Renamed some stuff in SurfaceExtractor.
Added functions to move samplers to adjacent voxels.
This commit is contained in:
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6fdb11ebf4
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@ -44,16 +44,43 @@ namespace PolyVox
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POLYVOX_SHARED_PTR<IndexedSurfacePatch> extractSurfaceForRegion(Region region);
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POLYVOX_SHARED_PTR<IndexedSurfacePatch> extractSurfaceForRegion(Region region);
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private:
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private:
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//Extract the surface for a particular LOD level
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template<uint8_t uLodLevel>
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void extractSurfaceImpl(void);
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//Compute the cell bitmask for a particular slice in z.
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template<bool isPrevZAvail, uint8_t uLodLevel>
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uint32_t computeBitmaskForSlice(void);
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//Compute the cell bitmask for a given cell.
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template<bool isPrevXAvail, bool isPrevYAvail, bool isPrevZAvail, uint8_t uLodLevel>
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void computeBitmaskForCell(void);
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//Use the cell bitmasks to generate all the vertices needed for that slice
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void generateVerticesForSlice();
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//Use the cell bitmasks to generate all the indices needed for that slice
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void generateIndicesForSlice();
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//Converts a position into an index for accessing scratch areas.
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inline uint32_t getIndex(uint32_t x, uint32_t y)
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{
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return x + (y * m_uScratchPadWidth);
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}
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//The lod level can step size.
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uint8_t m_uLodLevel;
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uint8_t m_uLodLevel;
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uint8_t m_uStepSize;
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uint8_t m_uStepSize;
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//The volume data and a sampler to access it.
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Volume<uint8_t> m_volData;
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Volume<uint8_t> m_volData;
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VolumeSampler<uint8_t> m_sampVolume;
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VolumeSampler<uint8_t> m_sampVolume;
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//Cell bitmasks for the current and previous slices.
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uint8_t* m_pPreviousBitmask;
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uint8_t* m_pPreviousBitmask;
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uint8_t* m_pCurrentBitmask;
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uint8_t* m_pCurrentBitmask;
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//Used to keep track of where generated vertices have been placed.
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int32_t* m_pPreviousVertexIndicesX;
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int32_t* m_pPreviousVertexIndicesX;
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int32_t* m_pPreviousVertexIndicesY;
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int32_t* m_pPreviousVertexIndicesY;
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int32_t* m_pPreviousVertexIndicesZ;
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int32_t* m_pPreviousVertexIndicesZ;
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@ -61,57 +88,40 @@ namespace PolyVox
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int32_t* m_pCurrentVertexIndicesY;
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int32_t* m_pCurrentVertexIndicesY;
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int32_t* m_pCurrentVertexIndicesZ;
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int32_t* m_pCurrentVertexIndicesZ;
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uint8_t v000;
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//Holds a position in volume space.
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uint8_t v100;
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uint8_t v010;
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uint8_t v110;
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uint8_t v001;
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uint8_t v101;
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uint8_t v011;
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uint8_t v111;
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uint16_t uXVolSpace;
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uint16_t uXVolSpace;
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uint16_t uYVolSpace;
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uint16_t uYVolSpace;
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uint16_t uZVolSpace;
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uint16_t uZVolSpace;
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//Holds a position in region space.
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uint16_t uXRegSpace;
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uint16_t uXRegSpace;
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uint16_t uYRegSpace;
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uint16_t uYRegSpace;
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uint16_t uZRegSpace;
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uint16_t uZRegSpace;
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//Used to return the number of cells in a slice which contain triangles.
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uint32_t m_uNoOfOccupiedCells;
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uint32_t m_uNoOfOccupiedCells;
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//The surface patch we are currently filling.
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IndexedSurfacePatch* m_ispCurrent;
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IndexedSurfacePatch* m_ispCurrent;
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//Remove this?
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Vector3DFloat m_v3dRegionOffset;
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Vector3DFloat m_v3dRegionOffset;
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uint16_t m_uScratchPadWidth;
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//Information about the region we a re currently processing
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uint16_t m_uScratchPadHeight;
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Region m_Region;
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Region m_Region;
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Region m_UncroppedRegion;
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Region m_UncroppedRegion;
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Region m_croppedVolume;
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Region m_croppedVolume;
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Region regSlice0;
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Region m_regSlicePrevious;
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Region regSlice1;
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Region m_regSliceCurrent;
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//Store the width and height because they are frequently
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//used and have some overhead to compute.
