Modified SurfaceExtractor to use template template parameters.
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36a9be83db
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@ -91,4 +91,4 @@ int main(int argc, char *argv[])
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//Run the message pump.
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return app.exec();
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}
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}
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@ -89,7 +89,7 @@ void OpenGLWidget::setVolume(PolyVox::LargeVolume<MaterialDensityPair44>* volDat
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//extractSurface(m_volData, 0, PolyVox::Region(regLowerCorner, regUpperCorner), meshCurrent);
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polyvox_shared_ptr< SurfaceMesh<PositionMaterialNormal> > mesh(new SurfaceMesh<PositionMaterialNormal>);
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SurfaceExtractor<MaterialDensityPair44> surfaceExtractor(volData, PolyVox::Region(regLowerCorner, regUpperCorner), mesh.get());
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SurfaceExtractor<LargeVolume, MaterialDensityPair44> surfaceExtractor(volData, PolyVox::Region(regLowerCorner, regUpperCorner), mesh.get());
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surfaceExtractor.execute();
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polyvox_shared_ptr< SurfaceMesh<PositionMaterialNormal> > decimatedMesh(new SurfaceMesh<PositionMaterialNormal>);
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@ -101,8 +101,8 @@ int main(int argc, char *argv[])
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createCubeInVolume(volData, Vector3DInt32(midPos-10, midPos-10 ,1), Vector3DInt32(midPos+10, midPos+10, maxPos-1), MaterialDensityPair44::getMaxDensity());
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//Smooth part of the volume
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smoothRegion<MaterialDensityPair44>(volData, PolyVox::Region(Vector3DInt32(62, 62, 62), Vector3DInt32(127, 127, 127)));
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smoothRegion<MaterialDensityPair44>(volData, PolyVox::Region(Vector3DInt32(62, 62, 62), Vector3DInt32(127, 127, 127)));
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smoothRegion<LargeVolume, MaterialDensityPair44>(volData, PolyVox::Region(Vector3DInt32(62, 62, 62), Vector3DInt32(127, 127, 127)));
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smoothRegion<LargeVolume, MaterialDensityPair44>(volData, PolyVox::Region(Vector3DInt32(62, 62, 62), Vector3DInt32(127, 127, 127)));
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QApplication app(argc, argv);
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@ -287,7 +287,7 @@ int main(int argc, char *argv[])
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//Extract the surface
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SurfaceMesh<PositionMaterialNormal> mesh;
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//CubicSurfaceExtractorWithNormals<MaterialDensityPair44> surfaceExtractor(&volData, volData.getEnclosingRegion(), &mesh);
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SurfaceExtractor<MaterialDensityPair44> surfaceExtractor(&volData, reg, &mesh);
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SurfaceExtractor<LargeVolume, MaterialDensityPair44> surfaceExtractor(&volData, reg, &mesh);
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//CubicSurfaceExtractorWithNormals<MaterialDensityPair44> surfaceExtractor(&volData, reg, &mesh);
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surfaceExtractor.execute();
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std::cout << "#vertices: " << mesh.getNoOfVertices() << std::endl;
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@ -26,12 +26,11 @@ freely, subject to the following restrictions:
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#include "Array.h"
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#include "Region.h"
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#include "LargeVolume.h"
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namespace PolyVox
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{
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template <typename VoxelType>
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void smoothRegion(LargeVolume<VoxelType>& volData, const Region& regionToSmooth);
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template< template<typename> class VolumeType, typename VoxelType>
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void smoothRegion(VolumeType<VoxelType>& volData, const Region& regionToSmooth);
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}//namespace PolyVox
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#include "Filters.inl"
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@ -2,8 +2,8 @@
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namespace PolyVox
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{
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template <typename VoxelType>
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void smoothRegion(LargeVolume<VoxelType>& volData, const Region& regionToSmooth)
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template< template<typename> class VolumeType, typename VoxelType>
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void smoothRegion(VolumeType<VoxelType>& volData, const Region& regionToSmooth)
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{
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Region croppedRegion = regionToSmooth;
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@ -26,10 +26,10 @@ freely, subject to the following restrictions:
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#ifndef __PolyVox_GradientEstimators_H__
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#define __PolyVox_GradientEstimators_H__
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#include "LargeVolume.h"
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#include <vector>
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#include "Vector.h"
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namespace PolyVox
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{
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enum NormalGenerationMethod
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@ -41,22 +41,23 @@ namespace PolyVox
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SOBEL_SMOOTHED ///<Smoothest
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};
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template <typename VoxelType>
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Vector3DFloat computeCentralDifferenceGradient(const typename LargeVolume<VoxelType>::Sampler& volIter);
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template< template<typename> class VolumeType, typename VoxelType>
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Vector3DFloat computeCentralDifferenceGradient(const typename VolumeType<VoxelType>::Sampler& volIter);
