Renamed LargeVolume to PagedVolume, deleted SimpleVolume, and set up typedefs pointing LargeVolume and SimpleVolume to PagedVolume for backwards compatibility.
This commit is contained in:
parent
3a08487dc2
commit
25a1d95387
@ -50,8 +50,6 @@ SET(CORE_INC_FILES
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include/PolyVoxCore/IteratorController.h
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include/PolyVoxCore/IteratorController.inl
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include/PolyVoxCore/LargeVolume.h
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include/PolyVoxCore/LargeVolume.inl
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include/PolyVoxCore/LargeVolumeSampler.inl
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include/PolyVoxCore/LowPassFilter.h
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include/PolyVoxCore/LowPassFilter.inl
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include/PolyVoxCore/MarchingCubesSurfaceExtractor.h
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@ -60,6 +58,9 @@ SET(CORE_INC_FILES
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include/PolyVoxCore/MaterialDensityPair.h
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include/PolyVoxCore/Mesh.h
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include/PolyVoxCore/Mesh.inl
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include/PolyVoxCore/PagedVolume.h
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include/PolyVoxCore/PagedVolume.inl
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include/PolyVoxCore/PagedVolumeSampler.inl
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include/PolyVoxCore/Pager.h
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include/PolyVoxCore/PolyVoxForwardDeclarations.h
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include/PolyVoxCore/Picking.h
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@ -71,9 +72,6 @@ SET(CORE_INC_FILES
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include/PolyVoxCore/Raycast.inl
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include/PolyVoxCore/Region.h
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include/PolyVoxCore/SimpleVolume.h
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include/PolyVoxCore/SimpleVolume.inl
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include/PolyVoxCore/SimpleVolumeBlock.inl
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include/PolyVoxCore/SimpleVolumeSampler.inl
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include/PolyVoxCore/UncompressedBlock.h
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include/PolyVoxCore/UncompressedBlock.inl
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include/PolyVoxCore/Vector.h
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@ -32,7 +32,7 @@ freely, subject to the following restrictions:
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namespace PolyVox
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{
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/// The BaseVolume class provides common functionality and an interface for other volume classes to implement. You should not try to create an instance of this
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/// class directly. Instead you should use RawVolume, SimpleVolume, or LargeVolume.
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/// class directly. Instead you should use RawVolume, SimpleVolume, or PagedVolume.
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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/// More details to come...
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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@ -26,7 +26,7 @@ namespace PolyVox
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////////////////////////////////////////////////////////////////////////////////
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/// This is protected because you should never create a BaseVolume directly, you should instead use one of the derived classes.
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///
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/// \sa RawVolume, SimpleVolume, LargeVolume
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/// \sa RawVolume, SimpleVolume, PagedVolume
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////////////////////////////////////////////////////////////////////////////////
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template <typename VoxelType>
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BaseVolume<VoxelType>::BaseVolume(const Region& regValid)
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@ -1,333 +1,7 @@
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/*******************************************************************************
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Copyright (c) 2005-2009 David Williams
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*******************************************************************************/
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#ifndef __PolyVox_LargeVolume_H__
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#define __PolyVox_LargeVolume_H__
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#include "PolyVoxCore/BaseVolume.h"
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#include "PolyVoxCore/Pager.h"
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#include "PolyVoxCore/Region.h"
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#include "PolyVoxCore/UncompressedBlock.h"
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#include "PolyVoxCore/Vector.h"
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#include "PagedVolume.h"
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#include "PolyVoxForwardDeclarations.h"
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#include <limits>
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#include <cstdlib> //For abort()
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#include <cstring> //For memcpy
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#include <unordered_map>
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#include <list>
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#include <map>
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#include <memory>
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#include <stdexcept> //For invalid_argument
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#include <vector>
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namespace PolyVox
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{
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/// The LargeVolume class provides a memory efficient method of storing voxel data while also allowing fast access and modification.
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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/// A LargeVolume is essentially a 3D array in which each element (or <i>voxel</i>) is identified by a three dimensional (x,y,z) coordinate.
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/// We use the LargeVolume class to store our data in an efficient way, and it is the input to many of the algorithms (such as the surface
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/// extractors) which form the heart of PolyVox. The LargeVolume class is templatised so that different types of data can be stored within each voxel.
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///
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/// Basic usage
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/// -----------
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///
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/// The following code snippet shows how to construct a volume and demonstrates basic usage:
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///
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/// \code
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/// LargeVolume<Material8> volume(Region(Vector3DInt32(0,0,0), Vector3DInt32(63,127,255)));
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/// volume.setVoxelAt(15, 90, 42, Material8(5));
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/// std::cout << "Voxel at (15, 90, 42) has value: " << volume.getVoxelAt(15, 90, 42).getMaterial() << std::endl;
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/// std::cout << "Width = " << volume.getWidth() << ", Height = " << volume.getHeight() << ", Depth = " << volume.getDepth() << std::endl;
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/// \endcode
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///
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/// In this particular example each voxel in the LargeVolume is of type 'Material8', as specified by the template parameter. This is one of several
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/// predefined voxel types, and it is also possible to define your own. The Material8 type simply holds an integer value where zero represents
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/// empty space and any other value represents a solid material.
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///
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/// The LargeVolume constructor takes a Region as a parameter. This specifies the valid range of voxels which can be held in the volume, so in this
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/// particular case the valid voxel positions are (0,0,0) to (63, 127, 255). Attempts to access voxels outside this range will result is accessing the
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/// border value (see getBorderValue() and setBorderValue()). PolyVox also has support for near infinite volumes which will be discussed later.
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///
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/// Access to individual voxels is provided via the setVoxelAt() and getVoxelAt() member functions. Advanced users may also be interested in
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/// the Sampler class for faster read-only access to a large number of voxels.
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///
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/// Lastly the example prints out some properties of the LargeVolume. Note that the dimentsions getWidth(), getHeight(), and getDepth() are inclusive, such
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/// that the width is 64 when the range of valid x coordinates goes from 0 to 63.
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///
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/// Data Representaion
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/// ------------------
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/// If stored carelessly, volume data can take up a huge amount of memory. For example, a volume of dimensions 1024x1024x1024 with
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/// 1 byte per voxel will require 1GB of memory if stored in an uncompressed form. Natuarally our LargeVolume class is much more efficient
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/// than this and it is worth understanding (at least at a high level) the approach which is used.
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///
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/// Essentially, the LargeVolume class stores its data as a collection of blocks. Each of these block is much smaller than the whole volume,
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/// for example a typical size might be 32x32x32 voxels (though is is configurable by the user). In this case, a 256x512x1024 volume
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/// would contain 8x16x32 = 4096 blocks. The data for each block is stored in a compressed form, which uses only a small amout of
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/// memory but it is hard to modify the data. Therefore, before any given voxel can be modified, its corresponding block must be uncompressed.
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///
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/// The compression and decompression of block is a relatively slow process and so we aim to do this as rarely as possible. In order
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/// to achive this, the volume class stores a cache of recently used blocks and their associated uncompressed data. Each time a voxel
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/// is touched a timestamp is updated on the corresponding block. When the cache becomes full the block with the oldest timestamp is
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/// recompressed and moved out of the cache.
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///
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/// Achieving high compression rates
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/// --------------------------------
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/// The compression rates which can be achieved can vary significantly depending the nature of the data you are storing, but you can
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/// encourage high compression rates by making your data as homogenous as possible. If you are simply storing a material with each
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/// voxel then this will probably happen naturally. Games such as Minecraft which use this approach will typically involve large areas
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/// of the same material which will compress down well.
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///
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/// However, if you are storing density values then you may want to take some care. The advantage of storing smoothly changing values
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/// is that you can get smooth surfaces extracted, but storing smoothly changing values inside or outside objects (rather than just
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/// on the boundary) does not benefit the surface and is very hard to compress effectively. You may wish to apply some thresholding to
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/// your density values to reduce this problem (this threasholding should only be applied to voxels who don't contribute to the surface).
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///
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/// Paging large volumes
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/// --------------------
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/// The compression scheme described previously will typically allow you to load several billion voxels into a few hundred megabytes of memory,
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/// though as explained the exact compression rate is highly dependant on your data. If you have more data than this then PolyVox provides a
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/// mechanism by which parts of the volume can be paged out of memory by calling user supplied callback functions. This mechanism allows a
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/// potentially unlimited amount of data to be loaded, provided the user is able to take responsibility for storing any data which PolyVox
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/// cannot fit in memory, and then returning it back to PolyVox on demand. For example, the user might choose to temporarily store this data
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/// on disk or stream it to a remote database.
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///
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/// You can construct such a LargeVolume as follows:
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///
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/// \code
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/// void myDataRequiredHandler(const ConstVolumeProxy<MaterialDensityPair44>& volume, const PolyVox::Region& reg)
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/// {
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/// //This function is being called because part of the data is missing from memory and needs to be supplied. The parameter
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/// //'volume' provides access to the volume data, and the parameter 'reg' indicates which region of the volume you need fill.
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/// }
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///
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/// void myDataOverflowHandler(const ConstVolumeProxy<MaterialDensityPair44>& vol, const PolyVox::Region& reg)
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/// {
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/// //This function is being called because part of the data is about to be removed from memory. The parameter 'volume'
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/// //provides access to the volume data, and the parameter 'reg' indicates which region of the volume you need to store.
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/// }
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///
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/// LargeVolume<Density>volData(&myDataRequiredHandler, &myDataOverflowHandler);
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/// \endcode
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///
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/// Essentially you are providing an extension to the LargeVolume class - a way for data to be stored once PolyVox has run out of memory for it. Note
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/// that you don't actually have to do anything with the data - you could simply decide that once it gets removed from memory it doesn't matter
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/// anymore. But you still need to be ready to then provide something to PolyVox (even if it's just default data) in the event that it is requested.
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///
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/// Cache-aware traversal
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/// ---------------------
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/// You might be suprised at just how many cache misses can occur when you traverse the volume in a naive manner. Consider a 1024x1024x1024 volume
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/// with blocks of size 32x32x32. And imagine you iterate over this volume with a simple three-level for loop which iterates over x, the y, then z.
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/// If you start at position (0,0,0) then ny the time you reach position (1023,0,0) you have touched 1024 voxels along one edge of the volume and
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/// have pulled 32 blocks into the cache. By the time you reach (1023,1023,0) you have hit 1024x1024 voxels and pulled 32x32 blocks into the cache.
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/// You are now ready to touch voxel (0,0,1) which is right nect to where you started, but unless your cache is at least 32x32 blocks large then this
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/// initial block has already been cleared from the cache.
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///
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/// Ensuring you have a large enough cache size can obviously help the above situation, but you might also consider iterating over the voxels in a
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/// different order. For example, if you replace your three-level loop with a six-level loop then you can first process all the voxels between (0,0,0)
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/// and (31,31,31), then process all the voxels between (32,0,0) and (63,0,0), and so forth. Using this approach you will have no cache misses even
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/// is your cache sise is only one. Of course the logic is more complex, but writing code in such a cache-aware manner may be beneficial in some situations.
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///
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/// Threading
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/// ---------
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/// The LargeVolume class does not make any guarentees about thread safety. You should ensure that all accesses are performed from the same thread.
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/// This is true even if you are only reading data from the volume, as concurrently reading from different threads can invalidate the contents
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/// of the block cache (amoung other problems).
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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template <typename VoxelType>
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class LargeVolume : public BaseVolume<VoxelType>
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{
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public:
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//There seems to be some descrepency between Visual Studio and GCC about how the following class should be declared.
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//There is a work around (see also See http://goo.gl/qu1wn) given below which appears to work on VS2010 and GCC, but
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//which seems to cause internal compiler errors on VS2008 when building with the /Gm 'Enable Minimal Rebuild' compiler
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//option. For now it seems best to 'fix' it with the preprocessor insstead, but maybe the workaround can be reinstated
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//in the future
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//typedef Volume<VoxelType> VolumeOfVoxelType; //Workaround for GCC/VS2010 differences.
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//class Sampler : public VolumeOfVoxelType::template Sampler< LargeVolume<VoxelType> >
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#ifndef SWIG
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#if defined(_MSC_VER)
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class Sampler : public BaseVolume<VoxelType>::Sampler< LargeVolume<VoxelType> > //This line works on VS2010
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#else
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class Sampler : public BaseVolume<VoxelType>::template Sampler< LargeVolume<VoxelType> > //This line works on GCC
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#endif
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{
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public:
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Sampler(LargeVolume<VoxelType>* volume);
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~Sampler();
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/// \deprecated
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POLYVOX_DEPRECATED VoxelType getSubSampledVoxel(uint8_t uLevel) const;
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inline VoxelType getVoxel(void) const;
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void setPosition(const Vector3DInt32& v3dNewPos);
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void setPosition(int32_t xPos, int32_t yPos, int32_t zPos);
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inline bool setVoxel(VoxelType tValue);
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void movePositiveX(void);
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void movePositiveY(void);
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void movePositiveZ(void);
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void moveNegativeX(void);
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void moveNegativeY(void);
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void moveNegativeZ(void);
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inline VoxelType peekVoxel1nx1ny1nz(void) const;
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inline VoxelType peekVoxel1nx1ny0pz(void) const;
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inline VoxelType peekVoxel1nx1ny1pz(void) const;
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inline VoxelType peekVoxel1nx0py1nz(void) const;
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inline VoxelType peekVoxel1nx0py0pz(void) const;
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inline VoxelType peekVoxel1nx0py1pz(void) const;
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inline VoxelType peekVoxel1nx1py1nz(void) const;
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inline VoxelType peekVoxel1nx1py0pz(void) const;
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inline VoxelType peekVoxel1nx1py1pz(void) const;
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inline VoxelType peekVoxel0px1ny1nz(void) const;
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inline VoxelType peekVoxel0px1ny0pz(void) const;
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inline VoxelType peekVoxel0px1ny1pz(void) const;
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inline VoxelType peekVoxel0px0py1nz(void) const;
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inline VoxelType peekVoxel0px0py0pz(void) const;
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inline VoxelType peekVoxel0px0py1pz(void) const;
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inline VoxelType peekVoxel0px1py1nz(void) const;
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inline VoxelType peekVoxel0px1py0pz(void) const;
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inline VoxelType peekVoxel0px1py1pz(void) const;
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inline VoxelType peekVoxel1px1ny1nz(void) const;
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inline VoxelType peekVoxel1px1ny0pz(void) const;
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inline VoxelType peekVoxel1px1ny1pz(void) const;
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inline VoxelType peekVoxel1px0py1nz(void) const;
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inline VoxelType peekVoxel1px0py0pz(void) const;
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inline VoxelType peekVoxel1px0py1pz(void) const;
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inline VoxelType peekVoxel1px1py1nz(void) const;
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inline VoxelType peekVoxel1px1py0pz(void) const;
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inline VoxelType peekVoxel1px1py1pz(void) const;
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private:
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//Other current position information
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VoxelType* mCurrentVoxel;
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};
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#endif
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public:
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/// Constructor for creating a fixed size volume.
