Cleaning up decimation, moving to sets.
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@ -14,40 +14,14 @@ namespace Ogre
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SurfaceVertex::SurfaceVertex(UIntVector3 positionToSet)
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:position(positionToSet)
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{
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/*noOfUses = 0;
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flags = 0;
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if(position.x == 0)
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flags |= 1;
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if(position.x == 8)
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flags |= 2;
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if(position.y == 0)
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flags |= 4;
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if(position.y == 8)
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flags |= 8;
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if(position.z == 0)
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flags |= 16;
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if(position.z == 8)
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flags |= 32;*/
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m_uHash = (position.x*(OGRE_REGION_SIDE_LENGTH*2+1)*(OGRE_REGION_SIDE_LENGTH*2+1)) + (position.y*(OGRE_REGION_SIDE_LENGTH*2+1)) + (position.z);
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}
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SurfaceVertex::SurfaceVertex(UIntVector3 positionToSet, Vector3 normalToSet)
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:position(positionToSet)
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,normal(normalToSet)
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{
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/*noOfUses = 0;
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flags = 0;
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if(position.x == 0)
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flags |= 1;
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if(position.x == 8)
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flags |= 2;
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if(position.y == 0)
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flags |= 4;
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if(position.y == 8)
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flags |= 8;
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if(position.z == 0)
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flags |= 16;
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if(position.z == 8)
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flags |= 32;*/
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m_uHash = (position.x*(OGRE_REGION_SIDE_LENGTH*2+1)*(OGRE_REGION_SIDE_LENGTH*2+1)) + (position.y*(OGRE_REGION_SIDE_LENGTH*2+1)) + (position.z);
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}
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const UIntVector3& SurfaceVertex::getPosition(void) const
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@ -55,6 +29,17 @@ namespace Ogre
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return position;
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}
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const Vector3& SurfaceVertex::getNormal(void) const
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{
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return normal;
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}
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void SurfaceVertex::setNormal(const Vector3& normalToSet)
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{
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normal = normalToSet;
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normal.normalise();
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}
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std::string SurfaceVertex::toString(void)
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{
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std::stringstream ss;
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@ -64,42 +49,11 @@ namespace Ogre
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bool operator==(const SurfaceVertex& lhs, const SurfaceVertex& rhs)
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{
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//We dont't check the normal here as it may not have been set. But if two vertices have the same position they should have the same normal too.
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/*return
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(
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(position.x == rhs.position.x) &&
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(position.y == rhs.position.y) &&
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(position.z == rhs.position.z) //&&
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//(abs(alpha - rhs.alpha) <= 0.01)
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);*/
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/*ulong value = 0;
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value |= position.x;
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value << 10;
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value |= position.y;
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value << 10;
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value |= position.z;
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ulong rhsValue = 0;
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rhsValue |= rhs.position.x;
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rhsValue << 10;
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rhsValue |= rhs.position.y;
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rhsValue << 10;
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rhsValue |= rhs.position.z;
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return value == rhsValue;*/
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unsigned long lhsOffset = (lhs.getPosition().x*(OGRE_REGION_SIDE_LENGTH*2+1)*(OGRE_REGION_SIDE_LENGTH*2+1)) + (lhs.getPosition().y*(OGRE_REGION_SIDE_LENGTH*2+1)) + (lhs.getPosition().z);
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unsigned long rhsOffset = (rhs.getPosition().x*(OGRE_REGION_SIDE_LENGTH*2+1)*(OGRE_REGION_SIDE_LENGTH*2+1)) + (rhs.getPosition().y*(OGRE_REGION_SIDE_LENGTH*2+1)) + (rhs.getPosition().z);
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return (lhsOffset == rhsOffset) /*&& (abs(lhs.alpha - rhs.alpha) <= 0.01)*/;
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return (lhs.m_uHash == rhs.m_uHash);
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}
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bool operator < (const SurfaceVertex& lhs, const SurfaceVertex& rhs)
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{
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unsigned long lhsOffset = (lhs.getPosition().x*(OGRE_REGION_SIDE_LENGTH*2+1)*(OGRE_REGION_SIDE_LENGTH*2+1)) + (lhs.getPosition().y*(OGRE_REGION_SIDE_LENGTH*2+1)) + (lhs.getPosition().z);
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unsigned long rhsOffset = (rhs.getPosition().x*(OGRE_REGION_SIDE_LENGTH*2+1)*(OGRE_REGION_SIDE_LENGTH*2+1)) + (rhs.getPosition().y*(OGRE_REGION_SIDE_LENGTH*2+1)) + (rhs.getPosition().z);
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return lhsOffset < rhsOffset;
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return (lhs.m_uHash < rhs.m_uHash);
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}
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}
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