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template <typename VoxelType>
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Vector3DFloat computeSmoothCentralDifferenceGradient(typename LargeVolume<VoxelType>::Sampler& volIter);
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template< template<typename> class VolumeType, typename VoxelType>
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Vector3DFloat computeSmoothCentralDifferenceGradient(typename VolumeType<VoxelType>::Sampler& volIter);
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template <typename VoxelType>
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Vector3DFloat computeDecimatedCentralDifferenceGradient(typename LargeVolume<VoxelType>::Sampler& volIter);
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template< template<typename> class VolumeType, typename VoxelType>
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Vector3DFloat computeDecimatedCentralDifferenceGradient(typename VolumeType<VoxelType>::Sampler& volIter);
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template <typename VoxelType>
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Vector3DFloat computeSobelGradient(const typename LargeVolume<VoxelType>::Sampler& volIter);
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template <typename VoxelType>
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Vector3DFloat computeSmoothSobelGradient(typename LargeVolume<VoxelType>::Sampler& volIter);
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template< template<typename> class VolumeType, typename VoxelType>
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Vector3DFloat computeSobelGradient(const typename VolumeType<VoxelType>::Sampler& volIter);
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POLYVOX_API void computeNormalsForVertices(LargeVolume<uint8_t>* volumeData, SurfaceMesh<PositionMaterialNormal>& mesh, NormalGenerationMethod normalGenerationMethod);
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POLYVOX_API Vector3DFloat computeNormal(LargeVolume<uint8_t>* volumeData, const Vector3DFloat& v3dPos, NormalGenerationMethod normalGenerationMethod);
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template< template<typename> class VolumeType, typename VoxelType>
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Vector3DFloat computeSmoothSobelGradient(typename VolumeType<VoxelType>::Sampler& volIter);
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//POLYVOX_API void computeNormalsForVertices(VolumeType<uint8_t>* volumeData, SurfaceMesh<PositionMaterialNormal>& mesh, NormalGenerationMethod normalGenerationMethod);
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//POLYVOX_API Vector3DFloat computeNormal(VolumeType<uint8_t>* volumeData, const Vector3DFloat& v3dPos, NormalGenerationMethod normalGenerationMethod);
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}
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#include "GradientEstimators.inl"
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@ -27,8 +27,8 @@ freely, subject to the following restrictions:
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namespace PolyVox
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{
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template <typename VoxelType>
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Vector3DFloat computeCentralDifferenceGradient(const typename LargeVolume<VoxelType>::Sampler& volIter)
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template< template<typename> class VolumeType, typename VoxelType>
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Vector3DFloat computeCentralDifferenceGradient(const typename VolumeType<VoxelType>::Sampler& volIter)
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{
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//FIXME - bitwise way of doing this?
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VoxelType voxel1nx = volIter.peekVoxel1nx0py0pz() > 0 ? 1: 0;
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@ -48,8 +48,8 @@ namespace PolyVox
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);
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}
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template <typename VoxelType>
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Vector3DFloat computeDecimatedCentralDifferenceGradient(const typename LargeVolume<VoxelType>::Sampler& volIter)
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template< template<typename> class VolumeType, typename VoxelType>
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Vector3DFloat computeDecimatedCentralDifferenceGradient(const typename VolumeType<VoxelType>::Sampler& volIter)
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{
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const int32_t x = volIter.getPosX();
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const int32_t y = volIter.getPosY();
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@ -73,8 +73,8 @@ namespace PolyVox
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);
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}
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template <typename VoxelType>
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Vector3DFloat computeSmoothCentralDifferenceGradient(typename LargeVolume<VoxelType>::Sampler& volIter)
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template< template<typename> class VolumeType, typename VoxelType>
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Vector3DFloat computeSmoothCentralDifferenceGradient(typename VolumeType<VoxelType>::Sampler& volIter)
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{
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int32_t initialX = volIter.getPosX();
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int32_t initialY = volIter.getPosY();
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@ -104,8 +104,8 @@ namespace PolyVox
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);
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}
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template <typename VoxelType>
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Vector3DFloat computeSobelGradient(const typename LargeVolume<VoxelType>::Sampler& volIter)
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template< template<typename> class VolumeType, typename VoxelType>
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Vector3DFloat computeSobelGradient(const typename VolumeType<VoxelType>::Sampler& volIter)
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{
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static const int weights[3][3][3] = { { {2,3,2}, {3,6,3}, {2,3,2} }, {
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{3,6,3}, {6,0,6}, {3,6,3} }, { {2,3,2}, {3,6,3}, {2,3,2} } };
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@ -187,8 +187,8 @@ namespace PolyVox
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return Vector3DFloat(static_cast<float>(-xGrad),static_cast<float>(-yGrad),static_cast<float>(-zGrad));
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}
