespace Ogre
if((posX - floorX) > 0.25) //The result should be 0.0 or 0.5
{
uchar uCeil = volIter.peekVoxel1px0py0pz() > 0 ? 1 : 0;
vertexIter->normal = Vector3(uFloor - uCeil,0.0,0.0);
vertexIter->setNormal(Vector3(uFloor - uCeil,0.0,0.0));
}
else if((posY - floorY) > 0.25) //The result should be 0.0 or 0.5
{
uchar uCeil = volIter.peekVoxel0px1py0pz() > 0 ? 1 : 0;
vertexIter->normal = Vector3(0.0,uFloor - uCeil,0.0);
vertexIter->setNormal(Vector3(0.0,uFloor - uCeil,0.0));
}
else if((posZ - floorZ) > 0.25) //The result should be 0.0 or 0.5
{
uchar uCeil = volIter.peekVoxel0px0py1pz() > 0 ? 1 : 0;
vertexIter->normal = Vector3(0.0, 0.0,uFloor - uCeil);
vertexIter->setNormal(Vector3(0.0, 0.0,uFloor - uCeil));
}
vertexIter->normal.normalise();
break;
}
case CENTRAL_DIFFERENCE:
@ -226,9 +225,7 @@ namespace Ogre
volIter.setPosition(static_cast<uint>(posX),static_cast<uint>(posY),static_cast<uint>(posZ+1.0));
}
const Vector3 gradCeil = volIter.getCentralDifferenceGradient();
vertexIter->normal = gradFloor + gradCeil;
vertexIter->normal *= -1;
vertexIter->normal.normalise();
vertexIter->setNormal((gradFloor + gradCeil) * -1.0);
break;
}
case SOBEL:
@ -248,9 +245,7 @@ namespace Ogre
volIter.setPosition(static_cast<uint>(posX),static_cast<uint>(posY),static_cast<uint>(posZ+1.0));
}
const Vector3 gradCeil = volIter.getSobelGradient();
vertexIter->normal = gradFloor + gradCeil;
vertexIter->normal *= -1;
vertexIter->normal.normalise();
vertexIter->setNormal((gradFloor + gradCeil) * -1.0);
break;
}
}
@ -322,7 +317,7 @@ namespace Ogre
allZMatch = false;
}
//FIXME - already normalised?
if((*connectedIter)->normal.normalisedCopy().dotProduct(vertexIter->normal.normalisedCopy()) < 0.99)
if((*connectedIter)->getNormal().dotProduct(vertexIter->getNormal()) < 0.99)
{
return false;
}
@ -433,7 +428,7 @@ namespace Ogre
continue;
}
if(isPolygonConvex(listConnectedVertices, vertexIter->normal) == false)
if(isPolygonConvex(listConnectedVertices, vertexIter->getNormal()) == false)
{
continue;
}
@ -499,7 +494,6 @@ namespace Ogre
bool SurfacePatch::isPolygonConvex(std::list<SurfaceVertexIterator> listVertices, Vector3 normal)
{
normal.normalise(); //FIXME - don't need this?
std::list<SurfaceVertexIterator>::iterator v0IterIter = listVertices.begin();
std::list<SurfaceVertexIterator>::iterator v1IterIter = listVertices.begin();
std::list<SurfaceVertexIterator>::iterator v2IterIter = listVertices.begin();

View File

@ -83,9 +83,9 @@ namespace Ogre
*prPos++ = verticesToSet[i].getPosition().y/2.0f;
*prPos++ = verticesToSet[i].getPosition().z/2.0f;
*prPos++ = verticesToSet[i].normal.x;
*prPos++ = verticesToSet[i].normal.y;
*prPos++ = verticesToSet[i].normal.z;
*prPos++ = verticesToSet[i].getNormal().x;
*prPos++ = verticesToSet[i].getNormal().y;
*prPos++ = verticesToSet[i].getNormal().z;
*prPos++ = verticesToSet[i].alpha;