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uint16_t m_uRegionWidth;
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uint16_t m_uRegionWidth;
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uint16_t m_uRegionHeight;
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uint16_t m_uRegionHeight;
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inline uint32_t getIndex(uint32_t x, uint32_t y)
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//These are used in several places so best stored.
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{
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uint16_t m_uScratchPadWidth;
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return x + (y * m_uScratchPadWidth);
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uint16_t m_uScratchPadHeight;
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}
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template<uint8_t uLodLevel>
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void extractSurfaceImpl(void);
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template<bool isPrevZAvail, uint8_t uLodLevel>
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uint32_t computeBitmaskForSlice(void);
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template<bool isPrevXAvail, bool isPrevYAvail, bool isPrevZAvail, uint8_t uLodLevel>
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void computeBitmaskForCell(void);
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void generateIndicesForSlice();
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void generateVerticesForSlice();
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};
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};
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}
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}
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@ -54,6 +54,12 @@ namespace PolyVox
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void setPosition(uint16_t xPos, uint16_t yPos, uint16_t zPos);
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void setPosition(uint16_t xPos, uint16_t yPos, uint16_t zPos);
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void movePositiveX(void);
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void movePositiveX(void);
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void movePositiveY(void);
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void movePositiveZ(void);
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void moveNegativeX(void);
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void moveNegativeY(void);
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void moveNegativeZ(void);
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inline VoxelType peekVoxel1nx1ny1nz(void) const;
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inline VoxelType peekVoxel1nx1ny1nz(void) const;
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inline VoxelType peekVoxel1nx1ny0pz(void) const;
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inline VoxelType peekVoxel1nx1ny0pz(void) const;
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@ -95,20 +101,8 @@ namespace PolyVox
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uint16_t mYPosInVolume;
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uint16_t mYPosInVolume;
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uint16_t mZPosInVolume;
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uint16_t mZPosInVolume;
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//The position of the current block
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uint16_t mXBlock;
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uint16_t mYBlock;
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uint16_t mZBlock;
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//The offset into the current block
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uint16_t mXPosInBlock;
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uint16_t mYPosInBlock;
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uint16_t mZPosInBlock;
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//Other current position information
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//Other current position information
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VoxelType* mCurrentVoxel;
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VoxelType* mCurrentVoxel;
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uint32_t mBlockIndexInVolume;
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uint32_t mVoxelIndexInBlock;
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};
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};
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}
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}
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@ -190,24 +190,23 @@ namespace PolyVox
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mYPosInVolume = yPos;
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mYPosInVolume = yPos;
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mZPosInVolume = zPos;
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mZPosInVolume = zPos;
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mXBlock = mXPosInVolume >> mVolume.m_uBlockSideLengthPower;
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uint16_t uXBlock = mXPosInVolume >> mVolume.m_uBlockSideLengthPower;
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mYBlock = mYPosInVolume >> mVolume.m_uBlockSideLengthPower;
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uint16_t uYBlock = mYPosInVolume >> mVolume.m_uBlockSideLengthPower;
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mZBlock = mZPosInVolume >> mVolume.m_uBlockSideLengthPower;
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uint16_t uZBlock = mZPosInVolume >> mVolume.m_uBlockSideLengthPower;
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mXPosInBlock = mXPosInVolume - (mXBlock << mVolume.m_uBlockSideLengthPower);
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uint16_t uXPosInBlock = mXPosInVolume - (uXBlock << mVolume.m_uBlockSideLengthPower);
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mYPosInBlock = mYPosInVolume - (mYBlock << mVolume.m_uBlockSideLengthPower);
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uint16_t uYPosInBlock = mYPosInVolume - (uYBlock << mVolume.m_uBlockSideLengthPower);
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mZPosInBlock = mZPosInVolume - (mZBlock << mVolume.m_uBlockSideLengthPower);
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uint16_t uZPosInBlock = mZPosInVolume - (uZBlock << mVolume.m_uBlockSideLengthPower);
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mBlockIndexInVolume = mXBlock +
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uint32_t uBlockIndexInVolume = uXBlock +
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mYBlock * mVolume.m_uWidthInBlocks +
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uYBlock * mVolume.m_uWidthInBlocks +
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mZBlock * mVolume.m_uWidthInBlocks * mVolume.m_uHeightInBlocks;
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uZBlock * mVolume.m_uWidthInBlocks * mVolume.m_uHeightInBlocks;
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POLYVOX_SHARED_PTR< Block<VoxelType> > currentBlock = mVolume.m_pBlocks[mBlockIndexInVolume];