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template <typename VoxelType>
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Vector3DFloat computeSmoothSobelGradient(typename LargeVolume<VoxelType>::Sampler& volIter)
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template< template<typename> class VolumeType, typename VoxelType>
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Vector3DFloat computeSmoothSobelGradient(typename VolumeType<VoxelType>::Sampler& volIter)
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{
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static const int weights[3][3][3] = { { {2,3,2}, {3,6,3}, {2,3,2} }, {
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{3,6,3}, {6,0,6}, {3,6,3} }, { {2,3,2}, {3,6,3}, {2,3,2} } };
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@ -84,8 +84,8 @@ namespace PolyVox
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class Region;
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class PositionMaterial;
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class PositionMaterialNormal;
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template <typename VoxelType> class CubicSurfaceExtractor;
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template <typename VoxelType> class SurfaceExtractor;
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template< template<typename> class VolumeType, typename VoxelType> class CubicSurfaceExtractor;
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template< template<typename> class VolumeType, typename VoxelType> class SurfaceExtractor;
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//---------- Vector ----------
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template <uint32_t Size, typename Type> class Vector;
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@ -155,7 +155,7 @@ namespace PolyVox
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if(mVolume->m_regValidRegionInBlocks.containsPoint(Vector3DInt32(uXBlock, uYBlock, uZBlock)))
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{
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Block<VoxelType>* pUncompressedCurrentBlock = mVolume->getUncompressedBlock(uXBlock, uYBlock, uZBlock);
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Block* pUncompressedCurrentBlock = mVolume->getUncompressedBlock(uXBlock, uYBlock, uZBlock);
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mCurrentVoxel = pUncompressedCurrentBlock->m_tUncompressedData + uVoxelIndexInBlock;
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}
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namespace PolyVox
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{
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template <typename VoxelType>
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template< template<typename> class VolumeType, typename VoxelType>
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class SurfaceExtractor
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{
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public:
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SurfaceExtractor(LargeVolume<VoxelType>* volData, Region region, SurfaceMesh<PositionMaterialNormal>* result);
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SurfaceExtractor(VolumeType<VoxelType>* volData, Region region, SurfaceMesh<PositionMaterialNormal>* result);
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void execute();
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@ -54,8 +54,115 @@ namespace PolyVox
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Array2DInt32& m_pCurrentVertexIndicesY,
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Array2DInt32& m_pCurrentVertexIndicesZ);
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Vector3DFloat computeCentralDifferenceGradient(const typename LargeVolume<VoxelType>::Sampler& volIter);
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Vector3DFloat computeSobelGradient(const typename LargeVolume<VoxelType>::Sampler& volIter);
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////////////////////////////////////////////////////////////////////////////////
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// NOTE: These two functions are in the .h file rather than the .inl due to an apparent bug in VC2010.
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//See http://stackoverflow.com/questions/1484885/strange-vc-compile-error-c2244 for details.
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////////////////////////////////////////////////////////////////////////////////
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template< template<typename> class VolumeType, typename VoxelType>
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Vector3DFloat computeCentralDifferenceGradient(const typename VolumeType<VoxelType>::Sampler& volIter)
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{
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uint8_t voxel1nx = volIter.peekVoxel1nx0py0pz().getDensity();
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uint8_t voxel1px = volIter.peekVoxel1px0py0pz().getDensity();
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uint8_t voxel1ny = volIter.peekVoxel0px1ny0pz().getDensity();
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uint8_t voxel1py = volIter.peekVoxel0px1py0pz().getDensity();
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uint8_t voxel1nz = volIter.peekVoxel0px0py1nz().getDensity();
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uint8_t voxel1pz = volIter.peekVoxel0px0py1pz().getDensity();
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return Vector3DFloat
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(
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static_cast<float>(voxel1nx) - static_cast<float>(voxel1px),
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static_cast<float>(voxel1ny) - static_cast<float>(voxel1py),
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static_cast<float>(voxel1nz) - static_cast<float>(voxel1pz)
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);
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}
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template< template<typename> class VolumeType, typename VoxelType>
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Vector3DFloat computeSobelGradient(const typename VolumeType<VoxelType>::Sampler& volIter)
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{
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static const int weights[3][3][3] = { { {2,3,2}, {3,6,3}, {2,3,2} }, {
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{3,6,3}, {6,0,6}, {3,6,3} }, { {2,3,2}, {3,6,3}, {2,3,2} } };
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const uint8_t pVoxel1nx1ny1nz = volIter.peekVoxel1nx1ny1nz().getDensity();
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const uint8_t pVoxel1nx1ny0pz = volIter.peekVoxel1nx1ny0pz().getDensity();
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const uint8_t pVoxel1nx1ny1pz = volIter.peekVoxel1nx1ny1pz().getDensity();
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const uint8_t pVoxel1nx0py1nz = volIter.peekVoxel1nx0py1nz().getDensity();
