Rearranging files in PolyVox.
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library/source/PolyVoxCore/IndexedSurfacePatch.cpp
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106
library/source/PolyVoxCore/IndexedSurfacePatch.cpp
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#pragma region License
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/******************************************************************************
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This file is part of the PolyVox library
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Copyright (C) 2006 David Williams
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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******************************************************************************/
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#pragma endregion
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#include "PolyVoxCore/IndexedSurfacePatch.h"
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using namespace std;
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namespace PolyVox
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{
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IndexedSurfacePatch::IndexedSurfacePatch()
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{
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}
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IndexedSurfacePatch::~IndexedSurfacePatch()
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{
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}
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void IndexedSurfacePatch::addTriangle(const SurfaceVertex& v0,const SurfaceVertex& v1,const SurfaceVertex& v2)
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{
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m_vecVertices.push_back(v0);
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m_vecTriangleIndices.push_back(m_vecVertices.size()-1);
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m_vecVertices.push_back(v1);
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m_vecTriangleIndices.push_back(m_vecVertices.size()-1);
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m_vecVertices.push_back(v2);
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m_vecTriangleIndices.push_back(m_vecVertices.size()-1);
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}
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void IndexedSurfacePatch::fillVertexAndIndexData(std::vector<SurfaceVertex>& vecVertices, std::vector<uint32>& vecIndices)
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{
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vecVertices.resize(m_vecVertices.size());
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std::copy(m_vecVertices.begin(), m_vecVertices.end(), vecVertices.begin());
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vecIndices.resize(m_vecTriangleIndices.size());
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std::copy(m_vecTriangleIndices.begin(), m_vecTriangleIndices.end(), vecIndices.begin());
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/*for(std::vector<SurfaceVertexIterator>::iterator iterVertices = m_vecTriangleIndices.begin(); iterVertices != m_vecTriangleIndices.end(); ++iterVertices)
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{
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std::vector<SurfaceVertex>::iterator iterVertex = lower_bound(vecVertices.begin(), vecVertices.end(), **iterVertices);
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vecIndices.push_back(iterVertex - vecVertices.begin());
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}*/
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}
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const std::vector<SurfaceVertex>& IndexedSurfacePatch::getVertices(void) const
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{
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return m_vecVertices;
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}
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std::vector<SurfaceVertex>& IndexedSurfacePatch::getVertices(void)
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{
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return m_vecVertices;
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}
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const std::vector<uint32>& IndexedSurfacePatch::getIndices(void) const
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{
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return m_vecTriangleIndices;
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}
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unsigned short IndexedSurfacePatch::getNoNonUniformTrianges(void)
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{
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unsigned short result = 0;
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for(int i = 0; i < m_vecTriangleIndices.size() - 2; i += 3)
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{
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if((m_vecVertices[m_vecTriangleIndices[i]].getMaterial() == m_vecVertices[m_vecTriangleIndices[i+1]].getMaterial())
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&& (m_vecVertices[m_vecTriangleIndices[i]].getMaterial() == m_vecVertices[m_vecTriangleIndices[i+2]].getMaterial()))
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{
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}
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else
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{
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result++;
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}
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}
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return result;
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}
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unsigned short IndexedSurfacePatch::getNoUniformTrianges(void)
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{
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unsigned short result = 0;
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for(int i = 0; i < m_vecTriangleIndices.size() - 2; i += 3)
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{
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if((m_vecVertices[m_vecTriangleIndices[i]].getMaterial() == m_vecVertices[m_vecTriangleIndices[i+1]].getMaterial())
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&& (m_vecVertices[m_vecTriangleIndices[i]].getMaterial() == m_vecVertices[m_vecTriangleIndices[i+2]].getMaterial()))
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{
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result++;
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}
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}
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return result;
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}
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}
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