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LargeVolume
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(
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const Region& regValid,
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Pager<VoxelType>* pPager = nullptr,
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uint16_t uBlockSideLength = 32
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);
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/// Destructor
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~LargeVolume();
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/// Gets a voxel at the position given by <tt>x,y,z</tt> coordinates
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template <WrapMode eWrapMode>
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VoxelType getVoxel(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tBorder = VoxelType()) const;
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/// Gets a voxel at the position given by a 3D vector
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template <WrapMode eWrapMode>
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VoxelType getVoxel(const Vector3DInt32& v3dPos, VoxelType tBorder = VoxelType()) const;
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/// Gets a voxel at the position given by <tt>x,y,z</tt> coordinates
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VoxelType getVoxel(int32_t uXPos, int32_t uYPos, int32_t uZPos, WrapMode eWrapMode = WrapModes::Validate, VoxelType tBorder = VoxelType()) const;
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/// Gets a voxel at the position given by a 3D vector
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VoxelType getVoxel(const Vector3DInt32& v3dPos, WrapMode eWrapMode = WrapModes::Validate, VoxelType tBorder = VoxelType()) const;
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/// Gets a voxel at the position given by <tt>x,y,z</tt> coordinates
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POLYVOX_DEPRECATED VoxelType getVoxelAt(int32_t uXPos, int32_t uYPos, int32_t uZPos) const;
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/// Gets a voxel at the position given by a 3D vector
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POLYVOX_DEPRECATED VoxelType getVoxelAt(const Vector3DInt32& v3dPos) const;
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/// Sets the number of blocks for which uncompressed data is stored
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void setMemoryUsageLimit(uint32_t uMemoryUsageInBytes);
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/// Sets the voxel at the position given by <tt>x,y,z</tt> coordinates
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void setVoxel(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tValue, WrapMode eWrapMode = WrapModes::Validate);
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/// Sets the voxel at the position given by a 3D vector
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void setVoxel(const Vector3DInt32& v3dPos, VoxelType tValue, WrapMode eWrapMode = WrapModes::Validate);
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/// Sets the voxel at the position given by <tt>x,y,z</tt> coordinates
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bool setVoxelAt(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tValue);
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/// Sets the voxel at the position given by a 3D vector
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bool setVoxelAt(const Vector3DInt32& v3dPos, VoxelType tValue);
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/// Tries to ensure that the voxels within the specified Region are loaded into memory.
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void prefetch(Region regPrefetch);
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/// Ensures that any voxels within the specified Region are removed from memory.
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void flush(Region regFlush);
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/// Removes all voxels from memory
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void flushAll();
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/// Calculates approximatly how many bytes of memory the volume is currently using.
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uint32_t calculateSizeInBytes(void);
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protected:
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/// Copy constructor
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LargeVolume(const LargeVolume& rhs);
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/// Assignment operator
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LargeVolume& operator=(const LargeVolume& rhs);
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private:
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typedef std::unordered_map<Vector3DInt32, std::shared_ptr< UncompressedBlock<VoxelType> > > SharedPtrBlockMap;
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typedef std::unordered_map<Vector3DInt32, std::weak_ptr< UncompressedBlock<VoxelType> > > WeakPtrBlockMap;
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void initialise();
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// A trick to implement specialization of template member functions in template classes. See http://stackoverflow.com/a/4951057
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template <WrapMode eWrapMode>
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VoxelType getVoxelImpl(int32_t uXPos, int32_t uYPos, int32_t uZPos, WrapModeType<eWrapMode>, VoxelType tBorder) const;
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VoxelType getVoxelImpl(int32_t uXPos, int32_t uYPos, int32_t uZPos, WrapModeType<WrapModes::Validate>, VoxelType tBorder) const;
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VoxelType getVoxelImpl(int32_t uXPos, int32_t uYPos, int32_t uZPos, WrapModeType<WrapModes::Clamp>, VoxelType tBorder) const;
|
||||
VoxelType getVoxelImpl(int32_t uXPos, int32_t uYPos, int32_t uZPos, WrapModeType<WrapModes::Border>, VoxelType tBorder) const;
|
||||
VoxelType getVoxelImpl(int32_t uXPos, int32_t uYPos, int32_t uZPos, WrapModeType<WrapModes::AssumeValid>, VoxelType tBorder) const;
|
||||
|
||||
std::shared_ptr< UncompressedBlock<VoxelType> > getUncompressedBlock(int32_t uBlockX, int32_t uBlockY, int32_t uBlockZ) const;
|
||||
|
||||
void purgeNullPtrsFromAllBlocks(void) const;
|
||||
|
||||
// The block data
|
||||
mutable WeakPtrBlockMap m_pAllBlocks;
|
||||
mutable SharedPtrBlockMap m_pRecentlyUsedBlocks;
|
||||
|
||||
mutable uint32_t m_uTimestamper;
|
||||
mutable Vector3DInt32 m_v3dLastAccessedBlockPos;
|
||||
mutable std::shared_ptr< UncompressedBlock<VoxelType> > m_pLastAccessedBlock;
|
||||
uint32_t m_uBlockCountLimit;
|
||||
|
||||
// The size of the volume
|
||||
Region m_regValidRegionInBlocks;
|
||||
|
||||
// The size of the blocks
|
||||
uint16_t m_uBlockSideLength;
|
||||
uint8_t m_uBlockSideLengthPower;
|
||||
|
||||
Pager<VoxelType>* m_pPager;
|
||||
|
||||
// Enough to make sure a blocks and it's neighbours can be loaded, with a few to spare.
|
||||
static const uint32_t uMinPracticalNoOfBlocks = 32;
|
||||
// Should preent multi-gigabyte volumes with reasonable block sizes.
|
||||
static const uint32_t uMaxPracticalNoOfBlocks = 32768;
|
||||
};
|
||||
}
|
||||
|
||||
#include "PolyVoxCore/LargeVolume.inl"
|
||||
#include "PolyVoxCore/LargeVolumeSampler.inl"
|
||||
|
||||
#endif //__PolyVox_LargeVolume_H__
|
||||
#endif //__PolyVox_LargeVolume_H__
|
333
library/PolyVoxCore/include/PolyVoxCore/PagedVolume.h
Normal file
333
library/PolyVoxCore/include/PolyVoxCore/PagedVolume.h
Normal file
@ -0,0 +1,333 @@
|
||||
/*******************************************************************************
|
||||
Copyright (c) 2005-2009 David Williams
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
|
||||
3. This notice may not be removed or altered from any source
|
||||
distribution.
|
||||
*******************************************************************************/
|
||||
|
||||
#ifndef __PolyVox_PagedVolume_H__
|
||||
#define __PolyVox_PagedVolume_H__
|
||||
|
||||
#include "PolyVoxCore/BaseVolume.h"
|
||||
#include "PolyVoxCore/Pager.h"
|
||||
#include "PolyVoxCore/Region.h"
|
||||
#include "PolyVoxCore/UncompressedBlock.h"
|
||||
#include "PolyVoxCore/Vector.h"
|
||||
|
||||
#include <limits>
|
||||
#include <cstdlib> //For abort()
|
||||
#include <cstring> //For memcpy
|
||||
#include <unordered_map>
|
||||
#include <list>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <stdexcept> //For invalid_argument
|
||||
#include <vector>
|
||||
|
||||
namespace PolyVox
|
||||
{
|
||||
/// The PagedVolume class provides a memory efficient method of storing voxel data while also allowing fast access and modification.
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
/// A PagedVolume is essentially a 3D array in which each element (or <i>voxel</i>) is identified by a three dimensional (x,y,z) coordinate.
|
||||
/// We use the PagedVolume class to store our data in an efficient way, and it is the input to many of the algorithms (such as the surface
|
||||
/// extractors) which form the heart of PolyVox. The PagedVolume class is templatised so that different types of data can be stored within each voxel.
|
||||
///
|
||||
/// Basic usage
|
||||
/// -----------
|
||||
///
|
||||
/// The following code snippet shows how to construct a volume and demonstrates basic usage:
|
||||
///
|
||||
/// \code
|
||||
/// PagedVolume<Material8> volume(Region(Vector3DInt32(0,0,0), Vector3DInt32(63,127,255)));
|
||||
/// volume.setVoxelAt(15, 90, 42, Material8(5));
|
||||
/// std::cout << "Voxel at (15, 90, 42) has value: " << volume.getVoxelAt(15, 90, 42).getMaterial() << std::endl;
|
||||
/// std::cout << "Width = " << volume.getWidth() << ", Height = " << volume.getHeight() << ", Depth = " << volume.getDepth() << std::endl;
|
||||
/// \endcode
|
||||
///
|
||||
/// In this particular example each voxel in the PagedVolume is of type 'Material8', as specified by the template parameter. This is one of several
|
||||
/// predefined voxel types, and it is also possible to define your own. The Material8 type simply holds an integer value where zero represents
|
||||
/// empty space and any other value represents a solid material.
|
||||
///
|
||||
/// The PagedVolume constructor takes a Region as a parameter. This specifies the valid range of voxels which can be held in the volume, so in this
|
||||
/// particular case the valid voxel positions are (0,0,0) to (63, 127, 255). Attempts to access voxels outside this range will result is accessing the
|
||||
/// border value (see getBorderValue() and setBorderValue()). PolyVox also has support for near infinite volumes which will be discussed later.
|
||||
///
|
||||
/// Access to individual voxels is provided via the setVoxelAt() and getVoxelAt() member functions. Advanced users may also be interested in
|
||||
/// the Sampler class for faster read-only access to a large number of voxels.
|
||||
///
|
||||
/// Lastly the example prints out some properties of the PagedVolume. Note that the dimentsions getWidth(), getHeight(), and getDepth() are inclusive, such
|
||||
/// that the width is 64 when the range of valid x coordinates goes from 0 to 63.
|
||||
///
|
||||
/// Data Representaion
|
||||
/// ------------------
|
||||
/// If stored carelessly, volume data can take up a huge amount of memory. For example, a volume of dimensions 1024x1024x1024 with
|
||||
/// 1 byte per voxel will require 1GB of memory if stored in an uncompressed form. Natuarally our PagedVolume class is much more efficient
|
||||
/// than this and it is worth understanding (at least at a high level) the approach which is used.
|
||||
///
|
||||
/// Essentially, the PagedVolume class stores its data as a collection of blocks. Each of these block is much smaller than the whole volume,
|
||||
/// for example a typical size might be 32x32x32 voxels (though is is configurable by the user). In this case, a 256x512x1024 volume
|
||||
/// would contain 8x16x32 = 4096 blocks. The data for each block is stored in a compressed form, which uses only a small amout of
|
||||
/// memory but it is hard to modify the data. Therefore, before any given voxel can be modified, its corresponding block must be uncompressed.
|
||||
///
|
||||
/// The compression and decompression of block is a relatively slow process and so we aim to do this as rarely as possible. In order
|
||||
/// to achive this, the volume class stores a cache of recently used blocks and their associated uncompressed data. Each time a voxel
|
||||
/// is touched a timestamp is updated on the corresponding block. When the cache becomes full the block with the oldest timestamp is
|
||||
/// recompressed and moved out of the cache.
|
||||
///
|
||||
/// Achieving high compression rates
|
||||
/// --------------------------------
|
||||
/// The compression rates which can be achieved can vary significantly depending the nature of the data you are storing, but you can
|
||||
/// encourage high compression rates by making your data as homogenous as possible. If you are simply storing a material with each
|
||||
/// voxel then this will probably happen naturally. Games such as Minecraft which use this approach will typically involve large areas
|
||||
/// of the same material which will compress down well.
|
||||
///
|
||||
/// However, if you are storing density values then you may want to take some care. The advantage of storing smoothly changing values
|
||||
/// is that you can get smooth surfaces extracted, but storing smoothly changing values inside or outside objects (rather than just
|
||||
/// on the boundary) does not benefit the surface and is very hard to compress effectively. You may wish to apply some thresholding to
|
||||
/// your density values to reduce this problem (this threasholding should only be applied to voxels who don't contribute to the surface).
|
||||
///
|
||||
/// Paging large volumes
|
||||
/// --------------------
|
||||
/// The compression scheme described previously will typically allow you to load several billion voxels into a few hundred megabytes of memory,
|
||||
/// though as explained the exact compression rate is highly dependant on your data. If you have more data than this then PolyVox provides a
|
||||
/// mechanism by which parts of the volume can be paged out of memory by calling user supplied callback functions. This mechanism allows a
|
||||
/// potentially unlimited amount of data to be loaded, provided the user is able to take responsibility for storing any data which PolyVox
|
||||
/// cannot fit in memory, and then returning it back to PolyVox on demand. For example, the user might choose to temporarily store this data
|
||||
/// on disk or stream it to a remote database.
|
||||
///
|
||||
/// You can construct such a PagedVolume as follows:
|
||||
///
|
||||
/// \code
|
||||
/// void myDataRequiredHandler(const ConstVolumeProxy<MaterialDensityPair44>& volume, const PolyVox::Region& reg)
|
||||
/// {
|
||||
/// //This function is being called because part of the data is missing from memory and needs to be supplied. The parameter
|
||||
/// //'volume' provides access to the volume data, and the parameter 'reg' indicates which region of the volume you need fill.
|
||||
/// }
|
||||
///
|
||||
/// void myDataOverflowHandler(const ConstVolumeProxy<MaterialDensityPair44>& vol, const PolyVox::Region& reg)
|
||||
/// {
|
||||
/// //This function is being called because part of the data is about to be removed from memory. The parameter 'volume'
|
||||
/// //provides access to the volume data, and the parameter 'reg' indicates which region of the volume you need to store.
|
||||
/// }
|
||||
///
|
||||
/// PagedVolume<Density>volData(&myDataRequiredHandler, &myDataOverflowHandler);
|
||||
/// \endcode
|
||||
///
|
||||
/// Essentially you are providing an extension to the PagedVolume class - a way for data to be stored once PolyVox has run out of memory for it. Note
|
||||
/// that you don't actually have to do anything with the data - you could simply decide that once it gets removed from memory it doesn't matter
|
||||
/// anymore. But you still need to be ready to then provide something to PolyVox (even if it's just default data) in the event that it is requested.
|
||||
///
|
||||
/// Cache-aware traversal
|
||||
/// ---------------------
|
||||
/// You might be suprised at just how many cache misses can occur when you traverse the volume in a naive manner. Consider a 1024x1024x1024 volume
|
||||
/// with blocks of size 32x32x32. And imagine you iterate over this volume with a simple three-level for loop which iterates over x, the y, then z.
|
||||
/// If you start at position (0,0,0) then ny the time you reach position (1023,0,0) you have touched 1024 voxels along one edge of the volume and
|
||||
/// have pulled 32 blocks into the cache. By the time you reach (1023,1023,0) you have hit 1024x1024 voxels and pulled 32x32 blocks into the cache.
|
||||
/// You are now ready to touch voxel (0,0,1) which is right nect to where you started, but unless your cache is at least 32x32 blocks large then this
|
||||
/// initial block has already been cleared from the cache.
|
||||
///
|
||||
/// Ensuring you have a large enough cache size can obviously help the above situation, but you might also consider iterating over the voxels in a
|
||||
/// different order. For example, if you replace your three-level loop with a six-level loop then you can first process all the voxels between (0,0,0)
|
||||
/// and (31,31,31), then process all the voxels between (32,0,0) and (63,0,0), and so forth. Using this approach you will have no cache misses even
|
||||
/// is your cache sise is only one. Of course the logic is more complex, but writing code in such a cache-aware manner may be beneficial in some situations.
|
||||
///
|
||||
/// Threading
|
||||
/// ---------
|
||||
/// The PagedVolume class does not make any guarentees about thread safety. You should ensure that all accesses are performed from the same thread.
|
||||
/// This is true even if you are only reading data from the volume, as concurrently reading from different threads can invalidate the contents
|
||||
/// of the block cache (amoung other problems).