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const uint8_t pVoxel1nx0py0pz = volIter.peekVoxel1nx0py0pz().getDensity();
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const uint8_t pVoxel1nx0py1pz = volIter.peekVoxel1nx0py1pz().getDensity();
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const uint8_t pVoxel1nx1py1nz = volIter.peekVoxel1nx1py1nz().getDensity();
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const uint8_t pVoxel1nx1py0pz = volIter.peekVoxel1nx1py0pz().getDensity();
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const uint8_t pVoxel1nx1py1pz = volIter.peekVoxel1nx1py1pz().getDensity();
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const uint8_t pVoxel0px1ny1nz = volIter.peekVoxel0px1ny1nz().getDensity();
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const uint8_t pVoxel0px1ny0pz = volIter.peekVoxel0px1ny0pz().getDensity();
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const uint8_t pVoxel0px1ny1pz = volIter.peekVoxel0px1ny1pz().getDensity();
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const uint8_t pVoxel0px0py1nz = volIter.peekVoxel0px0py1nz().getDensity();
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//const uint8_t pVoxel0px0py0pz = volIter.peekVoxel0px0py0pz().getDensity();
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const uint8_t pVoxel0px0py1pz = volIter.peekVoxel0px0py1pz().getDensity();
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const uint8_t pVoxel0px1py1nz = volIter.peekVoxel0px1py1nz().getDensity();
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const uint8_t pVoxel0px1py0pz = volIter.peekVoxel0px1py0pz().getDensity();
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const uint8_t pVoxel0px1py1pz = volIter.peekVoxel0px1py1pz().getDensity();
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const uint8_t pVoxel1px1ny1nz = volIter.peekVoxel1px1ny1nz().getDensity();
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const uint8_t pVoxel1px1ny0pz = volIter.peekVoxel1px1ny0pz().getDensity();
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const uint8_t pVoxel1px1ny1pz = volIter.peekVoxel1px1ny1pz().getDensity();
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const uint8_t pVoxel1px0py1nz = volIter.peekVoxel1px0py1nz().getDensity();
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const uint8_t pVoxel1px0py0pz = volIter.peekVoxel1px0py0pz().getDensity();
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const uint8_t pVoxel1px0py1pz = volIter.peekVoxel1px0py1pz().getDensity();
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const uint8_t pVoxel1px1py1nz = volIter.peekVoxel1px1py1nz().getDensity();
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const uint8_t pVoxel1px1py0pz = volIter.peekVoxel1px1py0pz().getDensity();
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const uint8_t pVoxel1px1py1pz = volIter.peekVoxel1px1py1pz().getDensity();
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const int xGrad(- weights[0][0][0] * pVoxel1nx1ny1nz -
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weights[1][0][0] * pVoxel1nx1ny0pz - weights[2][0][0] *
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pVoxel1nx1ny1pz - weights[0][1][0] * pVoxel1nx0py1nz -
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weights[1][1][0] * pVoxel1nx0py0pz - weights[2][1][0] *
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pVoxel1nx0py1pz - weights[0][2][0] * pVoxel1nx1py1nz -
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weights[1][2][0] * pVoxel1nx1py0pz - weights[2][2][0] *
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pVoxel1nx1py1pz + weights[0][0][2] * pVoxel1px1ny1nz +
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weights[1][0][2] * pVoxel1px1ny0pz + weights[2][0][2] *
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pVoxel1px1ny1pz + weights[0][1][2] * pVoxel1px0py1nz +
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weights[1][1][2] * pVoxel1px0py0pz + weights[2][1][2] *
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pVoxel1px0py1pz + weights[0][2][2] * pVoxel1px1py1nz +
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weights[1][2][2] * pVoxel1px1py0pz + weights[2][2][2] *
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pVoxel1px1py1pz);
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const int yGrad(- weights[0][0][0] * pVoxel1nx1ny1nz -
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weights[1][0][0] * pVoxel1nx1ny0pz - weights[2][0][0] *
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pVoxel1nx1ny1pz + weights[0][2][0] * pVoxel1nx1py1nz +
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weights[1][2][0] * pVoxel1nx1py0pz + weights[2][2][0] *
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pVoxel1nx1py1pz - weights[0][0][1] * pVoxel0px1ny1nz -
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weights[1][0][1] * pVoxel0px1ny0pz - weights[2][0][1] *
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pVoxel0px1ny1pz + weights[0][2][1] * pVoxel0px1py1nz +
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weights[1][2][1] * pVoxel0px1py0pz + weights[2][2][1] *
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pVoxel0px1py1pz - weights[0][0][2] * pVoxel1px1ny1nz -
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weights[1][0][2] * pVoxel1px1ny0pz - weights[2][0][2] *
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pVoxel1px1ny1pz + weights[0][2][2] * pVoxel1px1py1nz +
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weights[1][2][2] * pVoxel1px1py0pz + weights[2][2][2] *
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pVoxel1px1py1pz);
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const int zGrad(- weights[0][0][0] * pVoxel1nx1ny1nz +
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weights[2][0][0] * pVoxel1nx1ny1pz - weights[0][1][0] *
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pVoxel1nx0py1nz + weights[2][1][0] * pVoxel1nx0py1pz -
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weights[0][2][0] * pVoxel1nx1py1nz + weights[2][2][0] *
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pVoxel1nx1py1pz - weights[0][0][1] * pVoxel0px1ny1nz +
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weights[2][0][1] * pVoxel0px1ny1pz - weights[0][1][1] *
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pVoxel0px0py1nz + weights[2][1][1] * pVoxel0px0py1pz -
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weights[0][2][1] * pVoxel0px1py1nz + weights[2][2][1] *
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pVoxel0px1py1pz - weights[0][0][2] * pVoxel1px1ny1nz +
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weights[2][0][2] * pVoxel1px1ny1pz - weights[0][1][2] *
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pVoxel1px0py1nz + weights[2][1][2] * pVoxel1px0py1pz -
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weights[0][2][2] * pVoxel1px1py1nz + weights[2][2][2] *
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pVoxel1px1py1pz);
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//Note: The above actually give gradients going from low density to high density.
