Removed redundant classes SurfaceEdge, SurfaceTriange, and SurfaceTypes.
Also fixed a new bug in IndexedSurfacePatch
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2bc1fc2b88
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35f9996663
@ -7,8 +7,6 @@ SET(SRC_FILES
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source/MarchingCubesTables.cpp
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source/PolyVoxSceneManager.cpp
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source/RegionGeometry.cpp
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source/SurfaceEdge.cpp
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source/SurfaceTriangle.cpp
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source/SurfaceVertex.cpp
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source/Volume.cpp
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source/VolumeIterator.cpp
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@ -23,9 +21,6 @@ SET(INC_FILES
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include/PolyVoxForwardDeclarations.h
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include/PolyVoxSceneManager.h
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include/RegionGeometry.h
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include/SurfaceEdge.h
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include/SurfaceTypes.h
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include/SurfaceTriangle.h
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include/SurfaceVertex.h
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include/TypeDef.h
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include/Vector.h
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@ -10,9 +10,9 @@ namespace PolyVox
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class IntegrealVector3;
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class PolyVoxSceneManager;
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class RegionGeometry;
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class SurfaceEdge;
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class SurfaceTriange;
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class SurfaceTypes;
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//class SurfaceEdge;
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//class SurfaceTriange;
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//class SurfaceTypes;
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class SurfaceVertex;
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template <boost::uint32_t Size, typename Type> class Vector;
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typedef Vector<2,float> Vector2DFloat;
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@ -20,7 +20,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#ifndef __PolyVox_SurfaceVertex_H__
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#define __PolyVox_SurfaceVertex_H__
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#include "SurfaceTypes.h"
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#include "TypeDef.h"
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#include "Vector.h"
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@ -37,13 +36,11 @@ namespace PolyVox
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friend bool operator < (const SurfaceVertex& lhs, const SurfaceVertex& rhs);
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float getAlpha(void) const;
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const SurfaceEdgeIterator& getEdge(void) const;
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float getMaterial(void) const;
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const Vector3DFloat& getNormal(void) const;
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const Vector3DFloat& getPosition(void) const;
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void setAlpha(float alphaToSet);
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void setEdge(const SurfaceEdgeIterator& edgeToSet);
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void setMaterial(float materialToSet);
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void setNormal(const Vector3DFloat& normalToSet);
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@ -54,11 +51,7 @@ namespace PolyVox
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Vector3DFloat normal;
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float material;
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float alpha;
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SurfaceEdgeIterator edge;
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unsigned long m_uHash;
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};
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@ -1,5 +1,4 @@
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#include "IndexedSurfacePatch.h"
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#include "SurfaceTypes.h"
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using namespace boost;
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@ -26,12 +25,12 @@ namespace PolyVox
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noOfVerticesSubmitted += 3;
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if(!m_AllowDuplicateVertices)
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{
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long int index = vertexIndices[long int(v0.getPosition().x() +0.5)][long int(v0.getPosition().y() +0.5)][long int(v0.getPosition().z() +0.5)];
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long int index = vertexIndices[long int(v0.getPosition().x() * 2.0 +0.5)][long int(v0.getPosition().y() * 2.0 +0.5)][long int(v0.getPosition().z() * 2.0 +0.5)];
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if(index == -1)
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{
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m_vecVertices.push_back(v0);
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m_vecTriangleIndices.push_back(m_vecVertices.size()-1);
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vertexIndices[long int(v0.getPosition().x() +0.5)][long int(v0.getPosition().y() +0.5)][long int(v0.getPosition().z() +0.5)] = m_vecVertices.size()-1;
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vertexIndices[long int(v0.getPosition().x() * 2.0 +0.5)][long int(v0.getPosition().y() * 2.0 +0.5)][long int(v0.getPosition().z() * 2.0 +0.5)] = m_vecVertices.size()-1;
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noOfVerticesAccepted++;
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}
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@ -40,12 +39,12 @@ namespace PolyVox
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m_vecTriangleIndices.push_back(index);
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}
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index = vertexIndices[long int(v1.getPosition().x() +0.5)][long int(v1.getPosition().y() +0.5)][long int(v1.getPosition().z() +0.5)];