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
template <typename VoxelType>
|
||||
class PagedVolume : public BaseVolume<VoxelType>
|
||||
{
|
||||
public:
|
||||
//There seems to be some descrepency between Visual Studio and GCC about how the following class should be declared.
|
||||
//There is a work around (see also See http://goo.gl/qu1wn) given below which appears to work on VS2010 and GCC, but
|
||||
//which seems to cause internal compiler errors on VS2008 when building with the /Gm 'Enable Minimal Rebuild' compiler
|
||||
//option. For now it seems best to 'fix' it with the preprocessor insstead, but maybe the workaround can be reinstated
|
||||
//in the future
|
||||
//typedef Volume<VoxelType> VolumeOfVoxelType; //Workaround for GCC/VS2010 differences.
|
||||
//class Sampler : public VolumeOfVoxelType::template Sampler< PagedVolume<VoxelType> >
|
||||
#ifndef SWIG
|
||||
#if defined(_MSC_VER)
|
||||
class Sampler : public BaseVolume<VoxelType>::Sampler< PagedVolume<VoxelType> > //This line works on VS2010
|
||||
#else
|
||||
class Sampler : public BaseVolume<VoxelType>::template Sampler< PagedVolume<VoxelType> > //This line works on GCC
|
||||
#endif
|
||||
{
|
||||
public:
|
||||
Sampler(PagedVolume<VoxelType>* volume);
|
||||
~Sampler();
|
||||
|
||||
/// \deprecated
|
||||
POLYVOX_DEPRECATED VoxelType getSubSampledVoxel(uint8_t uLevel) const;
|
||||
inline VoxelType getVoxel(void) const;
|
||||
|
||||
void setPosition(const Vector3DInt32& v3dNewPos);
|
||||
void setPosition(int32_t xPos, int32_t yPos, int32_t zPos);
|
||||
inline bool setVoxel(VoxelType tValue);
|
||||
|
||||
void movePositiveX(void);
|
||||
void movePositiveY(void);
|
||||
void movePositiveZ(void);
|
||||
|
||||
void moveNegativeX(void);
|
||||
void moveNegativeY(void);
|
||||
void moveNegativeZ(void);
|
||||
|
||||
inline VoxelType peekVoxel1nx1ny1nz(void) const;
|
||||
inline VoxelType peekVoxel1nx1ny0pz(void) const;
|
||||
inline VoxelType peekVoxel1nx1ny1pz(void) const;
|
||||
inline VoxelType peekVoxel1nx0py1nz(void) const;
|
||||
inline VoxelType peekVoxel1nx0py0pz(void) const;
|
||||
inline VoxelType peekVoxel1nx0py1pz(void) const;
|
||||
inline VoxelType peekVoxel1nx1py1nz(void) const;
|
||||
inline VoxelType peekVoxel1nx1py0pz(void) const;
|
||||
inline VoxelType peekVoxel1nx1py1pz(void) const;
|
||||
|
||||
inline VoxelType peekVoxel0px1ny1nz(void) const;
|
||||
inline VoxelType peekVoxel0px1ny0pz(void) const;
|
||||
inline VoxelType peekVoxel0px1ny1pz(void) const;
|
||||
inline VoxelType peekVoxel0px0py1nz(void) const;
|
||||
inline VoxelType peekVoxel0px0py0pz(void) const;
|
||||
inline VoxelType peekVoxel0px0py1pz(void) const;
|
||||
inline VoxelType peekVoxel0px1py1nz(void) const;
|
||||
inline VoxelType peekVoxel0px1py0pz(void) const;
|
||||
inline VoxelType peekVoxel0px1py1pz(void) const;
|
||||
|
||||
inline VoxelType peekVoxel1px1ny1nz(void) const;
|
||||
inline VoxelType peekVoxel1px1ny0pz(void) const;
|
||||
inline VoxelType peekVoxel1px1ny1pz(void) const;
|
||||
inline VoxelType peekVoxel1px0py1nz(void) const;
|
||||
inline VoxelType peekVoxel1px0py0pz(void) const;
|
||||
inline VoxelType peekVoxel1px0py1pz(void) const;
|
||||
inline VoxelType peekVoxel1px1py1nz(void) const;
|
||||
inline VoxelType peekVoxel1px1py0pz(void) const;
|
||||
inline VoxelType peekVoxel1px1py1pz(void) const;
|
||||
|
||||
private:
|
||||
//Other current position information
|
||||
VoxelType* mCurrentVoxel;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
public:
|
||||
/// Constructor for creating a fixed size volume.
|
||||
PagedVolume
|
||||
(
|
||||
const Region& regValid,
|
||||
Pager<VoxelType>* pPager = nullptr,
|
||||
uint16_t uBlockSideLength = 32
|
||||
);
|
||||
/// Destructor
|
||||
~PagedVolume();
|
||||
|
||||
/// Gets a voxel at the position given by <tt>x,y,z</tt> coordinates
|
||||
template <WrapMode eWrapMode>
|
||||
VoxelType getVoxel(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tBorder = VoxelType()) const;
|
||||
/// Gets a voxel at the position given by a 3D vector
|
||||
template <WrapMode eWrapMode>
|
||||
VoxelType getVoxel(const Vector3DInt32& v3dPos, VoxelType tBorder = VoxelType()) const;
|
||||
|
||||
/// Gets a voxel at the position given by <tt>x,y,z</tt> coordinates
|
||||
VoxelType getVoxel(int32_t uXPos, int32_t uYPos, int32_t uZPos, WrapMode eWrapMode = WrapModes::Validate, VoxelType tBorder = VoxelType()) const;
|
||||
/// Gets a voxel at the position given by a 3D vector
|
||||
VoxelType getVoxel(const Vector3DInt32& v3dPos, WrapMode eWrapMode = WrapModes::Validate, VoxelType tBorder = VoxelType()) const;
|
||||
|
||||
/// Gets a voxel at the position given by <tt>x,y,z</tt> coordinates
|
||||
POLYVOX_DEPRECATED VoxelType getVoxelAt(int32_t uXPos, int32_t uYPos, int32_t uZPos) const;
|
||||
/// Gets a voxel at the position given by a 3D vector
|
||||
POLYVOX_DEPRECATED VoxelType getVoxelAt(const Vector3DInt32& v3dPos) const;
|
||||
|
||||
/// Sets the number of blocks for which uncompressed data is stored
|
||||
void setMemoryUsageLimit(uint32_t uMemoryUsageInBytes);
|
||||
/// Sets the voxel at the position given by <tt>x,y,z</tt> coordinates
|
||||
void setVoxel(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tValue, WrapMode eWrapMode = WrapModes::Validate);
|
||||
/// Sets the voxel at the position given by a 3D vector
|
||||
void setVoxel(const Vector3DInt32& v3dPos, VoxelType tValue, WrapMode eWrapMode = WrapModes::Validate);
|
||||
/// Sets the voxel at the position given by <tt>x,y,z</tt> coordinates
|
||||
bool setVoxelAt(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tValue);
|
||||
/// Sets the voxel at the position given by a 3D vector
|
||||
bool setVoxelAt(const Vector3DInt32& v3dPos, VoxelType tValue);
|
||||
/// Tries to ensure that the voxels within the specified Region are loaded into memory.
|
||||
void prefetch(Region regPrefetch);
|
||||
/// Ensures that any voxels within the specified Region are removed from memory.
|
||||
void flush(Region regFlush);
|
||||
/// Removes all voxels from memory
|
||||
void flushAll();
|
||||
|
||||
/// Calculates approximatly how many bytes of memory the volume is currently using.
|
||||
uint32_t calculateSizeInBytes(void);
|
||||
|
||||
protected:
|
||||
/// Copy constructor
|
||||
PagedVolume(const PagedVolume& rhs);
|
||||
|
||||
/// Assignment operator
|
||||
PagedVolume& operator=(const PagedVolume& rhs);
|
||||
|
||||
private:
|
||||
|
||||
typedef std::unordered_map<Vector3DInt32, std::shared_ptr< UncompressedBlock<VoxelType> > > SharedPtrBlockMap;
|
||||
typedef std::unordered_map<Vector3DInt32, std::weak_ptr< UncompressedBlock<VoxelType> > > WeakPtrBlockMap;
|
||||
|
||||
void initialise();
|
||||
|
||||
// A trick to implement specialization of template member functions in template classes. See http://stackoverflow.com/a/4951057
|
||||
template <WrapMode eWrapMode>
|
||||
VoxelType getVoxelImpl(int32_t uXPos, int32_t uYPos, int32_t uZPos, WrapModeType<eWrapMode>, VoxelType tBorder) const;
|
||||
VoxelType getVoxelImpl(int32_t uXPos, int32_t uYPos, int32_t uZPos, WrapModeType<WrapModes::Validate>, VoxelType tBorder) const;
|
||||
VoxelType getVoxelImpl(int32_t uXPos, int32_t uYPos, int32_t uZPos, WrapModeType<WrapModes::Clamp>, VoxelType tBorder) const;
|
||||
VoxelType getVoxelImpl(int32_t uXPos, int32_t uYPos, int32_t uZPos, WrapModeType<WrapModes::Border>, VoxelType tBorder) const;
|
||||
VoxelType getVoxelImpl(int32_t uXPos, int32_t uYPos, int32_t uZPos, WrapModeType<WrapModes::AssumeValid>, VoxelType tBorder) const;
|
||||
|
||||
std::shared_ptr< UncompressedBlock<VoxelType> > getUncompressedBlock(int32_t uBlockX, int32_t uBlockY, int32_t uBlockZ) const;
|
||||
|
||||
void purgeNullPtrsFromAllBlocks(void) const;
|
||||
|
||||
// The block data
|
||||
mutable WeakPtrBlockMap m_pAllBlocks;
|
||||
mutable SharedPtrBlockMap m_pRecentlyUsedBlocks;
|
||||
|
||||
mutable uint32_t m_uTimestamper;
|
||||
mutable Vector3DInt32 m_v3dLastAccessedBlockPos;
|
||||
mutable std::shared_ptr< UncompressedBlock<VoxelType> > m_pLastAccessedBlock;
|
||||
uint32_t m_uBlockCountLimit;
|
||||
|
||||
// The size of the volume
|
||||
Region m_regValidRegionInBlocks;
|
||||
|
||||
// The size of the blocks
|
||||
uint16_t m_uBlockSideLength;
|
||||
uint8_t m_uBlockSideLengthPower;
|
||||
|
||||
Pager<VoxelType>* m_pPager;
|
||||
|
||||
// Enough to make sure a blocks and it's neighbours can be loaded, with a few to spare.
|
||||
static const uint32_t uMinPracticalNoOfBlocks = 32;
|
||||
// Should preent multi-gigabyte volumes with reasonable block sizes.
|
||||
static const uint32_t uMaxPracticalNoOfBlocks = 32768;
|
||||
};
|
||||
}
|
||||
|
||||
#include "PolyVoxCore/PagedVolume.inl"
|
||||
#include "PolyVoxCore/PagedVolumeSampler.inl"
|
||||
|
||||
#endif //__PolyVox_PagedVolume_H__
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -103,11 +103,6 @@ namespace PolyVox
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
template <typename VoxelType> class FilePager;
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// LargeVolume
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
template <typename VoxelType> class LargeVolume;
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// MarchingCubesSurfaceExtractor
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
@ -145,6 +140,15 @@ namespace PolyVox
|
||||
typedef uint32_t DefaultIndexType;
|
||||
template <typename VertexType, typename IndexType = DefaultIndexType> class Mesh;
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// PagedVolume
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
template <typename VoxelType> class PagedVolume;
|
||||
template <typename VoxelType>
|
||||
using LargeVolume = PagedVolume<VoxelType>;
|
||||
template <typename VoxelType>
|
||||
using SimpleVolume = PagedVolume<VoxelType>;
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Pager
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
@ -160,11 +164,6 @@ namespace PolyVox
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
class Region;
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// SimpleVolume
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
template <typename VoxelType> class SimpleVolume;
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Vector
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
@ -1,229 +1,7 @@
|
||||
/*******************************************************************************
|
||||
Copyright (c) 2005-2009 David Williams
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
|
||||
3. This notice may not be removed or altered from any source
|
||||
distribution.
|
||||
*******************************************************************************/
|
||||
|
||||
#ifndef __PolyVox_SimpleVolume_H__
|
||||
#define __PolyVox_SimpleVolume_H__
|
||||
|
||||
#include "Impl/Utility.h"
|
||||
#include "PagedVolume.h"
|
||||
#include "PolyVoxForwardDeclarations.h"
|
||||
|
||||
#include "PolyVoxCore/BaseVolume.h"
|
||||
#include "PolyVoxCore/Region.h"
|
||||
#include "PolyVoxCore/Vector.h"
|
||||
|
||||
#include <cstdlib> //For abort()
|
||||
#include <cstring> //For memcpy
|
||||
#include <limits>
|
||||
#include <memory>
|
||||
#include <stdexcept> //For invalid_argument
|
||||
|
||||
namespace PolyVox
|
||||
{
|
||||
template <typename VoxelType>
|
||||
class SimpleVolume : public BaseVolume<VoxelType>
|
||||
{
|
||||
public:
|
||||
#ifndef SWIG
|
||||
//Could be made private?