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//For our normals we want the the other way around, so we switch the components as we return them.
|
||||
return Vector3DFloat(static_cast<float>(-xGrad),static_cast<float>(-yGrad),static_cast<float>(-zGrad));
|
||||
}
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// End of compiler bug workaroumd.
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//Use the cell bitmasks to generate all the indices needed for that slice
|
||||
void generateIndicesForSlice(const Array2DUint8& pPreviousBitmask,
|
||||
@ -67,8 +174,8 @@ namespace PolyVox
|
||||
const Array2DInt32& m_pCurrentVertexIndicesZ);
|
||||
|
||||
//The volume data and a sampler to access it.
|
||||
LargeVolume<VoxelType>* m_volData;
|
||||
typename LargeVolume<VoxelType>::Sampler m_sampVolume;
|
||||
VolumeType<VoxelType>* m_volData;
|
||||
typename VolumeType<VoxelType>::Sampler m_sampVolume;
|
||||
|
||||
//Holds a position in volume space.
|
||||
int32_t iXVolSpace;
|
||||
|
@ -29,8 +29,8 @@ freely, subject to the following restrictions:
|
||||
|
||||
namespace PolyVox
|
||||
{
|
||||
template <typename VoxelType>
|
||||
SurfaceExtractor<VoxelType>::SurfaceExtractor(LargeVolume<VoxelType>* volData, Region region, SurfaceMesh<PositionMaterialNormal>* result)
|
||||
template< template<typename> class VolumeType, typename VoxelType>
|
||||
SurfaceExtractor<VolumeType, VoxelType>::SurfaceExtractor(VolumeType<VoxelType>* volData, Region region, SurfaceMesh<PositionMaterialNormal>* result)
|
||||
:m_volData(volData)
|
||||
,m_sampVolume(volData)
|
||||
,m_regSizeInVoxels(region)
|
||||
@ -43,8 +43,8 @@ namespace PolyVox
|
||||
m_meshCurrent->clear();
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
void SurfaceExtractor<VoxelType>::execute()
|
||||
template< template<typename> class VolumeType, typename VoxelType>
|
||||
void SurfaceExtractor<VolumeType, VoxelType>::execute()
|
||||
{
|
||||
uint32_t uArrayWidth = m_regSizeInVoxels.getUpperCorner().getX() - m_regSizeInVoxels.getLowerCorner().getX() + 1;
|
||||
uint32_t uArrayHeight = m_regSizeInVoxels.getUpperCorner().getY() - m_regSizeInVoxels.getLowerCorner().getY() + 1;
|
||||
@ -130,9 +130,9 @@ namespace PolyVox
|
||||
m_meshCurrent->m_vecLodRecords.push_back(lodRecord);
|
||||
}
|
||||
|
||||
template<typename VoxelType>
|
||||
template< template<typename> class VolumeType, typename VoxelType>
|
||||
template<bool isPrevZAvail>
|
||||
uint32_t SurfaceExtractor<VoxelType>::computeBitmaskForSlice(const Array2DUint8& pPreviousBitmask, Array2DUint8& pCurrentBitmask)
|
||||
uint32_t SurfaceExtractor<VolumeType, VoxelType>::computeBitmaskForSlice(const Array2DUint8& pPreviousBitmask, Array2DUint8& pCurrentBitmask)
|
||||
{
|
||||
m_uNoOfOccupiedCells = 0;
|
||||
|
||||
@ -196,9 +196,9 @@ namespace PolyVox
|
||||
return m_uNoOfOccupiedCells;
|
||||
}
|
||||
|
||||
template<typename VoxelType>
|
||||
template< template<typename> class VolumeType, typename VoxelType>
|
||||
template<bool isPrevXAvail, bool isPrevYAvail, bool isPrevZAvail>
|
||||
void SurfaceExtractor<VoxelType>::computeBitmaskForCell(const Array2DUint8& pPreviousBitmask, Array2DUint8& pCurrentBitmask)
|
||||
void SurfaceExtractor<VolumeType, VoxelType>::computeBitmaskForCell(const Array2DUint8& pPreviousBitmask, Array2DUint8& pCurrentBitmask)
|
||||
{
|
||||
uint8_t iCubeIndex = 0;
|
||||
|
||||
@ -396,8 +396,8 @@ namespace PolyVox
|
||||
}
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
void SurfaceExtractor<VoxelType>::generateVerticesForSlice(const Array2DUint8& pCurrentBitmask,
|
||||
template< template<typename> class VolumeType, typename VoxelType>
|
||||
void SurfaceExtractor<VolumeType, VoxelType>::generateVerticesForSlice(const Array2DUint8& pCurrentBitmask,
|
||||
Array2DInt32& m_pCurrentVertexIndicesX,
|
||||
Array2DInt32& m_pCurrentVertexIndicesY,
|
||||
Array2DInt32& m_pCurrentVertexIndicesZ)
|
||||
@ -429,14 +429,14 @@ namespace PolyVox
|
||||
|
||||