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POLYVOX_SHARED_PTR< Block<VoxelType> > currentBlock = mVolume.m_pBlocks[uBlockIndexInVolume];
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mVoxelIndexInBlock = mXPosInBlock +
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uint32_t uVoxelIndexInBlock = uXPosInBlock +
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mYPosInBlock * mVolume.m_uBlockSideLength +
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uYPosInBlock * mVolume.m_uBlockSideLength +
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mZPosInBlock * mVolume.m_uBlockSideLength * mVolume.m_uBlockSideLength;
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uZPosInBlock * mVolume.m_uBlockSideLength * mVolume.m_uBlockSideLength;
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mCurrentVoxel = currentBlock->m_tData + uVoxelIndexInBlock;
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mCurrentVoxel = currentBlock->m_tData + mVoxelIndexInBlock;
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}
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}
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#pragma endregion
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#pragma endregion
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@ -215,17 +214,108 @@ namespace PolyVox
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template <typename VoxelType>
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template <typename VoxelType>
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void VolumeSampler<VoxelType>::movePositiveX(void)
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void VolumeSampler<VoxelType>::movePositiveX(void)
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{
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{
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++mXPosInVolume;
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assert(mXPosInVolume < mVolume.m_uWidth - 1);
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if(mXPosInVolume % mVolume.m_uBlockSideLength == 0)
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//Note the *post* increament here
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if((mXPosInVolume++) % mVolume.m_uBlockSideLength == 0)
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{
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//No need to compute new block.
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++mCurrentVoxel;
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}
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else
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{
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{
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//We've hit the block boundary. Just calling setPosition() is the easiest way to resolve this.
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//We've hit the block boundary. Just calling setPosition() is the easiest way to resolve this.
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setPosition(mXPosInVolume, mYPosInVolume, mZPosInVolume);
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setPosition(mXPosInVolume, mYPosInVolume, mZPosInVolume);
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}
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}
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else
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}
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template <typename VoxelType>
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void VolumeSampler<VoxelType>::movePositiveY(void)
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{
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assert(mYPosInVolume < mVolume.m_uHeight - 1);
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//Note the *post* increament here
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if((mYPosInVolume++) % mVolume.m_uBlockSideLength == 0)
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{
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{
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//No need to compute new block.
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//No need to compute new block.
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++mVoxelIndexInBlock;
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mCurrentVoxel += mVolume.m_uBlockSideLength;
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++mCurrentVoxel;
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}
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else
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{
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//We've hit the block boundary. Just calling setPosition() is the easiest way to resolve this.
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setPosition(mXPosInVolume, mYPosInVolume, mZPosInVolume);
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}
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}
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template <typename VoxelType>
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void VolumeSampler<VoxelType>::movePositiveZ(void)
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{
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assert(mZPosInVolume < mVolume.m_uDepth - 1);
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//Note the *post* increament here
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if((mZPosInVolume++) % mVolume.m_uBlockSideLength == 0)
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{
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//No need to compute new block.
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mCurrentVoxel += mVolume.m_uBlockSideLength * mVolume.m_uBlockSideLength;
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}
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else
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{
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//We've hit the block boundary. Just calling setPosition() is the easiest way to resolve this.
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setPosition(mXPosInVolume, mYPosInVolume, mZPosInVolume);
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}
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}
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template <typename VoxelType>
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void VolumeSampler<VoxelType>::moveNegativeX(void)
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{
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assert(mXPosInVolume > 0);
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//Note the *pre* increament here
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if((--mXPosInVolume) % mVolume.m_uBlockSideLength == 0)
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{
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//No need to compute new block.
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++mCurrentVoxel;
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}
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else
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{
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//We've hit the block boundary. Just calling setPosition() is the easiest way to resolve this.