|
||||
class Block
|
||||
{
|
||||
public:
|
||||
Block(uint16_t uSideLength = 0);
|
||||
~Block();
|
||||
|
||||
uint16_t getSideLength(void) const;
|
||||
VoxelType getVoxelAt(uint16_t uXPos, uint16_t uYPos, uint16_t uZPos) const;
|
||||
VoxelType getVoxelAt(const Vector3DUint16& v3dPos) const;
|
||||
|
||||
void setVoxelAt(uint16_t uXPos, uint16_t uYPos, uint16_t uZPos, VoxelType tValue);
|
||||
void setVoxelAt(const Vector3DUint16& v3dPos, VoxelType tValue);
|
||||
|
||||
void fill(VoxelType tValue);
|
||||
void initialise(uint16_t uSideLength);
|
||||
uint32_t calculateSizeInBytes(void);
|
||||
|
||||
public:
|
||||
VoxelType* m_tUncompressedData;
|
||||
uint16_t m_uSideLength;
|
||||
uint8_t m_uSideLengthPower;
|
||||
};
|
||||
|
||||
//There seems to be some descrepency between Visual Studio and GCC about how the following class should be declared.
|
||||
//There is a work around (see also See http://goo.gl/qu1wn) given below which appears to work on VS2010 and GCC, but
|
||||
//which seems to cause internal compiler errors on VS2008 when building with the /Gm 'Enable Minimal Rebuild' compiler
|
||||
//option. For now it seems best to 'fix' it with the preprocessor insstead, but maybe the workaround can be reinstated
|
||||
//in the future
|
||||
//typedef Volume<VoxelType> VolumeOfVoxelType; //Workaround for GCC/VS2010 differences.
|
||||
//class Sampler : public VolumeOfVoxelType::template Sampler< SimpleVolume<VoxelType> >
|
||||
#if defined(_MSC_VER)
|
||||
class Sampler : public BaseVolume<VoxelType>::Sampler< SimpleVolume<VoxelType> > //This line works on VS2010
|
||||
#else
|
||||
class Sampler : public BaseVolume<VoxelType>::template Sampler< SimpleVolume<VoxelType> > //This line works on GCC
|
||||
#endif
|
||||
{
|
||||
public:
|
||||
/// Construct a new Sampler
|
||||
Sampler(SimpleVolume<VoxelType>* volume);
|
||||
~Sampler();
|
||||
|
||||
/// \deprecated
|
||||
POLYVOX_DEPRECATED VoxelType getSubSampledVoxel(uint8_t uLevel) const;
|
||||
/// Get the value of the current voxel
|
||||
inline VoxelType getVoxel(void) const;
|
||||
|
||||
/// Set the current voxel position
|
||||
void setPosition(const Vector3DInt32& v3dNewPos);
|
||||
/// Set the current voxel position
|
||||
void setPosition(int32_t xPos, int32_t yPos, int32_t zPos);
|
||||
/// Set the value of the current voxel
|
||||
inline bool setVoxel(VoxelType tValue);
|
||||
|
||||
/// Increase the \a x position by \a 1
|
||||
void movePositiveX(void);
|
||||
/// Increase the \a y position by \a 1
|
||||
void movePositiveY(void);
|
||||
/// Increase the \a z position by \a 1
|
||||
void movePositiveZ(void);
|
||||
|
||||
/// Decrease the \a x position by \a 1
|
||||
void moveNegativeX(void);
|
||||
/// Decrease the \a y position by \a 1
|
||||
void moveNegativeY(void);
|
||||
/// Decrease the \a z position by \a 1
|
||||
void moveNegativeZ(void);
|
||||
|
||||
inline VoxelType peekVoxel1nx1ny1nz(void) const;
|
||||
inline VoxelType peekVoxel1nx1ny0pz(void) const;
|
||||
inline VoxelType peekVoxel1nx1ny1pz(void) const;
|
||||
inline VoxelType peekVoxel1nx0py1nz(void) const;
|
||||
inline VoxelType peekVoxel1nx0py0pz(void) const;
|
||||
inline VoxelType peekVoxel1nx0py1pz(void) const;
|
||||
inline VoxelType peekVoxel1nx1py1nz(void) const;
|
||||
inline VoxelType peekVoxel1nx1py0pz(void) const;
|
||||
inline VoxelType peekVoxel1nx1py1pz(void) const;
|
||||
|
||||
inline VoxelType peekVoxel0px1ny1nz(void) const;
|
||||
inline VoxelType peekVoxel0px1ny0pz(void) const;
|
||||
inline VoxelType peekVoxel0px1ny1pz(void) const;
|
||||
inline VoxelType peekVoxel0px0py1nz(void) const;
|
||||
inline VoxelType peekVoxel0px0py0pz(void) const;
|
||||
inline VoxelType peekVoxel0px0py1pz(void) const;
|
||||
inline VoxelType peekVoxel0px1py1nz(void) const;
|
||||
inline VoxelType peekVoxel0px1py0pz(void) const;
|
||||
inline VoxelType peekVoxel0px1py1pz(void) const;
|
||||
|
||||
inline VoxelType peekVoxel1px1ny1nz(void) const;
|
||||
inline VoxelType peekVoxel1px1ny0pz(void) const;
|
||||
inline VoxelType peekVoxel1px1ny1pz(void) const;
|
||||
inline VoxelType peekVoxel1px0py1nz(void) const;
|
||||
inline VoxelType peekVoxel1px0py0pz(void) const;
|
||||
inline VoxelType peekVoxel1px0py1pz(void) const;
|
||||
inline VoxelType peekVoxel1px1py1nz(void) const;
|
||||
inline VoxelType peekVoxel1px1py0pz(void) const;
|
||||
inline VoxelType peekVoxel1px1py1pz(void) const;
|
||||
|
||||
private:
|
||||
//Other current position information
|
||||
VoxelType* mCurrentVoxel;
|
||||
};
|
||||
#endif
|
||||
|
||||
public:
|
||||
/// Constructor for creating a fixed size volume.
|
||||
SimpleVolume(const Region& regValid, uint16_t uBlockSideLength = 32);
|
||||
|
||||
/// Destructor
|
||||
~SimpleVolume();
|
||||
|
||||
/// Gets a voxel at the position given by <tt>x,y,z</tt> coordinates
|
||||
template <WrapMode eWrapMode>
|
||||
VoxelType getVoxel(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tBorder = VoxelType()) const;
|
||||
/// Gets a voxel at the position given by a 3D vector
|
||||
template <WrapMode eWrapMode>
|
||||
VoxelType getVoxel(const Vector3DInt32& v3dPos, VoxelType tBorder = VoxelType()) const;
|
||||
|
||||
/// Gets a voxel at the position given by <tt>x,y,z</tt> coordinates
|
||||
VoxelType getVoxel(int32_t uXPos, int32_t uYPos, int32_t uZPos, WrapMode eWrapMode = WrapModes::Validate, VoxelType tBorder = VoxelType()) const;
|
||||
/// Gets a voxel at the position given by a 3D vector
|
||||
VoxelType getVoxel(const Vector3DInt32& v3dPos, WrapMode eWrapMode = WrapModes::Validate, VoxelType tBorder = VoxelType()) const;
|
||||
|
||||
/// Gets a voxel at the position given by <tt>x,y,z</tt> coordinates
|
||||
POLYVOX_DEPRECATED VoxelType getVoxelAt(int32_t uXPos, int32_t uYPos, int32_t uZPos) const;
|
||||
/// Gets a voxel at the position given by a 3D vector
|
||||
POLYVOX_DEPRECATED VoxelType getVoxelAt(const Vector3DInt32& v3dPos) const;
|
||||
|
||||
/// Sets the voxel at the position given by <tt>x,y,z</tt> coordinates
|
||||
void setVoxel(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tValue, WrapMode eWrapMode = WrapModes::Validate);
|
||||
/// Sets the voxel at the position given by a 3D vector
|
||||
void setVoxel(const Vector3DInt32& v3dPos, VoxelType tValue, WrapMode eWrapMode = WrapModes::Validate);
|
||||
/// Sets the voxel at the position given by <tt>x,y,z</tt> coordinates
|
||||
bool setVoxelAt(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tValue);
|
||||
/// Sets the voxel at the position given by a 3D vector
|
||||
bool setVoxelAt(const Vector3DInt32& v3dPos, VoxelType tValue);
|
||||
|
||||
/// Calculates approximatly how many bytes of memory the volume is currently using.
|
||||
uint32_t calculateSizeInBytes(void);
|
||||
|
||||
protected:
|
||||
/// Copy constructor
|
||||
SimpleVolume(const SimpleVolume& rhs);
|
||||
|
||||
/// Assignment operator
|
||||
SimpleVolume& operator=(const SimpleVolume& rhs);
|
||||
|
||||
private:
|
||||
void initialise(const Region& regValidRegion, uint16_t uBlockSideLength);
|
||||
|
||||
// A trick to implement specialization of template member functions in template classes. See http://stackoverflow.com/a/4951057
|
||||
template <WrapMode eWrapMode>
|
||||
VoxelType getVoxelImpl(int32_t uXPos, int32_t uYPos, int32_t uZPos, WrapModeType<eWrapMode>, VoxelType tBorder) const;
|
||||
VoxelType getVoxelImpl(int32_t uXPos, int32_t uYPos, int32_t uZPos, WrapModeType<WrapModes::Validate>, VoxelType tBorder) const;
|
||||
VoxelType getVoxelImpl(int32_t uXPos, int32_t uYPos, int32_t uZPos, WrapModeType<WrapModes::Clamp>, VoxelType tBorder) const;
|
||||
VoxelType getVoxelImpl(int32_t uXPos, int32_t uYPos, int32_t uZPos, WrapModeType<WrapModes::Border>, VoxelType tBorder) const;
|
||||
VoxelType getVoxelImpl(int32_t uXPos, int32_t uYPos, int32_t uZPos, WrapModeType<WrapModes::AssumeValid>, VoxelType tBorder) const;
|
||||
|
||||
Block* getUncompressedBlock(int32_t uBlockX, int32_t uBlockY, int32_t uBlockZ) const;
|
||||
|
||||
//The block data
|
||||
Block* m_pBlocks;
|
||||
|
||||
//The size of the volume in vlocks
|
||||
Region m_regValidRegionInBlocks;
|
||||
|
||||
//Volume size measured in blocks.
|
||||
uint32_t m_uNoOfBlocksInVolume;
|
||||
uint16_t m_uWidthInBlocks;
|
||||
uint16_t m_uHeightInBlocks;
|
||||
uint16_t m_uDepthInBlocks;
|
||||
|
||||
//The size of the blocks
|
||||
uint32_t m_uNoOfVoxelsPerBlock;
|
||||
uint16_t m_uBlockSideLength;
|
||||
uint8_t m_uBlockSideLengthPower;
|
||||
};
|
||||
}
|
||||
|
||||
#include "PolyVoxCore/SimpleVolumeBlock.inl"
|
||||
#include "PolyVoxCore/SimpleVolume.inl"
|
||||
#include "PolyVoxCore/SimpleVolumeSampler.inl"
|
||||
|
||||
#endif //__PolyVox_SimpleVolume_H__
|
||||
#endif //__PolyVox_SimpleVolume_H__
|
@ -1,441 +0,0 @@
|
||||
/*******************************************************************************
|
||||
Copyright (c) 2005-2009 David Williams
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
|
||||
3. This notice may not be removed or altered from any source
|
||||
distribution.
|
||||
*******************************************************************************/
|
||||
|
||||
#include "PolyVoxCore/Impl/ErrorHandling.h"
|
||||
|
||||
namespace PolyVox
|
||||
{
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
/// This constructor creates a volume with a fixed size which is specified as a parameter.
|
||||
/// \param regValid Specifies the minimum and maximum valid voxel positions.
|
||||
/// \param uBlockSideLength The size of the block to use within the volume
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
template <typename VoxelType>
|
||||
SimpleVolume<VoxelType>::SimpleVolume(const Region& regValid, uint16_t uBlockSideLength)
|
||||
:BaseVolume<VoxelType>(regValid)
|
||||
{
|
||||
//Create a volume of the right size.
|
||||
initialise(regValid,uBlockSideLength);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
/// This function should never be called. Copying volumes by value would be expensive, and we want to prevent users from doing
|
||||
/// it by accident (such as when passing them as paramenters to functions). That said, there are times when you really do want to
|
||||
/// make a copy of a volume and in this case you should look at the Volumeresampler.
|
||||
///
|
||||
/// \sa VolumeResampler
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
template <typename VoxelType>
|
||||
SimpleVolume<VoxelType>::SimpleVolume(const SimpleVolume<VoxelType>& /*rhs*/)
|
||||
{
|
||||
POLYVOX_THROW(not_implemented, "Volume copy constructor not implemented for performance reasons.");
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
/// Destroys the volume
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
template <typename VoxelType>
|
||||
SimpleVolume<VoxelType>::~SimpleVolume()
|
||||
{
|
||||
delete[] m_pBlocks;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
/// This function should never be called. Copying volumes by value would be expensive, and we want to prevent users from doing
|
||||
/// it by accident (such as when passing them as paramenters to functions). That said, there are times when you really do want to
|
||||
/// make a copy of a volume and in this case you should look at the Volumeresampler.
|
||||
///
|
||||
/// \sa VolumeResampler
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
template <typename VoxelType>
|
||||
SimpleVolume<VoxelType>& SimpleVolume<VoxelType>::operator=(const SimpleVolume<VoxelType>& /*rhs*/)
|
||||
{
|
||||
POLYVOX_THROW(not_implemented, "Volume assignment operator not implemented for performance reasons.");
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
/// This version of the function requires the wrap mode to be specified as a
|
||||
/// template parameter, which can provide better performance.
|
||||
/// \param uXPos The \c x position of the voxel
|
||||
/// \param uYPos The \c y position of the voxel
|
||||
/// \param uZPos The \c z position of the voxel
|
||||
/// \tparam eWrapMode Specifies the behaviour when the requested position is outside of the volume.
|
||||
/// \param tBorder The border value to use if the wrap mode is set to 'Border'.