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index = vertexIndices[long int(v1.getPosition().x() * 2.0 +0.5)][long int(v1.getPosition().y() * 2.0 +0.5)][long int(v1.getPosition().z() * 2.0 +0.5)];
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if(index == -1)
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{
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m_vecVertices.push_back(v1);
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m_vecTriangleIndices.push_back(m_vecVertices.size()-1);
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vertexIndices[long int(v1.getPosition().x() +0.5)][long int(v1.getPosition().y() +0.5)][long int(v1.getPosition().z() +0.5)] = m_vecVertices.size()-1;
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vertexIndices[long int(v1.getPosition().x() * 2.0 +0.5)][long int(v1.getPosition().y() * 2.0 +0.5)][long int(v1.getPosition().z() * 2.0 +0.5)] = m_vecVertices.size()-1;
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noOfVerticesAccepted++;
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}
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@ -54,12 +53,12 @@ namespace PolyVox
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m_vecTriangleIndices.push_back(index);
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}
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index = vertexIndices[long int(v2.getPosition().x() +0.5)][long int(v2.getPosition().y() +0.5)][long int(v2.getPosition().z() +0.5)];
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index = vertexIndices[long int(v2.getPosition().x() * 2.0 +0.5)][long int(v2.getPosition().y() * 2.0 +0.5)][long int(v2.getPosition().z() * 2.0 +0.5)];
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if(index == -1)
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{
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m_vecVertices.push_back(v2);
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m_vecTriangleIndices.push_back(m_vecVertices.size()-1);
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vertexIndices[long int(v2.getPosition().x() +0.5)][long int(v2.getPosition().y() +0.5)][long int(v2.getPosition().z() +0.5)] = m_vecVertices.size()-1;
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vertexIndices[long int(v2.getPosition().x() * 2.0 +0.5)][long int(v2.getPosition().y() * 2.0 +0.5)][long int(v2.getPosition().z() * 2.0 +0.5)] = m_vecVertices.size()-1;
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noOfVerticesAccepted++;
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}
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@ -2,8 +2,6 @@
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#include "Constants.h"
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#include "SurfaceVertex.h"
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#include "SurfaceTriangle.h"
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#include "SurfaceEdge.h"
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namespace PolyVox
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{
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@ -15,7 +13,6 @@ namespace PolyVox
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:material(materialToSet)
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,alpha(alphaToSet)
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,position(positionToSet)
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,m_uHash((position.x()*(POLYVOX_REGION_SIDE_LENGTH*2+1)*(POLYVOX_REGION_SIDE_LENGTH*2+1)) + (position.y()*(POLYVOX_REGION_SIDE_LENGTH*2+1)) + (position.z()))
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{
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}
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@ -24,7 +21,6 @@ namespace PolyVox
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:position(positionToSet)
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,normal(normalToSet)
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{
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m_uHash = (position.x()*(POLYVOX_REGION_SIDE_LENGTH*2+1)*(POLYVOX_REGION_SIDE_LENGTH*2+1)) + (position.y()*(POLYVOX_REGION_SIDE_LENGTH*2+1)) + (position.z());
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}
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float SurfaceVertex::getAlpha(void) const
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@ -37,11 +33,6 @@ namespace PolyVox
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return material;
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}
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const SurfaceEdgeIterator& SurfaceVertex::getEdge(void) const
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{
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return edge;
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}
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const Vector3DFloat& SurfaceVertex::getNormal(void) const
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{
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return normal;
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@ -62,11 +53,6 @@ namespace PolyVox
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material = materialToSet;
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}
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void SurfaceVertex::setEdge(const SurfaceEdgeIterator& edgeToSet)
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{
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edge = edgeToSet;
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}
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void SurfaceVertex::setNormal(const Vector3DFloat& normalToSet)
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{
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normal = normalToSet;
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@ -78,15 +64,5 @@ namespace PolyVox
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std::stringstream ss;
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ss << "SurfaceVertex: Position = (" << position.x() << "," << position.y() << "," << position.z() << "), Normal = " << normal;
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return ss.str();
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}
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bool operator==(const SurfaceVertex& lhs, const SurfaceVertex& rhs)
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{
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return (lhs.m_uHash == rhs.m_uHash);
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}
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bool operator < (const SurfaceVertex& lhs, const SurfaceVertex& rhs)
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{
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return (lhs.m_uHash < rhs.m_uHash);
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}
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}
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