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setPosition(mXPosInVolume, mYPosInVolume, mZPosInVolume);
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}
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}
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template <typename VoxelType>
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void VolumeSampler<VoxelType>::moveNegativeY(void)
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{
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assert(mYPosInVolume > 0);
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//Note the *pre* increament here
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if((--mYPosInVolume) % mVolume.m_uBlockSideLength == 0)
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{
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//No need to compute new block.
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mCurrentVoxel += mVolume.m_uBlockSideLength;
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}
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else
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{
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//We've hit the block boundary. Just calling setPosition() is the easiest way to resolve this.
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setPosition(mXPosInVolume, mYPosInVolume, mZPosInVolume);
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}
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}
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template <typename VoxelType>
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void VolumeSampler<VoxelType>::moveNegativeZ(void)
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{
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assert(mZPosInVolume > 0);
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//Note the *pre* increament here
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if((--mZPosInVolume) % mVolume.m_uBlockSideLength == 0)
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{
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//No need to compute new block.
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mCurrentVoxel += mVolume.m_uBlockSideLength * mVolume.m_uBlockSideLength;
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}
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else
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{
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//We've hit the block boundary. Just calling setPosition() is the easiest way to resolve this.
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setPosition(mXPosInVolume, mYPosInVolume, mZPosInVolume);
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}
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}
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}
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}
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#pragma endregion
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#pragma endregion
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m_v3dRegionOffset = static_cast<Vector3DFloat>(m_Region.getLowerCorner());
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m_v3dRegionOffset = static_cast<Vector3DFloat>(m_Region.getLowerCorner());
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//Create a region corresponding to the first slice
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//Create a region corresponding to the first slice
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regSlice0 = m_Region;
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m_regSlicePrevious = m_Region;
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Vector3DInt32 v3dUpperCorner = regSlice0.getUpperCorner();
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Vector3DInt32 v3dUpperCorner = m_regSlicePrevious.getUpperCorner();
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v3dUpperCorner.setZ(regSlice0.getLowerCorner().getZ()); //Set the upper z to the lower z to make it one slice thick.
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v3dUpperCorner.setZ(m_regSlicePrevious.getLowerCorner().getZ()); //Set the upper z to the lower z to make it one slice thick.
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regSlice0.setUpperCorner(v3dUpperCorner);
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m_regSlicePrevious.setUpperCorner(v3dUpperCorner);
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regSlice1 = regSlice0;
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m_regSliceCurrent = m_regSlicePrevious;
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switch(m_uLodLevel)
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switch(m_uLodLevel)
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{
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{
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@ -120,8 +120,8 @@ namespace PolyVox
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std::swap(m_pPreviousVertexIndicesY, m_pCurrentVertexIndicesY);
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std::swap(m_pPreviousVertexIndicesY, m_pCurrentVertexIndicesY);
