Slightly more sensible mouse handling.
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		| @@ -110,8 +110,8 @@ void OpenGLWidget::paintGL() | |||||||
| 	glMatrixMode(GL_MODELVIEW);  | 	glMatrixMode(GL_MODELVIEW);  | ||||||
| 	glLoadIdentity(); | 	glLoadIdentity(); | ||||||
| 	glTranslatef(0.0f,0.0f,-100.0f); //Centre volume and move back | 	glTranslatef(0.0f,0.0f,-100.0f); //Centre volume and move back | ||||||
| 	glRotatef(m_xRotation, 1.0f, 0.0f, 0.0f); | 	glRotatef(-m_xRotation, 0.0f, 1.0f, 0.0f); | ||||||
| 	glRotatef(m_yRotation, 0.0f, 1.0f, 0.0f); | 	glRotatef(-m_yRotation, 1.0f, 0.0f, 0.0f); | ||||||
| 	glTranslatef(-32.0f,-32.0f,-32.0f); //Centre volume and move back | 	glTranslatef(-32.0f,-32.0f,-32.0f); //Centre volume and move back | ||||||
|  |  | ||||||
| 	//Bind the index buffer | 	//Bind the index buffer | ||||||
|   | |||||||
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