|
||||
/// \return The voxel value
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
template <typename VoxelType>
|
||||
template <WrapMode eWrapMode>
|
||||
VoxelType SimpleVolume<VoxelType>::getVoxel(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tBorder) const
|
||||
{
|
||||
// Simply call through to the real implementation
|
||||
return getVoxelImpl(uXPos, uYPos, uZPos, WrapModeType<eWrapMode>(), tBorder);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
/// This version of the function requires the wrap mode to be specified as a
|
||||
/// template parameter, which can provide better performance.
|
||||
/// \param uXPos The \c x position of the voxel
|
||||
/// \param uYPos The \c y position of the voxel
|
||||
/// \param uZPos The \c z position of the voxel
|
||||
/// \tparam eWrapMode Specifies the behaviour when the requested position is outside of the volume.
|
||||
/// \param tBorder The border value to use if the wrap mode is set to 'Border'.
|
||||
/// \return The voxel value
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
template <typename VoxelType>
|
||||
template <WrapMode eWrapMode>
|
||||
VoxelType SimpleVolume<VoxelType>::getVoxel(const Vector3DInt32& v3dPos, VoxelType tBorder) const
|
||||
{
|
||||
// Simply call through to the real implementation
|
||||
return getVoxel<eWrapMode>(v3dPos.getX(), v3dPos.getY(), v3dPos.getZ(), tBorder);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
/// This version of the function is provided so that the wrap mode does not need
|
||||
/// to be specified as a template parameter, as it may be confusing to some users.
|
||||
/// \param uXPos The \c x position of the voxel
|
||||
/// \param uYPos The \c y position of the voxel
|
||||
/// \param uZPos The \c z position of the voxel
|
||||
/// \param eWrapMode Specifies the behaviour when the requested position is outside of the volume.
|
||||
/// \param tBorder The border value to use if the wrap mode is set to 'Border'.
|
||||
/// \return The voxel value
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
template <typename VoxelType>
|
||||
VoxelType SimpleVolume<VoxelType>::getVoxel(int32_t uXPos, int32_t uYPos, int32_t uZPos, WrapMode eWrapMode, VoxelType tBorder) const
|
||||
{
|
||||
switch(eWrapMode)
|
||||
{
|
||||
case WrapModes::Validate:
|
||||
return getVoxelImpl(uXPos, uYPos, uZPos, WrapModeType<WrapModes::Validate>(), tBorder);
|
||||
case WrapModes::Clamp:
|
||||
return getVoxelImpl(uXPos, uYPos, uZPos, WrapModeType<WrapModes::Clamp>(), tBorder);
|
||||
case WrapModes::Border:
|
||||
return getVoxelImpl(uXPos, uYPos, uZPos, WrapModeType<WrapModes::Border>(), tBorder);
|
||||
case WrapModes::AssumeValid:
|
||||
return getVoxelImpl(uXPos, uYPos, uZPos, WrapModeType<WrapModes::AssumeValid>(), tBorder);
|
||||
default:
|
||||
// Should never happen
|
||||
POLYVOX_ASSERT(false, "Invalid wrap mode");
|
||||
return VoxelType();
|
||||
}
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
/// This version of the function is provided so that the wrap mode does not need
|
||||
/// to be specified as a template parameter, as it may be confusing to some users.
|
||||
/// \param v3dPos The 3D position of the voxel
|
||||
/// \param eWrapMode Specifies the behaviour when the requested position is outside of the volume.
|
||||
/// \param tBorder The border value to use if the wrap mode is set to 'Border'.
|
||||
/// \return The voxel value
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
template <typename VoxelType>
|
||||
VoxelType SimpleVolume<VoxelType>::getVoxel(const Vector3DInt32& v3dPos, WrapMode eWrapMode, VoxelType tBorder) const
|
||||
{
|
||||
return getVoxel(v3dPos.getX(), v3dPos.getY(), v3dPos.getZ(), eWrapMode, tBorder);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
/// \param uXPos The \c x position of the voxel
|
||||
/// \param uYPos The \c y position of the voxel
|
||||
/// \param uZPos The \c z position of the voxel
|
||||
/// \return The voxel value
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
template <typename VoxelType>
|
||||
VoxelType SimpleVolume<VoxelType>::getVoxelAt(int32_t uXPos, int32_t uYPos, int32_t uZPos) const
|
||||
{
|
||||
if(this->m_regValidRegion.containsPoint(Vector3DInt32(uXPos, uYPos, uZPos)))
|
||||
{
|
||||
const int32_t blockX = uXPos >> m_uBlockSideLengthPower;
|
||||
const int32_t blockY = uYPos >> m_uBlockSideLengthPower;
|
||||
const int32_t blockZ = uZPos >> m_uBlockSideLengthPower;
|
||||
|
||||
const uint16_t xOffset = static_cast<uint16_t>(uXPos - (blockX << m_uBlockSideLengthPower));
|
||||
const uint16_t yOffset = static_cast<uint16_t>(uYPos - (blockY << m_uBlockSideLengthPower));
|
||||
const uint16_t zOffset = static_cast<uint16_t>(uZPos - (blockZ << m_uBlockSideLengthPower));
|
||||
|
||||
typename SimpleVolume<VoxelType>::Block* pUncompressedBlock = getUncompressedBlock(blockX, blockY, blockZ);
|
||||
|
||||
return pUncompressedBlock->getVoxelAt(xOffset,yOffset,zOffset);
|
||||
}
|
||||
else
|
||||
{
|
||||
return this->getBorderValue();
|
||||
}
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
/// \param v3dPos The 3D position of the voxel
|
||||
/// \return The voxel value
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
template <typename VoxelType>
|
||||
VoxelType SimpleVolume<VoxelType>::getVoxelAt(const Vector3DInt32& v3dPos) const
|
||||
{
|
||||
return getVoxelAt(v3dPos.getX(), v3dPos.getY(), v3dPos.getZ());
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
/// \param uXPos the \c x position of the voxel
|
||||
/// \param uYPos the \c y position of the voxel
|
||||
/// \param uZPos the \c z position of the voxel
|
||||
/// \param tValue the value to which the voxel will be set
|
||||
/// \param eWrapMode Specifies the behaviour when the requested position is outside of the volume.
|
||||
/// This must be set to 'None' or 'DontCheck'. Other wrap modes cannot be used when writing to volume data.
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
template <typename VoxelType>
|
||||
void SimpleVolume<VoxelType>::setVoxel(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tValue, WrapMode eWrapMode)
|
||||
{
|
||||
if((eWrapMode != WrapModes::Validate) && (eWrapMode != WrapModes::AssumeValid))
|
||||
{
|
||||
POLYVOX_THROW(std::invalid_argument, "Invalid wrap mode in call to setVoxel(). It must be 'None' or 'DontCheck'.");
|
||||
}
|
||||
|
||||
// This validation is skipped if the wrap mode is 'DontCheck'
|
||||
if(eWrapMode == WrapModes::Validate)
|
||||
{
|
||||
if(this->m_regValidRegion.containsPoint(Vector3DInt32(uXPos, uYPos, uZPos)) == false)
|
||||
{
|
||||
POLYVOX_THROW(std::out_of_range, "Position is outside valid region");
|
||||
}
|
||||
}
|
||||
|
||||
const int32_t blockX = uXPos >> m_uBlockSideLengthPower;
|
||||
const int32_t blockY = uYPos >> m_uBlockSideLengthPower;
|
||||
const int32_t blockZ = uZPos >> m_uBlockSideLengthPower;
|
||||
|
||||
const uint16_t xOffset = uXPos - (blockX << m_uBlockSideLengthPower);
|
||||
const uint16_t yOffset = uYPos - (blockY << m_uBlockSideLengthPower);
|
||||
const uint16_t zOffset = uZPos - (blockZ << m_uBlockSideLengthPower);
|
||||
|
||||
typename SimpleVolume<VoxelType>::Block* pUncompressedBlock = getUncompressedBlock(blockX, blockY, blockZ);
|
||||
|
||||
pUncompressedBlock->setVoxelAt(xOffset,yOffset,zOffset, tValue);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
/// \param v3dPos the 3D position of the voxel
|
||||
/// \param tValue the value to which the voxel will be set
|
||||
/// \param eWrapMode Specifies the behaviour when the requested position is outside of the volume.
|
||||
/// This must be set to 'None' or 'DontCheck'. Other wrap modes cannot be used when writing to volume data.
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
template <typename VoxelType>
|
||||
void SimpleVolume<VoxelType>::setVoxel(const Vector3DInt32& v3dPos, VoxelType tValue, WrapMode eWrapMode)
|
||||
{
|
||||
setVoxel(v3dPos.getX(), v3dPos.getY(), v3dPos.getZ(), tValue, eWrapMode);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
/// \param uXPos the \c x position of the voxel
|
||||
/// \param uYPos the \c y position of the voxel
|
||||
/// \param uZPos the \c z position of the voxel
|
||||
/// \param tValue the value to which the voxel will be set
|
||||
/// \return whether the requested position is inside the volume
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
template <typename VoxelType>
|
||||
bool SimpleVolume<VoxelType>::setVoxelAt(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tValue)
|
||||
{
|
||||
// PolyVox does not throw an exception when a voxel is out of range. Please see 'Error Handling' in the User Manual.
|
||||
POLYVOX_ASSERT(this->m_regValidRegion.containsPoint(Vector3DInt32(uXPos, uYPos, uZPos)), "Position is outside valid region");
|
||||
|
||||
const int32_t blockX = uXPos >> m_uBlockSideLengthPower;
|
||||
const int32_t blockY = uYPos >> m_uBlockSideLengthPower;
|
||||
const int32_t blockZ = uZPos >> m_uBlockSideLengthPower;
|
||||
|
||||
const uint16_t xOffset = uXPos - (blockX << m_uBlockSideLengthPower);
|
||||
const uint16_t yOffset = uYPos - (blockY << m_uBlockSideLengthPower);
|
||||
const uint16_t zOffset = uZPos - (blockZ << m_uBlockSideLengthPower);
|
||||
|
||||
typename SimpleVolume<VoxelType>::Block* pUncompressedBlock = getUncompressedBlock(blockX, blockY, blockZ);
|
||||
|
||||
pUncompressedBlock->setVoxelAt(xOffset,yOffset,zOffset, tValue);
|
||||
|
||||
//Return true to indicate that we modified a voxel.
|
||||
return true;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
/// \param v3dPos the 3D position of the voxel
|
||||
/// \param tValue the value to which the voxel will be set
|
||||
/// \return whether the requested position is inside the volume
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
template <typename VoxelType>
|
||||
bool SimpleVolume<VoxelType>::setVoxelAt(const Vector3DInt32& v3dPos, VoxelType tValue)
|
||||
{
|
||||
return setVoxelAt(v3dPos.getX(), v3dPos.getY(), v3dPos.getZ(), tValue);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
/// This function should probably be made internal...
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
template <typename VoxelType>
|
||||
void SimpleVolume<VoxelType>::initialise(const Region& regValidRegion, uint16_t uBlockSideLength)
|
||||
{
|
||||
//Release mode validation
|
||||
if(uBlockSideLength < 8)
|
||||
{
|
||||
POLYVOX_THROW(std::invalid_argument, "Block side length should be at least 8");
|
||||
}
|
||||
if(uBlockSideLength > 256)
|
||||
{
|
||||
POLYVOX_THROW(std::invalid_argument, "Block side length should not be more than 256");
|
||||
}
|
||||
if(!isPowerOf2(uBlockSideLength))
|
||||
{
|
||||
POLYVOX_THROW(std::invalid_argument, "Block side length must be a power of two.");
|
||||
}
|
||||
|
||||
this->m_regValidRegion = regValidRegion;
|
||||
|
||||
//Compute the block side length
|
||||
m_uBlockSideLength = uBlockSideLength;
|
||||
m_uBlockSideLengthPower = logBase2(m_uBlockSideLength);
|
||||
m_uNoOfVoxelsPerBlock = m_uBlockSideLength * m_uBlockSideLength * m_uBlockSideLength;
|
||||
|
||||
m_regValidRegionInBlocks.setLowerX(this->m_regValidRegion.getLowerX() >> m_uBlockSideLengthPower);
|
||||
m_regValidRegionInBlocks.setLowerY(this->m_regValidRegion.getLowerY() >> m_uBlockSideLengthPower);
|
||||
m_regValidRegionInBlocks.setLowerZ(this->m_regValidRegion.getLowerZ() >> m_uBlockSideLengthPower);
|
||||
m_regValidRegionInBlocks.setUpperX(this->m_regValidRegion.getUpperX() >> m_uBlockSideLengthPower);
|
||||
m_regValidRegionInBlocks.setUpperY(this->m_regValidRegion.getUpperY() >> m_uBlockSideLengthPower);
|
||||
m_regValidRegionInBlocks.setUpperZ(this->m_regValidRegion.getUpperZ() >> m_uBlockSideLengthPower);
|
||||
|
||||
//Compute the size of the volume in blocks (and note +1 at the end)
|
||||
m_uWidthInBlocks = m_regValidRegionInBlocks.getUpperX() - m_regValidRegionInBlocks.getLowerX() + 1;
|
||||
m_uHeightInBlocks = m_regValidRegionInBlocks.getUpperY() - m_regValidRegionInBlocks.getLowerY() + 1;
|
||||
m_uDepthInBlocks = m_regValidRegionInBlocks.getUpperZ() - m_regValidRegionInBlocks.getLowerZ() + 1;
|
||||
m_uNoOfBlocksInVolume = m_uWidthInBlocks * m_uHeightInBlocks * m_uDepthInBlocks;
|
||||
|
||||
//Allocate the data
|
||||
m_pBlocks = new Block[m_uNoOfBlocksInVolume];
|
||||
for(uint32_t i = 0; i < m_uNoOfBlocksInVolume; ++i)
|
||||
{
|
||||
m_pBlocks[i].initialise(m_uBlockSideLength);
|
||||
}
|
||||
|
||||
//Other properties we might find useful later
|
||||
this->m_uLongestSideLength = (std::max)((std::max)(this->getWidth(),this->getHeight()),this->getDepth());
|
||||
this->m_uShortestSideLength = (std::min)((std::min)(this->getWidth(),this->getHeight()),this->getDepth());
|
||||
this->m_fDiagonalLength = sqrtf(static_cast<float>(this->getWidth() * this->getWidth() + this->getHeight() * this->getHeight() + this->getDepth() * this->getDepth()));
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
typename SimpleVolume<VoxelType>::Block* SimpleVolume<VoxelType>::getUncompressedBlock(int32_t uBlockX, int32_t uBlockY, int32_t uBlockZ) const
|
||||
{
|
||||
//The lower left corner of the volume could be
|
||||
//anywhere, but array indices need to start at zero.