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std::swap(m_pPreviousVertexIndicesZ, m_pCurrentVertexIndicesZ);
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std::swap(m_pPreviousVertexIndicesZ, m_pCurrentVertexIndicesZ);
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regSlice0 = regSlice1;
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m_regSlicePrevious = m_regSliceCurrent;
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regSlice1.shift(Vector3DInt32(0,0,m_uStepSize));
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m_regSliceCurrent.shift(Vector3DInt32(0,0,m_uStepSize));
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//Process the other slices (previous slice is available)
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//Process the other slices (previous slice is available)
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for(uint32_t uSlice = 1; uSlice <= m_Region.depth(); uSlice += m_uStepSize)
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for(uint32_t uSlice = 1; uSlice <= m_Region.depth(); uSlice += m_uStepSize)
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@ -148,13 +148,13 @@ namespace PolyVox
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std::swap(m_pPreviousVertexIndicesY, m_pCurrentVertexIndicesY);
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std::swap(m_pPreviousVertexIndicesY, m_pCurrentVertexIndicesY);
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std::swap(m_pPreviousVertexIndicesZ, m_pCurrentVertexIndicesZ);
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std::swap(m_pPreviousVertexIndicesZ, m_pCurrentVertexIndicesZ);
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regSlice0 = regSlice1;
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m_regSlicePrevious = m_regSliceCurrent;
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regSlice1.shift(Vector3DInt32(0,0,m_uStepSize));
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m_regSliceCurrent.shift(Vector3DInt32(0,0,m_uStepSize));
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}
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}
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//A final slice just to close of the volume
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//A final slice just to close of the volume
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regSlice1.shift(Vector3DInt32(0,0,-m_uStepSize));
|
m_regSliceCurrent.shift(Vector3DInt32(0,0,-m_uStepSize));
|
||||||
if(regSlice1.getLowerCorner().getZ() == m_croppedVolume.getUpperCorner().getZ())
|
if(m_regSliceCurrent.getLowerCorner().getZ() == m_croppedVolume.getUpperCorner().getZ())
|
||||||
{
|
{
|
||||||
memset(m_pCurrentVertexIndicesX, 0xff, m_uScratchPadWidth * m_uScratchPadHeight * 4);
|
memset(m_pCurrentVertexIndicesX, 0xff, m_uScratchPadWidth * m_uScratchPadHeight * 4);
|
||||||
memset(m_pCurrentVertexIndicesY, 0xff, m_uScratchPadWidth * m_uScratchPadHeight * 4);
|
memset(m_pCurrentVertexIndicesY, 0xff, m_uScratchPadWidth * m_uScratchPadHeight * 4);
|
||||||
@ -168,15 +168,15 @@ namespace PolyVox
|
|||||||
{
|
{
|
||||||
m_uNoOfOccupiedCells = 0;
|
m_uNoOfOccupiedCells = 0;
|
||||||
|
|
||||||
const uint16_t uMaxXVolSpace = regSlice1.getUpperCorner().getX();
|
const uint16_t uMaxXVolSpace = m_regSliceCurrent.getUpperCorner().getX();
|
||||||
const uint16_t uMaxYVolSpace = regSlice1.getUpperCorner().getY();
|
const uint16_t uMaxYVolSpace = m_regSliceCurrent.getUpperCorner().getY();
|
||||||
|
|
||||||
uZVolSpace = regSlice1.getLowerCorner().getZ();
|
uZVolSpace = m_regSliceCurrent.getLowerCorner().getZ();
|
||||||
uZRegSpace = uZVolSpace - m_v3dRegionOffset.getZ();
|
uZRegSpace = uZVolSpace - m_v3dRegionOffset.getZ();
|
||||||
|
|
||||||
//Process the lower left corner
|
//Process the lower left corner
|
||||||
uYVolSpace = regSlice1.getLowerCorner().getY();
|
uYVolSpace = m_regSliceCurrent.getLowerCorner().getY();
|
||||||
uXVolSpace = regSlice1.getLowerCorner().getX();
|
uXVolSpace = m_regSliceCurrent.getLowerCorner().getX();
|
||||||
|
|
||||||
uXRegSpace = uXVolSpace - m_v3dRegionOffset.getX();
|
uXRegSpace = uXVolSpace - m_v3dRegionOffset.getX();
|
||||||
uYRegSpace = uYVolSpace - m_v3dRegionOffset.getY();
|
uYRegSpace = uYVolSpace - m_v3dRegionOffset.getY();
|
||||||
@ -186,8 +186,8 @@ namespace PolyVox
|
|||||||
|
|
||||||
|
|
||||||
//Process the edge where x is minimal.
|
//Process the edge where x is minimal.
|
||||||
uXVolSpace = regSlice1.getLowerCorner().getX();
|
uXVolSpace = m_regSliceCurrent.getLowerCorner().getX();
|
||||||
for(uYVolSpace = regSlice1.getLowerCorner().getY() + m_uStepSize; uYVolSpace <= uMaxYVolSpace; uYVolSpace += m_uStepSize)
|
for(uYVolSpace = m_regSliceCurrent.getLowerCorner().getY() + m_uStepSize; uYVolSpace <= uMaxYVolSpace; uYVolSpace += m_uStepSize)
|
||||||
{
|
{
|
||||||
uXRegSpace = uXVolSpace - m_v3dRegionOffset.getX();
|
uXRegSpace = uXVolSpace - m_v3dRegionOffset.getX();
|
||||||
uYRegSpace = uYVolSpace - m_v3dRegionOffset.getY();
|
uYRegSpace = uYVolSpace - m_v3dRegionOffset.getY();
|
||||||
@ -197,8 +197,8 @@ namespace PolyVox
|
|||||||
}
|
}
|
||||||
|
|
||||||
//Process the edge where y is minimal.
|
//Process the edge where y is minimal.
