Started moving code for maintaining scene graph out of _findVisibleObjects and into main application.

This commit is contained in:
David Williams
2008-01-27 21:01:06 +00:00
parent bdbfa5f457
commit 168ab6760b
4 changed files with 11 additions and 5 deletions

View File

@ -110,6 +110,8 @@ namespace Ogre
return true;
}
#ifdef BLAH
void PolyVoxSceneManager::_findVisibleObjects(Camera* cam, VisibleObjectsBoundsInfo * visibleBounds, bool onlyShadowCasters)
{
if(!volumeData.isNull())
@ -240,6 +242,8 @@ namespace Ogre
}
}
#endif
std::list<RegionGeometry> PolyVoxSceneManager::getChangedRegionGeometry(void)
{
std::list<RegionGeometry> listChangedRegionGeometry;