|
||||
uBlockX -= m_regValidRegionInBlocks.getLowerX();
|
||||
uBlockY -= m_regValidRegionInBlocks.getLowerY();
|
||||
uBlockZ -= m_regValidRegionInBlocks.getLowerZ();
|
||||
|
||||
POLYVOX_ASSERT(uBlockX >= 0, "Block coordinate must not be negative.");
|
||||
POLYVOX_ASSERT(uBlockY >= 0, "Block coordinate must not be negative.");
|
||||
POLYVOX_ASSERT(uBlockZ >= 0, "Block coordinate must not be negative.");
|
||||
|
||||
//Compute the block index
|
||||
uint32_t uBlockIndex =
|
||||
uBlockX +
|
||||
uBlockY * m_uWidthInBlocks +
|
||||
uBlockZ * m_uWidthInBlocks * m_uHeightInBlocks;
|
||||
|
||||
//Return the block
|
||||
return &(m_pBlocks[uBlockIndex]);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
/// \todo This function needs reviewing for accuracy...
|
||||
///
|
||||
/// \return The number of bytes used
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
template <typename VoxelType>
|
||||
uint32_t SimpleVolume<VoxelType>::calculateSizeInBytes(void)
|
||||
{
|
||||
uint32_t uSizeInBytes = sizeof(SimpleVolume);
|
||||
|
||||
uint32_t uSizeOfBlockInBytes = m_uNoOfVoxelsPerBlock * sizeof(VoxelType);
|
||||
|
||||
//Memory used by the blocks
|
||||
uSizeInBytes += uSizeOfBlockInBytes * (m_uNoOfBlocksInVolume);
|
||||
|
||||
return uSizeInBytes;
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
template <WrapMode eWrapMode>
|
||||
VoxelType SimpleVolume<VoxelType>::getVoxelImpl(int32_t uXPos, int32_t uYPos, int32_t uZPos, WrapModeType<eWrapMode>, VoxelType tBorder) const
|
||||
{
|
||||
// This function should never be called because one of the specialisations should always match.
|
||||
POLYVOX_ASSERT(false, "This function is not implemented and should never be called!");
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType SimpleVolume<VoxelType>::getVoxelImpl(int32_t uXPos, int32_t uYPos, int32_t uZPos, WrapModeType<WrapModes::Validate>, VoxelType tBorder) const
|
||||
{
|
||||
if(this->m_regValidRegion.containsPoint(Vector3DInt32(uXPos, uYPos, uZPos)) == false)
|
||||
{
|
||||
POLYVOX_THROW(std::out_of_range, "Position is outside valid region");
|
||||
}
|
||||
|
||||
return getVoxelImpl(uXPos, uYPos, uZPos, WrapModeType<WrapModes::AssumeValid>(), tBorder); // No wrapping as we've just validated the position.
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType SimpleVolume<VoxelType>::getVoxelImpl(int32_t uXPos, int32_t uYPos, int32_t uZPos, WrapModeType<WrapModes::Clamp>, VoxelType tBorder) const
|
||||
{
|
||||
//Perform clamping
|
||||
uXPos = (std::max)(uXPos, this->m_regValidRegion.getLowerX());
|
||||
uYPos = (std::max)(uYPos, this->m_regValidRegion.getLowerY());
|
||||
uZPos = (std::max)(uZPos, this->m_regValidRegion.getLowerZ());
|
||||
uXPos = (std::min)(uXPos, this->m_regValidRegion.getUpperX());
|
||||
uYPos = (std::min)(uYPos, this->m_regValidRegion.getUpperY());
|
||||
uZPos = (std::min)(uZPos, this->m_regValidRegion.getUpperZ());
|
||||
|
||||
return getVoxelImpl(uXPos, uYPos, uZPos, WrapModeType<WrapModes::AssumeValid>(), tBorder); // No wrapping as we've just validated the position.
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType SimpleVolume<VoxelType>::getVoxelImpl(int32_t uXPos, int32_t uYPos, int32_t uZPos, WrapModeType<WrapModes::Border>, VoxelType tBorder) const
|
||||
{
|
||||
if(this->m_regValidRegion.containsPoint(uXPos, uYPos, uZPos))
|
||||
{
|
||||
return getVoxelImpl(uXPos, uYPos, uZPos, WrapModeType<WrapModes::AssumeValid>(), tBorder); // No wrapping as we've just validated the position.
|
||||
}
|
||||
else
|
||||
{
|
||||
return tBorder;
|
||||
}
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType SimpleVolume<VoxelType>::getVoxelImpl(int32_t uXPos, int32_t uYPos, int32_t uZPos, WrapModeType<WrapModes::AssumeValid>, VoxelType /*tBorder*/) const
|
||||
{
|
||||
const int32_t blockX = uXPos >> m_uBlockSideLengthPower;
|
||||
const int32_t blockY = uYPos >> m_uBlockSideLengthPower;
|
||||
const int32_t blockZ = uZPos >> m_uBlockSideLengthPower;
|
||||
|
||||
const uint16_t xOffset = static_cast<uint16_t>(uXPos - (blockX << m_uBlockSideLengthPower));
|
||||
const uint16_t yOffset = static_cast<uint16_t>(uYPos - (blockY << m_uBlockSideLengthPower));
|
||||
const uint16_t zOffset = static_cast<uint16_t>(uZPos - (blockZ << m_uBlockSideLengthPower));
|
||||
|
||||
typename SimpleVolume<VoxelType>::Block* pUncompressedBlock = getUncompressedBlock(blockX, blockY, blockZ);
|
||||
|
||||
return pUncompressedBlock->getVoxelAt(xOffset,yOffset,zOffset);
|
||||
}
|
||||
}
|
||||
|
@ -1,130 +0,0 @@
|
||||
/*******************************************************************************
|
||||
Copyright (c) 2005-2009 David Williams
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
|
||||
3. This notice may not be removed or altered from any source
|
||||
distribution.
|
||||
*******************************************************************************/
|
||||
|
||||
#include "PolyVoxCore/Impl/ErrorHandling.h"
|
||||
|
||||
namespace PolyVox
|
||||
{
|
||||
template <typename VoxelType>
|
||||
SimpleVolume<VoxelType>::Block::Block(uint16_t uSideLength)
|
||||
:m_tUncompressedData(0)
|
||||
,m_uSideLength(0)
|
||||
,m_uSideLengthPower(0)
|
||||
{
|
||||
if(uSideLength != 0)
|
||||
{
|
||||
initialise(uSideLength);
|
||||
}
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
SimpleVolume<VoxelType>::Block::~Block()
|
||||
{
|
||||
delete[] m_tUncompressedData;
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
uint16_t SimpleVolume<VoxelType>::Block::getSideLength(void) const
|
||||
{
|
||||
return m_uSideLength;
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType SimpleVolume<VoxelType>::Block::getVoxelAt(uint16_t uXPos, uint16_t uYPos, uint16_t uZPos) const
|
||||
{
|
||||
// This is internal code not directly called by the user. For efficiency we assert rather than throwing.
|
||||
POLYVOX_ASSERT(uXPos < m_uSideLength, "Position is outside of the block.");
|
||||
POLYVOX_ASSERT(uYPos < m_uSideLength, "Position is outside of the block.");
|
||||
POLYVOX_ASSERT(uZPos < m_uSideLength, "Position is outside of the block.");
|
||||
POLYVOX_ASSERT(m_tUncompressedData, "No uncompressed data available");
|
||||
|
||||
return m_tUncompressedData
|
||||
[
|
||||
uXPos +
|
||||
uYPos * m_uSideLength +
|
||||
uZPos * m_uSideLength * m_uSideLength
|
||||
];
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType SimpleVolume<VoxelType>::Block::getVoxelAt(const Vector3DUint16& v3dPos) const
|
||||
{
|
||||
return getVoxelAt(v3dPos.getX(), v3dPos.getY(), v3dPos.getZ());
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
void SimpleVolume<VoxelType>::Block::setVoxelAt(uint16_t uXPos, uint16_t uYPos, uint16_t uZPos, VoxelType tValue)
|
||||
{
|
||||
// This is internal code not directly called by the user. For efficiency we assert rather than throwing.
|
||||
POLYVOX_ASSERT(uXPos < m_uSideLength, "Position is outside of the block.");
|
||||
POLYVOX_ASSERT(uYPos < m_uSideLength, "Position is outside of the block.");
|
||||
POLYVOX_ASSERT(uZPos < m_uSideLength, "Position is outside of the block.");
|
||||
POLYVOX_ASSERT(m_tUncompressedData, "No uncompressed data available");
|
||||
|
||||
m_tUncompressedData
|
||||
[
|
||||
uXPos +
|
||||
uYPos * m_uSideLength +
|
||||
uZPos * m_uSideLength * m_uSideLength
|
||||
] = tValue;
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
void SimpleVolume<VoxelType>::Block::setVoxelAt(const Vector3DUint16& v3dPos, VoxelType tValue)
|
||||
{
|
||||
setVoxelAt(v3dPos.getX(), v3dPos.getY(), v3dPos.getZ(), tValue);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
void SimpleVolume<VoxelType>::Block::fill(VoxelType tValue)
|
||||
{
|
||||
const uint32_t uNoOfVoxels = m_uSideLength * m_uSideLength * m_uSideLength;
|
||||
std::fill(m_tUncompressedData, m_tUncompressedData + uNoOfVoxels, tValue);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
void SimpleVolume<VoxelType>::Block::initialise(uint16_t uSideLength)
|
||||
{
|
||||
//Release mode validation
|
||||
if(!isPowerOf2(uSideLength))
|
||||
{
|
||||
POLYVOX_THROW(std::invalid_argument, "Block side length must be a power of two.");
|
||||
}
|
||||
|
||||
//Compute the side length
|
||||
m_uSideLength = uSideLength;
|
||||
m_uSideLengthPower = logBase2(uSideLength);
|
||||
|
||||
m_tUncompressedData = new VoxelType[m_uSideLength * m_uSideLength * m_uSideLength];
|
||||
|
||||
SimpleVolume<VoxelType>::Block::fill(VoxelType());
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
uint32_t SimpleVolume<VoxelType>::Block::calculateSizeInBytes(void)
|
||||
{
|
||||
uint32_t uSizeInBytes = sizeof(Block);
|
||||
uSizeInBytes += sizeof(VoxelType) * m_uSideLength * m_uSideLength * m_uSideLength;
|
||||
return uSizeInBytes;
|
||||
}
|
||||
}
|
@ -1,581 +0,0 @@
|
||||
/*******************************************************************************
|
||||
Copyright (c) 2005-2009 David Williams
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
|
||||
3. This notice may not be removed or altered from any source
|
||||
distribution.
|
||||
*******************************************************************************/
|
||||
|
||||
#define CAN_GO_NEG_X(val) ((val > this->mVolume->getEnclosingRegion().getLowerX()) && (val % this->mVolume->m_uBlockSideLength != 0))
|
||||
#define CAN_GO_POS_X(val) ((val < this->mVolume->getEnclosingRegion().getUpperX()) && ((val + 1) % this->mVolume->m_uBlockSideLength != 0))
|
||||
#define CAN_GO_NEG_Y(val) ((val > this->mVolume->getEnclosingRegion().getLowerY()) && (val % this->mVolume->m_uBlockSideLength != 0))
|
||||
#define CAN_GO_POS_Y(val) ((val < this->mVolume->getEnclosingRegion().getUpperY()) && ((val + 1) % this->mVolume->m_uBlockSideLength != 0))
|
||||
#define CAN_GO_NEG_Z(val) ((val > this->mVolume->getEnclosingRegion().getLowerZ()) && (val % this->mVolume->m_uBlockSideLength != 0))
|
||||
#define CAN_GO_POS_Z(val) ((val < this->mVolume->getEnclosingRegion().getUpperZ()) && ((val + 1) % this->mVolume->m_uBlockSideLength != 0))
|
||||
|
||||
namespace PolyVox
|
||||
{
|
||||
/**
|
||||
* \param volume The SimpleVolume you want to sample
|
||||
*/
|
||||
template <typename VoxelType>
|
||||
SimpleVolume<VoxelType>::Sampler::Sampler(SimpleVolume<VoxelType>* volume)
|
||||
:BaseVolume<VoxelType>::template Sampler< SimpleVolume<VoxelType> >(volume)
|
||||
{
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
SimpleVolume<VoxelType>::Sampler::~Sampler()
|
||||
{
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType SimpleVolume<VoxelType>::Sampler::getSubSampledVoxel(uint8_t uLevel) const
|
||||
{
|
||||
if(uLevel == 0)
|
||||
{
|
||||
return getVoxel();
|
||||
}
|
||||
else if(uLevel == 1)
|
||||
{
|
||||
VoxelType tValue = getVoxel();
|
||||
tValue = (std::min)(tValue, peekVoxel1px0py0pz());
|
||||
tValue = (std::min)(tValue, peekVoxel0px1py0pz());
|
||||
tValue = (std::min)(tValue, peekVoxel1px1py0pz());
|
||||
tValue = (std::min)(tValue, peekVoxel0px0py1pz());
|
||||
tValue = (std::min)(tValue, peekVoxel1px0py1pz());
|
||||
tValue = (std::min)(tValue, peekVoxel0px1py1pz());
|
||||
tValue = (std::min)(tValue, peekVoxel1px1py1pz());
|
||||
return tValue;
|
||||
}
|
||||
else
|
||||
{
|
||||
const uint8_t uSize = 1 << uLevel;
|
||||
|
||||
VoxelType tValue = (std::numeric_limits<VoxelType>::max)();
|
||||
for(uint8_t z = 0; z < uSize; ++z)
|
||||
{
|
||||
for(uint8_t y = 0; y < uSize; ++y)
|
||||
{
|
||||
for(uint8_t x = 0; x < uSize; ++x)
|
||||
{
|
||||
tValue = (std::min)(tValue, this->mVolume->getVoxelAt(this->mXPosInVolume + x, this->mYPosInVolume + y, this->mZPosInVolume + z));
|
||||
}
|
||||
}
|
||||
}
|
||||
return tValue;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* \return The current voxel
|
||||
*/
|
||||
template <typename VoxelType>
|
||||
VoxelType SimpleVolume<VoxelType>::Sampler::getVoxel(void) const
|
||||
{
|
||||
if(this->isCurrentPositionValid())
|
||||
{
|
||||
return *mCurrentVoxel;
|
||||
}
|
||||
else
|
||||
{
|
||||
return this->getVoxelImpl(this->mXPosInVolume, this->mYPosInVolume, this->mZPosInVolume);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* \param v3dNewPos The position to set to
|
||||
*/
|
||||
template <typename VoxelType>
|
||||
void SimpleVolume<VoxelType>::Sampler::setPosition(const Vector3DInt32& v3dNewPos)
|
||||
{
|
||||
setPosition(v3dNewPos.getX(), v3dNewPos.getY(), v3dNewPos.getZ());
|
||||
}
|
||||
|
||||
/**
|
||||
* \param xPos The \a x position to set to
|
||||
* \param yPos The \a y position to set to
|
||||
* \param zPos The \a z position to set to
|
||||
*/
|
||||
template <typename VoxelType>
|
||||
void SimpleVolume<VoxelType>::Sampler::setPosition(int32_t xPos, int32_t yPos, int32_t zPos)
|
||||
{
|
||||
// Base version updates position and validity flags.