m_sampVolume.setPosition(iXVolSpace,iYVolSpace,iZVolSpace);
|
||||
const VoxelType v000 = m_sampVolume.getVoxel();
|
||||
const Vector3DFloat n000 = computeCentralDifferenceGradient(m_sampVolume);
|
||||
const Vector3DFloat n000 = computeCentralDifferenceGradient<VolumeType, VoxelType>(m_sampVolume);
|
||||
|
||||
/* Find the vertices where the surface intersects the cube */
|
||||
if (edgeTable[iCubeIndex] & 1)
|
||||
{
|
||||
m_sampVolume.movePositiveX();
|
||||
const VoxelType v100 = m_sampVolume.getVoxel();
|
||||
const Vector3DFloat n100 = computeCentralDifferenceGradient(m_sampVolume);
|
||||
const Vector3DFloat n100 = computeCentralDifferenceGradient<VolumeType, VoxelType>(m_sampVolume);
|
||||
|
||||
//float fInterp = static_cast<float>(v100.getDensity() - VoxelType::getMinDensity()) / static_cast<float>(VoxelType::getMaxDensity() - VoxelType::getMinDensity());
|
||||
float fInterp = static_cast<float>(VoxelType::getThreshold() - v000.getDensity()) / static_cast<float>(v100.getDensity() - v000.getDensity());
|
||||
@ -460,7 +460,7 @@ namespace PolyVox
|
||||
{
|
||||
m_sampVolume.movePositiveY();
|
||||
const VoxelType v010 = m_sampVolume.getVoxel();
|
||||
const Vector3DFloat n010 = computeCentralDifferenceGradient(m_sampVolume);
|
||||
const Vector3DFloat n010 = computeCentralDifferenceGradient<VolumeType, VoxelType>(m_sampVolume);
|
||||
|
||||
float fInterp = static_cast<float>(VoxelType::getThreshold() - v000.getDensity()) / static_cast<float>(v010.getDensity() - v000.getDensity());
|
||||
//fInterp = 0.5f;
|
||||
@ -483,7 +483,7 @@ namespace PolyVox
|
||||
{
|
||||
m_sampVolume.movePositiveZ();
|
||||
const VoxelType v001 = m_sampVolume.getVoxel();
|
||||
const Vector3DFloat n001 = computeCentralDifferenceGradient(m_sampVolume);
|
||||
const Vector3DFloat n001 = computeCentralDifferenceGradient<VolumeType, VoxelType>(m_sampVolume);
|
||||
|
||||
float fInterp = static_cast<float>(VoxelType::getThreshold() - v000.getDensity()) / static_cast<float>(v001.getDensity() - v000.getDensity());
|
||||
//fInterp = 0.5f;
|
||||
@ -506,111 +506,8 @@ namespace PolyVox
|
||||
}
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
Vector3DFloat SurfaceExtractor<VoxelType>::computeCentralDifferenceGradient(const typename LargeVolume<VoxelType>::Sampler& volIter)
|
||||
{
|
||||
uint8_t voxel1nx = volIter.peekVoxel1nx0py0pz().getDensity();
|
||||
uint8_t voxel1px = volIter.peekVoxel1px0py0pz().getDensity();
|
||||
|
||||
uint8_t voxel1ny = volIter.peekVoxel0px1ny0pz().getDensity();
|
||||
uint8_t voxel1py = volIter.peekVoxel0px1py0pz().getDensity();
|
||||
|
||||
uint8_t voxel1nz = volIter.peekVoxel0px0py1nz().getDensity();
|
||||
uint8_t voxel1pz = volIter.peekVoxel0px0py1pz().getDensity();
|
||||
|
||||
return Vector3DFloat
|
||||
(
|
||||
static_cast<float>(voxel1nx) - static_cast<float>(voxel1px),
|
||||
static_cast<float>(voxel1ny) - static_cast<float>(voxel1py),
|
||||
static_cast<float>(voxel1nz) - static_cast<float>(voxel1pz)
|
||||
);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
Vector3DFloat SurfaceExtractor<VoxelType>::computeSobelGradient(const typename LargeVolume<VoxelType>::Sampler& volIter)
|
||||
{
|
||||
static const int weights[3][3][3] = { { {2,3,2}, {3,6,3}, {2,3,2} }, {
|
||||
{3,6,3}, {6,0,6}, {3,6,3} }, { {2,3,2}, {3,6,3}, {2,3,2} } };
|
||||
|
||||
const uint8_t pVoxel1nx1ny1nz = volIter.peekVoxel1nx1ny1nz().getDensity();
|
||||
const uint8_t pVoxel1nx1ny0pz = volIter.peekVoxel1nx1ny0pz().getDensity();
|
||||
const uint8_t pVoxel1nx1ny1pz = volIter.peekVoxel1nx1ny1pz().getDensity();
|
||||
const uint8_t pVoxel1nx0py1nz = volIter.peekVoxel1nx0py1nz().getDensity();
|
||||
const uint8_t pVoxel1nx0py0pz = volIter.peekVoxel1nx0py0pz().getDensity();
|
||||
const uint8_t pVoxel1nx0py1pz = volIter.peekVoxel1nx0py1pz().getDensity();
|
||||
const uint8_t pVoxel1nx1py1nz = volIter.peekVoxel1nx1py1nz().getDensity();
|
||||
const uint8_t pVoxel1nx1py0pz = volIter.peekVoxel1nx1py0pz().getDensity();
|
||||
