Changed some things to pass by reference.
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@ -114,9 +114,9 @@ namespace PolyVox
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bool decimate(std::list<Quad>& quads);
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Quad mergeQuads(Quad q1, Quad q2);
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Quad mergeQuads(const Quad& q1, const Quad& q2);
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bool canMergeQuads(Quad q1, Quad q2);
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bool canMergeQuads(const Quad& q1, const Quad& q2);
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int32_t quadContainsVertex(const Quad& quad, uint32_t uVertexIndex);
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@ -105,11 +105,6 @@ namespace PolyVox
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if(currentVoxelIsSolid > negXVoxelIsSolid)
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{
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//m_meshCurrent->addTriangleCubic(v0,v1,v2);
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//m_meshCurrent->addTriangleCubic(v1,v3,v2);
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//m_faces[x][y][z][NegativeX] = material;
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Quad quad;
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quad.vertices[0] = v0;
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quad.vertices[1] = v1;
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@ -118,15 +113,9 @@ namespace PolyVox
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quad.material = material;
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m_vecNegXQuads[regX].push_back(quad);
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/*m_vecNegXIndices[x].push_back(v0);
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m_vecNegXIndices[x].push_back(v1);
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m_vecNegXIndices[x].push_back(v2);
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m_vecNegXIndices[x].push_back(v3);*/
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}
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else
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{
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Quad quad;
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quad.vertices[0] = v0;
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quad.vertices[1] = v3;
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@ -135,18 +124,6 @@ namespace PolyVox
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quad.material = material;
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m_vecPosXQuads[regX].push_back(quad);
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//m_meshCurrent->addTriangleCubic(v0,v2,v1);
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//m_meshCurrent->addTriangleCubic(v1,v2,v3);
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/*m_vecPosXIndices[x-1].push_back(v0);
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m_vecPosXIndices[x-1].push_back(v2);
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m_vecPosXIndices[x-1].push_back(v1);
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m_vecPosXIndices[x-1].push_back(v1);
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m_vecPosXIndices[x-1].push_back(v2);
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m_vecPosXIndices[x-1].push_back(v3);*/
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//m_faces[x-1][y][z][PositiveX] = material;
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}
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}
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@ -165,9 +142,6 @@ namespace PolyVox
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uint32_t v1 = addVertex(regX - 0.5f, regY - 0.5f, regZ + 0.5f, material, m_currentSliceVertices);
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uint32_t v2 = addVertex(regX + 0.5f, regY - 0.5f, regZ + 0.5f, material, m_currentSliceVertices);
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uint32_t v3 = addVertex(regX + 0.5f, regY - 0.5f, regZ - 0.5f, material, m_previousSliceVertices);
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if(currentVoxelIsSolid > negYVoxelIsSolid)
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{
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@ -180,10 +154,6 @@ namespace PolyVox
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quad.material = material;
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m_vecNegYQuads[regY].push_back(quad);
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//m_meshCurrent->addTriangleCubic(v0,v2,v1);
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//m_meshCurrent->addTriangleCubic(v1,v2,v3);
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//m_faces[x][y][z][NegativeY] = material;
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}
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else
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{
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@ -196,10 +166,6 @@ namespace PolyVox
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quad.material = material;
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m_vecPosYQuads[regY].push_back(quad);
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//m_meshCurrent->addTriangleCubic(v0,v1,v2);
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//m_meshCurrent->addTriangleCubic(v1,v3,v2);
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//m_faces[x][y-1][z][PositiveY] = material;
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}
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}
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}
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@ -230,10 +196,6 @@ namespace PolyVox
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quad.material = material;
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m_vecNegZQuads[regZ].push_back(quad);
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//m_meshCurrent->addTriangleCubic(v0,v1,v2);
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//m_meshCurrent->addTriangleCubic(v1,v3,v2);
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//m_faces[x][y][z][NegativeZ] = material;
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}
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else
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{
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@ -245,10 +207,6 @@ namespace PolyVox
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quad.material = material;
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m_vecPosZQuads[regZ].push_back(quad);
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//m_meshCurrent->addTriangleCubic(v0,v2,v1);
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//m_meshCurrent->addTriangleCubic(v1,v2,v3);
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//m_faces[x][y][z-1][PositiveZ] = material;
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}
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}
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}
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@ -430,7 +388,7 @@ namespace PolyVox
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}
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template< template<typename> class VolumeType, typename VoxelType>
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Quad ImprovedCubicSurfaceExtractor<VolumeType, VoxelType>::mergeQuads(Quad q1, Quad q2)
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Quad ImprovedCubicSurfaceExtractor<VolumeType, VoxelType>::mergeQuads(const Quad& q1, const Quad& q2)
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{
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/*Quad* pCurrentQuad = &q1;
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Quad* pOtherQuad = &q2;
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@ -480,7 +438,7 @@ namespace PolyVox
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}
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template< template<typename> class VolumeType, typename VoxelType>
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bool ImprovedCubicSurfaceExtractor<VolumeType, VoxelType>::canMergeQuads(Quad q1, Quad q2)
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bool ImprovedCubicSurfaceExtractor<VolumeType, VoxelType>::canMergeQuads(const Quad& q1, const Quad& q2)
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{
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if(q1.material != q2.material)
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{
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