|
||||
BaseVolume<VoxelType>::template Sampler< SimpleVolume<VoxelType> >::setPosition(xPos, yPos, zPos);
|
||||
|
||||
// Then we update the voxel pointer
|
||||
if(this->isCurrentPositionValid())
|
||||
{
|
||||
const int32_t uXBlock = this->mXPosInVolume >> this->mVolume->m_uBlockSideLengthPower;
|
||||
const int32_t uYBlock = this->mYPosInVolume >> this->mVolume->m_uBlockSideLengthPower;
|
||||
const int32_t uZBlock = this->mZPosInVolume >> this->mVolume->m_uBlockSideLengthPower;
|
||||
|
||||
const uint16_t uXPosInBlock = static_cast<uint16_t>(this->mXPosInVolume - (uXBlock << this->mVolume->m_uBlockSideLengthPower));
|
||||
const uint16_t uYPosInBlock = static_cast<uint16_t>(this->mYPosInVolume - (uYBlock << this->mVolume->m_uBlockSideLengthPower));
|
||||
const uint16_t uZPosInBlock = static_cast<uint16_t>(this->mZPosInVolume - (uZBlock << this->mVolume->m_uBlockSideLengthPower));
|
||||
|
||||
const uint32_t uVoxelIndexInBlock = uXPosInBlock +
|
||||
uYPosInBlock * this->mVolume->m_uBlockSideLength +
|
||||
uZPosInBlock * this->mVolume->m_uBlockSideLength * this->mVolume->m_uBlockSideLength;
|
||||
|
||||
Block* pUncompressedCurrentBlock = this->mVolume->getUncompressedBlock(uXBlock, uYBlock, uZBlock);
|
||||
|
||||
mCurrentVoxel = pUncompressedCurrentBlock->m_tUncompressedData + uVoxelIndexInBlock;
|
||||
}
|
||||
else
|
||||
{
|
||||
mCurrentVoxel = 0;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* \details
|
||||
*
|
||||
* This function checks that the current voxel position that you're trying
|
||||
* to set is not outside the volume. If it is, this function returns
|
||||
* \a false, otherwise it will return \a true.
|
||||
*
|
||||
* \param tValue The value to set to voxel to
|
||||
*/
|
||||
template <typename VoxelType>
|
||||
bool SimpleVolume<VoxelType>::Sampler::setVoxel(VoxelType tValue)
|
||||
{
|
||||
if(this->m_bIsCurrentPositionValidInX && this->m_bIsCurrentPositionValidInY && this->m_bIsCurrentPositionValidInZ)
|
||||
{
|
||||
*mCurrentVoxel = tValue;
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
void SimpleVolume<VoxelType>::Sampler::movePositiveX(void)
|
||||
{
|
||||
// We'll need this in a moment...
|
||||
bool bIsOldPositionValid = this->isCurrentPositionValid();
|
||||
|
||||
// Base version updates position and validity flags.
|
||||
BaseVolume<VoxelType>::template Sampler< SimpleVolume<VoxelType> >::movePositiveX();
|
||||
|
||||
// Then we update the voxel pointer
|
||||
if((this->isCurrentPositionValid()) && bIsOldPositionValid && ((this->mXPosInVolume) % this->mVolume->m_uBlockSideLength != 0))
|
||||
{
|
||||
//No need to compute new block.
|
||||
++mCurrentVoxel;
|
||||
}
|
||||
else
|
||||
{
|
||||
//We've hit the block boundary. Just calling setPosition() is the easiest way to resolve this.
|
||||
setPosition(this->mXPosInVolume, this->mYPosInVolume, this->mZPosInVolume);
|
||||
}
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
void SimpleVolume<VoxelType>::Sampler::movePositiveY(void)
|
||||
{
|
||||
// We'll need this in a moment...
|
||||
bool bIsOldPositionValid = this->isCurrentPositionValid();
|
||||
|
||||
// Base version updates position and validity flags.
|
||||
BaseVolume<VoxelType>::template Sampler< SimpleVolume<VoxelType> >::movePositiveY();
|
||||
|
||||
// Then we update the voxel pointer
|
||||
if((this->isCurrentPositionValid()) && bIsOldPositionValid && ((this->mYPosInVolume) % this->mVolume->m_uBlockSideLength != 0))
|
||||
{
|
||||
//No need to compute new block.
|
||||
mCurrentVoxel += this->mVolume->m_uBlockSideLength;
|
||||
}
|
||||
else
|
||||
{
|
||||
//We've hit the block boundary. Just calling setPosition() is the easiest way to resolve this.
|
||||
setPosition(this->mXPosInVolume, this->mYPosInVolume, this->mZPosInVolume);
|
||||
}
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
void SimpleVolume<VoxelType>::Sampler::movePositiveZ(void)
|
||||
{
|
||||
// We'll need this in a moment...
|
||||
bool bIsOldPositionValid = this->isCurrentPositionValid();
|
||||
|
||||
// Base version updates position and validity flags.
|
||||
BaseVolume<VoxelType>::template Sampler< SimpleVolume<VoxelType> >::movePositiveZ();
|
||||
|
||||
// Then we update the voxel pointer
|
||||
if((this->isCurrentPositionValid()) && bIsOldPositionValid && ((this->mZPosInVolume) % this->mVolume->m_uBlockSideLength != 0))
|
||||
{
|
||||
//No need to compute new block.
|
||||
mCurrentVoxel += this->mVolume->m_uBlockSideLength * this->mVolume->m_uBlockSideLength;
|
||||
}
|
||||
else
|
||||
{
|
||||
//We've hit the block boundary. Just calling setPosition() is the easiest way to resolve this.
|
||||
setPosition(this->mXPosInVolume, this->mYPosInVolume, this->mZPosInVolume);
|
||||
}
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
void SimpleVolume<VoxelType>::Sampler::moveNegativeX(void)
|
||||
{
|
||||
// We'll need this in a moment...
|
||||
bool bIsOldPositionValid = this->isCurrentPositionValid();
|
||||
|
||||
// Base version updates position and validity flags.
|
||||
BaseVolume<VoxelType>::template Sampler< SimpleVolume<VoxelType> >::moveNegativeX();
|
||||
|
||||
// Then we update the voxel pointer
|
||||
if((this->isCurrentPositionValid()) && bIsOldPositionValid && ((this->mXPosInVolume + 1) % this->mVolume->m_uBlockSideLength != 0))
|
||||
{
|
||||
//No need to compute new block.
|
||||
--mCurrentVoxel;
|
||||
}
|
||||
else
|
||||
{
|
||||
//We've hit the block boundary. Just calling setPosition() is the easiest way to resolve this.
|
||||
setPosition(this->mXPosInVolume, this->mYPosInVolume, this->mZPosInVolume);
|
||||
}
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
void SimpleVolume<VoxelType>::Sampler::moveNegativeY(void)
|
||||
{
|
||||
// We'll need this in a moment...
|
||||
bool bIsOldPositionValid = this->isCurrentPositionValid();
|
||||
|
||||
// Base version updates position and validity flags.
|
||||
BaseVolume<VoxelType>::template Sampler< SimpleVolume<VoxelType> >::moveNegativeY();
|
||||
|
||||
// Then we update the voxel pointer
|
||||
if((this->isCurrentPositionValid()) && bIsOldPositionValid && ((this->mYPosInVolume + 1) % this->mVolume->m_uBlockSideLength != 0))
|
||||
{
|
||||
//No need to compute new block.
|
||||
mCurrentVoxel -= this->mVolume->m_uBlockSideLength;
|
||||
}
|
||||
else
|
||||
{
|
||||
//We've hit the block boundary. Just calling setPosition() is the easiest way to resolve this.
|
||||
setPosition(this->mXPosInVolume, this->mYPosInVolume, this->mZPosInVolume);
|
||||
}
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
void SimpleVolume<VoxelType>::Sampler::moveNegativeZ(void)
|
||||
{
|
||||
// We'll need this in a moment...
|
||||
bool bIsOldPositionValid = this->isCurrentPositionValid();
|
||||
|
||||
// Base version updates position and validity flags.
|
||||
BaseVolume<VoxelType>::template Sampler< SimpleVolume<VoxelType> >::moveNegativeZ();
|
||||
|
||||
// Then we update the voxel pointer
|
||||
if((this->isCurrentPositionValid()) && bIsOldPositionValid && ((this->mZPosInVolume + 1) % this->mVolume->m_uBlockSideLength != 0))
|
||||
{
|
||||
//No need to compute new block.
|
||||
mCurrentVoxel -= this->mVolume->m_uBlockSideLength * this->mVolume->m_uBlockSideLength;
|
||||
}
|
||||
else
|
||||
{
|
||||
//We've hit the block boundary. Just calling setPosition() is the easiest way to resolve this.
|
||||
setPosition(this->mXPosInVolume, this->mYPosInVolume, this->mZPosInVolume);
|
||||
}
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType SimpleVolume<VoxelType>::Sampler::peekVoxel1nx1ny1nz(void) const
|
||||
{
|
||||
if((this->isCurrentPositionValid()) && CAN_GO_NEG_X(this->mXPosInVolume) && CAN_GO_NEG_Y(this->mYPosInVolume) && CAN_GO_NEG_Z(this->mZPosInVolume) )
|
||||
{
|
||||
return *(mCurrentVoxel - 1 - this->mVolume->m_uBlockSideLength - this->mVolume->m_uBlockSideLength*this->mVolume->m_uBlockSideLength);
|
||||
}
|
||||
return this->mVolume->getVoxel(this->mXPosInVolume-1,this->mYPosInVolume-1,this->mZPosInVolume-1,this->m_eWrapMode, this->m_tBorder);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType SimpleVolume<VoxelType>::Sampler::peekVoxel1nx1ny0pz(void) const
|
||||
{
|
||||
if((this->isCurrentPositionValid()) && CAN_GO_NEG_X(this->mXPosInVolume) && CAN_GO_NEG_Y(this->mYPosInVolume) )
|
||||
{
|
||||
return *(mCurrentVoxel - 1 - this->mVolume->m_uBlockSideLength);
|
||||
}
|
||||
return this->mVolume->getVoxel(this->mXPosInVolume-1,this->mYPosInVolume-1,this->mZPosInVolume,this->m_eWrapMode, this->m_tBorder);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType SimpleVolume<VoxelType>::Sampler::peekVoxel1nx1ny1pz(void) const
|
||||
{
|
||||
if((this->isCurrentPositionValid()) && CAN_GO_NEG_X(this->mXPosInVolume) && CAN_GO_NEG_Y(this->mYPosInVolume) && CAN_GO_POS_Z(this->mZPosInVolume) )
|
||||
{
|
||||
return *(mCurrentVoxel - 1 - this->mVolume->m_uBlockSideLength + this->mVolume->m_uBlockSideLength*this->mVolume->m_uBlockSideLength);
|
||||
}
|
||||
return this->mVolume->getVoxel(this->mXPosInVolume-1,this->mYPosInVolume-1,this->mZPosInVolume+1,this->m_eWrapMode, this->m_tBorder);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType SimpleVolume<VoxelType>::Sampler::peekVoxel1nx0py1nz(void) const
|
||||
{
|
||||
if((this->isCurrentPositionValid()) && CAN_GO_NEG_X(this->mXPosInVolume) && CAN_GO_NEG_Z(this->mZPosInVolume) )
|
||||
{
|
||||
return *(mCurrentVoxel - 1 - this->mVolume->m_uBlockSideLength*this->mVolume->m_uBlockSideLength);
|
||||
}
|
||||
return this->mVolume->getVoxel(this->mXPosInVolume-1,this->mYPosInVolume,this->mZPosInVolume-1,this->m_eWrapMode, this->m_tBorder);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType SimpleVolume<VoxelType>::Sampler::peekVoxel1nx0py0pz(void) const
|
||||
{
|
||||
if((this->isCurrentPositionValid()) && CAN_GO_NEG_X(this->mXPosInVolume) )
|
||||
{
|
||||
return *(mCurrentVoxel - 1);
|
||||
}
|
||||
return this->mVolume->getVoxel(this->mXPosInVolume-1,this->mYPosInVolume,this->mZPosInVolume,this->m_eWrapMode, this->m_tBorder);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType SimpleVolume<VoxelType>::Sampler::peekVoxel1nx0py1pz(void) const
|
||||
{
|
||||
if((this->isCurrentPositionValid()) && CAN_GO_NEG_X(this->mXPosInVolume) && CAN_GO_POS_Z(this->mZPosInVolume) )
|
||||
{
|
||||
return *(mCurrentVoxel - 1 + this->mVolume->m_uBlockSideLength*this->mVolume->m_uBlockSideLength);
|
||||
}
|
||||
return this->mVolume->getVoxel(this->mXPosInVolume-1,this->mYPosInVolume,this->mZPosInVolume+1,this->m_eWrapMode, this->m_tBorder);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType SimpleVolume<VoxelType>::Sampler::peekVoxel1nx1py1nz(void) const
|
||||
{
|
||||
if((this->isCurrentPositionValid()) && CAN_GO_NEG_X(this->mXPosInVolume) && CAN_GO_POS_Y(this->mYPosInVolume) && CAN_GO_NEG_Z(this->mZPosInVolume) )
|
||||
{
|
||||
return *(mCurrentVoxel - 1 + this->mVolume->m_uBlockSideLength - this->mVolume->m_uBlockSideLength*this->mVolume->m_uBlockSideLength);
|
||||
}
|
||||
return this->mVolume->getVoxel(this->mXPosInVolume-1,this->mYPosInVolume+1,this->mZPosInVolume-1,this->m_eWrapMode, this->m_tBorder);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType SimpleVolume<VoxelType>::Sampler::peekVoxel1nx1py0pz(void) const