const uint8_t pVoxel1nx1py1pz = volIter.peekVoxel1nx1py1pz().getDensity();
|
||||
|
||||
const uint8_t pVoxel0px1ny1nz = volIter.peekVoxel0px1ny1nz().getDensity();
|
||||
const uint8_t pVoxel0px1ny0pz = volIter.peekVoxel0px1ny0pz().getDensity();
|
||||
const uint8_t pVoxel0px1ny1pz = volIter.peekVoxel0px1ny1pz().getDensity();
|
||||
const uint8_t pVoxel0px0py1nz = volIter.peekVoxel0px0py1nz().getDensity();
|
||||
//const uint8_t pVoxel0px0py0pz = volIter.peekVoxel0px0py0pz().getDensity();
|
||||
const uint8_t pVoxel0px0py1pz = volIter.peekVoxel0px0py1pz().getDensity();
|
||||
const uint8_t pVoxel0px1py1nz = volIter.peekVoxel0px1py1nz().getDensity();
|
||||
const uint8_t pVoxel0px1py0pz = volIter.peekVoxel0px1py0pz().getDensity();
|
||||
const uint8_t pVoxel0px1py1pz = volIter.peekVoxel0px1py1pz().getDensity();
|
||||
|
||||
const uint8_t pVoxel1px1ny1nz = volIter.peekVoxel1px1ny1nz().getDensity();
|
||||
const uint8_t pVoxel1px1ny0pz = volIter.peekVoxel1px1ny0pz().getDensity();
|
||||
const uint8_t pVoxel1px1ny1pz = volIter.peekVoxel1px1ny1pz().getDensity();
|
||||
const uint8_t pVoxel1px0py1nz = volIter.peekVoxel1px0py1nz().getDensity();
|
||||
const uint8_t pVoxel1px0py0pz = volIter.peekVoxel1px0py0pz().getDensity();
|
||||
const uint8_t pVoxel1px0py1pz = volIter.peekVoxel1px0py1pz().getDensity();
|
||||
const uint8_t pVoxel1px1py1nz = volIter.peekVoxel1px1py1nz().getDensity();
|
||||
const uint8_t pVoxel1px1py0pz = volIter.peekVoxel1px1py0pz().getDensity();
|
||||
const uint8_t pVoxel1px1py1pz = volIter.peekVoxel1px1py1pz().getDensity();
|
||||
|
||||
const int xGrad(- weights[0][0][0] * pVoxel1nx1ny1nz -
|
||||
weights[1][0][0] * pVoxel1nx1ny0pz - weights[2][0][0] *
|
||||
pVoxel1nx1ny1pz - weights[0][1][0] * pVoxel1nx0py1nz -
|
||||
weights[1][1][0] * pVoxel1nx0py0pz - weights[2][1][0] *
|
||||
pVoxel1nx0py1pz - weights[0][2][0] * pVoxel1nx1py1nz -
|
||||
weights[1][2][0] * pVoxel1nx1py0pz - weights[2][2][0] *
|
||||
pVoxel1nx1py1pz + weights[0][0][2] * pVoxel1px1ny1nz +
|
||||
weights[1][0][2] * pVoxel1px1ny0pz + weights[2][0][2] *
|
||||
pVoxel1px1ny1pz + weights[0][1][2] * pVoxel1px0py1nz +
|
||||
weights[1][1][2] * pVoxel1px0py0pz + weights[2][1][2] *
|
||||
pVoxel1px0py1pz + weights[0][2][2] * pVoxel1px1py1nz +
|
||||
weights[1][2][2] * pVoxel1px1py0pz + weights[2][2][2] *
|
||||
pVoxel1px1py1pz);
|
||||
|
||||
const int yGrad(- weights[0][0][0] * pVoxel1nx1ny1nz -
|
||||
weights[1][0][0] * pVoxel1nx1ny0pz - weights[2][0][0] *
|
||||
pVoxel1nx1ny1pz + weights[0][2][0] * pVoxel1nx1py1nz +
|
||||
weights[1][2][0] * pVoxel1nx1py0pz + weights[2][2][0] *
|
||||
pVoxel1nx1py1pz - weights[0][0][1] * pVoxel0px1ny1nz -
|
||||
weights[1][0][1] * pVoxel0px1ny0pz - weights[2][0][1] *
|
||||
pVoxel0px1ny1pz + weights[0][2][1] * pVoxel0px1py1nz +
|
||||
weights[1][2][1] * pVoxel0px1py0pz + weights[2][2][1] *
|
||||
pVoxel0px1py1pz - weights[0][0][2] * pVoxel1px1ny1nz -
|
||||
weights[1][0][2] * pVoxel1px1ny0pz - weights[2][0][2] *
|
||||
pVoxel1px1ny1pz + weights[0][2][2] * pVoxel1px1py1nz +
|
||||
weights[1][2][2] * pVoxel1px1py0pz + weights[2][2][2] *
|
||||
pVoxel1px1py1pz);
|
||||
|
||||
const int zGrad(- weights[0][0][0] * pVoxel1nx1ny1nz +
|
||||
weights[2][0][0] * pVoxel1nx1ny1pz - weights[0][1][0] *
|
||||
pVoxel1nx0py1nz + weights[2][1][0] * pVoxel1nx0py1pz -
|
||||
weights[0][2][0] * pVoxel1nx1py1nz + weights[2][2][0] *
|
||||
pVoxel1nx1py1pz - weights[0][0][1] * pVoxel0px1ny1nz +
|
||||
weights[2][0][1] * pVoxel0px1ny1pz - weights[0][1][1] *
|
||||
pVoxel0px0py1nz + weights[2][1][1] * pVoxel0px0py1pz -
|
||||
weights[0][2][1] * pVoxel0px1py1nz + weights[2][2][1] *
|
||||
pVoxel0px1py1pz - weights[0][0][2] * pVoxel1px1ny1nz +
|
||||
weights[2][0][2] * pVoxel1px1ny1pz - weights[0][1][2] *
|
||||
pVoxel1px0py1nz + weights[2][1][2] * pVoxel1px0py1pz -
|
||||
weights[0][2][2] * pVoxel1px1py1nz + weights[2][2][2] *
|
||||
pVoxel1px1py1pz);
|
||||
|
||||
//Note: The above actually give gradients going from low density to high density.
