Switched to integer naming conventions from C++0x (e.g. uint16_t)
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@ -12,6 +12,6 @@ struct OpenGLColour
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GLfloat blue;
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};
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OpenGLColour convertMaterialIDToColour(PolyVox::uint8 materialID);
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OpenGLColour convertMaterialIDToColour(PolyVox::uint8_t materialID);
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#endif //__OpenGLExample_OpenGLSupport_H__
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