|
||||
{
|
||||
if((this->isCurrentPositionValid()) && CAN_GO_NEG_X(this->mXPosInVolume) && CAN_GO_POS_Y(this->mYPosInVolume) )
|
||||
{
|
||||
return *(mCurrentVoxel - 1 + this->mVolume->m_uBlockSideLength);
|
||||
}
|
||||
return this->mVolume->getVoxel(this->mXPosInVolume-1,this->mYPosInVolume+1,this->mZPosInVolume,this->m_eWrapMode, this->m_tBorder);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType SimpleVolume<VoxelType>::Sampler::peekVoxel1nx1py1pz(void) const
|
||||
{
|
||||
if((this->isCurrentPositionValid()) && CAN_GO_NEG_X(this->mXPosInVolume) && CAN_GO_POS_Y(this->mYPosInVolume) && CAN_GO_POS_Z(this->mZPosInVolume) )
|
||||
{
|
||||
return *(mCurrentVoxel - 1 + this->mVolume->m_uBlockSideLength + this->mVolume->m_uBlockSideLength*this->mVolume->m_uBlockSideLength);
|
||||
}
|
||||
return this->mVolume->getVoxel(this->mXPosInVolume-1,this->mYPosInVolume+1,this->mZPosInVolume+1,this->m_eWrapMode, this->m_tBorder);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType SimpleVolume<VoxelType>::Sampler::peekVoxel0px1ny1nz(void) const
|
||||
{
|
||||
if((this->isCurrentPositionValid()) && CAN_GO_NEG_Y(this->mYPosInVolume) && CAN_GO_NEG_Z(this->mZPosInVolume) )
|
||||
{
|
||||
return *(mCurrentVoxel - this->mVolume->m_uBlockSideLength - this->mVolume->m_uBlockSideLength*this->mVolume->m_uBlockSideLength);
|
||||
}
|
||||
return this->mVolume->getVoxel(this->mXPosInVolume,this->mYPosInVolume-1,this->mZPosInVolume-1,this->m_eWrapMode, this->m_tBorder);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType SimpleVolume<VoxelType>::Sampler::peekVoxel0px1ny0pz(void) const
|
||||
{
|
||||
if((this->isCurrentPositionValid()) && CAN_GO_NEG_Y(this->mYPosInVolume) )
|
||||
{
|
||||
return *(mCurrentVoxel - this->mVolume->m_uBlockSideLength);
|
||||
}
|
||||
return this->mVolume->getVoxel(this->mXPosInVolume,this->mYPosInVolume-1,this->mZPosInVolume,this->m_eWrapMode, this->m_tBorder);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType SimpleVolume<VoxelType>::Sampler::peekVoxel0px1ny1pz(void) const
|
||||
{
|
||||
if((this->isCurrentPositionValid()) && CAN_GO_NEG_Y(this->mYPosInVolume) && CAN_GO_POS_Z(this->mZPosInVolume) )
|
||||
{
|
||||
return *(mCurrentVoxel - this->mVolume->m_uBlockSideLength + this->mVolume->m_uBlockSideLength*this->mVolume->m_uBlockSideLength);
|
||||
}
|
||||
return this->mVolume->getVoxel(this->mXPosInVolume,this->mYPosInVolume-1,this->mZPosInVolume+1,this->m_eWrapMode, this->m_tBorder);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType SimpleVolume<VoxelType>::Sampler::peekVoxel0px0py1nz(void) const
|
||||
{
|
||||
if((this->isCurrentPositionValid()) && CAN_GO_NEG_Z(this->mZPosInVolume) )
|
||||
{
|
||||
return *(mCurrentVoxel - this->mVolume->m_uBlockSideLength*this->mVolume->m_uBlockSideLength);
|
||||
}
|
||||
return this->mVolume->getVoxel(this->mXPosInVolume,this->mYPosInVolume,this->mZPosInVolume-1,this->m_eWrapMode, this->m_tBorder);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType SimpleVolume<VoxelType>::Sampler::peekVoxel0px0py0pz(void) const
|
||||
{
|
||||
if((this->isCurrentPositionValid()))
|
||||
{
|
||||
return *mCurrentVoxel;
|
||||
}
|
||||
return this->mVolume->getVoxel(this->mXPosInVolume, this->mYPosInVolume, this->mZPosInVolume,this->m_eWrapMode, this->m_tBorder);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType SimpleVolume<VoxelType>::Sampler::peekVoxel0px0py1pz(void) const
|
||||
{
|
||||
if((this->isCurrentPositionValid()) && CAN_GO_POS_Z(this->mZPosInVolume) )
|
||||
{
|
||||
return *(mCurrentVoxel + this->mVolume->m_uBlockSideLength*this->mVolume->m_uBlockSideLength);
|
||||
}
|
||||
return this->mVolume->getVoxel(this->mXPosInVolume,this->mYPosInVolume,this->mZPosInVolume+1,this->m_eWrapMode, this->m_tBorder);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType SimpleVolume<VoxelType>::Sampler::peekVoxel0px1py1nz(void) const
|
||||
{
|
||||
if((this->isCurrentPositionValid()) && CAN_GO_POS_Y(this->mYPosInVolume) && CAN_GO_NEG_Z(this->mZPosInVolume) )
|
||||
{
|
||||
return *(mCurrentVoxel + this->mVolume->m_uBlockSideLength - this->mVolume->m_uBlockSideLength*this->mVolume->m_uBlockSideLength);
|
||||
}
|
||||
return this->mVolume->getVoxel(this->mXPosInVolume,this->mYPosInVolume+1,this->mZPosInVolume-1,this->m_eWrapMode, this->m_tBorder);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType SimpleVolume<VoxelType>::Sampler::peekVoxel0px1py0pz(void) const
|
||||
{
|
||||
if((this->isCurrentPositionValid()) && CAN_GO_POS_Y(this->mYPosInVolume) )
|
||||
{
|
||||
return *(mCurrentVoxel + this->mVolume->m_uBlockSideLength);
|
||||
}
|
||||
return this->mVolume->getVoxel(this->mXPosInVolume,this->mYPosInVolume+1,this->mZPosInVolume,this->m_eWrapMode, this->m_tBorder);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType SimpleVolume<VoxelType>::Sampler::peekVoxel0px1py1pz(void) const
|
||||
{
|
||||
if((this->isCurrentPositionValid()) && CAN_GO_POS_Y(this->mYPosInVolume) && CAN_GO_POS_Z(this->mZPosInVolume) )
|
||||
{
|
||||
return *(mCurrentVoxel + this->mVolume->m_uBlockSideLength + this->mVolume->m_uBlockSideLength*this->mVolume->m_uBlockSideLength);
|
||||
}
|
||||
return this->mVolume->getVoxel(this->mXPosInVolume,this->mYPosInVolume+1,this->mZPosInVolume+1,this->m_eWrapMode, this->m_tBorder);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType SimpleVolume<VoxelType>::Sampler::peekVoxel1px1ny1nz(void) const
|
||||
{
|
||||
if((this->isCurrentPositionValid()) && CAN_GO_POS_X(this->mXPosInVolume) && CAN_GO_NEG_Y(this->mYPosInVolume) && CAN_GO_NEG_Z(this->mZPosInVolume) )
|
||||
{
|
||||
return *(mCurrentVoxel + 1 - this->mVolume->m_uBlockSideLength - this->mVolume->m_uBlockSideLength*this->mVolume->m_uBlockSideLength);
|
||||
}
|
||||
return this->mVolume->getVoxel(this->mXPosInVolume+1,this->mYPosInVolume-1,this->mZPosInVolume-1,this->m_eWrapMode, this->m_tBorder);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType SimpleVolume<VoxelType>::Sampler::peekVoxel1px1ny0pz(void) const
|
||||
{
|
||||
if((this->isCurrentPositionValid()) && CAN_GO_POS_X(this->mXPosInVolume) && CAN_GO_NEG_Y(this->mYPosInVolume) )
|
||||
{
|
||||
return *(mCurrentVoxel + 1 - this->mVolume->m_uBlockSideLength);
|
||||
}
|
||||
return this->mVolume->getVoxel(this->mXPosInVolume+1,this->mYPosInVolume-1,this->mZPosInVolume,this->m_eWrapMode, this->m_tBorder);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType SimpleVolume<VoxelType>::Sampler::peekVoxel1px1ny1pz(void) const
|
||||
{
|
||||
if((this->isCurrentPositionValid()) && CAN_GO_POS_X(this->mXPosInVolume) && CAN_GO_NEG_Y(this->mYPosInVolume) && CAN_GO_POS_Z(this->mZPosInVolume) )
|
||||
{
|
||||
return *(mCurrentVoxel + 1 - this->mVolume->m_uBlockSideLength + this->mVolume->m_uBlockSideLength*this->mVolume->m_uBlockSideLength);
|
||||
}
|
||||
return this->mVolume->getVoxel(this->mXPosInVolume+1,this->mYPosInVolume-1,this->mZPosInVolume+1,this->m_eWrapMode, this->m_tBorder);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType SimpleVolume<VoxelType>::Sampler::peekVoxel1px0py1nz(void) const
|
||||
{
|
||||
if((this->isCurrentPositionValid()) && CAN_GO_POS_X(this->mXPosInVolume) && CAN_GO_NEG_Z(this->mZPosInVolume) )
|
||||
{
|
||||
return *(mCurrentVoxel + 1 - this->mVolume->m_uBlockSideLength*this->mVolume->m_uBlockSideLength);
|
||||
}
|
||||
return this->mVolume->getVoxel(this->mXPosInVolume+1,this->mYPosInVolume,this->mZPosInVolume-1,this->m_eWrapMode, this->m_tBorder);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType SimpleVolume<VoxelType>::Sampler::peekVoxel1px0py0pz(void) const
|
||||
{
|
||||
if((this->isCurrentPositionValid()) && CAN_GO_POS_X(this->mXPosInVolume) )
|
||||
{
|
||||
return *(mCurrentVoxel + 1);
|
||||
}
|
||||
return this->mVolume->getVoxel(this->mXPosInVolume+1,this->mYPosInVolume,this->mZPosInVolume,this->m_eWrapMode, this->m_tBorder);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType SimpleVolume<VoxelType>::Sampler::peekVoxel1px0py1pz(void) const
|
||||
{
|
||||
if((this->isCurrentPositionValid()) && CAN_GO_POS_X(this->mXPosInVolume) && CAN_GO_POS_Z(this->mZPosInVolume) )
|
||||
{
|
||||
return *(mCurrentVoxel + 1 + this->mVolume->m_uBlockSideLength*this->mVolume->m_uBlockSideLength);
|
||||
}
|
||||
return this->mVolume->getVoxel(this->mXPosInVolume+1,this->mYPosInVolume,this->mZPosInVolume+1,this->m_eWrapMode, this->m_tBorder);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType SimpleVolume<VoxelType>::Sampler::peekVoxel1px1py1nz(void) const
|
||||
{
|
||||
if((this->isCurrentPositionValid()) && CAN_GO_POS_X(this->mXPosInVolume) && CAN_GO_POS_Y(this->mYPosInVolume) && CAN_GO_NEG_Z(this->mZPosInVolume) )
|
||||
{
|
||||
return *(mCurrentVoxel + 1 + this->mVolume->m_uBlockSideLength - this->mVolume->m_uBlockSideLength*this->mVolume->m_uBlockSideLength);
|
||||
}
|
||||
return this->mVolume->getVoxel(this->mXPosInVolume+1,this->mYPosInVolume+1,this->mZPosInVolume-1,this->m_eWrapMode, this->m_tBorder);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType SimpleVolume<VoxelType>::Sampler::peekVoxel1px1py0pz(void) const
|
||||
{
|
||||
if((this->isCurrentPositionValid()) && CAN_GO_POS_X(this->mXPosInVolume) && CAN_GO_POS_Y(this->mYPosInVolume) )
|
||||
{
|
||||
return *(mCurrentVoxel + 1 + this->mVolume->m_uBlockSideLength);
|
||||
}
|
||||
return this->mVolume->getVoxel(this->mXPosInVolume+1,this->mYPosInVolume+1,this->mZPosInVolume,this->m_eWrapMode, this->m_tBorder);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType SimpleVolume<VoxelType>::Sampler::peekVoxel1px1py1pz(void) const
|
||||
{
|
||||
if((this->isCurrentPositionValid()) && CAN_GO_POS_X(this->mXPosInVolume) && CAN_GO_POS_Y(this->mYPosInVolume) && CAN_GO_POS_Z(this->mZPosInVolume) )
|
||||
{
|
||||
return *(mCurrentVoxel + 1 + this->mVolume->m_uBlockSideLength + this->mVolume->m_uBlockSideLength*this->mVolume->m_uBlockSideLength);
|
||||
}
|
||||
return this->mVolume->getVoxel(this->mXPosInVolume+1,this->mYPosInVolume+1,this->mZPosInVolume+1,this->m_eWrapMode, this->m_tBorder);
|
||||
}
|
||||
}
|
||||
|
||||
#undef CAN_GO_NEG_X
|
||||
#undef CAN_GO_POS_X
|
||||
#undef CAN_GO_NEG_Y
|
||||
#undef CAN_GO_POS_Y
|
||||
#undef CAN_GO_NEG_Z
|
||||
#undef CAN_GO_POS_Z
|
@ -32,7 +32,7 @@ namespace PolyVox
|
||||
template <typename VoxelType>
|
||||
class UncompressedBlock
|
||||
{
|
||||
friend class LargeVolume<VoxelType>;
|
||||
friend class PagedVolume<VoxelType>;
|
||||
|
||||
public:
|
||||
UncompressedBlock(Vector3DInt32 v3dPosition, uint16_t uSideLength, Pager<VoxelType>* pPager = nullptr);
|
||||
@ -54,7 +54,7 @@ namespace PolyVox
|
||||
/// Private assignment operator to prevent accisdental copying
|
||||
UncompressedBlock& operator=(const UncompressedBlock& /*rhs*/) {};
|
||||
|
||||
// This is updated by the LargeVolume and used to discard the least recently used blocks.
|
||||
// This is updated by the PagedVolume and used to discard the least recently used blocks.
|
||||
uint32_t m_uBlockLastAccessed;
|
||||
|
||||
// This is so we can tell whether a uncompressed block has to be recompressed and whether
|
||||
|
Loading…
x
Reference in New Issue
Block a user