|
||||||
uYVolSpace = regSlice1.getLowerCorner().getY();
|
uYVolSpace = m_regSliceCurrent.getLowerCorner().getY();
|
||||||
for(uXVolSpace = regSlice1.getLowerCorner().getX() + m_uStepSize; uXVolSpace <= uMaxXVolSpace; uXVolSpace += m_uStepSize)
|
for(uXVolSpace = m_regSliceCurrent.getLowerCorner().getX() + m_uStepSize; uXVolSpace <= uMaxXVolSpace; uXVolSpace += m_uStepSize)
|
||||||
{
|
{
|
||||||
uXRegSpace = uXVolSpace - m_v3dRegionOffset.getX();
|
uXRegSpace = uXVolSpace - m_v3dRegionOffset.getX();
|
||||||
uYRegSpace = uYVolSpace - m_v3dRegionOffset.getY();
|
uYRegSpace = uYVolSpace - m_v3dRegionOffset.getY();
|
||||||
@ -208,9 +208,9 @@ namespace PolyVox
|
|||||||
}
|
}
|
||||||
|
|
||||||
//Process all remaining elemnents of the slice. In this case, previous x and y values are always available
|
//Process all remaining elemnents of the slice. In this case, previous x and y values are always available
|
||||||
for(uYVolSpace = regSlice1.getLowerCorner().getY() + m_uStepSize; uYVolSpace <= uMaxYVolSpace; uYVolSpace += m_uStepSize)
|
for(uYVolSpace = m_regSliceCurrent.getLowerCorner().getY() + m_uStepSize; uYVolSpace <= uMaxYVolSpace; uYVolSpace += m_uStepSize)
|
||||||
{
|
{
|
||||||
for(uXVolSpace = regSlice1.getLowerCorner().getX() + m_uStepSize; uXVolSpace <= uMaxXVolSpace; uXVolSpace += m_uStepSize)
|
for(uXVolSpace = m_regSliceCurrent.getLowerCorner().getX() + m_uStepSize; uXVolSpace <= uMaxXVolSpace; uXVolSpace += m_uStepSize)
|
||||||
{
|
{
|
||||||
uXRegSpace = uXVolSpace - m_v3dRegionOffset.getX();
|
uXRegSpace = uXVolSpace - m_v3dRegionOffset.getX();
|
||||||
uYRegSpace = uYVolSpace - m_v3dRegionOffset.getY();
|
uYRegSpace = uYVolSpace - m_v3dRegionOffset.getY();
|
||||||
@ -228,6 +228,15 @@ namespace PolyVox
|
|||||||
{
|
{
|
||||||
uint8_t iCubeIndex = 0;
|
uint8_t iCubeIndex = 0;
|
||||||
|
|
||||||
|
uint8_t v000 = 0;
|
||||||
|
uint8_t v100 = 0;
|
||||||
|
uint8_t v010 = 0;
|
||||||
|
uint8_t v110 = 0;
|
||||||
|
uint8_t v001 = 0;
|
||||||
|
uint8_t v101 = 0;
|
||||||
|
uint8_t v011 = 0;
|
||||||
|
uint8_t v111 = 0;
|
||||||
|
|
||||||
if(isPrevZAvail)
|
if(isPrevZAvail)
|
||||||
{
|
{
|
||||||
if(isPrevYAvail)
|
if(isPrevYAvail)
|
||||||
@ -524,11 +533,11 @@ namespace PolyVox
|
|||||||
void SurfaceExtractor::generateVerticesForSlice()
|
void SurfaceExtractor::generateVerticesForSlice()
|
||||||
{
|
{
|
||||||
//Iterate over each cell in the region
|
//Iterate over each cell in the region
|
||||||
for(uint16_t uYVolSpace = regSlice1.getLowerCorner().getY(); uYVolSpace <= regSlice1.getUpperCorner().getY(); uYVolSpace += m_uStepSize)
|
for(uint16_t uYVolSpace = m_regSliceCurrent.getLowerCorner().getY(); uYVolSpace <= m_regSliceCurrent.getUpperCorner().getY(); uYVolSpace += m_uStepSize)
|
||||||
{
|
{
|
||||||
for(uint16_t uXVolSpace = regSlice1.getLowerCorner().getX(); uXVolSpace <= regSlice1.getUpperCorner().getX(); uXVolSpace += m_uStepSize)
|
