Cleaning up.

This commit is contained in:
David Williams 2008-01-25 23:07:24 +00:00
parent 1a41acd06b
commit bdbfa5f457
2 changed files with 17 additions and 16 deletions

View File

@ -93,7 +93,7 @@ namespace Ogre
void setAxisVisible(bool visible);
SceneNode* makeSureSceneNodeExists(const String strSceneNodeName, bool bShouldExist);
SceneNode* makeSureSceneNodeExists(bool bShouldExist, const String strSceneNodeName);

View File

@ -135,26 +135,26 @@ namespace Ogre
ssMultiMaterialPatchName << "Multi Material Patch: " << strPosition;
const std::string strMultiMaterialPatchName = ssMultiMaterialPatchName.str();
//LogManager::getSingleton().logMessage(location.str());
//LogManager::getSingleton().logMessage(singleMaterialNode.str());
//LogManager::getSingleton().logMessage(multiMaterialNode.str());
//LogManager::getSingleton().logMessage("/n");
/*LogManager::getSingleton().logMessage(strPosition);
LogManager::getSingleton().logMessage(strSceneNodeName);
LogManager::getSingleton().logMessage(strSingleMaterialPatchName);
LogManager::getSingleton().logMessage(strMultiMaterialPatchName);
LogManager::getSingleton().logMessage("\n");*/
if(iterRegionGeometry->m_bIsEmpty)
{
makeSureSceneNodeExists(strSceneNodeName, false);
makeSureSceneNodeExists(false, strSceneNodeName);
continue;
}
SceneNode* sceneNode = makeSureSceneNodeExists(strSceneNodeName, true);
SceneNode* sceneNode = makeSureSceneNodeExists(true, strSceneNodeName);
sceneNode->setPosition(Vector3(iterRegionGeometry->m_v3dRegionPosition.x*OGRE_REGION_SIDE_LENGTH,iterRegionGeometry->m_v3dRegionPosition.y*OGRE_REGION_SIDE_LENGTH,iterRegionGeometry->m_v3dRegionPosition.z*OGRE_REGION_SIDE_LENGTH));
bool bSingleMaterialPatchExists = hasMovableObject(strSingleMaterialPatchName,SurfacePatchRenderableFactory::FACTORY_TYPE_NAME);
bool bMultiMaterialPatchExists = hasMovableObject(strMultiMaterialPatchName,SurfacePatchRenderableFactory::FACTORY_TYPE_NAME);
bool bSingleMaterialPatchExists = hasMovableObject(strSingleMaterialPatchName,SurfacePatchRenderableFactory::FACTORY_TYPE_NAME);
if(iterRegionGeometry->m_bContainsSingleMaterialPatch)
{
SurfacePatchRenderable* singleMaterialSurfacePatchRenderable;
if(hasMovableObject(strSingleMaterialPatchName,SurfacePatchRenderableFactory::FACTORY_TYPE_NAME))
if(bSingleMaterialPatchExists)
{
singleMaterialSurfacePatchRenderable = dynamic_cast<SurfacePatchRenderable*>(getMovableObject(strSingleMaterialPatchName, SurfacePatchRenderableFactory::FACTORY_TYPE_NAME));
singleMaterialSurfacePatchRenderable->updateWithNewSurfacePatch(iterRegionGeometry->m_patchSingleMaterial);
@ -169,16 +169,17 @@ namespace Ogre
}
else
{
if(hasMovableObject(strSingleMaterialPatchName,SurfacePatchRenderableFactory::FACTORY_TYPE_NAME))
if(bSingleMaterialPatchExists)
{
sceneNode->detachObject(strSingleMaterialPatchName);
destroyMovableObject(strSingleMaterialPatchName, SurfacePatchRenderableFactory::FACTORY_TYPE_NAME);
}
}
bool bMultiMaterialPatchExists = hasMovableObject(strMultiMaterialPatchName,SurfacePatchRenderableFactory::FACTORY_TYPE_NAME);
if(iterRegionGeometry->m_bContainsMultiMaterialPatch)
{
SurfacePatchRenderable* multiMaterialSurfacePatchRenderable;
if(hasMovableObject(strMultiMaterialPatchName,SurfacePatchRenderableFactory::FACTORY_TYPE_NAME) )
if(bMultiMaterialPatchExists)
{
multiMaterialSurfacePatchRenderable = dynamic_cast<SurfacePatchRenderable*>(getMovableObject(strMultiMaterialPatchName, SurfacePatchRenderableFactory::FACTORY_TYPE_NAME));
multiMaterialSurfacePatchRenderable->updateWithNewSurfacePatch(iterRegionGeometry->m_patchMultiMaterial);
@ -193,9 +194,9 @@ namespace Ogre
}
else
{
if(hasMovableObject(strMultiMaterialPatchName,SurfacePatchRenderableFactory::FACTORY_TYPE_NAME))
if(bMultiMaterialPatchExists)
{
sceneNode->detachObject(strMultiMaterialPatchName);
destroyMovableObject(strMultiMaterialPatchName, SurfacePatchRenderableFactory::FACTORY_TYPE_NAME);
}
}
}
@ -214,7 +215,7 @@ namespace Ogre
//LogManager::getSingleton().logMessage("No of vertices accepted = " + StringConverter::toString(IndexedSurfacePatch::noOfVerticesAccepted));
}
SceneNode* PolyVoxSceneManager::makeSureSceneNodeExists(const String strSceneNodeName, bool bShouldExist)
SceneNode* PolyVoxSceneManager::makeSureSceneNodeExists(bool bShouldExist, const String strSceneNodeName)
{
bool bSceneNodeExists = hasSceneNode(strSceneNodeName);
if(bShouldExist == false)