Rearranging files in PolyVox.
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library/include/PolyVoxCore/PolyVoxForwardDeclarations.h
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61
library/include/PolyVoxCore/PolyVoxForwardDeclarations.h
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#pragma region License
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/******************************************************************************
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This file is part of the PolyVox library
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Copyright (C) 2006 David Williams
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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******************************************************************************/
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#pragma endregion
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#ifndef __PolyVox_ForwardDeclarations_H__
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#define __PolyVox_ForwardDeclarations_H__
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#include "Enums.h"
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#include "PolyVoxCStdInt.h"
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namespace PolyVox
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{
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template <typename VoxelType> class Block;
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//---------- BlockVolume ----------
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template <typename VoxelType> class BlockVolume;
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typedef BlockVolume<float> FloatBlockVolume;
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typedef BlockVolume<uint8> UInt8BlockVolume;
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typedef BlockVolume<uint16> UInt16BlockVolume;
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//---------------------------------
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class IndexedSurfacePatch;
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class IntegrealVector3;
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template <typename VoxelType> class LinearVolume;
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class Region;
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class RegionGeometry;
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class SurfaceVertex;
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//---------- Vector ----------
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template <uint32 Size, typename Type> class Vector;
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typedef Vector<3,float> Vector3DFloat;
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typedef Vector<3,double> Vector3DDouble;
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typedef Vector<3,int8> Vector3DInt8;
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typedef Vector<3,uint8> Vector3DUint8;
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typedef Vector<3,int16> Vector3DInt16;
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typedef Vector<3,uint16> Vector3DUint16;
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typedef Vector<3,int32> Vector3DInt32;
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typedef Vector<3,uint32> Vector3DUint32;
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//----------------------------
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template <typename VoxelType> class BlockVolumeIterator;
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}
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#endif
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