for(uint16_t uXVolSpace = m_regSliceCurrent.getLowerCorner().getX(); uXVolSpace <= m_regSliceCurrent.getUpperCorner().getX(); uXVolSpace += m_uStepSize)
|
||||||
{
|
{
|
||||||
uint16_t uZVolSpace = regSlice1.getLowerCorner().getZ();
|
uint16_t uZVolSpace = m_regSliceCurrent.getLowerCorner().getZ();
|
||||||
|
|
||||||
//Current position
|
//Current position
|
||||||
const uint16_t uXRegSpace = uXVolSpace - m_v3dRegionOffset.getX();
|
const uint16_t uXRegSpace = uXVolSpace - m_v3dRegionOffset.getX();
|
||||||
@ -553,7 +562,7 @@ namespace PolyVox
|
|||||||
/* Find the vertices where the surface intersects the cube */
|
/* Find the vertices where the surface intersects the cube */
|
||||||
if (edgeTable[iCubeIndex] & 1)
|
if (edgeTable[iCubeIndex] & 1)
|
||||||
{
|
{
|
||||||
//if(uXVolSpace != regSlice1.getUpperCorner().getX())
|
//if(uXVolSpace != m_regSliceCurrent.getUpperCorner().getX())
|
||||||
{
|
{
|
||||||
m_sampVolume.setPosition(uXVolSpace + m_uStepSize,uYVolSpace,uZVolSpace);
|
m_sampVolume.setPosition(uXVolSpace + m_uStepSize,uYVolSpace,uZVolSpace);
|
||||||
const uint8_t v100 = m_sampVolume.getSubSampledVoxel(m_uLodLevel);
|
const uint8_t v100 = m_sampVolume.getSubSampledVoxel(m_uLodLevel);
|
||||||
@ -567,7 +576,7 @@ namespace PolyVox
|
|||||||
}
|
}
|
||||||
if (edgeTable[iCubeIndex] & 8)
|
if (edgeTable[iCubeIndex] & 8)
|
||||||
{
|
{
|
||||||
//if(uYVolSpace != regSlice1.getUpperCorner().getY())
|
//if(uYVolSpace != m_regSliceCurrent.getUpperCorner().getY())
|
||||||
{
|
{
|
||||||
m_sampVolume.setPosition(uXVolSpace,uYVolSpace + m_uStepSize,uZVolSpace);
|
m_sampVolume.setPosition(uXVolSpace,uYVolSpace + m_uStepSize,uZVolSpace);
|
||||||
const uint8_t v010 = m_sampVolume.getSubSampledVoxel(m_uLodLevel);
|
const uint8_t v010 = m_sampVolume.getSubSampledVoxel(m_uLodLevel);
|
||||||
@ -605,11 +614,11 @@ namespace PolyVox
|
|||||||
indlist[i] = -1;
|
indlist[i] = -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
for(uint16_t uYVolSpace = regSlice0.getLowerCorner().getY(); uYVolSpace < m_UncroppedRegion.getUpperCorner().getY(); uYVolSpace += m_uStepSize)
|
for(uint16_t uYVolSpace = m_regSlicePrevious.getLowerCorner().getY(); uYVolSpace < m_UncroppedRegion.getUpperCorner().getY(); uYVolSpace += m_uStepSize)
|
||||||
{
|
{
|
||||||
for(uint16_t uXVolSpace = regSlice0.getLowerCorner().getX(); uXVolSpace < m_UncroppedRegion.getUpperCorner().getX(); uXVolSpace += m_uStepSize)
|
for(uint16_t uXVolSpace = m_regSlicePrevious.getLowerCorner().getX(); uXVolSpace < m_UncroppedRegion.getUpperCorner().getX(); uXVolSpace += m_uStepSize)
|
||||||
{
|
{
|
||||||
uint16_t uZVolSpace = regSlice0.getLowerCorner().getZ();
|
uint16_t uZVolSpace = m_regSlicePrevious.getLowerCorner().getZ();
|
||||||
m_sampVolume.setPosition(uXVolSpace,uYVolSpace,uZVolSpace);
|
m_sampVolume.setPosition(uXVolSpace,uYVolSpace,uZVolSpace);
|
||||||
|
|
||||||
//Current position
|
//Current position
|
||||||
|
Loading…
x
Reference in New Issue
Block a user