|
||||
//For our normals we want the the other way around, so we switch the components as we return them.
|
||||
return Vector3DFloat(static_cast<float>(-xGrad),static_cast<float>(-yGrad),static_cast<float>(-zGrad));
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
void SurfaceExtractor<VoxelType>::generateIndicesForSlice(const Array2DUint8& pPreviousBitmask,
|
||||
template< template<typename> class VolumeType, typename VoxelType>
|
||||
void SurfaceExtractor<VolumeType, VoxelType>::generateIndicesForSlice(const Array2DUint8& pPreviousBitmask,
|
||||
const Array2DInt32& m_pPreviousVertexIndicesX,
|
||||
const Array2DInt32& m_pPreviousVertexIndicesY,
|
||||
const Array2DInt32& m_pPreviousVertexIndicesZ,
|
||||
|
@ -31,7 +31,8 @@ freely, subject to the following restrictions:
|
||||
|
||||
namespace PolyVox
|
||||
{
|
||||
float computeSmoothedVoxel(LargeVolume<uint8_t>::Sampler& volIter);
|
||||
template< template<typename> class VolumeType>
|
||||
float computeSmoothedVoxel(typename VolumeType<uint8_t>::Sampler& volIter);
|
||||
}
|
||||
|
||||
#endif
|
@ -32,7 +32,7 @@ using namespace std;
|
||||
|
||||
namespace PolyVox
|
||||
{
|
||||
void computeNormalsForVertices(LargeVolume<uint8_t>* volumeData, SurfaceMesh<PositionMaterialNormal>& mesh, NormalGenerationMethod normalGenerationMethod)
|
||||
/*void computeNormalsForVertices(LargeVolume<uint8_t>* volumeData, SurfaceMesh<PositionMaterialNormal>& mesh, NormalGenerationMethod normalGenerationMethod)
|
||||
{
|
||||
std::vector<PositionMaterialNormal>& vecVertices = mesh.getRawVertexData();
|
||||
std::vector<PositionMaterialNormal>::iterator iterSurfaceVertex = vecVertices.begin();
|
||||
@ -61,9 +61,9 @@ namespace PolyVox
|
||||
} //(lowerCornerInside && upperCornerInside)
|
||||
++iterSurfaceVertex;
|
||||
}
|
||||
}
|
||||
}*/
|
||||
|
||||
Vector3DFloat computeNormal(LargeVolume<uint8_t>* volumeData, const Vector3DFloat& v3dPos, NormalGenerationMethod normalGenerationMethod)
|
||||
/*Vector3DFloat computeNormal(LargeVolume<uint8_t>* volumeData, const Vector3DFloat& v3dPos, NormalGenerationMethod normalGenerationMethod)
|
||||
{
|
||||
Vector3DFloat v3dGradient; //To store the result
|
||||
|
||||
@ -147,5 +147,5 @@ namespace PolyVox
|
||||
}
|
||||
}
|
||||
return v3dGradient;
|
||||
}
|
||||
}*/
|
||||
}
|
||||
|
@ -25,7 +25,8 @@ freely, subject to the following restrictions:
|
||||
|
||||
namespace PolyVox
|
||||
{
|
||||
float computeSmoothedVoxel(LargeVolume<uint8_t>::Sampler& volIter)
|
||||
template< template<typename> class VolumeType>
|
||||
float computeSmoothedVoxel(typename VolumeType<uint8_t>::Sampler& volIter)
|
||||
{
|
||||
assert(volIter.getPosX() >= 1);
|
||||
assert(volIter.getPosY() >= 1);
|
||||
|
Loading…
x
Reference in New Issue
Block a user