View File

@ -14,40 +14,14 @@ namespace Ogre
SurfaceVertex::SurfaceVertex(UIntVector3 positionToSet)
:position(positionToSet)
{
/*noOfUses = 0;
flags = 0;
if(position.x == 0)
flags |= 1;
if(position.x == 8)
flags |= 2;
if(position.y == 0)
flags |= 4;
if(position.y == 8)
flags |= 8;
if(position.z == 0)
flags |= 16;
if(position.z == 8)
flags |= 32;*/
m_uHash = (position.x*(OGRE_REGION_SIDE_LENGTH*2+1)*(OGRE_REGION_SIDE_LENGTH*2+1)) + (position.y*(OGRE_REGION_SIDE_LENGTH*2+1)) + (position.z);
}
SurfaceVertex::SurfaceVertex(UIntVector3 positionToSet, Vector3 normalToSet)
:position(positionToSet)
,normal(normalToSet)
{
/*noOfUses = 0;
flags = 0;
if(position.x == 0)
flags |= 1;
if(position.x == 8)
flags |= 2;
if(position.y == 0)
flags |= 4;
if(position.y == 8)
flags |= 8;
if(position.z == 0)
flags |= 16;
if(position.z == 8)
flags |= 32;*/
m_uHash = (position.x*(OGRE_REGION_SIDE_LENGTH*2+1)*(OGRE_REGION_SIDE_LENGTH*2+1)) + (position.y*(OGRE_REGION_SIDE_LENGTH*2+1)) + (position.z);
}
const UIntVector3& SurfaceVertex::getPosition(void) const
@ -55,6 +29,17 @@ namespace Ogre
return position;
}
const Vector3& SurfaceVertex::getNormal(void) const
{
return normal;
}
void SurfaceVertex::setNormal(const Vector3& normalToSet)
{
normal = normalToSet;
normal.normalise();
}
std::string SurfaceVertex::toString(void)
{
std::stringstream ss;
@ -64,42 +49,11 @@ namespace Ogre
bool operator==(const SurfaceVertex& lhs, const SurfaceVertex& rhs)
{
//We dont't check the normal here as it may not have been set. But if two vertices have the same position they should have the same normal too.
/*return
(
(position.x == rhs.position.x) &&
(position.y == rhs.position.y) &&
(position.z == rhs.position.z) //&&
//(abs(alpha - rhs.alpha) <= 0.01)
);*/
/*ulong value = 0;
value |= position.x;
value << 10;
value |= position.y;
value << 10;
value |= position.z;
ulong rhsValue = 0;
rhsValue |= rhs.position.x;
rhsValue << 10;
rhsValue |= rhs.position.y;
rhsValue << 10;
rhsValue |= rhs.position.z;
return value == rhsValue;*/
unsigned long lhsOffset = (lhs.getPosition().x*(OGRE_REGION_SIDE_LENGTH*2+1)*(OGRE_REGION_SIDE_LENGTH*2+1)) + (lhs.getPosition().y*(OGRE_REGION_SIDE_LENGTH*2+1)) + (lhs.getPosition().z);
unsigned long rhsOffset = (rhs.getPosition().x*(OGRE_REGION_SIDE_LENGTH*2+1)*(OGRE_REGION_SIDE_LENGTH*2+1)) + (rhs.getPosition().y*(OGRE_REGION_SIDE_LENGTH*2+1)) + (rhs.getPosition().z);
return (lhsOffset == rhsOffset) /*&& (abs(lhs.alpha - rhs.alpha) <= 0.01)*/;
return (lhs.m_uHash == rhs.m_uHash);
}
bool operator < (const SurfaceVertex& lhs, const SurfaceVertex& rhs)
{
unsigned long lhsOffset = (lhs.getPosition().x*(OGRE_REGION_SIDE_LENGTH*2+1)*(OGRE_REGION_SIDE_LENGTH*2+1)) + (lhs.getPosition().y*(OGRE_REGION_SIDE_LENGTH*2+1)) + (lhs.getPosition().z);
unsigned long rhsOffset = (rhs.getPosition().x*(OGRE_REGION_SIDE_LENGTH*2+1)*(OGRE_REGION_SIDE_LENGTH*2+1)) + (rhs.getPosition().y*(OGRE_REGION_SIDE_LENGTH*2+1)) + (rhs.getPosition().z);
return lhsOffset < rhsOffset;
return (lhs.m_uHash < rhs.m_uHash);
}
}