Switched to integer naming conventions from C++0x (e.g. uint16_t)

This commit is contained in:
David Williams
2009-03-30 21:44:23 +00:00
parent 47e0e66228
commit 5acbd012cf
44 changed files with 711 additions and 711 deletions

View File

@ -32,8 +32,8 @@ namespace PolyVox
//---------- Volume ----------
template <typename VoxelType> class Volume;
typedef Volume<float> FloatVolume;
typedef Volume<uint8> UInt8Volume;
typedef Volume<uint16> UInt16Volume;
typedef Volume<uint8_t> UInt8Volume;
typedef Volume<uint16_t> UInt16Volume;
//---------------------------------
class IndexedSurfacePatch;
@ -42,15 +42,15 @@ namespace PolyVox
class SurfaceVertex;
//---------- Vector ----------
template <uint32 Size, typename Type> class Vector;
template <uint32_t Size, typename Type> class Vector;
typedef Vector<3,float> Vector3DFloat;
typedef Vector<3,double> Vector3DDouble;
typedef Vector<3,int8> Vector3DInt8;
typedef Vector<3,uint8> Vector3DUint8;
typedef Vector<3,int16> Vector3DInt16;
typedef Vector<3,uint16> Vector3DUint16;
typedef Vector<3,int32> Vector3DInt32;
typedef Vector<3,uint32> Vector3DUint32;
typedef Vector<3,int8_t> Vector3DInt8;
typedef Vector<3,uint8_t> Vector3DUint8;
typedef Vector<3,int16_t> Vector3DInt16;
typedef Vector<3,uint16_t> Vector3DUint16;
typedef Vector<3,int32_t> Vector3DInt32;
typedef Vector<3,uint32_t> Vector3DUint32;
//----------------------------
template <typename VoxelType> class VolumeIterator;